redis/README.md

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Readme
======
Redis client for Golang.
Getting Client instance
-----------------------
Example 1:
import "github.com/vmihailenco/redis"
address := ":6379"
password := "secret"
db := 0
redisClient := redis.NewTCPClient(address, password, db)
Example 2:
import "github.com/vmihailenco/redis"
openConn := func() (io.ReadWriter, error) {
fmt.Println("Connecting...")
return net.Dial("tcp", ":6379")
}
closeConn := func(conn io.ReadWriter) error {
fmt.Println("Disconnecting...")
conn.Close()
return nil
}
initConn := func(client *redis.Client) error {
_, err := client.Auth("foo").Reply()
if err != nil {
return err
}
_, err = client.Ping().Reply()
if err != nil {
return err
}
return nil
}
redisClient := redis.NewClient(openConn, closeConn, initConn)
Both `closeConn` and `initConn` functions can be `nil`.
Running commands
----------------
_, err := redisClient.Set("foo", "bar").Reply()
if err != nil {
panic(err)
}
value, err := redisClient.Get("foo").Reply()
if err != nil {
if err != redis.Nil {
panic(err)
}
}
Pipelining
----------
Client has ability to run several commands with one read/write:
multiClient := redisClient.Multi()
setReq := multiClient.Set("foo1", "bar1") // queue command SET
getReq := multiClient.Get("foo2") // queue command GET
reqs, err := multiClient.RunQueued() // run queued commands
if err != nil {
panic(err)
}
ok, err := setReq.Reply()
if err != nil {
panic(err)
}
value, err := getReq.Reply()
if err != nil {
if err != redis.Nil {
panic(err)
}
}
Multi/Exec
----------
Example 1:
multiClient := redisClient.Multi()
futureGet1 := multiClient.Get("foo1")
futureGet2 := multiClient.Get("foo2")
_, err := multiClient.Exec()
if err != nil {
panic(err)
}
value1, err := futureGet1.Reply()
if err != nil {
if err != redis.Nil {
panic(err)
}
}
value2, err := futureGet2.Reply()
if err != nil {
if err != redis.Nil {
panic(err)
}
}
Example 2:
multiClient := redisClient.Multi()
multiClient.Get("foo1")
multiClient.Get("foo2")
reqs, err := multiClient.Exec()
if err != nil {
panic(err)
}
for req := range reqs {
value, err := req.Reply()
if err != nil {
if err != redis.Nil {
panic(err)
}
}
}
Pub/sub
-------
Publish:
_, err := redisClient.Publish("mychannel", "hello").Reply()
if err != nil {
panic(err)
}
Subscribe:
pubsub := redisClient.PubSubClient()
ch, err := pubsub.Subscribe("mychannel")
if err != nil {
panic(err)
}
go func() {
for msg := range ch {
if msg.Err != nil {
panic(err)
}
fmt.Println(msg.Message)
}
}
Thread safety
-------------
redis.Client methods are thread safe. Following code is correct:
for i := 0; i < 1000; i++ {
go func() {
redisClient.Incr("foo").Reply()
}()
}
Custom commands
---------------
Example:
func Get(client *redis.Client, key string) *redis.BulkReq {
req := redis.NewBulkReq("GET", key)
client.Queue(req)
return req
}
value, err := Get(redisClient, "foo").Reply()
if err != nil {
if err != redis.Nil {
panic(err)
}
}
Connection pool
---------------
Client uses connection pool with default capacity of 10 connections. To change pool capacity:
redisClient.ConnPool.(*redis.MultiConnPool).MaxCap = 1