* Added a new `DecoderConfigOption` type allowing the user to write custom
functions that can override the default mapstructure.DecoderConfig
settings
* Added a new `DecodeHook` function which returns
a `DecoderConfigOption`. This allows the user to easily set their own
Decode hooks when Unmarshaling
* Updated Unmarshal, UnmarshalKey and defaultDecoderConfig to support variadic
trailing `DecoderConfigOption` functions to allow for customisation of
the default mapstructure.DecoderConfig
* Added a test case with example usage
* Added method to write into TOML file.
* Added functionality to export configuration based on config type. The feature supports JSON and TOML.
* Added method to write into YAML file.
* Fixed the issue of incorrect defer and error checking order. The error checking must be first otherwise it will cause panic.
* Add WriteConfig methods
* Add support for toml
* Add shared write function and safe methods
* Fix incorrectly modified imports
* Remove extra comments
* Fix spelling
* Make marshal spelling consistent throughout
* Add support for remaining configuration types
This commit moves a significant portion of the code back to viper.go to
facilitate having access to the object when reading the files. The purpose is to
add properties to the viper object at read time, so that we can add the comments
back to the file when writing.
* Add tests for each written file type
* Modify test for updated HCL specification
* Modify to only support HCL write in Go 1.7
* Revert "Modify to only support HCL write in Go 1.7"
This reverts commit 12b34bc4eb92cbf8ebfd56b79519f448607e3e51.
* Need to truncate the file before writing
* Write all settings including overrides
* Use filename variable
* Lint remote.go
* Fix toml return count error
If the user creates a invalid config file while watching for config
changes, the previous, valid config is not retained. This commit only
overwrites the running config if unmarshalling was successful.
* Fixed: values bound with BindEnv added to AllKeys()
Cast was not working, and v.env wasn't used when merging keys.
Rewrote explicit and specific casts for maps storing strings or FlagValues.
* Added: test for BindEnv() and AllKeys()
To make sure AllSettings() and Unmarshal() will consider environment
variables added with BindEnv().
* Fixed: insensitiviseMaps and tests
All keys (even nested ones) are now lower-cased recursively.
On the way, map[interface{}]interface{} are cast to map[string]interface{}
* Changed: simplified find() fast path and increase performance
Removed searchMapForKey(), fast path directly integrated into searchMap() and
searchMapWithPathPrefixes()
=> more generic (searchMapForKey() wasn't called everywhere it should have)
At the same time, significantly speed up searchMap() and searchMapWithPathPrefixes(),
which are still used for nested keys: the assumption that map keys are all
lower-cased allows to perform
val = m[key]
instead of
for k, v := range m {
if strings.ToLower(k) == strings.ToLower(key) {
val = v
}
}
=> i.e., directly access the map instead of enumerate the keys
Fixes#71, #93, #158, #168, #209, #141, #160, #162, #190
* Fixed: indentation in comment
* Fixed: Get() returns nil when nested element not found
* Fixed: insensitiviseMaps() made recursive so that nested keys are lowercased
* Fixed: order of expected<=>actual in assert.Equal() statements
* Fixed: find() looks into "overrides" first
* Fixed: TestBindPFlags() to use a new Viper instance
* Fixed: removed extra aliases from display in Debug()
* Added: test for checking precedence of dot-containing keys.
* Fixed: Set() and SetDefault() insert nested values
* Added: tests for overriding nested values
* Changed: AllKeys() includes all keys / AllSettings() includes overridden nested values
* Added: test for shadowed nested key
* Fixed: properties parsing generates nested maps
* Fixed: Get() and IsSet() work correctly on nested values
* Changed: modifier README.md to reflect changes
Also avoid doing a strings.Split in the Get common case.
Any TRACE statements in these hot paths must be totally turned off when not testing.
```
benchmark old ns/op new ns/op delta
BenchmarkGetBool-4 4090 409 -90.00%
BenchmarkGetBoolFromMap-4 6.33 6.28 -0.79%
benchmark old allocs new allocs delta
BenchmarkGetBool-4 6 3 -50.00%
BenchmarkGetBoolFromMap-4 0 0 +0.00%
benchmark old bytes new bytes delta
BenchmarkGetBool-4 129 33 -74.42%
BenchmarkGetBoolFromMap-4 0 0 +0.00%
```
Fixes#242
* Fix typo in description of UnmarshalExact
* Omit 2nd values from range loops
* Delete findCWD method from util (was unused)
* Edit documentation according to golint
* Fix documentation in util
* Use RemoteProvider interface instead of defaultRemoteProvider
* Fix err variable in BindFlagValues
I stumbled over this when trying to merge multiple configs.
```
viper.SetConfigName("default")
err := viper.MergeInConfig()
```
which caches file path resolvemenet in `v.configFile`
and then
```
viper.SetConfigName("prod")
err := viper.MergeInConfig()
```
which reuses `v.configFile` without updating it accordingly to the new name.
See c1ccc378a0/viper.go (L1240)
Then checking the file name in the event handler. This seems to be the only robust way
of handling changes from a single file on multiple platforms and editors.
See #142
* Only add *the* config file, not all possible folders
* Trigger reload on both write and create events;
the latter is what we get from atomic save editors (like TextMate) once https://github.com/go-fsnotify/fsnotify/pull/111 is merged
See #142
This patch fixes a bug with how Viper handle's key casing when keys are
nested. While Viper is generally case-insensitive, this was not the case
with regards to nested keys. This patch makes nested keys insensitive as
well.