redis/README.md

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Redis client for Golang.

Getting Client instance

Example 1:

import "github.com/vmihailenco/redis"


redisClient := redis.NewTCPClient(":6379", "", 0)

Example 2:

import "github.com/vmihailenco/redis"


openConn := func() (io.ReadWriter, error) {
    fmt.Println("Connecting...")
    return net.Dial("tcp", ":6379")
}

closeConn := func(conn io.ReadWriter) error {
    fmt.Println("Disconnecting...")
    conn.Close()
    return nil
}

initConn := func(client *Client) error {
     _, err := client.Auth("foo").Reply()
     if err != nil {
         return err
     }

     _, err = client.Ping().Reply()
     if err != nil {
         return err
     }

     return nil
}

redisClient := redis.NewClient(openConn, closeConn, initConn)

closeConn and initConn functions can be nil.

Running commands

_, err := redisClient.Set("foo", "bar").Reply()
if err != nil {
    panic(err)
}

value, err := redisClient.Get("foo").Reply()
if err != nil {
    if err != redis.Nil {
        panic(err)
    }
}

Pipelining

Client has ability to run several commands with one read/write:

multiClient := redisClient.Multi()

setReq := multiClient.Set("foo1", "bar1") // queue command SET
getReq := multiClient.Get("foo2") // queue command GET

reqs, err := multiClient.RunQueued() // run queued commands
if err != nil {
    panic(err)
}

ok, err := setReq.Reply()
if err != nil {
    panic(err)
}

value, err := getReq.Reply()
if err != nil {
    if err != redis.Nil {
        panic(err)
    }
}

Multi/Exec

Example 1:

multiClient := redisClient.Multi()

futureGet1 := multiClient.Get("foo1")
futureGet2 := multiClient.Get("foo2")
_, err := multiClient.Exec()
if err != nil {
   panic(err)
}

value1, err := futureGet1.Reply()
if err != nil {
    if err != redis.Nil {
        panic(err)
    }
}

value2, err := futureGet2.Reply()
if err != nil {
    if err != redis.Nil {
        panic(err)
    }
}

Example 2:

multiClient := redisClient.Multi()

multiClient.Get("foo1")
multiClient.Get("foo2")
reqs, err := multiClient.Exec()
if err != nil {
    panic(err)
}

for req := range reqs {
    value, err := req.Reply()
    if err != nil {
        if err != redis.Nil {
            panic(err)
        }
    }
}

Pub/sub

Publish:

_, err := redisClient.Publish("mychannel", "hello").Reply()
if err != nil {
    panic(err)
}

Subscribe:

pubsub := redisClient.PubSubClient()

ch, err := pubsub.Subscribe("mychannel")
if err != nil {
    panic(err)
}

go func() {
    for msg := range ch {
        if msg.Err != nil {
            panic(err)
        }
        fmt.Println(msg.Message)
    }
}

Thread safety

redis.Client methods are thread safe. Following code is correct:

for i := 0; i < 1000; i++ {
    go func() {
        redisClient.Incr("foo").Reply()
    }()
}

Custom commands

Example:

func Get(client *redis.Client, key string) *redis.BulkReq {
    req := redis.NewBulkReq("GET", key)
    client.Queue(req)
    return req
}

value, err := Get(redisClient, "foo").Reply()
if err != nil {
    if err != redis.Nil {
        panic(err)
    }
}

Connection pool

Client uses connection pool with default capacity of 10 connections. To change pool capacity:

redisClient.ConnPool.MaxCap = 1