rtred/rtree.go

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package rtree
import (
d1 "d1"
d2 "d2"
d3 "d3"
d4 "d4"
"math"
)
type Iterator func(item Item) bool
type Item interface {
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Rect(ctx interface{}) (min []float64, max []float64)
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}
type RTree struct {
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ctx interface{}
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tr1 *d1.RTree
tr2 *d2.RTree
tr3 *d3.RTree
tr4 *d4.RTree
}
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func New(ctx interface{}) *RTree {
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return &RTree{
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ctx: ctx,
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tr1: d1.NewRTree(),
tr2: d2.NewRTree(),
tr3: d3.NewRTree(),
tr4: d4.NewRTree(),
}
}
func (tr *RTree) Insert(item Item) {
if item == nil {
panic("nil item being added to RTree")
}
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min, max := item.Rect(tr.ctx)
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if len(min) != len(max) {
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return // just return
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panic("invalid item rectangle")
}
switch len(min) {
default:
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return // just return
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panic("invalid dimension")
case 1:
var amin, amax [1]float64
for i := 0; i < len(min); i++ {
amin[i], amax[i] = min[i], max[i]
}
tr.tr1.Insert(amin, amax, item)
case 2:
var amin, amax [2]float64
for i := 0; i < len(min); i++ {
amin[i], amax[i] = min[i], max[i]
}
tr.tr2.Insert(amin, amax, item)
case 3:
var amin, amax [3]float64
for i := 0; i < len(min); i++ {
amin[i], amax[i] = min[i], max[i]
}
tr.tr3.Insert(amin, amax, item)
case 4:
var amin, amax [4]float64
for i := 0; i < len(min); i++ {
amin[i], amax[i] = min[i], max[i]
}
tr.tr4.Insert(amin, amax, item)
}
}
func (tr *RTree) Remove(item Item) {
if item == nil {
panic("nil item being added to RTree")
}
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min, max := item.Rect(tr.ctx)
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if len(min) != len(max) {
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return // just return
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panic("invalid item rectangle")
}
switch len(min) {
default:
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return // just return
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panic("invalid dimension")
case 1:
var amin, amax [1]float64
for i := 0; i < len(min); i++ {
amin[i], amax[i] = min[i], max[i]
}
tr.tr1.Remove(amin, amax, item)
case 2:
var amin, amax [2]float64
for i := 0; i < len(min); i++ {
amin[i], amax[i] = min[i], max[i]
}
tr.tr2.Remove(amin, amax, item)
case 3:
var amin, amax [3]float64
for i := 0; i < len(min); i++ {
amin[i], amax[i] = min[i], max[i]
}
tr.tr3.Remove(amin, amax, item)
case 4:
var amin, amax [4]float64
for i := 0; i < len(min); i++ {
amin[i], amax[i] = min[i], max[i]
}
tr.tr4.Remove(amin, amax, item)
}
}
func (tr *RTree) Reset() {
tr.tr1 = d1.NewRTree()
tr.tr2 = d2.NewRTree()
tr.tr3 = d3.NewRTree()
tr.tr4 = d4.NewRTree()
}
func (tr *RTree) Count() int {
return tr.tr1.Count() + tr.tr2.Count() + tr.tr3.Count() + tr.tr4.Count()
}
func (tr *RTree) Search(bounds Item, iter Iterator) {
if bounds == nil {
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panic("nil bounds being used for search")
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}
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min, max := bounds.Rect(tr.ctx)
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if len(min) != len(max) {
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return // just return
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panic("invalid item rectangle")
}
switch len(min) {
default:
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return // just return
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panic("invalid dimension")
case 1, 2, 3, 4:
}
if !tr.search1(min, max, iter) {
return
}
if !tr.search2(min, max, iter) {
return
}
if !tr.search3(min, max, iter) {
return
}
if !tr.search4(min, max, iter) {
return
}
}
func (tr *RTree) search1(min, max []float64, iter Iterator) bool {
var amin, amax [1]float64
for i := 0; i < 1; i++ {
if i < len(min) {
amin[i] = min[i]
amax[i] = max[i]
} else {
amin[i] = math.Inf(-1)
amax[i] = math.Inf(+1)
}
}
ended := false
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tr.tr1.Search(amin, amax, func(dataID interface{}) bool {
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if !iter(dataID.(Item)) {
ended = true
return false
}
return true
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})
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return !ended
}
func (tr *RTree) search2(min, max []float64, iter Iterator) bool {
var amin, amax [2]float64
for i := 0; i < 2; i++ {
if i < len(min) {
amin[i] = min[i]
amax[i] = max[i]
} else {
amin[i] = math.Inf(-1)
amax[i] = math.Inf(+1)
}
}
ended := false
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tr.tr2.Search(amin, amax, func(dataID interface{}) bool {
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if !iter(dataID.(Item)) {
ended = true
return false
}
return true
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})
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return !ended
}
func (tr *RTree) search3(min, max []float64, iter Iterator) bool {
var amin, amax [3]float64
for i := 0; i < 3; i++ {
if i < len(min) {
amin[i] = min[i]
amax[i] = max[i]
} else {
amin[i] = math.Inf(-1)
amax[i] = math.Inf(+1)
}
}
ended := false
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tr.tr3.Search(amin, amax, func(dataID interface{}) bool {
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if !iter(dataID.(Item)) {
ended = true
return false
}
return true
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})
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return !ended
}
func (tr *RTree) search4(min, max []float64, iter Iterator) bool {
var amin, amax [4]float64
for i := 0; i < 4; i++ {
if i < len(min) {
amin[i] = min[i]
amax[i] = max[i]
} else {
amin[i] = math.Inf(-1)
amax[i] = math.Inf(+1)
}
}
ended := false
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tr.tr4.Search(amin, amax, func(dataID interface{}) bool {
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if !iter(dataID.(Item)) {
ended = true
return false
}
return true
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})
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return !ended
}