mirror of https://bitbucket.org/ausocean/av.git
364 lines
9.9 KiB
Go
364 lines
9.9 KiB
Go
/*
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DESCRIPTION
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treatment is a netsender client intended to provide audio playback control,
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and speaker health checking by reversing signal and recording using revid.
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AUTHORS
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Saxon Nelson-Milton <saxon@ausocean.org>
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Trek Hopton <trek@ausocean.org>
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LICENSE
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Copyright (C) 2020 the Australian Ocean Lab (AusOcean)
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It is free software: you can redistribute it and/or modify them
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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It is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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in gpl.txt. If not, see http://www.gnu.org/licenses.
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*/
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// Package treatment is a program for playing and recording audio through a common
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// speaker unit.
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package main
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import (
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"bytes"
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"flag"
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"fmt"
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"io"
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"os/exec"
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"strconv"
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"strings"
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"time"
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"bitbucket.org/ausocean/av/container/mts"
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"bitbucket.org/ausocean/av/container/mts/meta"
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"bitbucket.org/ausocean/av/revid"
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"bitbucket.org/ausocean/av/revid/config"
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"bitbucket.org/ausocean/iot/pi/gpio"
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"bitbucket.org/ausocean/iot/pi/netlogger"
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"bitbucket.org/ausocean/iot/pi/netsender"
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"bitbucket.org/ausocean/utils/logging"
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"github.com/kidoman/embd"
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_ "github.com/kidoman/embd/host/rpi"
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lumberjack "gopkg.in/natefinch/lumberjack.v2"
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)
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// Copyright information prefixed to all metadata.
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const (
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metaPreambleKey = "copyright"
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metaPreambleData = "ausocean.org/license/content2020"
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)
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// Logging configuration.
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const (
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logPath = "/var/log/netsender/netsender.log"
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logMaxSize = 500 // MB
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logMaxBackup = 10
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logMaxAge = 28 // days
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logVerbosity = logging.Info
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logSuppress = true
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)
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// Misc constants.
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const (
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netSendRetryTime = 5 * time.Second
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defaultSleepTime = 60 // Seconds
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pkg = "rv: "
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minAmpVolume = 0
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maxAmpVolume = 63
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volAddr = 0x4B
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i2cPort = 1
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)
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// Channel modes.
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const (
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modeStereo = "Stereo"
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modeLeft = "LeftMono"
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modeRight = "RightMono"
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modeMute = "Mute"
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)
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// Variable map to send to netreceiver/vidgrind.
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var varMap = map[string]string{
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"SpeakerMode": "enum:" + strings.Join([]string{modeStereo, modeLeft, modeRight, modeMute}, ","),
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"AudioFilePath": "string",
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}
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const audioCmd = "aplay"
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func initCommand(l logging.Logger) { checkPath(audioCmd, l) }
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func main() {
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mts.Meta = meta.NewWith([][2]string{{metaPreambleKey, metaPreambleData}})
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// Set up the player command with audio file path.
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filePtr := flag.String("path", "/home/pi/audio.wav", "Path to sound file we wish to play.")
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flag.Parse()
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// Create lumberjack logger to handle logging to file.
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fileLog := &lumberjack.Logger{
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Filename: logPath,
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MaxSize: logMaxSize,
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MaxBackups: logMaxBackup,
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MaxAge: logMaxAge,
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}
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// Create netlogger to handle logging to cloud.
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netLog := netlogger.New()
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// Create logger that we call methods on to log, which in turn writes to the
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// lumberjack and netloggers.
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log := logging.New(logVerbosity, io.MultiWriter(fileLog, netLog), logSuppress)
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if *filePtr == "" {
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log.Fatal("no file path provided, check usage")
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}
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// The netsender client will handle communication with netreceiver and GPIO stuff.
