forked from mirror/websocket
Improve comparison with other packages in readme.
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README.md
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README.md
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# Gorilla WebSocket
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# Gorilla WebSocket
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Gorilla WebSocket is a [Go](http://golang.org/) implementation of the
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[WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol.
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@ -13,7 +13,7 @@ Gorilla WebSocket is a [Go](http://golang.org/) implementation of the
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The Gorilla WebSocket package provides a complete and tested implementation of
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the [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. The
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package API is stable.
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package API is stable.
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### Installation
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@ -34,17 +34,19 @@ subdirectory](https://github.com/gorilla/websocket/tree/master/examples/autobahn
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<th><a href="http://godoc.org/code.google.com/p/go.net/websocket">go.net</a></th>
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</tr>
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<tr>
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<tr><td>Protocol support</td><td>RFC 6455</td><td>RFC 6455</td></tr>
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<tr><td>Protocol support</td><td>RFC 6455</td><td>RFC 6455, see notes</td></tr>
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<tr><td>Limit size of received message</td><td>Yes</td><td>No</td></tr>
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<tr><td>Send pings and receive pongs</td><td>Yes</td><td>No</td></tr>
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<tr><td>Send close message</td><td>Yes</td><td>No</td></tr>
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<tr><td>Read message using io.Reader</td><td>Yes</td><td>No, see note</td></tr>
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<tr><td>Write message using io.WriteCloser</td><td>Yes</td><td>No, see note</td></tr>
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<tr><td>Read message using io.Reader</td><td>Yes</td><td>No, see notes</td></tr>
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<tr><td>Write message using io.WriteCloser</td><td>Yes</td><td>No, see notes</td></tr>
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<tr><td>Encode, decode JSON message</td><td>Yes</td><td>Yes</td></tr>
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</table>
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Note: The go.net io.Reader and io.Writer operate across WebSocket message
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boundaries. Read returns when the input buffer is full or a message boundary is
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encountered, Each call to Write sends a message. The Gorilla io.Reader and
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io.WriteCloser operate on a single WebSocket message.
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Notes:
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- The go.net package does not handle fragmented messages.
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- The go.net io.Reader and io.Writer operate across WebSocket frame boundaries.
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Read returns when the input buffer is full or a frame boundary is
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encountered, Each call to Write sends a single frame message. The Gorilla
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io.Reader and io.WriteCloser operate on a single WebSocket message.
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