Merge pull request #315 from goccy/feature/refactor

Refactor encoder
This commit is contained in:
Masaaki Goshima 2022-01-03 22:51:55 +09:00 committed by GitHub
commit e17c06a7e8
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7 changed files with 43 additions and 37 deletions

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@ -403,11 +403,12 @@ func Run(ctx *encoder.RuntimeContext, b []byte, codeSet *encoder.OpcodeSet) ([]b
break break
} }
b = appendStructHead(ctx, b) b = appendStructHead(ctx, b)
mapCtx := encoder.NewMapContext(mlen) unorderedMap := (ctx.Option.Flag & encoder.UnorderedMapOption) != 0
mapCtx := encoder.NewMapContext(mlen, unorderedMap)
mapiterinit(code.Type, uptr, &mapCtx.Iter) mapiterinit(code.Type, uptr, &mapCtx.Iter)
store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx))) store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx)))
ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx)) ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx))
if (ctx.Option.Flag & encoder.UnorderedMapOption) != 0 { if unorderedMap {
b = appendMapKeyIndent(ctx, code.Next, b) b = appendMapKeyIndent(ctx, code.Next, b)
} else { } else {
mapCtx.Start = len(b) mapCtx.Start = len(b)

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@ -44,13 +44,6 @@ var first = [256]uint8{
s5, s6, s6, s6, s7, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xF0-0xFF s5, s6, s6, s6, s7, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xF0-0xFF
} }
// acceptRange gives the range of valid values for the second byte in a UTF-8
// sequence.
type acceptRange struct {
lo uint8 // lowest value for second byte.
hi uint8 // highest value for second byte.
}
const ( const (
lineSep = byte(168) //'\u2028' lineSep = byte(168) //'\u2028'
paragraphSep = byte(169) //'\u2029' paragraphSep = byte(169) //'\u2029'
@ -80,25 +73,31 @@ func decodeRuneInString(s string) (decodeRuneState, int) {
return validUTF8State, 1 return validUTF8State, 1
} }
sz := int(x & 7) sz := int(x & 7)
var accept acceptRange
switch x >> 4 {
case 0:
accept = acceptRange{locb, hicb}
case 1:
accept = acceptRange{0xA0, hicb}
case 2:
accept = acceptRange{locb, 0x9F}
case 3:
accept = acceptRange{0x90, hicb}
case 4:
accept = acceptRange{locb, 0x8F}
}
if n < sz { if n < sz {
return runeErrorState, 1 return runeErrorState, 1
} }
s1 := s[1] s1 := s[1]
if s1 < accept.lo || accept.hi < s1 { switch x >> 4 {
return runeErrorState, 1 case 0:
if s1 < locb || hicb < s1 {
return runeErrorState, 1
}
case 1:
if s1 < 0xA0 || hicb < s1 {
return runeErrorState, 1
}
case 2:
if s1 < locb || 0x9F < s1 {
return runeErrorState, 1
}
case 3:
if s1 < 0x90 || hicb < s1 {
return runeErrorState, 1
}
case 4:
if s1 < locb || 0x8F < s1 {
return runeErrorState, 1
}
} }
if sz <= 2 { if sz <= 2 {
return validUTF8State, 2 return validUTF8State, 2

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@ -275,12 +275,14 @@ var mapContextPool = sync.Pool{
}, },
} }
func NewMapContext(mapLen int) *MapContext { func NewMapContext(mapLen int, unorderedMap bool) *MapContext {
ctx := mapContextPool.Get().(*MapContext) ctx := mapContextPool.Get().(*MapContext)
if len(ctx.Slice.Items) < mapLen { if !unorderedMap {
ctx.Slice.Items = make([]MapItem, mapLen) if len(ctx.Slice.Items) < mapLen {
} else { ctx.Slice.Items = make([]MapItem, mapLen)
ctx.Slice.Items = ctx.Slice.Items[:mapLen] } else {
ctx.Slice.Items = ctx.Slice.Items[:mapLen]
}
} }
ctx.Buf = ctx.Buf[:0] ctx.Buf = ctx.Buf[:0]
ctx.Iter = mapIter{} ctx.Iter = mapIter{}