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log.Debug("initialising netsender client")
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ns, err := netsender.New(log, gpio.InitPin, nil, gpio.WritePin, netsender.WithVarTypes(varMap))
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if err != nil {
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log.Fatal("could not initialise netsender client", "error", err)
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}
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// Revid will handle the recording and sending of audio for sound checking.
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log.Debug("initialising revid")
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rv, err := revid.New(config.Config{Logger: log}, ns)
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if err != nil {
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log.Fatal("could not initialise revid", "error", err)
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}
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// Play the audio (audio will play even while muted).
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log.Debug("Playing the audio")
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go playAudio(filePtr, log)
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// Start the control loop.
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log.Debug("starting control loop")
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run(rv, ns, filePtr, log, netLog)
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}
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// run starts a control loop that runs netsender, sends logs, checks for var changes, and
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// if var changes, changes current mode (paused,audio playback or soundcheck)
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func run(rv *revid.Revid, ns *netsender.Sender, file *string, l logging.Logger, nl *netlogger.Logger) {
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var vs int
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for {
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l.Debug("running netsender")
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err := ns.Run()
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if err != nil {
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l.Warning("run failed. Retrying...", "error", err)
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time.Sleep(netSendRetryTime)
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continue
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}
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l.Debug("sending logs")
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err = nl.Send(ns)
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if err != nil {
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l.Warning(pkg+"Logs could not be sent", "error", err)
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}
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l.Debug("checking varsum")
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newVs := ns.VarSum()
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if vs == newVs {
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sleep(ns, l)
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continue
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}
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vs = newVs
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l.Info("varsum changed", "vs", vs)
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l.Debug("getting new vars")
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vars, err := ns.Vars()
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if err != nil {
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l.Error(pkg+"netSender failed to get vars", "error", err)
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time.Sleep(netSendRetryTime)
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continue
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}
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l.Info("got new vars", "vars", vars)
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// Configure revid based on the vars.
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l.Debug("updating revid configuration")
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err = rv.Update(vars)
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if err != nil {
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l.Warning(pkg+"couldn't update revid", "error", err)
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sleep(ns, l)
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continue
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}
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l.Info("revid successfully reconfigured")
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l.Debug("checking amplifier volume")
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v := vars["AmpVolume"]
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if v != "" {
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vol, err := strconv.ParseInt(v, 10, 8)
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if err != nil {
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l.Error(pkg+"failed to parse amplifier volume", "error", err)
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} else if vol < minAmpVolume || vol > maxAmpVolume {
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l.Error(fmt.Sprintf("%s invalid amplifier volume, must be between %v and %v", pkg, minAmpVolume, maxAmpVolume), "volume", vol)
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} else {
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bus := embd.NewI2CBus(i2cPort)
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err := bus.WriteByte(volAddr, byte(vol))
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if err != nil {
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l.Error(pkg+"failed to write amplifier volume", "error", err)
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}
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}
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}
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l.Debug("checking mode")
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_ = setChannels(vars["SpeakerMode"], l)
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sleep(ns, l)
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}
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}
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// setChannels handles the muting of one, both, or neither of the channels. It takes in SpeakerMode
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// and sets the relevant volumes.
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func setChannels(mode string, l logging.Logger) error {
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l.Info("mode is", "mode", mode)
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// Set the volume of each channel.
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vols := map[string]string{
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modeStereo: "100%,100%",
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modeLeft: "0%,100%",
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modeRight: "100%,0%",
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modeMute: "0%,0%",
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}[mode]
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if vols == "" {
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l.Warning("invalid SpeakeMode", "SpeakerMode", mode)
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return fmt.Errorf("invalid SpeakerMode: %s", mode)
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}
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// Create the command to change the channel volumes.
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cmd := exec.Command("amixer", "sset", "Speaker", vols)
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// Pipe the output to stdout and stderr.
