Fixes#71, #93, #158, #168, #209, #141, #160, #162, #190
* Fixed: indentation in comment
* Fixed: Get() returns nil when nested element not found
* Fixed: insensitiviseMaps() made recursive so that nested keys are lowercased
* Fixed: order of expected<=>actual in assert.Equal() statements
* Fixed: find() looks into "overrides" first
* Fixed: TestBindPFlags() to use a new Viper instance
* Fixed: removed extra aliases from display in Debug()
* Added: test for checking precedence of dot-containing keys.
* Fixed: Set() and SetDefault() insert nested values
* Added: tests for overriding nested values
* Changed: AllKeys() includes all keys / AllSettings() includes overridden nested values
* Added: test for shadowed nested key
* Fixed: properties parsing generates nested maps
* Fixed: Get() and IsSet() work correctly on nested values
* Changed: modifier README.md to reflect changes
Also avoid doing a strings.Split in the Get common case.
Any TRACE statements in these hot paths must be totally turned off when not testing.
```
benchmark old ns/op new ns/op delta
BenchmarkGetBool-4 4090 409 -90.00%
BenchmarkGetBoolFromMap-4 6.33 6.28 -0.79%
benchmark old allocs new allocs delta
BenchmarkGetBool-4 6 3 -50.00%
BenchmarkGetBoolFromMap-4 0 0 +0.00%
benchmark old bytes new bytes delta
BenchmarkGetBool-4 129 33 -74.42%
BenchmarkGetBoolFromMap-4 0 0 +0.00%
```
Fixes#242
* Fix typo in description of UnmarshalExact
* Omit 2nd values from range loops
* Delete findCWD method from util (was unused)
* Edit documentation according to golint
* Fix documentation in util
* Use RemoteProvider interface instead of defaultRemoteProvider
* Fix err variable in BindFlagValues
I stumbled over this when trying to merge multiple configs.
```
viper.SetConfigName("default")
err := viper.MergeInConfig()
```
which caches file path resolvemenet in `v.configFile`
and then
```
viper.SetConfigName("prod")
err := viper.MergeInConfig()
```
which reuses `v.configFile` without updating it accordingly to the new name.
See c1ccc378a0/viper.go (L1240)
Then checking the file name in the event handler. This seems to be the only robust way
of handling changes from a single file on multiple platforms and editors.
See #142
* Only add *the* config file, not all possible folders
* Trigger reload on both write and create events;
the latter is what we get from atomic save editors (like TextMate) once https://github.com/go-fsnotify/fsnotify/pull/111 is merged
See #142
This patch fixes a bug with how Viper handle's key casing when keys are
nested. While Viper is generally case-insensitive, this was not the case
with regards to nested keys. This patch makes nested keys insensitive as
well.
This patch adds the `MergeConfig` and `MergeInConfig` functions to
enable reading new configuration files via a merge strategy rather
than replace. For example, take the following as the base YAML for a
configuration:
hello:
pop: 37890
world:
- us
- uk
- fr
- de
Now imagine we want to read the following, new configuration data:
hello:
pop: 45000
universe:
- mw
- ad
fu: bar
Using the standard `ReadConfig` function the value returned by the
nested key `hello.world` would no longer be present after the second
configuration is read. This is because the `ReadConfig` function and
its relatives replace nested structures entirely.
The new `MergeConfig` function would produce the following config
after the second YAML snippet was merged with the first:
hello:
pop: 45000
world:
- us
- uk
- fr
- de
universe:
- mw
- ad
fu: bar
Examples showing how this works can be found in the two unit tests
named `TestMergeConfig` and `TestMergeConfigNoMerge`.
Using an interface allows people to use their favourite flag system
with viper without being restricted to the semantics of pflag or the
standard library.
This change introduce two new functions `BindFlagValues` and
`BindFlagValue` that behave like `BindFlags` and `BindFlag` but using
the new interface as values.
This change also introduces two internal structures to transform
`*pflag.FlagSet` and `*pflag.Flag` into the new interface. This way,
viper keeps working as expected for people that are currently using the
pflag package without breaking backwards compatibility.
Signed-off-by: David Calavera <david.calavera@gmail.com>
This patch refactors the IsSet function to examine the keys in order
to see if a key is set instead of simply checking if a value is nil.
This change is necessary due to the fact that default values via
flag bindings will result in the old logic always being true for
the IsSet function due to a type's default value such as 0 for an
integer or an empty string for a string. While a type's default
value may be preferable when getting the value for a key, it
results in a false positive when determining if a key is actually
set. This change enables users to detect whether a key is set by
only returning a flag's value if it has changed.
This patch alters the way flags are handled to coincide with the
documentation on the Viper README. The documentation indicated that flag
bindings were late, when in fact they were very, very early. This patch
changes flag bindings to behave as late bindings.
