/* DESCRIPTION treatment is a netsender client intended to provide audio playback control, and speaker health checking by reversing signal and recording using revid. AUTHORS Saxon Nelson-Milton Trek Hopton LICENSE Copyright (C) 2020 the Australian Ocean Lab (AusOcean) It is free software: you can redistribute it and/or modify them under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License in gpl.txt. If not, see http://www.gnu.org/licenses. */ // Package treatment is a program for playing and recording audio through a common // speaker unit. package main import ( "bytes" "flag" "fmt" "io" "os/exec" "strconv" "strings" "time" "bitbucket.org/ausocean/av/container/mts" "bitbucket.org/ausocean/av/container/mts/meta" "bitbucket.org/ausocean/av/revid" "bitbucket.org/ausocean/av/revid/config" "bitbucket.org/ausocean/iot/pi/gpio" "bitbucket.org/ausocean/iot/pi/netlogger" "bitbucket.org/ausocean/iot/pi/netsender" "bitbucket.org/ausocean/utils/logging" "github.com/kidoman/embd" _ "github.com/kidoman/embd/host/rpi" lumberjack "gopkg.in/natefinch/lumberjack.v2" ) // Copyright information prefixed to all metadata. const ( metaPreambleKey = "copyright" metaPreambleData = "ausocean.org/license/content2020" ) // Logging configuration. const ( logPath = "/var/log/netsender/netsender.log" logMaxSize = 500 // MB logMaxBackup = 10 logMaxAge = 28 // days logVerbosity = logging.Info logSuppress = true ) // Misc constants. const ( netSendRetryTime = 5 * time.Second defaultSleepTime = 60 // Seconds pkg = "rv: " minAmpVolume = 0 maxAmpVolume = 63 volAddr = 0x4B i2cPort = 1 ) // Channel modes. const ( modeStereo = "Stereo" modeLeft = "LeftMono" modeRight = "RightMono" modeMute = "Mute" ) // Variable map to send to netreceiver/vidgrind. var varMap = map[string]string{ "SpeakerMode": "enum:" + strings.Join([]string{modeStereo, modeLeft, modeRight, modeMute}, ","), "AudioFilePath": "string", } const audioCmd = "aplay" func initCommand(l logging.Logger) { checkPath(audioCmd, l) } func main() { mts.Meta = meta.NewWith([][2]string{{metaPreambleKey, metaPreambleData}}) // Set up the player command with audio file path. filePtr := flag.String("path", "/home/pi/audio.wav", "Path to sound file we wish to play.") flag.Parse() // Create lumberjack logger to handle logging to file. fileLog := &lumberjack.Logger{ Filename: logPath, MaxSize: logMaxSize, MaxBackups: logMaxBackup, MaxAge: logMaxAge, } // Create netlogger to handle logging to cloud. netLog := netlogger.New() // Create logger that we call methods on to log, which in turn writes to the // lumberjack and netloggers. log := logging.New(logVerbosity, io.MultiWriter(fileLog, netLog), logSuppress) if *filePtr == "" { log.Fatal("no file path provided, check usage") } // The netsender client will handle communication with netreceiver and GPIO stuff. log.Debug("initialising netsender client") ns, err := netsender.New(log, gpio.InitPin, nil, gpio.WritePin, netsender.WithVarTypes(varMap)) if err != nil { log.Fatal("could not initialise netsender client", "error", err) } // Revid will handle the recording and sending of audio for sound checking. log.Debug("initialising revid") rv, err := revid.New(config.Config{Logger: log}, ns) if err != nil { log.Fatal("could not initialise revid", "error", err) } // Play the audio (audio will play even while muted). log.Debug("Playing the audio") go playAudio(filePtr, log) // Start the control loop. log.Debug("starting control loop") run(rv, ns, filePtr, log, netLog) } // run starts a control loop that runs netsender, sends logs, checks for var changes, and // if var changes, changes current mode (paused,audio playback or soundcheck) func run(rv *revid.Revid, ns *netsender.Sender, file *string, l logging.Logger, nl *netlogger.Logger) { var vs int for { l.Debug("running netsender") err := ns.Run() if err != nil { l.Warning("run failed. Retrying...", "error", err) time.Sleep(netSendRetryTime) continue } l.Debug("sending logs") err = nl.Send(ns) if err != nil { l.Warning(pkg+"Logs could not be sent", "error", err) } l.Debug("checking varsum") newVs := ns.VarSum() if vs == newVs { sleep(ns, l) continue } vs = newVs l.Info("varsum changed", "vs", vs) l.Debug("getting new vars") vars, err := ns.Vars() if err != nil { l.Error(pkg+"netSender failed to get vars", "error", err) time.Sleep(netSendRetryTime) continue } l.Info("got new vars", "vars", vars) // Configure revid based on the vars. l.Debug("updating revid configuration") err = rv.Update(vars) if err != nil { l.Warning(pkg+"couldn't update revid", "error", err) sleep(ns, l) continue } l.Info("revid successfully reconfigured") l.Debug("checking amplifier volume") v := vars["AmpVolume"] if v != "" { vol, err := strconv.ParseInt(v, 10, 8) if err != nil { l.Error(pkg+"failed to parse amplifier volume", "error", err) } else if vol < minAmpVolume || vol > maxAmpVolume { l.Error(fmt.Sprintf("%s invalid amplifier volume, must be between %v and %v", pkg, minAmpVolume, maxAmpVolume), "volume", vol) } else { bus := embd.NewI2CBus(i2cPort) err := bus.WriteByte(volAddr, byte(vol)) if err != nil { l.Error(pkg+"failed to write amplifier volume", "error", err) } } } l.Debug("checking mode") _ = setChannels(vars["SpeakerMode"], l) sleep(ns, l) } } // setChannels handles the muting of one, both, or neither of the channels. It takes in SpeakerMode // and sets the relevant volumes. func setChannels(mode string, l logging.Logger) error { l.Info("mode is", "mode", mode) // Set the volume of each channel. vols := map[string]string{ modeStereo: "100%,100%", modeLeft: "0%,100%", modeRight: "100%,0%", modeMute: "0%,0%", }[mode] if vols == "" { l.Warning("invalid SpeakeMode", "SpeakerMode", mode) return fmt.Errorf("invalid SpeakerMode: %s", mode) } // Create the command to change the channel volumes. cmd := exec.Command("amixer", "sset", "Speaker", vols) // Pipe the output to stdout and stderr. outPipe, err := cmd.StdoutPipe() if err != nil { l.Error("unable to setup pipe to stdout", "error", err) return fmt.Errorf("unable to setup pipe to stdout: %w", err) } errPipe, err := cmd.StderrPipe() if err != nil { l.Error("unable to setup pipe to stderr", "error", err) return fmt.Errorf("unable to setup pipe to stderr: %w", err) } // Execute the channel setting command. err = cmd.Start() if err != nil { l.Error("unable to set channel", "error", err) return fmt.Errorf("unable to set channel: %w", err) } // Copy any std out to a buffer for logging. var outBuff bytes.Buffer go func() { _, err = io.Copy(&outBuff, outPipe) if err != nil { l.Error("failed to copy out pipe", "error", err) } l.Info("command run", "stdout", outBuff) }() // Copy any std error to a buffer for logging. var errBuff bytes.Buffer go func() { _, err = io.Copy(&errBuff, errPipe) if err != nil { l.Error("failed to copy error pipe", "error", err) } l.Error("command failed", "stderr", errBuff) }() if errBuff.String() != "" { return fmt.Errorf("channel set command failed: %s", &errBuff) } l.Info("mode set to", "mode", mode) return nil } // playAudio is intended to be run as a routine. It will continuously run even while muted. func playAudio(file *string, l logging.Logger) { var numPlays int for { cmd := exec.Command(audioCmd, *file) // We'd like to see what the playback software is outputting, so pipe // stdout and stderr. outPipe, err := cmd.StdoutPipe() if err != nil { l.Error("failed to pipe stdout", "error", err) } errPipe, err := cmd.StderrPipe() if err != nil { l.Error("failed to pipe stderr", "error", err) } // Start playback of the audio file. err = cmd.Start() if err != nil { l.Error("start failed", "error", err) continue } numPlays++ l.Debug("playing audio", "numPlays", numPlays) // Copy any std out to a buffer for logging. var outBuff bytes.Buffer go func() { _, err = io.Copy(&outBuff, outPipe) if err != nil { l.Error("failed to copy out pipe", "error", err) } }() // Copy any std error to a buffer for logging. var errBuff bytes.Buffer go func() { _, err = io.Copy(&errBuff, errPipe) if err != nil { l.Error("failed to copy error pipe", "error", err) } }() // Wait for playback to complete. err = cmd.Wait() if err != nil { l.Error("failed to wait for execution finish", "error", err) } l.Debug("stdout received", "stdout", string(outBuff.Bytes())) // If there was any errors on stderr, log them. if errBuff.Len() != 0 { l.Error("errors from stderr", "stderr", string(errBuff.Bytes())) } } } // sleep uses a delay to halt the program based on the monitoring period // netsender parameter (mp) defined in the netsender.conf config. func sleep(ns *netsender.Sender, l logging.Logger) { l.Debug("sleeping") t, err := strconv.Atoi(ns.Param("mp")) if err != nil { l.Error(pkg+"could not get sleep time, using default", "error", err) t = defaultSleepTime } time.Sleep(time.Duration(t) * time.Second) l.Debug("finished sleeping") } // checkPath wraps the use of lookPath to check the existence of executables // that will be used by the audio looper. func checkPath(cmd string, l logging.Logger) { path, err := exec.LookPath(cmd) if err != nil { l.Fatal(fmt.Sprintf("couldn't find %s", cmd), "error", err) } l.Debug(fmt.Sprintf("found %s", cmd), "path", path) }