mirror of https://bitbucket.org/ausocean/av.git
audio-player: using typed arrays
change decoder to use typed array and array indexing instead of pushing to regular arrays for performance reasons.
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d170afea8e
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76dddda6cd
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@ -61,7 +61,7 @@ class Decoder {
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];
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];
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}
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}
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static get byteDepth() { return 2; } // We are working with 16-bit samples. TODO(Trek): make configurable.
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static get byteDepth() { return 2; } // We are working with 16-bit samples.
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static get headSize() { return 8; } // Number of bytes in the header of ADPCM.
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static get headSize() { return 8; } // Number of bytes in the header of ADPCM.
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static get chunkLenSize() { return 4; } // Length in bytes of the chunk length field in header.
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static get chunkLenSize() { return 4; } // Length in bytes of the chunk length field in header.
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static get compFact() { return 4; } // In general ADPCM compresses by a factor of 4.
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static get compFact() { return 4; } // In general ADPCM compresses by a factor of 4.
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@ -99,9 +99,10 @@ class Decoder {
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// decode takes an array of bytes of arbitrary length representing adpcm and decodes it into pcm.
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// decode takes an array of bytes of arbitrary length representing adpcm and decodes it into pcm.
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decode(b) {
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decode(b) {
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let result = new Uint16Array(Decoder.decBytes(b)/Decoder.byteDepth);
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let resultOff = 0;
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// Iterate over each chunk and decode it.
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// Iterate over each chunk and decode it.
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let chunkLen;
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let chunkLen;
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let result = [];
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for (let off = 0; off + Decoder.headSize <= b.length; off += chunkLen) {
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for (let off = 0; off + Decoder.headSize <= b.length; off += chunkLen) {
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// Read length of chunk and check if whole chunk exists.
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// Read length of chunk and check if whole chunk exists.
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chunkLen = Decoder.bytesToInt32(b.slice(off, off + Decoder.chunkLenSize))
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chunkLen = Decoder.bytesToInt32(b.slice(off, off + Decoder.chunkLenSize))
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@ -109,38 +110,37 @@ class Decoder {
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break;
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break;
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}
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}
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// Initialize Decoder with first 4 bytes of b.
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// Initialize Decoder.
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this.est = Decoder.bytesToInt16(b.slice(off + Decoder.chunkLenSize, off + Decoder.chunkLenSize + Decoder.byteDepth));
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this.est = Decoder.bytesToInt16(b.slice(off + Decoder.chunkLenSize, off + Decoder.chunkLenSize + Decoder.byteDepth));
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this.idx = b[off + Decoder.chunkLenSize + Decoder.byteDepth];
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this.idx = b[off + Decoder.chunkLenSize + Decoder.byteDepth];
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this.step = Decoder.stepTable[this.idx];
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this.step = Decoder.stepTable[this.idx];
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result.push(...b.slice(off + Decoder.chunkLenSize, off + Decoder.chunkLenSize + Decoder.byteDepth));
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result[resultOff] = Decoder.bytesToInt16(b.slice(off + Decoder.chunkLenSize, off + Decoder.chunkLenSize + Decoder.byteDepth));
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resultOff++;
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for (let i = off + Decoder.headSize; i < off + chunkLen - b[off + Decoder.chunkLenSize + 3]; i++) {
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for (let i = off + Decoder.headSize; i < off + chunkLen - b[off + Decoder.chunkLenSize + 3]; i++) {
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let twoNibs = b[i];
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let twoNibs = b[i];
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let nib2 = twoNibs >> 4;
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let nib2 = twoNibs >> 4;
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let nib1 = (nib2 << 4) ^ twoNibs;
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let nib1 = (nib2 << 4) ^ twoNibs;
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let sample1 = Decoder.int16ToBytes(this.decodeSample(nib1));
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let sample1 = this.decodeSample(nib1);
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result.push(...sample1);
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result[resultOff] = sample1;
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resultOff++;
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let sample2 = Decoder.int16ToBytes(this.decodeSample(nib2));
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let sample2 = this.decodeSample(nib2);
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result.push(...sample2);
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result[resultOff] = sample2;
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resultOff++;
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}
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}
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if (b[off + Decoder.chunkLenSize + 3] == 1) {
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if (b[off + Decoder.chunkLenSize + 3] == 1) {
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let padNib = b[off + chunkLen - 1];
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let padNib = b[off + chunkLen - 1];
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let sample = Decoder.int16ToBytes(this.decodeSample(padNib));
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let sample = this.decodeSample(padNib);
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result.push(...sample);
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result[resultOff] = sample;
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resultOff++;
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}
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}
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}
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}
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return result;
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return result;
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}
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}
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// int16ToBytes takes a number assumed to be an int 16 and converts it to an array containing bytes (Little Endian).
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static int16ToBytes(num) {
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return [(num & 0x00ff), (num & 0xff00) >> 8];
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}
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// bytesToInt16 takes an array of bytes (assumed to be values between 0 and 255), interprates them as little endian and converts it to an int16.
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// bytesToInt16 takes an array of bytes (assumed to be values between 0 and 255), interprates them as little endian and converts it to an int16.
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static bytesToInt16(b) {
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static bytesToInt16(b) {
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return (b[0] | (b[1] << 8));
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return (b[0] | (b[1] << 8));
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@ -29,18 +29,18 @@ function playFile() {
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const reader = new FileReader()
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const reader = new FileReader()
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reader.onload = event => {
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reader.onload = event => {
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bytes = new Uint8Array(event.target.result)
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bytes = new Uint8Array(event.target.result);
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let dec = new Decoder();
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let dec = new Decoder();
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// Decode adpcm to pcm.
