mirror of https://bitbucket.org/ausocean/av.git
Small fixes and simplifications
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9876b0cd35
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@ -41,9 +41,9 @@ type VariableFps struct {
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}
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// NewVariableFps returns a pointer to a new VariableFps filter.
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func NewVariableFps(dst io.WriteCloser, fps float64) *VariableFps {
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frames := uint(25 / fps)
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mf := NewMOGFilter(dst, 25, 20, 500, 3, true)
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func NewVariableFps(dst io.WriteCloser, minFPS float64, debug bool) *VariableFps {
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frames := uint(25 / minFPS)
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mf := NewMOGFilter(dst, 25, 20, 500, 3, debug)
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return &VariableFps{mf, dst, frames, 0}
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}
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@ -52,9 +52,9 @@ func NewVariableFps(dst io.WriteCloser, fps float64) *VariableFps {
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// at a reduced frame rate, except when motion is detected, then all frames
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// with motion are sent.
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func (v *VariableFps) Write(f []byte) (int, error) {
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v.count++
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if v.count > v.frames {
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v.count = 0
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v.count = (v.count + 1) % v.frames
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if v.count == 0 {
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return v.dst.Write(f)
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}
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@ -334,7 +334,7 @@ func (r *Revid) setupPipeline(mtsEnc func(dst io.WriteCloser, rate float64) (io.
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case config.FilterMOG:
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r.filter = filter.NewMOGFilter(r.encoders, 25, 20, 500, 3, true)
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case config.FilterVariableFPS:
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r.filter = filter.NewVariableFps(r.encoders, 1.0)
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r.filter = filter.NewVariableFps(r.encoders, 1.0, true)
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default:
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panic("Undefined Filter")
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}
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