This patch adds a feature, if enabled, will infer a value's type from
its default value no matter from where else the value is set. This is
particularly important when working with environment variables. For
example:
package main
import (
"fmt"
"os"
"github.com/spf13/viper"
)
func print(name string, val interface{}) {
fmt.Printf("%-15[1]s%-15[2]T%[2]v\n", name, val)
}
func main() {
viper.BindEnv("mykey", "MYPREFIX_MYKEY")
viper.SetDefault("mykey", []string{})
os.Setenv("MYPREFIX_MYKEY", "a b c")
v1 := viper.GetStringSlice("mykey")
v2 := viper.Get("mykey")
print("v1", v1)
print("v2", v2)
}
When this program is executed the following is emitted:
[0]akutz@pax:ex$ ./ex1
v1 []string [a b c]
v2 string a b c
[0]akutz@pax:ex$
You may wonder, why is this important? Just use the GetStringSlice
function. Well, it *becomes* important when dealing with marshaling.
If we update the above program to this:
package main
import (
"fmt"
"os"
"github.com/spf13/viper"
)
type Data struct {
MyKey []string
}
func print(name string, val interface{}) {
fmt.Printf("%-15[1]s%-15[2]T%[2]v\n", name, val)
}
func main() {
viper.BindEnv("mykey", "MYPREFIX_MYKEY")
viper.SetDefault("mykey", []string{})
os.Setenv("MYPREFIX_MYKEY", "a b c")
v1 := viper.GetStringSlice("mykey")
v2 := viper.Get("mykey")
print("v1", v1)
print("v2", v2)
d := &Data{}
viper.Marshal(d)
print("d.MyKey", d.MyKey)
}
Now we can see the issue when we execute the updated program:
[0]akutz@pax:ex$ ./ex2
v1 []string [a b c]
v2 string a b c
d.MyKey []string []
[0]akutz@pax:ex$
The marshalled data structure's field MyKey is empty when in fact it
should have a string slice equal to, in value, []string {"a", "b",
"c"}.
The problem is that viper's Marshal function calls AllSettings which
ultimately uses the Get function. The Get function does try to infer
the value's type, but it does so using the type of the value retrieved
using this logic:
Get has the behavior of returning the value associated with the
first place from where it is set. Viper will check in the
following order:
* override
* flag
* env
* config file
* key/value store
* default
While the above order is the one we want when retrieving the values,
this patch enables users to decide if it's the order they want to be
used when inferring a value's type. To that end the function
SetTypeByDefaultValue is introduced. When SetTypeByDefaultValue(true)
is called, a call to the Get function will now first check a key's
default value, if set, when inferring a value's type. This is
demonstrated using a modified version of the same program above:
package main
import (
"fmt"
"os"
"github.com/spf13/viper"
)
type Data struct {
MyKey []string
}
func print(name string, val interface{}) {
fmt.Printf("%-15[1]s%-15[2]T%[2]v\n", name, val)
}
func main() {
viper.BindEnv("mykey", "MYPREFIX_MYKEY")
viper.SetDefault("mykey", []string{})
os.Setenv("MYPREFIX_MYKEY", "a b c")
v1 := viper.GetStringSlice("mykey")
v2 := viper.Get("mykey")
print("v1", v1)
print("v2", v2)
d1 := &Data{}
viper.Marshal(d1)
print("d1.MyKey", d1.MyKey)
viper.SetTypeByDefaultValue(true)
d2 := &Data{}
viper.Marshal(d2)
print("d2.MyKey", d2.MyKey)
}
Now the following is emitted:
[0]akutz@pax:ex$ ./ex3
v1 []string [a b c]
v2 string a b c
d1.MyKey []string []
d2.MyKey []string [a b c]
[0]akutz@pax:ex$
Viper should not be searching for config.{json,toml,yaml,yml}
in the directory where the `hugo` executable binary is located,
i.e. do not try to look for e.g. $GOPATH/bin/config.toml or
/usr/local/bin/config.toml
Hi. Thanks for creating Viper, it's been very useful to me. I come from Ruby and .yaml is really never used there, .yml is the common extension. I verified online and it's valid known extension for Yaml files so I added it. I realized this when trying to use `config.yml` in a project and getting an error on my code. Does adding this makes sense? Pretty silly addition, but it did confuse me for a while to realize the error using my app on a server, so I think it's worth adding. Cheers.
This fixes the aliases in config files bug. Whenever we register an alias, if there is a value in
the config (or defaults or override) for the alias, we move that value to the new "real key".
Added a test for the bug, which fails without the changes and passes with the changes.
This also fixes a bug in Hugo, where specifying "Taxonomies" in your config file doesn't get recognized,
because Hugo aliases "Taxonomies" to "Indexes" which means that when the code does a Get("Taxnomies") it
got translated to Get("Indexes"), which didn't exist in the original config map.