package redis import ( "math/rand" "strings" "sync" "sync/atomic" "time" ) type ClusterClient struct { commandable addrs []string slots [][]string slotsMx sync.RWMutex // Protects slots and addrs. clients map[string]*Client closed bool clientsMx sync.RWMutex // Protects clients and closed. opt *ClusterOptions _reload uint32 } // NewClusterClient initializes a new cluster-aware client using given options. // A list of seed addresses must be provided. func NewClusterClient(opt *ClusterOptions) *ClusterClient { client := &ClusterClient{ addrs: opt.Addrs, slots: make([][]string, hashSlots), clients: make(map[string]*Client), opt: opt, _reload: 1, } client.commandable.process = client.process client.reloadIfDue() go client.reaper(time.NewTicker(5 * time.Minute)) return client } // Close closes the cluster client, releasing any open resources. // // It is rare to Close a Client, as the Client is meant to be // long-lived and shared between many goroutines. func (c *ClusterClient) Close() error { c.clientsMx.Lock() if c.closed { return nil } c.closed = true c.resetClients() c.setSlots(nil) c.clientsMx.Unlock() return nil } // getClient returns a Client for a given address. func (c *ClusterClient) getClient(addr string) (*Client, error) { if addr == "" { return c.randomClient() } c.clientsMx.RLock() client, ok := c.clients[addr] if ok { c.clientsMx.RUnlock() return client, nil } c.clientsMx.RUnlock() c.clientsMx.Lock() if c.closed { return nil, errClosed } client, ok = c.clients[addr] if !ok { opt := c.opt.clientOptions() opt.Addr = addr client = NewTCPClient(opt) c.clients[addr] = client } c.clientsMx.Unlock() return client, nil } func (c *ClusterClient) slotAddrs(slot int) []string { c.slotsMx.RLock() addrs := c.slots[slot] c.slotsMx.RUnlock() return addrs } // randomClient returns a Client for the first pingable node. func (c *ClusterClient) randomClient() (client *Client, err error) { for i := 0; i < 10; i++ { n := rand.Intn(len(c.addrs)) client, err = c.getClient(c.addrs[n]) if err != nil { continue } err = client.Ping().Err() if err == nil { return client, nil } } return nil, err } func (c *ClusterClient) process(cmd Cmder) { var ask bool c.reloadIfDue() slot := hashSlot(cmd.clusterKey()) var addr string if addrs := c.slotAddrs(slot); len(addrs) > 0 { addr = addrs[0] // First address is master. } client, err := c.getClient(addr) if err != nil { cmd.setErr(err) return } for attempt := 0; attempt <= c.opt.getMaxRedirects(); attempt++ { if ask { pipe := client.Pipeline() pipe.Process(NewCmd("ASKING")) pipe.Process(cmd) _, _ = pipe.Exec() ask = false } else { client.Process(cmd) } // If there is no (real) error, we are done! err := cmd.Err() if err == nil || err == Nil || err == TxFailedErr { return } // On network errors try random node. if isNetworkError(err) { client, err = c.randomClient() if err != nil { return } cmd.reset() continue } var moved bool var addr string moved, ask, addr = isMovedError(err) if moved || ask { if moved { c.scheduleReload() } client, err = c.getClient(addr) if err != nil { return } cmd.reset() continue } break } } // Closes all clients and returns last error if there are any. func (c *ClusterClient) resetClients() (err error) { for addr, client := range c.clients { if e := client.Close(); e != nil { err = e } delete(c.clients, addr) } return err } func (c *ClusterClient) setSlots(slots []ClusterSlotInfo) { c.slotsMx.Lock() seen := make(map[string]struct{}) for _, addr := range c.addrs { seen[addr] = struct{}{} } for i := 0; i < hashSlots; i++ { c.slots[i] = c.slots[i][:0] } for _, info := range slots { for slot := info.Start; slot <= info.End; slot++ { c.slots[slot] = info.Addrs } for _, addr := range info.Addrs { if _, ok := seen[addr]; !ok { c.addrs = append(c.addrs, addr) seen[addr] = struct{}{} } } } c.slotsMx.Unlock() } // Closes all connections and reloads slot cache, if due. func (c *ClusterClient) reloadIfDue() (err error) { if !atomic.CompareAndSwapUint32(&c._reload, 1, 0) { return } client, err := c.randomClient() if err != nil { return err } slots, err := client.ClusterSlots().Result() if err != nil { return err } c.setSlots(slots) return nil } // Schedules slots reload on next request. func (c *ClusterClient) scheduleReload() { atomic.StoreUint32(&c._reload, 1) } // reaper closes idle connections to the cluster. func (c *ClusterClient) reaper(ticker *time.Ticker) { for _ = range ticker.C { c.clientsMx.RLock() if c.closed { c.clientsMx.RUnlock() return } for _, client := range c.clients { pool := client.connPool // pool.First removes idle connections from the pool and // returns first non-idle connection. So just put returned // connection back. if cn := pool.First(); cn != nil { pool.Put(cn) } } c.clientsMx.RUnlock() } } //------------------------------------------------------------------------------ type ClusterOptions struct { // A seed-list of host:port addresses of known cluster nodes Addrs []string // An optional password Password string // The maximum number of MOVED/ASK redirects to follow, before // giving up. Default: 16 MaxRedirects int // Following options are copied from `redis.Options`. PoolSize int DialTimeout, ReadTimeout, WriteTimeout, PoolTimeout, IdleTimeout time.Duration } func (opt *ClusterOptions) getMaxRedirects() int { if opt.MaxRedirects == 0 { return 16 } return opt.MaxRedirects } func (opt *ClusterOptions) clientOptions() *Options { return &Options{ DB: 0, Password: opt.Password, DialTimeout: opt.DialTimeout, ReadTimeout: opt.ReadTimeout, WriteTimeout: opt.WriteTimeout, PoolSize: opt.PoolSize, PoolTimeout: opt.PoolTimeout, IdleTimeout: opt.IdleTimeout, } } //------------------------------------------------------------------------------ const hashSlots = 16384 // hashSlot returns a consistent slot number between 0 and 16383 // for any given string key. func hashSlot(key string) int { if s := strings.IndexByte(key, '{'); s > -1 { if e := strings.IndexByte(key[s+1:], '}'); e > 0 { key = key[s+1 : s+e+1] } } if key == "" { return rand.Intn(hashSlots) } return int(crc16sum(key)) % hashSlots }