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audio-player: added decBytes function
I added a function called decBytes to calculate the number of PCM bytes that will be generated from a given array of ADPCM bytes.
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@ -61,9 +61,10 @@ class Decoder {
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];
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}
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static get byteDepth() { return 2; } // We are working with 16-bit samples. TODO(Trek): make configurable.
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static get headSize() { return 8; } // Number of bytes in the header of ADPCM.
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static get chunkLenSize() { return 4; }
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static get byteDepth() { return 2; } // We are working with 16-bit samples. TODO(Trek): make configurable.
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static get headSize() { return 8; } // Number of bytes in the header of ADPCM.
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static get chunkLenSize() { return 4; } // Length in bytes of the chunk length field in header.
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static get compFact() { return 4; } // In general ADPCM compresses by a factor of 4.
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// decodeSample takes 4 bits which represents a single ADPCM nibble, and returns a 16 bit decoded PCM sample.
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decodeSample(nibble) {
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@ -152,4 +153,27 @@ class Decoder {
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(b[2] << 16) |
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(b[3] << 24));
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}
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// decBytes takes a parameter that is assumed to be a byte array containing one or more adpcm chunks.
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// It reads the chunk lengths from the chunk headers to calculate and return the number of pcm bytes that are expected to be decoded from the adpcm.
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static decBytes(b){
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let chunkLen;
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let n = 0;
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for (let off = 0; off + Decoder.headSize <= b.length; off += chunkLen) {
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chunkLen = Decoder.bytesToInt32(b.slice(off, off + Decoder.chunkLenSize))
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if (off + chunkLen > b.length) {
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break;
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}
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// Account for uncompressed sample in header.
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n += Decoder.byteDepth;
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// Account for PCM bytes that will result from decoding ADPCM.
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n += (chunkLen - Decoder.headSize)*Decoder.compFact;
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// Account for padding.
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if(b[off+Decoder.chunkLenSize+3] == 0x01){
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n -= Decoder.byteDepth;
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}
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}
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return n;
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}
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}
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