forked from mirror/rtred
total recoding, kNN support
This commit is contained in:
parent
d4a8a3d30d
commit
75265604a7
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@ -14,6 +14,7 @@ Authors
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* 1995 Sphere volume fix for degeneracy problem submitted by Paul Brook
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* 2004 Templated C++ port by Greg Douglas
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* 2016 Go port by Josh Baker
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* 2018 Added kNN and merged in some of the RBush logic by Vladimir Agafonkin
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License
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-------
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@ -0,0 +1,98 @@
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package base
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import (
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"github.com/tidwall/tinyqueue"
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)
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type queueItem struct {
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node *treeNode
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isItem bool
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dist float64
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}
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func (item *queueItem) Less(b tinyqueue.Item) bool {
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return item.dist < b.(*queueItem).dist
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}
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// KNN returns items nearest to farthest. The dist param is the "box distance".
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func (tr *RTree) KNN(min, max []float64, center bool, iter func(item interface{}, dist float64) bool) bool {
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var isBox bool
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knnPoint := make([]float64, tr.dims)
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bbox := &treeNode{min: min, max: max}
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for i := 0; i < tr.dims; i++ {
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knnPoint[i] = (bbox.min[i] + bbox.max[i]) / 2
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if !isBox && bbox.min[i] != bbox.max[i] {
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isBox = true
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}
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}
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node := tr.data
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queue := tinyqueue.New(nil)
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for node != nil {
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for i := 0; i < node.count; i++ {
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child := node.children[i]
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var dist float64
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if isBox {
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dist = boxDistRect(bbox, child)
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} else {
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dist = boxDistPoint(knnPoint, child)
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}
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queue.Push(&queueItem{node: child, isItem: node.leaf, dist: dist})
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}
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for queue.Len() > 0 && queue.Peek().(*queueItem).isItem {
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item := queue.Pop().(*queueItem)
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if !iter(item.node.unsafeItem().item, item.dist) {
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return false
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}
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}
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last := queue.Pop()
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if last != nil {
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node = (*treeNode)(last.(*queueItem).node)
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} else {
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node = nil
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}
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}
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return true
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}
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func boxDistRect(a, b *treeNode) float64 {
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var dist float64
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for i := 0; i < len(a.min); i++ {
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var min, max float64
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if a.min[i] > b.min[i] {
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min = a.min[i]
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} else {
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min = b.min[i]
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}
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if a.max[i] < b.max[i] {
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max = a.max[i]
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} else {
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max = b.max[i]
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}
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squared := min - max
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if squared > 0 {
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dist += squared * squared
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}
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}
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return dist
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}
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func boxDistPoint(point []float64, childBox *treeNode) float64 {
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var dist float64
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for i := 0; i < len(point); i++ {
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d := axisDist(point[i], childBox.min[i], childBox.max[i])
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dist += d * d
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}
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return dist
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}
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func axisDist(k, min, max float64) float64 {
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if k < min {
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return min - k
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}
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if k <= max {
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return 0
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}
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return k - max
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}
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@ -0,0 +1,97 @@
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package base
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import "math"
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// Load bulk load items into the R-tree.
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func (tr *RTree) Load(mins, maxs [][]float64, items []interface{}) {
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if len(items) < tr.minEntries {
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for i := 0; i < len(items); i++ {
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tr.Insert(mins[i], maxs[i], items[i])
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}
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return
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}
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// prefill the items
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fitems := make([]*treeNode, len(items))
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for i := 0; i < len(items); i++ {
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item := &treeItem{min: mins[i], max: maxs[i], item: items[i]}
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fitems[i] = item.unsafeNode()
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}
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// following equations are defined in the paper describing OMT
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N := len(fitems)
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M := tr.maxEntries
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h := int(math.Ceil(math.Log(float64(N)) / math.Log(float64(M))))
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Nsubtree := int(math.Pow(float64(M), float64(h-1)))
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S := int(math.Ceil(math.Sqrt(float64(N) / float64(Nsubtree))))
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// sort by the initial axis
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axis := 0
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sortByAxis(fitems, axis)
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// build the root node. it's split differently from the subtrees.
