Ensure slots are initialised. Return non-failing connections to pool

This commit is contained in:
Dimitrij Denissenko 2015-04-13 14:33:44 +01:00
parent 9de2369192
commit 51f0a7b0a7
3 changed files with 21 additions and 5 deletions

View File

@ -28,11 +28,14 @@ type ClusterClient struct {
func NewClusterClient(opt *ClusterOptions) *ClusterClient {
client := &ClusterClient{
addrs: opt.Addrs,
slots: make([][]string, hashSlots),
clients: make(map[string]*Client),
opt: opt,
_reload: 1,
}
client.commandable.process = client.process
client.reloadIfDue()
go client.reaper(time.NewTicker(5 * time.Minute))
return client
}
@ -176,14 +179,15 @@ func (c *ClusterClient) resetClients() (err error) {
func (c *ClusterClient) setSlots(slots []ClusterSlotInfo) {
c.slotsMx.Lock()
c.slots = make([][]string, hashSlots)
c.resetClients()
seen := make(map[string]struct{})
for _, addr := range c.addrs {
seen[addr] = struct{}{}
}
for i := 0; i < hashSlots; i++ {
c.slots[i] = c.slots[i][:0]
}
for _, info := range slots {
for slot := info.Start; slot <= info.End; slot++ {
c.slots[slot] = info.Addrs

View File

@ -48,7 +48,8 @@ var _ = Describe("ClusterClient", func() {
It("should initialize", func() {
Expect(subject.addrs).To(HaveLen(3))
Expect(subject._reload).To(Equal(uint32(1)))
Expect(subject.slots).To(HaveLen(16384))
Expect(subject._reload).To(Equal(uint32(0)))
})
It("should update slots cache", func() {
@ -74,6 +75,16 @@ var _ = Describe("ClusterClient", func() {
}))
})
It("should close", func() {
populate()
Expect(subject.Close()).NotTo(HaveOccurred())
Expect(subject.clients).To(BeEmpty())
Expect(subject.slots[0]).To(BeEmpty())
Expect(subject.slots[8191]).To(BeEmpty())
Expect(subject.slots[8192]).To(BeEmpty())
Expect(subject.slots[16383]).To(BeEmpty())
})
It("should check if reload is due", func() {
subject._reload = 0
Expect(subject._reload).To(Equal(uint32(0)))

View File

@ -56,8 +56,9 @@ func (c *baseClient) initConn(cn *conn) error {
func (c *baseClient) freeConn(cn *conn, ei error) error {
if cn.rd.Buffered() > 0 {
return c.connPool.Remove(cn)
}
if _, ok := ei.(redisError); ok {
} else if ei == nil {
return c.connPool.Put(cn)
} else if _, ok := ei.(redisError); ok {
return c.connPool.Put(cn)
}
return c.connPool.Remove(cn)