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@ -403,11 +403,12 @@ func Run(ctx *encoder.RuntimeContext, b []byte, codeSet *encoder.OpcodeSet) ([]b
break break
} }
b = appendStructHead(ctx, b) b = appendStructHead(ctx, b)
mapCtx := encoder.NewMapContext(mlen) unorderedMap := (ctx.Option.Flag & encoder.UnorderedMapOption) != 0
mapCtx := encoder.NewMapContext(mlen, unorderedMap)
mapiterinit(code.Type, uptr, &mapCtx.Iter) mapiterinit(code.Type, uptr, &mapCtx.Iter)
store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx))) store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx)))
ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx)) ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx))
if (ctx.Option.Flag & encoder.UnorderedMapOption) != 0 { if unorderedMap {
b = appendMapKeyIndent(ctx, code.Next, b) b = appendMapKeyIndent(ctx, code.Next, b)
} else { } else {
mapCtx.Start = len(b) mapCtx.Start = len(b)

View File

@ -403,11 +403,12 @@ func Run(ctx *encoder.RuntimeContext, b []byte, codeSet *encoder.OpcodeSet) ([]b
break break
} }
b = appendStructHead(ctx, b) b = appendStructHead(ctx, b)
mapCtx := encoder.NewMapContext(mlen) unorderedMap := (ctx.Option.Flag & encoder.UnorderedMapOption) != 0
mapCtx := encoder.NewMapContext(mlen, unorderedMap)
mapiterinit(code.Type, uptr, &mapCtx.Iter) mapiterinit(code.Type, uptr, &mapCtx.Iter)
store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx))) store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx)))
ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx)) ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx))
if (ctx.Option.Flag & encoder.UnorderedMapOption) != 0 { if unorderedMap {
b = appendMapKeyIndent(ctx, code.Next, b) b = appendMapKeyIndent(ctx, code.Next, b)
} else { } else {
mapCtx.Start = len(b) mapCtx.Start = len(b)

View File

@ -403,11 +403,12 @@ func Run(ctx *encoder.RuntimeContext, b []byte, codeSet *encoder.OpcodeSet) ([]b
break break
} }
b = appendStructHead(ctx, b) b = appendStructHead(ctx, b)
mapCtx := encoder.NewMapContext(mlen) unorderedMap := (ctx.Option.Flag & encoder.UnorderedMapOption) != 0
mapCtx := encoder.NewMapContext(mlen, unorderedMap)
mapiterinit(code.Type, uptr, &mapCtx.Iter) mapiterinit(code.Type, uptr, &mapCtx.Iter)
store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx))) store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx)))
ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx)) ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx))
if (ctx.Option.Flag & encoder.UnorderedMapOption) != 0 { if unorderedMap {
b = appendMapKeyIndent(ctx, code.Next, b) b = appendMapKeyIndent(ctx, code.Next, b)
} else { } else {
mapCtx.Start = len(b) mapCtx.Start = len(b)

View File

@ -403,11 +403,12 @@ func Run(ctx *encoder.RuntimeContext, b []byte, codeSet *encoder.OpcodeSet) ([]b
break break
} }
b = appendStructHead(ctx, b) b = appendStructHead(ctx, b)
mapCtx := encoder.NewMapContext(mlen) unorderedMap := (ctx.Option.Flag & encoder.UnorderedMapOption) != 0
mapCtx := encoder.NewMapContext(mlen, unorderedMap)
mapiterinit(code.Type, uptr, &mapCtx.Iter) mapiterinit(code.Type, uptr, &mapCtx.Iter)
store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx))) store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx)))
ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx)) ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx))
if (ctx.Option.Flag & encoder.UnorderedMapOption) != 0 { if unorderedMap {
b = appendMapKeyIndent(ctx, code.Next, b) b = appendMapKeyIndent(ctx, code.Next, b)
} else { } else {
mapCtx.Start = len(b) mapCtx.Start = len(b)