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outPipe, err := cmd.StdoutPipe()
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if err != nil {
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l.Error("unable to setup pipe to stdout", "error", err)
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return fmt.Errorf("unable to setup pipe to stdout: %w", err)
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}
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errPipe, err := cmd.StderrPipe()
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if err != nil {
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l.Error("unable to setup pipe to stderr", "error", err)
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return fmt.Errorf("unable to setup pipe to stderr: %w", err)
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}
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// Execute the channel setting command.
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err = cmd.Start()
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if err != nil {
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l.Error("unable to set channel", "error", err)
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return fmt.Errorf("unable to set channel: %w", err)
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}
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// Copy any std out to a buffer for logging.
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var outBuff bytes.Buffer
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go func() {
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_, err = io.Copy(&outBuff, outPipe)
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if err != nil {
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l.Error("failed to copy out pipe", "error", err)
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}
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l.Info("command run", "stdout", outBuff)
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}()
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// Copy any std error to a buffer for logging.
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var errBuff bytes.Buffer
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go func() {
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_, err = io.Copy(&errBuff, errPipe)
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if err != nil {
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l.Error("failed to copy error pipe", "error", err)
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}
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l.Error("command failed", "stderr", errBuff)
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}()
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if errBuff.String() != "" {
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return fmt.Errorf("channel set command failed: %s", &errBuff)
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}
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l.Info("mode set to", "mode", mode)
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return nil
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}
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// playAudio is intended to be run as a routine. It will continuously run even while muted.
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func playAudio(file *string, l logging.Logger) {
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var numPlays int
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for {
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cmd := exec.Command(audioCmd, *file)
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// We'd like to see what the playback software is outputting, so pipe
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// stdout and stderr.
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outPipe, err := cmd.StdoutPipe()
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if err != nil {
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l.Error("failed to pipe stdout", "error", err)
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}
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errPipe, err := cmd.StderrPipe()
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if err != nil {
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l.Error("failed to pipe stderr", "error", err)
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}
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// Start playback of the audio file.
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err = cmd.Start()
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if err != nil {
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l.Error("start failed", "error", err)
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continue
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}
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numPlays++
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l.Debug("playing audio", "numPlays", numPlays)
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// Copy any std out to a buffer for logging.
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var outBuff bytes.Buffer
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go func() {
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_, err = io.Copy(&outBuff, outPipe)
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if err != nil {
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l.Error("failed to copy out pipe", "error", err)
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}
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}()
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// Copy any std error to a buffer for logging.
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var errBuff bytes.Buffer
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go func() {
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_, err = io.Copy(&errBuff, errPipe)
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if err != nil {
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l.Error("failed to copy error pipe", "error", err)
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}
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}()
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// Wait for playback to complete.
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err = cmd.Wait()
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if err != nil {
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l.Error("failed to wait for execution finish", "error", err)
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}
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l.Debug("stdout received", "stdout", string(outBuff.Bytes()))
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// If there was any errors on stderr, log them.
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if errBuff.Len() != 0 {
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l.Error("errors from stderr", "stderr", string(errBuff.Bytes()))
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}
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}
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}
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// sleep uses a delay to halt the program based on the monitoring period
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// netsender parameter (mp) defined in the netsender.conf config.
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func sleep(ns *netsender.Sender, l logging.Logger) {
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l.Debug("sleeping")
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t, err := strconv.Atoi(ns.Param("mp"))
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if err != nil {
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l.Error(pkg+"could not get sleep time, using default", "error", err)
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t = defaultSleepTime
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}
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time.Sleep(time.Duration(t) * time.Second)
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l.Debug("finished sleeping")
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}
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// checkPath wraps the use of lookPath to check the existence of executables
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// that will be used by the audio looper.
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func checkPath(cmd string, l logging.Logger) {
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path, err := exec.LookPath(cmd)
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if err != nil {
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l.Fatal(fmt.Sprintf("couldn't find %s", cmd), "error", err)
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}
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l.Debug(fmt.Sprintf("found %s", cmd), "path", path)
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}
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