forked from mirror/websocket
Change default and add API for compression level
Change the default compression level to 1. This level is faster and uses less memory. Add Conn.SetCompressionLevel API to allow applications to tune compression on a per message basis.
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parent
bb547c6c5c
commit
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@ -12,11 +12,14 @@ import (
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"sync"
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"sync"
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)
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)
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const (
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minCompressionLevel = flate.HuffmanOnly
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maxCompressionLevel = flate.BestCompression
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defaultCompressionLevel = 1
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)
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var (
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var (
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flateWriterPool = sync.Pool{New: func() interface{} {
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flateWriterPools [maxCompressionLevel - minCompressionLevel]sync.Pool
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fw, _ := flate.NewWriter(nil, 3)
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return fw
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}}
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flateReaderPool = sync.Pool{New: func() interface{} {
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flateReaderPool = sync.Pool{New: func() interface{} {
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return flate.NewReader(nil)
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return flate.NewReader(nil)
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}}
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}}
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@ -34,11 +37,20 @@ func decompressNoContextTakeover(r io.Reader) io.ReadCloser {
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return &flateReadWrapper{fr}
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return &flateReadWrapper{fr}
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}
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}
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func compressNoContextTakeover(w io.WriteCloser) io.WriteCloser {
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func isValidCompressionLevel(level int) bool {
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return minCompressionLevel <= level && level <= maxCompressionLevel
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}
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func compressNoContextTakeover(w io.WriteCloser, level int) io.WriteCloser {
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p := &flateWriterPools[level-minCompressionLevel]
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tw := &truncWriter{w: w}
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tw := &truncWriter{w: w}
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fw, _ := flateWriterPool.Get().(*flate.Writer)
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fw, _ := p.Get().(*flate.Writer)
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if fw == nil {
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fw, _ = flate.NewWriter(tw, level)
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} else {
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fw.Reset(tw)
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fw.Reset(tw)
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return &flateWriteWrapper{fw: fw, tw: tw}
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}
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return &flateWriteWrapper{fw: fw, tw: tw, p: p}
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}
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}
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// truncWriter is an io.Writer that writes all but the last four bytes of the
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// truncWriter is an io.Writer that writes all but the last four bytes of the
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@ -80,6 +92,7 @@ func (w *truncWriter) Write(p []byte) (int, error) {
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type flateWriteWrapper struct {
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type flateWriteWrapper struct {
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fw *flate.Writer
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fw *flate.Writer
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tw *truncWriter
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tw *truncWriter
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p *sync.Pool
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}
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}
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func (w *flateWriteWrapper) Write(p []byte) (int, error) {
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func (w *flateWriteWrapper) Write(p []byte) (int, error) {
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@ -94,7 +107,7 @@ func (w *flateWriteWrapper) Close() error {
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return errWriteClosed
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return errWriteClosed
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}
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}
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err1 := w.fw.Flush()
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err1 := w.fw.Flush()
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flateWriterPool.Put(w.fw)
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w.p.Put(w.fw)
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w.fw = nil
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w.fw = nil
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if w.tw.p != [4]byte{0, 0, 0xff, 0xff} {
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if w.tw.p != [4]byte{0, 0, 0xff, 0xff} {
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return errors.New("websocket: internal error, unexpected bytes at end of flate stream")
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return errors.New("websocket: internal error, unexpected bytes at end of flate stream")
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@ -64,3 +64,17 @@ func BenchmarkWriteWithCompression(b *testing.B) {
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}
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}
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b.ReportAllocs()
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b.ReportAllocs()
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}
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}
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func TestValidCompressionLevel(t *testing.T) {
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c := newConn(fakeNetConn{}, false, 1024, 1024)
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for _, level := range []int{minCompressionLevel - 1, maxCompressionLevel + 1} {
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if err := c.SetCompressionLevel(level); err == nil {
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t.Errorf("no error for level %d", level)
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}
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}
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for _, level := range []int{minCompressionLevel, maxCompressionLevel} {
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if err := c.SetCompressionLevel(level); err != nil {
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t.Errorf("error for level %d", level)
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}
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}
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}
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20
conn.go
20
conn.go
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@ -241,7 +241,8 @@ type Conn struct {
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writeErr error
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writeErr error
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enableWriteCompression bool
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enableWriteCompression bool
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newCompressionWriter func(io.WriteCloser) io.WriteCloser
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compressionLevel int
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newCompressionWriter func(io.WriteCloser, int) io.WriteCloser
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// Read fields
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// Read fields
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reader io.ReadCloser // the current reader returned to the application
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reader io.ReadCloser // the current reader returned to the application
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@ -285,6 +286,7 @@ func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int)
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readFinal: true,
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readFinal: true,
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writeBuf: make([]byte, writeBufferSize+maxFrameHeaderSize),
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writeBuf: make([]byte, writeBufferSize+maxFrameHeaderSize),
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enableWriteCompression: true,
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enableWriteCompression: true,
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compressionLevel: defaultCompressionLevel,
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}
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}
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c.SetCloseHandler(nil)
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c.SetCloseHandler(nil)
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c.SetPingHandler(nil)
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c.SetPingHandler(nil)
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@ -450,7 +452,7 @@ func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) {
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}
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}
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c.writer = mw
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c.writer = mw
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if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) {
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if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) {
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w := c.newCompressionWriter(c.writer)
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w := c.newCompressionWriter(c.writer, c.compressionLevel)
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mw.compress = true
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mw.compress = true
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c.writer = w
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c.writer = w
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}
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}
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@ -1061,6 +1063,20 @@ func (c *Conn) EnableWriteCompression(enable bool) {
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c.enableWriteCompression = enable
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c.enableWriteCompression = enable
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}
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}
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// SetCompressionLevel sets the flate compression level for subsequent text and
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// binary messages. This function is a noop if compression was not negotiated
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// with the peer. Valid levels range from -2 to 9. Level -1 uses the default
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// compression level. Level -2 uses Huffman compression only, Level 0 does not
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// attempt any compression. Levels 1 through 9 range from best speed to best
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// compression.
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func (c *Conn) SetCompressionLevel(level int) error {
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if !isValidCompressionLevel(level) {
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return errors.New("websocket: invalid compression level")
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}
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c.compressionLevel = level
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return nil
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}
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// FormatCloseMessage formats closeCode and text as a WebSocket close message.
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// FormatCloseMessage formats closeCode and text as a WebSocket close message.
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func FormatCloseMessage(closeCode int, text string) []byte {
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func FormatCloseMessage(closeCode int, text string) []byte {
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buf := make([]byte, 2+len(text))
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buf := make([]byte, 2+len(text))
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7
doc.go
7
doc.go
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@ -118,9 +118,10 @@
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//
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//
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// Applications are responsible for ensuring that no more than one goroutine
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// Applications are responsible for ensuring that no more than one goroutine
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// calls the write methods (NextWriter, SetWriteDeadline, WriteMessage,
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// calls the write methods (NextWriter, SetWriteDeadline, WriteMessage,
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// WriteJSON) concurrently and that no more than one goroutine calls the read
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// WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and
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// methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler,
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// that no more than one goroutine calls the read methods (NextReader,
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// SetPingHandler) concurrently.
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// SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler)
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// concurrently.
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//
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//
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// The Close and WriteControl methods can be called concurrently with all other
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// The Close and WriteControl methods can be called concurrently with all other
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// methods.
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// methods.
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