redis/redis.go

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package redis // import "gopkg.in/redis.v3"
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import (
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"fmt"
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"log"
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"gopkg.in/redis.v3/internal"
"gopkg.in/redis.v3/internal/pool"
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)
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var Logger *log.Logger
func SetLogger(logger *log.Logger) {
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internal.Logger = logger
}
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type baseClient struct {
connPool pool.Pooler
opt *Options
onClose func() error // hook called when client is closed
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}
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func (c *baseClient) String() string {
return fmt.Sprintf("Redis<%s db:%d>", c.opt.Addr, c.opt.DB)
}
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func (c *baseClient) conn() (*pool.Conn, error) {
cn, err := c.connPool.Get()
if err != nil {
return nil, err
}
if !cn.Inited {
if err := c.initConn(cn); err != nil {
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_ = c.connPool.Remove(cn, err)
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return nil, err
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}
}
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return cn, err
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}
func (c *baseClient) putConn(cn *pool.Conn, err error, allowTimeout bool) bool {
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if isBadConn(err, allowTimeout) {
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_ = c.connPool.Remove(cn, err)
return false
}
_ = c.connPool.Put(cn)
return true
}
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func (c *baseClient) initConn(cn *pool.Conn) error {
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cn.Inited = true
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if c.opt.Password == "" && c.opt.DB == 0 {
return nil
}
// Temp client for Auth and Select.
client := newClient(c.opt, pool.NewSingleConnPool(cn))
if c.opt.Password != "" {
if err := client.Auth(c.opt.Password).Err(); err != nil {
return err
}
}
if c.opt.DB > 0 {
if err := client.Select(c.opt.DB).Err(); err != nil {
return err
}
}
return nil
}
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func (c *baseClient) process(cmd Cmder) {
for i := 0; i <= c.opt.MaxRetries; i++ {
if i > 0 {
cmd.reset()
}
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cn, err := c.conn()
if err != nil {
cmd.setErr(err)
return
}
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readTimeout := cmd.readTimeout()
if readTimeout != nil {
cn.ReadTimeout = *readTimeout
} else {
cn.ReadTimeout = c.opt.ReadTimeout
}
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cn.WriteTimeout = c.opt.WriteTimeout
if err := writeCmd(cn, cmd); err != nil {
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c.putConn(cn, err, false)
cmd.setErr(err)
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if err != nil && shouldRetry(err) {
continue
}
return
}
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err = cmd.readReply(cn)
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c.putConn(cn, err, readTimeout != nil)
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if err != nil && shouldRetry(err) {
continue
}
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return
}
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}
func (c *baseClient) closed() bool {
return c.connPool.Closed()
}
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// Close closes the client, releasing any open resources.
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//
// It is rare to Close a Client, as the Client is meant to be
// long-lived and shared between many goroutines.
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func (c *baseClient) Close() error {
var retErr error
if c.onClose != nil {
if err := c.onClose(); err != nil && retErr == nil {
retErr = err
}
}
if err := c.connPool.Close(); err != nil && retErr == nil {
retErr = err
}
return retErr
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}
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//------------------------------------------------------------------------------
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// Client is a Redis client representing a pool of zero or more
// underlying connections. It's safe for concurrent use by multiple
// goroutines.
type Client struct {
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baseClient
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commandable
}
func newClient(opt *Options, pool pool.Pooler) *Client {
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base := baseClient{opt: opt, connPool: pool}
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return &Client{
baseClient: base,
commandable: commandable{
process: base.process,
},
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}
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}
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// NewClient returns a client to the Redis Server specified by Options.
func NewClient(opt *Options) *Client {
return newClient(opt, newConnPool(opt))
}
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// PoolStats returns connection pool stats.
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func (c *Client) PoolStats() *PoolStats {
s := c.connPool.Stats()
return &PoolStats{
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Requests: s.Requests,
Hits: s.Hits,
Waits: s.Waits,
Timeouts: s.Timeouts,
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TotalConns: s.TotalConns,
FreeConns: s.FreeConns,
}
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}