A fast, well-tested and widely used WebSocket implementation for Go.
Go to file
stevenscott89 3ff3320c2a Improve server subprotocol documentation
Partial fix for 404.
2018-08-16 15:18:03 -07:00
examples Minor fixes in comments 2018-04-15 20:20:28 -07:00
.gitignore add newline and remove extra space 2018-03-04 15:22:45 -08:00
.travis.yml Travis config: add Go 1.10.x, revert 1.4.x to 1.4 2018-02-18 23:13:02 -08:00
AUTHORS Update LICENSE file to reflect Google employee contributions. 2018-06-05 13:25:52 -07:00
LICENSE Relicense to the Gorilla WebSocket Authors. 2014-04-18 14:25:11 -07:00
README.md add newline and remove extra space 2018-03-04 15:22:45 -08:00
client.go Modify headers to match case used in RFC examples 2018-04-20 10:16:12 -07:00
client_clone.go Update cloneTLSConfig to use Go 1.8 Config.Clone method 2017-02-18 08:27:10 -08:00
client_clone_legacy.go Update cloneTLSConfig to use Go 1.8 Config.Clone method 2017-02-18 08:27:10 -08:00
client_server_test.go Improve names in handshake deadline test 2018-05-28 12:07:56 -07:00
client_test.go Replace parseURL() with net/url.Parse() (#290) 2017-10-12 19:08:58 -07:00
compression.go fix flate write pool size to work with best compression 2017-01-25 02:15:04 +03:00
compression_test.go remove test as HuffmanOnly compression level not defined in Go < 1.7 2017-01-25 02:34:04 +03:00
conn.go Use net.Buffers to write multiple slices to connection 2018-03-06 10:15:48 -08:00
conn_broadcast_test.go Prepared Messages (#211) 2017-02-14 09:41:18 -08:00
conn_read.go Reduce memory allocations in NextReader, NextWriter 2016-05-31 05:44:45 -07:00
conn_read_legacy.go Reduce memory allocations in NextReader, NextWriter 2016-05-31 05:44:45 -07:00
conn_test.go Update with gofmt on tip 2017-11-23 00:11:29 -08:00
conn_write.go Use net.Buffers to write multiple slices to connection 2018-03-06 10:15:48 -08:00
conn_write_legacy.go Use net.Buffers to write multiple slices to connection 2018-03-06 10:15:48 -08:00
doc.go Improve check origin documentation 2018-01-25 10:51:21 -08:00
example_test.go Fix go vet warning 2016-03-02 14:56:29 -08:00
json.go Misc cleanup 2017-07-18 13:21:30 -07:00
json_test.go Provide all close frame data to application 2015-08-11 10:14:32 -07:00
mask.go Update with gofmt on tip 2017-11-23 00:11:29 -08:00
mask_safe.go Add safe maskBytes 2016-12-31 20:13:41 -08:00
mask_test.go Add safe maskBytes 2016-12-31 20:13:41 -08:00
prepared.go Prepared Messages (#211) 2017-02-14 09:41:18 -08:00
prepared_test.go Prepared Messages (#211) 2017-02-14 09:41:18 -08:00
proxy.go Minor fixes in comments 2018-04-15 20:20:28 -07:00
server.go Improve server subprotocol documentation 2018-08-16 15:18:03 -07:00
server_test.go Use ASCII case folding in same origin test 2017-11-27 16:10:45 -08:00
util.go Update with gofmt on tip 2017-11-23 00:11:29 -08:00
util_test.go Add parseExtensions test case (#310) 2017-12-05 11:45:40 -08:00
x_net_proxy.go Add SOCKS5 support 2017-11-30 17:43:01 -08:00

README.md

Gorilla WebSocket

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Build Status GoDoc

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

github.com/gorilla golang.org/x/net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo, see note 1
Send close messageYesNo
Send pings and receive pongsYesNo
Get the type of a received data messageYesYes, see note 2
Other Features
Compression ExtensionsExperimentalNo
Read message using io.ReaderYesNo, see note 3
Write message using io.WriteCloserYesNo, see note 3

Notes:

  1. Large messages are fragmented in Chrome's new WebSocket implementation.
  2. The application can get the type of a received data message by implementing a Codec marshal function.
  3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered. Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.