forked from mirror/websocket
Prepared Messages (#211)
This commit is contained in:
parent
9bc973af06
commit
804cb600d0
23
conn.go
23
conn.go
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@ -659,12 +659,33 @@ func (w *messageWriter) Close() error {
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return nil
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}
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// WritePreparedMessage writes prepared message into connection.
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func (c *Conn) WritePreparedMessage(pm *PreparedMessage) error {
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frameType, frameData, err := pm.frame(prepareKey{
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isServer: c.isServer,
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compress: c.newCompressionWriter != nil && c.enableWriteCompression && isData(pm.messageType),
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compressionLevel: c.compressionLevel,
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})
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if err != nil {
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return err
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}
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if c.isWriting {
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panic("concurrent write to websocket connection")
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}
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c.isWriting = true
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err = c.write(frameType, c.writeDeadline, frameData, nil)
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if !c.isWriting {
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panic("concurrent write to websocket connection")
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}
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c.isWriting = false
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return err
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}
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// WriteMessage is a helper method for getting a writer using NextWriter,
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// writing the message and closing the writer.
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func (c *Conn) WriteMessage(messageType int, data []byte) error {
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if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) {
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// Fast path with no allocations and single frame.
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if err := c.prepWrite(messageType); err != nil {
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@ -0,0 +1,134 @@
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// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build go1.7
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package websocket
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import (
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"io"
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"io/ioutil"
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"sync/atomic"
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"testing"
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)
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// broadcastBench allows to run broadcast benchmarks.
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// In every broadcast benchmark we create many connections, then send the same
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// message into every connection and wait for all writes complete. This emulates
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// an application where many connections listen to the same data - i.e. PUB/SUB
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// scenarios with many subscribers in one channel.
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type broadcastBench struct {
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w io.Writer
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message *broadcastMessage
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closeCh chan struct{}
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doneCh chan struct{}
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count int32
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conns []*broadcastConn
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compression bool
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usePrepared bool
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}
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type broadcastMessage struct {
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payload []byte
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prepared *PreparedMessage
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}
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type broadcastConn struct {
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conn *Conn
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msgCh chan *broadcastMessage
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}
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func newBroadcastConn(c *Conn) *broadcastConn {
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return &broadcastConn{
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conn: c,
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msgCh: make(chan *broadcastMessage, 1),
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}
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}
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func newBroadcastBench(usePrepared, compression bool) *broadcastBench {
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bench := &broadcastBench{
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w: ioutil.Discard,
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doneCh: make(chan struct{}),
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closeCh: make(chan struct{}),
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usePrepared: usePrepared,
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compression: compression,
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}
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msg := &broadcastMessage{
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payload: textMessages(1)[0],
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}
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if usePrepared {
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pm, _ := NewPreparedMessage(TextMessage, msg.payload)
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msg.prepared = pm
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}
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bench.message = msg
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bench.makeConns(10000)
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return bench
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}
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func (b *broadcastBench) makeConns(numConns int) {
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conns := make([]*broadcastConn, numConns)
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for i := 0; i < numConns; i++ {
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c := newConn(fakeNetConn{Reader: nil, Writer: b.w}, true, 1024, 1024)
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if b.compression {
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c.enableWriteCompression = true
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c.newCompressionWriter = compressNoContextTakeover
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}
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conns[i] = newBroadcastConn(c)
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go func(c *broadcastConn) {
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for {
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select {
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case msg := <-c.msgCh:
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if b.usePrepared {
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c.conn.WritePreparedMessage(msg.prepared)
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} else {
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c.conn.WriteMessage(TextMessage, msg.payload)
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}
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val := atomic.AddInt32(&b.count, 1)
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if val%int32(numConns) == 0 {
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b.doneCh <- struct{}{}
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}
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case <-b.closeCh:
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return
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}
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}
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}(conns[i])
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}
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b.conns = conns
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}
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func (b *broadcastBench) close() {
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close(b.closeCh)
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}
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func (b *broadcastBench) runOnce() {
