redis/README.md

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Readme
======
Redis client for Golang.
Usage
-----
Example:
import "github.com/vmihailenco/redis"
connect := func() (io.ReadWriter, error) {
fmt.Println("Connecting...")
return net.Dial("tcp", "localhost:6379")
}
disconnect := func(conn io.ReadWriter) error {
fmt.Println("Disconnecting...")
conn.Close()
return nil
}
redisClient = redis.NewClient(connect, disconnect)
_, err := redisClient.Set("foo", "bar").Reply()
if err != nil {
panic(err)
}
value, err := redisClient.Get("foo").Reply()
if err != nil {
if err != redis.Nil {
panic(err)
}
}
Pipelining
----------
Client has ability to run several commands with one read/write:
setReq := redisClient.Set("foo1", "bar1") // queue command SET
getReq := redisClient.Get("foo2") // queue command GET
reqs, err := redisClient.RunQueued() // run queued commands
if err != nil {
panic(err)
}
ok, err := setReq.Reply()
if err != nil {
panic(err)
}
value, err := getReq.Reply()
if err != nil {
if err != redis.Nil {
panic(err)
}
}
Multi/Exec
----------
Getting multiClient:
multiClient := redisClient.Multi()
Or:
multiClient = redis.NewMultiClient(connect, disconnect)
Working with multiClient:
futureGet1 := multiClient.Get("foo1")
futureGet2 := multiClient.Get("foo2")
_, err := multiClient.Exec()
if err != nil {
panic(err)
}
value1, err := futureGet1.Reply()
if err != nil {
if err != redis.Nil {
panic(err)
}
}
value2, err := futureGet2.Reply()
if err != nil {
if err != redis.Nil {
panic(err)
}
}
Or:
multiClient := redisClient.Multi()
multiClient.Get("foo1")
multiClient.Get("foo2")
reqs, err := multiClient.Exec()
if err != nil {
panic(err)
}
for req := range reqs {
value, err := req.Reply()
if err != nil {
if err != redis.Nil {
panic(err)
}
}
}
Pub/sub
-------
Publish:
_, err := redisClient.Publish("mychannel", "hello").Reply()
if err != nil {
panic(err)
}
Subscribe:
pubsub := redisClient.PubSubClient()
// pubsub := redis.NewPubSubClient(connect, disconnect)
ch, err := pubsub.Subscribe("mychannel")
if err != nil {
panic(err)
}
go func() {
for msg := range ch {
if msg.Err != nil {
panic(err)
}
fmt.Println(msg.Message)
}
}
Thread safety
-------------
Client is thread safe. Internally sync.Mutex is used to synchronize writes and reads.
Custom commands
---------------
Lazy command:
func Get(client *redis.Client, key string) *redis.BulkReq {
req := redis.NewBulkReq("GET", key)
client.Queue(req)
return req
}
value, err := Get(redisClient, "foo").Reply()
if err != nil {
if err != redis.Nil {
panic(err)
}
}
Immediate command:
func Quit(client *redis.Client) *redis.StatusReq {
req := redis.NewStatusReq("QUIT")
client.Run(req)
client.Close()
return req
}
status, err := Quit(redisClient).Reply()
if err != nil {
panic(err)
}
Connection pool
---------------
Client does not support connection pool.