redis/cluster.go

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package redis
import (
"math/rand"
"strings"
"sync"
"sync/atomic"
"time"
)
type ClusterClient struct {
commandable
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addrs []string
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slots [][]string
slotsMx sync.RWMutex // Protects slots and addrs.
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clients map[string]*Client
closed bool
clientsMx sync.RWMutex // Protects clients and closed.
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opt *ClusterOptions
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_reload uint32
}
// NewClusterClient initializes a new cluster-aware client using given options.
// A list of seed addresses must be provided.
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func NewClusterClient(opt *ClusterOptions) *ClusterClient {
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client := &ClusterClient{
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addrs: opt.Addrs,
slots: make([][]string, hashSlots),
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clients: make(map[string]*Client),
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opt: opt,
_reload: 1,
}
client.commandable.process = client.process
client.reloadIfDue()
go client.reaper(time.NewTicker(5 * time.Minute))
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return client
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}
// Close closes the cluster client, releasing any open resources.
//
// It is rare to Close a Client, as the Client is meant to be
// long-lived and shared between many goroutines.
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func (c *ClusterClient) Close() error {
c.clientsMx.Lock()
if c.closed {
return nil
}
c.closed = true
c.resetClients()
c.setSlots(nil)
c.clientsMx.Unlock()
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return nil
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}
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// getClient returns a Client for a given address.
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func (c *ClusterClient) getClient(addr string) (*Client, error) {
if addr == "" {
return c.randomClient()
}
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c.clientsMx.RLock()
client, ok := c.clients[addr]
if ok {
c.clientsMx.RUnlock()
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return client, nil
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}
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c.clientsMx.RUnlock()
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c.clientsMx.Lock()
if c.closed {
return nil, errClosed
}
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client, ok = c.clients[addr]
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if !ok {
opt := c.opt.clientOptions()
opt.Addr = addr
client = NewTCPClient(opt)
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c.clients[addr] = client
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}
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c.clientsMx.Unlock()
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return client, nil
}
func (c *ClusterClient) slotAddrs(slot int) []string {
c.slotsMx.RLock()
addrs := c.slots[slot]
c.slotsMx.RUnlock()
return addrs
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}
// randomClient returns a Client for the first pingable node.
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func (c *ClusterClient) randomClient() (client *Client, err error) {
for i := 0; i < 10; i++ {
n := rand.Intn(len(c.addrs))
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client, err = c.getClient(c.addrs[n])
if err != nil {
continue
}
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err = client.Ping().Err()
if err == nil {
return client, nil
}
}
return nil, err
}
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func (c *ClusterClient) process(cmd Cmder) {
var ask bool
c.reloadIfDue()
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slot := hashSlot(cmd.clusterKey())
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var addr string
if addrs := c.slotAddrs(slot); len(addrs) > 0 {
addr = addrs[0] // First address is master.
}
client, err := c.getClient(addr)
if err != nil {
cmd.setErr(err)
return
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}
for attempt := 0; attempt <= c.opt.getMaxRedirects(); attempt++ {
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if ask {
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pipe := client.Pipeline()
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pipe.Process(NewCmd("ASKING"))
pipe.Process(cmd)
_, _ = pipe.Exec()
ask = false
} else {
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client.Process(cmd)
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}
// If there is no (real) error, we are done!
err := cmd.Err()
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if err == nil || err == Nil || err == TxFailedErr {
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return
}
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// On network errors try random node.
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if isNetworkError(err) {
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client, err = c.randomClient()
if err != nil {
return
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}
cmd.reset()
continue
}
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var moved bool
var addr string
moved, ask, addr = isMovedError(err)
if moved || ask {
if moved {
c.scheduleReload()
}
client, err = c.getClient(addr)
if err != nil {
return
}
cmd.reset()
continue
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}
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break
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}
}
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// Closes all clients and returns last error if there are any.
func (c *ClusterClient) resetClients() (err error) {
for addr, client := range c.clients {
if e := client.Close(); e != nil {
err = e
}
delete(c.clients, addr)
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}
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return err
}
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func (c *ClusterClient) setSlots(slots []ClusterSlotInfo) {
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c.slotsMx.Lock()
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seen := make(map[string]struct{})
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for _, addr := range c.addrs {
seen[addr] = struct{}{}
}
for i := 0; i < hashSlots; i++ {
c.slots[i] = c.slots[i][:0]
}
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for _, info := range slots {
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for slot := info.Start; slot <= info.End; slot++ {
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c.slots[slot] = info.Addrs
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}
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for _, addr := range info.Addrs {
if _, ok := seen[addr]; !ok {
c.addrs = append(c.addrs, addr)
seen[addr] = struct{}{}
}
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}
}
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c.slotsMx.Unlock()
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}
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// Closes all connections and reloads slot cache, if due.
func (c *ClusterClient) reloadIfDue() (err error) {
if !atomic.CompareAndSwapUint32(&c._reload, 1, 0) {
return
}
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client, err := c.randomClient()
if err != nil {
return err
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}
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slots, err := client.ClusterSlots().Result()
if err != nil {
return err
}
c.setSlots(slots)
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return nil
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}
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// Schedules slots reload on next request.
func (c *ClusterClient) scheduleReload() {
atomic.StoreUint32(&c._reload, 1)
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}
// reaper closes idle connections to the cluster.
func (c *ClusterClient) reaper(ticker *time.Ticker) {
for _ = range ticker.C {
c.clientsMx.RLock()
if c.closed {
c.clientsMx.RUnlock()
return
}
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for _, client := range c.clients {
pool := client.connPool
// pool.First removes idle connections from the pool and
// returns first non-idle connection. So just put returned
// connection back.
if cn := pool.First(); cn != nil {
pool.Put(cn)
}
}
c.clientsMx.RUnlock()
}
}
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//------------------------------------------------------------------------------
type ClusterOptions struct {
// A seed-list of host:port addresses of known cluster nodes
Addrs []string
// An optional password
Password string
// The maximum number of MOVED/ASK redirects to follow, before
// giving up. Default: 16
MaxRedirects int
// Following options are copied from `redis.Options`.
PoolSize int
DialTimeout, ReadTimeout, WriteTimeout, PoolTimeout, IdleTimeout time.Duration
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}
func (opt *ClusterOptions) getMaxRedirects() int {
if opt.MaxRedirects == 0 {
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return 16
}
return opt.MaxRedirects
}
func (opt *ClusterOptions) clientOptions() *Options {
return &Options{
DB: 0,
Password: opt.Password,
DialTimeout: opt.DialTimeout,
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ReadTimeout: opt.ReadTimeout,
WriteTimeout: opt.WriteTimeout,
PoolSize: opt.PoolSize,
PoolTimeout: opt.PoolTimeout,
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IdleTimeout: opt.IdleTimeout,
}
}
//------------------------------------------------------------------------------
const hashSlots = 16384
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// hashSlot returns a consistent slot number between 0 and 16383
// for any given string key.
func hashSlot(key string) int {
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if s := strings.IndexByte(key, '{'); s > -1 {
if e := strings.IndexByte(key[s+1:], '}'); e > 0 {
key = key[s+1 : s+e+1]
}
}
if key == "" {
return rand.Intn(hashSlots)
}
return int(crc16sum(key)) % hashSlots
}