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// Decode adpcm to pcm.
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let decoded = dec.decode(Array.from(bytes))
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let decoded = dec.decode(bytes);
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// Convert raw pcm to wav TODO(Trek): make these configurable.
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// Convert raw pcm to wav TODO(Trek): make these configurable.
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let wav = pcmToWav(decoded, 48000, 1, 16);
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let wav = pcmToWav(new Uint8Array(decoded.buffer), 48000, 1, 16);
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// Play wav data in player.
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// Play wav data in player.
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const blob = new Blob([Uint8Array.from(wav)], {
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const blob = new Blob([wav], {
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type: 'audio/wav'
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type: 'audio/wav'
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});
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});
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const url = URL.createObjectURL(blob);
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const url = URL.createObjectURL(blob);
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@ -24,41 +24,74 @@ LICENSE
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// pcmToWav takes raw pcm data along with the sample rate, number of channels and bit-depth,
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// pcmToWav takes raw pcm data along with the sample rate, number of channels and bit-depth,
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// and adds a WAV header to it so that it can be read and played by common players.
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// and adds a WAV header to it so that it can be read and played by common players.
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// Input and output data bytes are represented as arrays of 8 bit integers.
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// Input should be a Uint16Array containing 16 bit PCM samples, output will be a Uint8Array representing the bytes of the wav file.
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// WAV spec.: http://soundfile.sapp.org/doc/WaveFormat/
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// WAV spec.: http://soundfile.sapp.org/doc/WaveFormat/
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function pcmToWav(data, rate, channels, bitdepth) {
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function pcmToWav(data, rate, channels, bitdepth) {
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subChunk2ID = [100, 97, 116, 97]; // "data".
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let subChunk2ID = [100, 97, 116, 97]; // "data".
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subChunk2Size = int32ToBytes(data.length);
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let subChunk2Size = int32ToBytes(data.length);
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subChunk1ID = [102, 109, 116, 32]; // "fmt ".
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let subChunk1ID = [102, 109, 116, 32]; // "fmt ".
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subChunk1Size = int32ToBytes(16);
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let subChunk1Size = int32ToBytes(16);
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audioFmt = int16ToBytes(1); // 1 = PCM.
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let audioFmt = int16ToBytes(1); // 1 = PCM.
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numChannels = int16ToBytes(channels);
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let numChannels = int16ToBytes(channels);
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sampleRate = int32ToBytes(rate);
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let sampleRate = int32ToBytes(rate);
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byteRate = int32ToBytes(rate * channels * bitdepth / 8);
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let byteRate = int32ToBytes(rate * channels * bitdepth / 8);
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blockAlign = int16ToBytes(channels * bitdepth / 8);
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let blockAlign = int16ToBytes(channels * bitdepth / 8);
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bitsPerSample = int16ToBytes(bitdepth)
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let bitsPerSample = int16ToBytes(bitdepth)
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chunkID = [82, 73, 70, 70]; // "RIFF".
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let chunkID = [82, 73, 70, 70]; // "RIFF".
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chunkSize = int32ToBytes(36 + data.length);
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let chunkSize = int32ToBytes(36 + data.length);
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format = [87, 65, 86, 69]; // "WAVE".
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let format = [87, 65, 86, 69]; // "WAVE".
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result = chunkID;
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let result = new Uint8Array((data.length*2) + 44);
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result.push(...chunkSize, ...format, ...subChunk1ID, ...subChunk1Size, ...audioFmt, ...numChannels, ...sampleRate, ...byteRate, ...blockAlign, ...bitsPerSample, ...subChunk2ID, ...subChunk2Size);
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let off = 0;
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return result.concat(data);
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result.set(chunkID, off);
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off += 4;
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result.set(chunkSize, off);
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off += 4;
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result.set(format, off);
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off += 4;
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result.set(subChunk1ID, off);
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off += 4;
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result.set(subChunk1Size, off);
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off += 4;
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result.set(audioFmt, off);
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off += 2;
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result.set(numChannels, off);
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off += 2;
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result.set(sampleRate, off);
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off += 4;
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result.set(byteRate, off);
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off += 4;
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result.set(blockAlign, off);
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off += 2;
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result.set(bitsPerSample, off);
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off += 2;
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result.set(subChunk2ID, off);
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off += 4;
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result.set(subChunk2Size, off);
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off += 4;
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result.set(data, off);
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return result;
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}
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}
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// int32ToBytes takes a number assumed to be an int 32 and converts it to an array containing bytes (Little Endian).
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// int32ToBytes takes a number assumed to be an int 32 and converts it to an array containing bytes (Little Endian).
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function int32ToBytes(num) {
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function int32ToBytes(num) {
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return [
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let b = new Uint8Array(4);
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(num & 0x000000ff),
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b[0] = (num & 0x000000ff);
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(num & 0x0000ff00) >> 8,
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b[1] = (num & 0x0000ff00) >> 8;
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(num & 0x00ff0000) >> 16,
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b[2] = (num & 0x00ff0000) >> 16;
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(num & 0xff000000) >> 24
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b[3] = (num & 0xff000000) >> 24;
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];
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return b;
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}
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}
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// int16ToBytes takes a number assumed to be an int 16 and converts it to an array containing bytes (Little Endian).
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// int16ToBytes takes a number assumed to be an int 16 and converts it to an array containing bytes (Little Endian).
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function int16ToBytes(num) {
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function int16ToBytes(num) {
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return [(num & 0x00ff), (num & 0xff00) >> 8];
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let b = new Uint8Array(2);
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b[0] = (num & 0x00ff);
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b[1] = (num & 0xff00) >> 8;
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return b;
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}
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}
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