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for _, c := range b.conns {
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c.msgCh <- b.message
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}
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<-b.doneCh
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}
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func BenchmarkBroadcast(b *testing.B) {
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benchmarks := []struct {
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name string
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usePrepared bool
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compression bool
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}{
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{"NoCompression", false, false},
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{"WithCompression", false, true},
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{"NoCompressionPrepared", true, false},
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{"WithCompressionPrepared", true, true},
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}
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for _, bm := range benchmarks {
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b.Run(bm.name, func(b *testing.B) {
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bench := newBroadcastBench(bm.usePrepared, bm.compression)
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defer bench.close()
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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bench.runOnce()
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}
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b.ReportAllocs()
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})
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}
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}
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@ -4,6 +4,7 @@
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"outdir": "./reports/clients",
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"servers": [
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{"agent": "ReadAllWriteMessage", "url": "ws://localhost:9000/m", "options": {"version": 18}},
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{"agent": "ReadAllWritePreparedMessage", "url": "ws://localhost:9000/p", "options": {"version": 18}},
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{"agent": "ReadAllWrite", "url": "ws://localhost:9000/r", "options": {"version": 18}},
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{"agent": "CopyFull", "url": "ws://localhost:9000/f", "options": {"version": 18}},
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{"agent": "CopyWriterOnly", "url": "ws://localhost:9000/c", "options": {"version": 18}}
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@ -85,7 +85,7 @@ func echoCopyFull(w http.ResponseWriter, r *http.Request) {
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// echoReadAll echoes messages from the client by reading the entire message
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// with ioutil.ReadAll.
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func echoReadAll(w http.ResponseWriter, r *http.Request, writeMessage bool) {
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func echoReadAll(w http.ResponseWriter, r *http.Request, writeMessage, writePrepared bool) {
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conn, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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log.Println("Upgrade:", err)
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@ -109,10 +109,22 @@ func echoReadAll(w http.ResponseWriter, r *http.Request, writeMessage bool) {
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}
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}
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if writeMessage {
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if !writePrepared {
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err = conn.WriteMessage(mt, b)
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if err != nil {
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log.Println("WriteMessage:", err)
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}
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} else {
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pm, err := websocket.NewPreparedMessage(mt, b)
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if err != nil {
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log.Println("NewPreparedMessage:", err)
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return
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}
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err = conn.WritePreparedMessage(pm)
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if err != nil {
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log.Println("WritePreparedMessage:", err)
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}
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}
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} else {
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w, err := conn.NextWriter(mt)
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if err != nil {
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@ -132,11 +144,15 @@ func echoReadAll(w http.ResponseWriter, r *http.Request, writeMessage bool) {
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}
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func echoReadAllWriter(w http.ResponseWriter, r *http.Request) {
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echoReadAll(w, r, false)
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echoReadAll(w, r, false, false)
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}
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func echoReadAllWriteMessage(w http.ResponseWriter, r *http.Request) {
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echoReadAll(w, r, true)
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echoReadAll(w, r, true, false)
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}
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func echoReadAllWritePreparedMessage(w http.ResponseWriter, r *http.Request) {
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echoReadAll(w, r, true, true)
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}
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func serveHome(w http.ResponseWriter, r *http.Request) {
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@ -161,6 +177,7 @@ func main() {
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http.HandleFunc("/f", echoCopyFull)
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http.HandleFunc("/r", echoReadAllWriter)
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http.HandleFunc("/m", echoReadAllWriteMessage)
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http.HandleFunc("/p", echoReadAllWritePreparedMessage)
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err := http.ListenAndServe(*addr, nil)
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if err != nil {
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log.Fatal("ListenAndServe: ", err)
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@ -0,0 +1,103 @@
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// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package websocket
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import (
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"bytes"
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"net"
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"sync"
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"time"
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)
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// PreparedMessage caches on the wire representations of a message payload.
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// Use PreparedMessage to efficiently send a message payload to multiple
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// connections. PreparedMessage is especially useful when compression is used
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// because the CPU and memory expensive compression operation can be executed
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// once for a given set of compression options.
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type PreparedMessage struct {
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messageType int
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data []byte
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err error
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mu sync.Mutex
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frames map[prepareKey]*preparedFrame
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}
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// prepareKey defines a unique set of options to cache prepared frames in PreparedMessage.
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type prepareKey struct {
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isServer bool
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compress bool
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compressionLevel int
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}
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// preparedFrame contains data in wire representation.
