Readme ====== Redis client for Golang. Usage ----- Example: import "github.com/vmihailenco/redis" connect := func() (io.ReadWriter, error) { fmt.Println("Connecting...") return net.Dial("tcp", "localhost:6379") } disconnect := func(conn io.ReadWriter) error { fmt.Println("Disconnecting...") conn.Close() return nil } redisClient = redis.NewClient(connect, disconnect) _, err := redisClient.Set("foo", "bar").Reply() if err != nil { panic(err) } value, err := redisClient.Get("foo").Reply() if err != nil { if err != redis.Nil { panic(err) } } Pipelining ---------- Client has ability to run several commands with one read/write: setReq := redisClient.Set("foo1", "bar1") // queue command SET getReq := redisClient.Get("foo2") // queue command GET reqs, err := redisClient.RunQueued() // run queued commands if err != nil { panic(err) } ok, err := setReq.Reply() if err != nil { panic(err) } value, err := getReq.Reply() if err != nil { if err != redis.Nil { panic(err) } } Multi/Exec ---------- Getting multiClient: multiClient := redisClient.Multi() Or: multiClient = redis.NewMultiClient(connect, disconnect) Working with multiClient: futureGet1 := multiClient.Get("foo1") futureGet2 := multiClient.Get("foo2") _, err := multiClient.Exec() if err != nil { panic(err) } value1, err := futureGet1.Reply() if err != nil { if err != redis.Nil { panic(err) } } value2, err := futureGet2.Reply() if err != nil { if err != redis.Nil { panic(err) } } Or: multiClient := redisClient.Multi() multiClient.Get("foo1") multiClient.Get("foo2") reqs, err := multiClient.Exec() if err != nil { panic(err) } for req := range reqs { value, err := req.Reply() if err != nil { if err != redis.Nil { panic(err) } } } Pub/sub ------- Publish: _, err := redisClient.Publish("mychannel", "hello").Reply() if err != nil { panic(err) } Subscribe: pubsub := redisClient.PubSubClient() // pubsub := redis.NewPubSubClient(connect, disconnect) ch, err := pubsub.Subscribe("mychannel") if err != nil { panic(err) } go func() { for msg := range ch { if msg.Err != nil { panic(err) } fmt.Println(msg.Message) } } Thread safety ------------- Client is thread safe. Internally sync.Mutex is used to synchronize writes and reads. Custom commands --------------- Lazy command: func Get(client *redis.Client, key string) *redis.BulkReq { req := redis.NewBulkReq("GET", key) client.Queue(req) return req } value, err := Get(redisClient, "foo").Reply() if err != nil { if err != redis.Nil { panic(err) } } Immediate command: func Quit(client *redis.Client) *redis.StatusReq { req := redis.NewStatusReq("QUIT") client.Run(req) client.Close() return req } status, err := Quit(redisClient).Reply() if err != nil { panic(err) } Connection pool --------------- Client does not support connection pool.