mirror of https://github.com/goccy/go-json.git
Refactor encoder
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parent
0707c2a188
commit
6af83d9bdd
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@ -403,11 +403,12 @@ func Run(ctx *encoder.RuntimeContext, b []byte, codeSet *encoder.OpcodeSet) ([]b
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break
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}
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b = appendStructHead(ctx, b)
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mapCtx := encoder.NewMapContext(mlen)
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unorderedMap := (ctx.Option.Flag & encoder.UnorderedMapOption) != 0
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mapCtx := encoder.NewMapContext(mlen, unorderedMap)
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mapiterinit(code.Type, uptr, &mapCtx.Iter)
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store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx)))
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ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx))
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if (ctx.Option.Flag & encoder.UnorderedMapOption) != 0 {
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if unorderedMap {
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b = appendMapKeyIndent(ctx, code.Next, b)
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} else {
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mapCtx.Start = len(b)
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@ -44,13 +44,6 @@ var first = [256]uint8{
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s5, s6, s6, s6, s7, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, xx, // 0xF0-0xFF
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}
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// acceptRange gives the range of valid values for the second byte in a UTF-8
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// sequence.
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type acceptRange struct {
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lo uint8 // lowest value for second byte.
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hi uint8 // highest value for second byte.
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}
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const (
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lineSep = byte(168) //'\u2028'
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paragraphSep = byte(169) //'\u2029'
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@ -80,25 +73,31 @@ func decodeRuneInString(s string) (decodeRuneState, int) {
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return validUTF8State, 1
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}
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sz := int(x & 7)
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var accept acceptRange
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switch x >> 4 {
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case 0:
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accept = acceptRange{locb, hicb}
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case 1:
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accept = acceptRange{0xA0, hicb}
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case 2:
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accept = acceptRange{locb, 0x9F}
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case 3:
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accept = acceptRange{0x90, hicb}
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case 4:
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accept = acceptRange{locb, 0x8F}
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}
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if n < sz {
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return runeErrorState, 1
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}
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s1 := s[1]
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if s1 < accept.lo || accept.hi < s1 {
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return runeErrorState, 1
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switch x >> 4 {
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case 0:
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if s1 < locb || hicb < s1 {
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return runeErrorState, 1
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}
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case 1:
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if s1 < 0xA0 || hicb < s1 {
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return runeErrorState, 1
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}
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case 2:
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if s1 < locb || 0x9F < s1 {
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return runeErrorState, 1
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}
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case 3:
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if s1 < 0x90 || hicb < s1 {
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return runeErrorState, 1
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}
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case 4:
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if s1 < locb || 0x8F < s1 {
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return runeErrorState, 1
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}
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}
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if sz <= 2 {
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return validUTF8State, 2
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@ -275,12 +275,14 @@ var mapContextPool = sync.Pool{
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},
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}
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func NewMapContext(mapLen int) *MapContext {
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func NewMapContext(mapLen int, unorderedMap bool) *MapContext {
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ctx := mapContextPool.Get().(*MapContext)
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if len(ctx.Slice.Items) < mapLen {
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ctx.Slice.Items = make([]MapItem, mapLen)
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} else {
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ctx.Slice.Items = ctx.Slice.Items[:mapLen]
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if !unorderedMap {
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if len(ctx.Slice.Items) < mapLen {
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ctx.Slice.Items = make([]MapItem, mapLen)
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} else {
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ctx.Slice.Items = ctx.Slice.Items[:mapLen]
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}
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}
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ctx.Buf = ctx.Buf[:0]
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ctx.Iter = mapIter{}
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@ -403,11 +403,12 @@ func Run(ctx *encoder.RuntimeContext, b []byte, codeSet *encoder.OpcodeSet) ([]b
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break
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}
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b = appendStructHead(ctx, b)
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mapCtx := encoder.NewMapContext(mlen)
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unorderedMap := (ctx.Option.Flag & encoder.UnorderedMapOption) != 0
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mapCtx := encoder.NewMapContext(mlen, unorderedMap)
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mapiterinit(code.Type, uptr, &mapCtx.Iter)
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store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx)))
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ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx))
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if (ctx.Option.Flag & encoder.UnorderedMapOption) != 0 {
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if unorderedMap {
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b = appendMapKeyIndent(ctx, code.Next, b)
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} else {
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mapCtx.Start = len(b)
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@ -403,11 +403,12 @@ func Run(ctx *encoder.RuntimeContext, b []byte, codeSet *encoder.OpcodeSet) ([]b
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break
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}
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b = appendStructHead(ctx, b)
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mapCtx := encoder.NewMapContext(mlen)
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unorderedMap := (ctx.Option.Flag & encoder.UnorderedMapOption) != 0
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mapCtx := encoder.NewMapContext(mlen, unorderedMap)
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mapiterinit(code.Type, uptr, &mapCtx.Iter)
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store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx)))
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ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx))
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if (ctx.Option.Flag & encoder.UnorderedMapOption) != 0 {
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if unorderedMap {
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b = appendMapKeyIndent(ctx, code.Next, b)
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} else {
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mapCtx.Start = len(b)
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@ -403,11 +403,12 @@ func Run(ctx *encoder.RuntimeContext, b []byte, codeSet *encoder.OpcodeSet) ([]b
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break
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}
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b = appendStructHead(ctx, b)
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mapCtx := encoder.NewMapContext(mlen)
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unorderedMap := (ctx.Option.Flag & encoder.UnorderedMapOption) != 0
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mapCtx := encoder.NewMapContext(mlen, unorderedMap)
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mapiterinit(code.Type, uptr, &mapCtx.Iter)
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store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx)))
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ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx))
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if (ctx.Option.Flag & encoder.UnorderedMapOption) != 0 {
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if unorderedMap {
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b = appendMapKeyIndent(ctx, code.Next, b)
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} else {
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mapCtx.Start = len(b)
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@ -403,11 +403,12 @@ func Run(ctx *encoder.RuntimeContext, b []byte, codeSet *encoder.OpcodeSet) ([]b
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break
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}
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b = appendStructHead(ctx, b)
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mapCtx := encoder.NewMapContext(mlen)
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unorderedMap := (ctx.Option.Flag & encoder.UnorderedMapOption) != 0
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mapCtx := encoder.NewMapContext(mlen, unorderedMap)
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mapiterinit(code.Type, uptr, &mapCtx.Iter)
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store(ctxptr, code.Idx, uintptr(unsafe.Pointer(mapCtx)))
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ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(mapCtx))
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if (ctx.Option.Flag & encoder.UnorderedMapOption) != 0 {
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if unorderedMap {
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b = appendMapKeyIndent(ctx, code.Next, b)
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} else {
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mapCtx.Start = len(b)
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