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type preparedFrame struct {
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once sync.Once
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data []byte
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}
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// NewPreparedMessage returns an initialized PreparedMessage. You can then send
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// it to connection using WritePreparedMessage method. Valid wire
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// representation will be calculated lazily only once for a set of current
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// connection options.
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func NewPreparedMessage(messageType int, data []byte) (*PreparedMessage, error) {
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pm := &PreparedMessage{
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messageType: messageType,
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frames: make(map[prepareKey]*preparedFrame),
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data: data,
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}
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// Prepare a plain server frame.
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_, frameData, err := pm.frame(prepareKey{isServer: true, compress: false})
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if err != nil {
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return nil, err
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}
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// To protect against caller modifying the data argument, remember the data
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// copied to the plain server frame.
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pm.data = frameData[len(frameData)-len(data):]
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return pm, nil
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}
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func (pm *PreparedMessage) frame(key prepareKey) (int, []byte, error) {
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pm.mu.Lock()
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frame, ok := pm.frames[key]
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if !ok {
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frame = &preparedFrame{}
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pm.frames[key] = frame
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}
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pm.mu.Unlock()
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var err error
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frame.once.Do(func() {
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// Prepare a frame using a 'fake' connection.
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// TODO: Refactor code in conn.go to allow more direct construction of
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// the frame.
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mu := make(chan bool, 1)
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mu <- true
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var nc prepareConn
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c := &Conn{
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conn: &nc,
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mu: mu,
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isServer: key.isServer,
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compressionLevel: key.compressionLevel,
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enableWriteCompression: true,
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writeBuf: make([]byte, defaultWriteBufferSize+maxFrameHeaderSize),
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}
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if key.compress {
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c.newCompressionWriter = compressNoContextTakeover
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}
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err = c.WriteMessage(pm.messageType, pm.data)
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frame.data = nc.buf.Bytes()
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})
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return pm.messageType, frame.data, err
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}
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type prepareConn struct {
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buf bytes.Buffer
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net.Conn
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}
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func (pc *prepareConn) Write(p []byte) (int, error) { return pc.buf.Write(p) }
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func (pc *prepareConn) SetWriteDeadline(t time.Time) error { return nil }
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@ -0,0 +1,74 @@
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// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package websocket
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import (
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"bytes"
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"compress/flate"
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"math/rand"
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"testing"
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)
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var preparedMessageTests = []struct {
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messageType int
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isServer bool
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enableWriteCompression bool
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compressionLevel int
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}{
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// Server
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{TextMessage, true, false, flate.BestSpeed},
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{TextMessage, true, true, flate.BestSpeed},
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{TextMessage, true, true, flate.BestCompression},
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{PingMessage, true, false, flate.BestSpeed},
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{PingMessage, true, true, flate.BestSpeed},
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// Client
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{TextMessage, false, false, flate.BestSpeed},
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{TextMessage, false, true, flate.BestSpeed},
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{TextMessage, false, true, flate.BestCompression},
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{PingMessage, false, false, flate.BestSpeed},
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{PingMessage, false, true, flate.BestSpeed},
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}
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func TestPreparedMessage(t *testing.T) {
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for _, tt := range preparedMessageTests {
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var data = []byte("this is a test")
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var buf bytes.Buffer
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c := newConn(fakeNetConn{Reader: nil, Writer: &buf}, tt.isServer, 1024, 1024)
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if tt.enableWriteCompression {
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c.newCompressionWriter = compressNoContextTakeover
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}
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c.SetCompressionLevel(tt.compressionLevel)
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// Seed random number generator for consistent frame mask.
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rand.Seed(1234)
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if err := c.WriteMessage(tt.messageType, data); err != nil {
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t.Fatal(err)
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}
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want := buf.String()
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pm, err := NewPreparedMessage(tt.messageType, data)
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if err != nil {
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t.Fatal(err)
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}
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// Scribble on data to ensure that NewPreparedMessage takes a snapshot.
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copy(data, "hello world")
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// Seed random number generator for consistent frame mask.
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rand.Seed(1234)
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buf.Reset()
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if err := c.WritePreparedMessage(pm); err != nil {
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t.Fatal(err)
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}
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got := buf.String()
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if got != want {
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t.Errorf("write message != prepared message for %+v", tt)
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}
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}
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}
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Reference in New Issue