av/filter/vfps.go

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/*
DESCRIPTION
A motion filter that has a variable frame rate. When motion is detected,
the filter sends all frames and when it is not, the filter sends frames
at a reduced rate, as set by a parameter.
AUTHORS
Scott Barnard <scott@ausocean.org>
LICENSE
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vfps.go is Copyright (C) 2019 the Australian Ocean Lab (AusOcean)
It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
It is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
in gpl.txt. If not, see http://www.gnu.org/licenses.
*/
package filter
import (
"io"
)
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// VariableFPS is a filter that has a variable frame rate. When motion is
// detected, the filter sends all frames and when it is not, the filter
// sends frames at a reduced framerate.
type VariableFPS struct {
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filter Filter
dst io.WriteCloser
frames uint
count uint
}
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// NewVariableFPS returns a pointer to a new VariableFPSFilter struct.
func NewVariableFPS(dst io.WriteCloser, minFPS float64, filter Filter) *VariableFPS {
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frames := uint(25 / minFPS)
return &VariableFPS{filter, dst, frames, 0}
}
// Implements io.Writer.
// Write applies the motion filter to the video stream. Frames are sent
// at a reduced frame rate, except when motion is detected, then all frames
// with motion are sent.
func (v *VariableFPS) Write(f []byte) (int, error) {
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v.count = (v.count + 1) % v.frames
if v.count == 0 {
return v.dst.Write(f)
}
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return v.filter.Write(f)
}
// Implements io.Closer.
// Close calls the motion filter's Close method.
func (v *VariableFPS) Close() error {
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return v.filter.Close()
}