forked from mirror/websocket
Improve SetXHandler documentation
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561ac01ecf
commit
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15
conn.go
15
conn.go
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@ -981,6 +981,15 @@ func (c *Conn) CloseHandler() func(code int, text string) error {
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// The code argument to h is the received close code or CloseNoStatusReceived
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// if the close message is empty. The default close handler sends a close frame
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// back to the peer.
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//
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// The application must read the connection to process close messages as
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// described in the section on Control Frames above.
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//
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// The connection read methods return a CloseError when a close frame is
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// received. Most applications should handle close messages as part of their
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// normal error handling. Applications should only set a close handler when the
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// application must perform some action before sending a close frame back to
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// the peer.
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func (c *Conn) SetCloseHandler(h func(code int, text string) error) {
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if h == nil {
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h = func(code int, text string) error {
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@ -1003,6 +1012,9 @@ func (c *Conn) PingHandler() func(appData string) error {
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// SetPingHandler sets the handler for ping messages received from the peer.
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// The appData argument to h is the PING frame application data. The default
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// ping handler sends a pong to the peer.
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//
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// The application must read the connection to process ping messages as
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// described in the section on Control Frames above.
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func (c *Conn) SetPingHandler(h func(appData string) error) {
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if h == nil {
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h = func(message string) error {
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@ -1026,6 +1038,9 @@ func (c *Conn) PongHandler() func(appData string) error {
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// SetPongHandler sets the handler for pong messages received from the peer.
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// The appData argument to h is the PONG frame application data. The default
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// pong handler does nothing.
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//
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// The application must read the connection to process ping messages as
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// described in the section on Control Frames above.
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func (c *Conn) SetPongHandler(h func(appData string) error) {
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if h == nil {
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h = func(string) error { return nil }
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