Improve documentation.

- Introduce ReadMessage and WriteMessage before NextReader and
  NextWriter in the package comment. It's better to introduce the easy
  methods first.
- Move sections on message of types before the concurrency section.
This commit is contained in:
Gary Burd 2013-10-29 17:43:03 -07:00
parent 2903ebc236
commit 93b1570a27
2 changed files with 48 additions and 43 deletions

83
doc.go
View File

@ -6,9 +6,9 @@
//
// Overview
//
// The Conn type represents a WebSocket connection.
//
// A server application calls the Upgrade function to get a pointer to a Conn:
// The Conn type represents a WebSocket connection. A server application calls
// the Upgrade function from an HTTP request handler to get a pointer to a
// Conn:
//
// func handler(w http.ResponseWriter, r *http.Request) {
// conn, err := websocket.Upgrade(w, r.Header, nil, 1024, 1024)
@ -22,23 +22,37 @@
// ... Use conn to send and receive messages.
// }
//
// WebSocket messages are represented by the io.Reader interface when receiving
// a message and by the io.WriteCloser interface when sending a message. An
// application receives a message by calling the Conn.NextReader method and
// reading the returned io.Reader to EOF. An application sends a message by
// calling the Conn.NextWriter method and writing the message to the returned
// io.WriteCloser. The application terminates the message by closing the
// io.WriteCloser.
//
// The following example shows how to use the connection NextReader and
// NextWriter method to echo messages:
// Call the connection WriteMessage and ReadMessages methods to send and
// receive messages as a slice of bytes. This snippet of code shows how to echo
// messages using these methods:
//
// for {
// mt, r, err := conn.NextReader()
// messageType, p, err := conn.ReadMessage()
// if err != nil {
// return
// }
// w, err := conn.NextWriter(mt)
// if _, err := conn.WriteMessaage(messageType, p); err != nil {
// return err
// }
// }
//
// In above snippet of code, p is a []byte and messageType is an int with value
// websocket.BinaryMessage or websocket.TextMessage.
//
// An application can also send and receive messages using the io.WriteCloser
// and io.Reader interfaces. To send a message, call the connection NextWriter
// method to get an io.WriteCloser, write the message to the writer and close
// the writer when done. To receive a message, call the connection NextReader
// method to get an io.Reader and read until io.EOF is returned. This snippet
// snippet shows how to echo messages using the NextWriter and NextReader
// methods:
//
// for {
// messageType, r, err := conn.NextReader()
// if err != nil {
// return
// }
// w, err := conn.NextWriter(messageType)
// if err != nil {
// return err
// }
@ -50,36 +64,19 @@
// }
// }
//
// The connection ReadMessage and WriteMessage methods are helpers for reading
// or writing an entire message in one method call. The following example shows
// how to echo messages using these connection helper methods:
//
// for {
// mt, p, err := conn.ReadMessage()
// if err != nil {
// return
// }
// if _, err := conn.WriteMessaage(mt, p); err != nil {
// return err
// }
// }
//
// Concurrency
//
// A Conn supports a single concurrent caller to the write methods (NextWriter,
// SetWriteDeadline, WriteMessage) and a single concurrent caller to the read
// methods (NextReader, SetReadDeadline, ReadMessage). The Close and
// WriteControl methods can be called concurrently with all other methods.
//
// Data Messages
//
// The WebSocket protocol distinguishes between text and binary data messages.
// Text messages are interpreted as UTF-8 encoded text. The interpretation of
// binary messages is left to the application.
//
// This package uses the same types and methods to work with both types of data
// messages. It is the application's reponsiblity to ensure that text messages
// are valid UTF-8 encoded text.
// This package uses the TextMessage and BinaryMessage integer constants to
// identify the two data message types. The ReadMessage and NextReader methods
// return the type of the received message. The messageType argument to the
// WriteMessage and NextWriter methods specifies the type of a sent message.
//
// It is the application's responsibility to ensure that text messages are
// valid UTF-8 encoded text.
//
// Control Messages
//
@ -95,4 +92,12 @@
// Connections handle received close messages by returning an error from the
// ReadMessage method, the NextReader method or from a call to the data message
// reader returned from NextReader.
//
// Concurrency
//
// A Conn supports a single concurrent caller to the write methods (NextWriter,
// SetWriteDeadline, WriteMessage) and a single concurrent caller to the read
// methods (NextReader, SetReadDeadline, ReadMessage). The Close and
// WriteControl methods can be called concurrently with all other methods.
//
package websocket

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@ -33,11 +33,11 @@ func (e HandshakeError) Error() string { return e.message }
// responsible for selecting a subprotocol that is acceptable to the client and
// echoing that value back to the client. Use the Subprotocols function to get
// the list of protocols specified by the client. Use the
// Sec-Websocket-Protocol response header to echo the selected protocol back
// to the client.
// Sec-Websocket-Protocol response header to echo the selected protocol back to
// the client.
//
// Appilcations can set cookies by adding a Set-Cookie header to the
// response header.
// Appilcations can set cookies by adding a Set-Cookie header to the response
// header.
//
// If the request is not a valid WebSocket handshake, then Upgrade returns an
// error of type HandshakeError. Applications should handle this error by