A fast, well-tested and widely used WebSocket implementation for Go.
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Steven Scott 3130e8d3f1 Return write buffer to pool on write error (#427)
Fix bug where connection did not return the write buffer to the pool
after a write error. Add test for the same.

Rename messsageWriter.fatal method to endMessage and consolidate all
message cleanup code there. This ensures that the buffer is returned to
pool on all code paths.

Rename Conn.prepMessage to beginMessage for symmetry with endMessage.
Move some duplicated code at calls to prepMessage to beginMessage.

Bonus improvement: Adjust message and buffer size in TestWriteBufferPool
to test that pool works with fragmented messages.
2018-09-24 16:26:12 -07:00
examples Minor fixes in comments 2018-04-15 20:20:28 -07:00
.gitignore add newline and remove extra space 2018-03-04 15:22:45 -08:00
.travis.yml miscellaneous cleanup 2018-08-24 14:03:26 -07:00
AUTHORS Update LICENSE file to reflect Google employee contributions. 2018-06-05 13:25:52 -07:00
LICENSE Relicense to the Gorilla WebSocket Authors. 2014-04-18 14:25:11 -07:00
README.md add newline and remove extra space 2018-03-04 15:22:45 -08:00
client.go Move context to first parameter in DialContext 2018-08-25 08:15:06 -07:00
client_clone.go Update cloneTLSConfig to use Go 1.8 Config.Clone method 2017-02-18 08:27:10 -08:00
client_clone_legacy.go Update cloneTLSConfig to use Go 1.8 Config.Clone method 2017-02-18 08:27:10 -08:00
client_server_test.go Add comprehensive host test (#429) 2018-09-24 16:10:46 -07:00
client_test.go Replace parseURL() with net/url.Parse() (#290) 2017-10-12 19:08:58 -07:00
compression.go fix flate write pool size to work with best compression 2017-01-25 02:15:04 +03:00
compression_test.go Add write buffer pooling 2018-08-22 14:11:59 -07:00
conn.go Return write buffer to pool on write error (#427) 2018-09-24 16:26:12 -07:00
conn_broadcast_test.go miscellaneous cleanup 2018-08-24 14:03:26 -07:00
conn_test.go Return write buffer to pool on write error (#427) 2018-09-24 16:26:12 -07:00
conn_write.go Use net.Buffers to write multiple slices to connection 2018-03-06 10:15:48 -08:00
conn_write_legacy.go Use net.Buffers to write multiple slices to connection 2018-03-06 10:15:48 -08:00
doc.go Improve check origin documentation 2018-01-25 10:51:21 -08:00
example_test.go Fix go vet warning 2016-03-02 14:56:29 -08:00
json.go Misc cleanup 2017-07-18 13:21:30 -07:00
json_test.go Add write buffer pooling 2018-08-22 14:11:59 -07:00
mask.go Update with gofmt on tip 2017-11-23 00:11:29 -08:00
mask_safe.go Add safe maskBytes 2016-12-31 20:13:41 -08:00
mask_test.go miscellaneous cleanup 2018-08-24 14:03:26 -07:00
prepared.go miscellaneous cleanup 2018-08-24 14:03:26 -07:00
prepared_test.go Add write buffer pooling 2018-08-22 14:11:59 -07:00
proxy.go Minor fixes in comments 2018-04-15 20:20:28 -07:00
server.go miscellaneous cleanup 2018-08-24 14:03:26 -07:00
server_test.go miscellaneous cleanup 2018-08-24 14:03:26 -07:00
trace.go Add context in the Dialer 2018-08-24 13:45:12 -07:00
trace_17.go Add context in the Dialer 2018-08-24 13:45:12 -07:00
util.go miscellaneous cleanup 2018-08-24 14:03:26 -07:00
util_test.go Add parseExtensions test case (#310) 2017-12-05 11:45:40 -08:00
x_net_proxy.go Add SOCKS5 support 2017-11-30 17:43:01 -08:00

README.md

Gorilla WebSocket

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Build Status GoDoc

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

github.com/gorilla golang.org/x/net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo, see note 1
Send close messageYesNo
Send pings and receive pongsYesNo
Get the type of a received data messageYesYes, see note 2
Other Features
Compression ExtensionsExperimentalNo
Read message using io.ReaderYesNo, see note 3
Write message using io.WriteCloserYesNo, see note 3

Notes:

  1. Large messages are fragmented in Chrome's new WebSocket implementation.
  2. The application can get the type of a received data message by implementing a Codec marshal function.
  3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered. Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.