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children := make([]*treeNode, 0, S)
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for i := 0; i < S; i++ {
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var part []*treeNode
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if i == S-1 {
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// last split
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part = fitems[len(fitems)/S*i:]
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} else {
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part = fitems[len(fitems)/S*i : len(fitems)/S*(i+1)]
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}
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children = append(children, tr.omt(part, h-1, axis+1))
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}
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node := tr.createNode(children)
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node.leaf = false
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node.height = h
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tr.calcBBox(node)
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if tr.data.count == 0 {
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// save as is if tree is empty
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tr.data = node
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} else if tr.data.height == node.height {
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// split root if trees have the same height
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tr.splitRoot(tr.data, node)
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} else {
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if tr.data.height < node.height {
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// swap trees if inserted one is bigger
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tr.data, node = node, tr.data
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}
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// insert the small tree into the large tree at appropriate level
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tr.insert(node, nil, tr.data.height-node.height-1, true)
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}
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}
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func (tr *RTree) omt(fitems []*treeNode, h, axis int) *treeNode {
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if len(fitems) <= tr.maxEntries {
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// reached leaf level; return leaf
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children := make([]*treeNode, len(fitems))
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copy(children, fitems)
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node := tr.createNode(children)
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node.height = h
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tr.calcBBox(node)
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return node
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}
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// sort the items on a different axis than the previous level.
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sortByAxis(fitems, axis%tr.dims)
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children := make([]*treeNode, 0, tr.maxEntries)
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partsz := len(fitems) / tr.maxEntries
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for i := 0; i < tr.maxEntries; i++ {
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var part []*treeNode
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if i == tr.maxEntries-1 {
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// last part
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part = fitems[partsz*i:]
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} else {
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part = fitems[partsz*i : partsz*(i+1)]
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}
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children = append(children, tr.omt(part, h-1, axis+1))
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}
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node := tr.createNode(children)
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node.height = h
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node.leaf = false
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tr.calcBBox(node)
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return node
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}
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@ -0,0 +1,673 @@
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package base
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import (
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"math"
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"unsafe"
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)
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// precalculate infinity
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var mathInfNeg = math.Inf(-1)
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var mathInfPos = math.Inf(+1)
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type treeNode struct {
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min, max []float64
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children []*treeNode
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count int
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height int
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leaf bool
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}
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func (node *treeNode) unsafeItem() *treeItem {
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return (*treeItem)(unsafe.Pointer(node))
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}
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func (tr *RTree) createNode(children []*treeNode) *treeNode {
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n := &treeNode{
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height: 1,
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leaf: true,
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children: make([]*treeNode, tr.maxEntries+1),
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}
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if len(children) > 0 {
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n.count = len(children)
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copy(n.children[:n.count], children)
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}
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n.min = make([]float64, tr.dims)
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n.max = make([]float64, tr.dims)
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for i := 0; i < tr.dims; i++ {
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n.min[i] = mathInfPos
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n.max[i] = mathInfNeg
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}
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return n
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}
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func (node *treeNode) extend(b *treeNode) {
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for i := 0; i < len(node.min); i++ {
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if b.min[i] < node.min[i] {
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node.min[i] = b.min[i]
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}
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if b.max[i] > node.max[i] {
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node.max[i] = b.max[i]
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}
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}
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}
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func (node *treeNode) area() float64 {
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area := node.max[0] - node.min[0]
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for i := 1; i < len(node.min); i++ {
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area *= node.max[i] - node.min[i]
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}
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return area
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}
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func (node *treeNode) enlargedAreaAxis(b *treeNode, axis int) float64 {
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var max, min float64
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if b.max[axis] > node.max[axis] {
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max = b.max[axis]
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} else {
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max = node.max[axis]
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}
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if b.min[axis] < node.min[axis] {
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min = b.min[axis]
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} else {
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min = node.min[axis]
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}
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return max - min
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}
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func (node *treeNode) enlargedArea(b *treeNode) float64 {
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area := node.enlargedAreaAxis(b, 0)
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for i := 1; i < len(node.min); i++ {
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area *= node.enlargedAreaAxis(b, i)
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}
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return area
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}
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func (node *treeNode) intersectionAreaAxis(b *treeNode, axis int) float64 {
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var max, min float64
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if node.max[axis] < b.max[axis] {
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max = node.max[axis]
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} else {
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max = b.max[axis]
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}
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if node.min[axis] > b.min[axis] {
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min = node.min[axis]
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} else {
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min = b.min[axis]
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}
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if max > min {
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return max - min
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}
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return 0
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}
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func (node *treeNode) intersectionArea(b *treeNode) float64 {
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area := node.intersectionAreaAxis(b, 0)
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for i := 1; i < len(node.min); i++ {
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area *= node.intersectionAreaAxis(b, i)
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}
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return area
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}
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func (node *treeNode) margin() float64 {
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margin := node.max[0] - node.min[0]
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for i := 1; i < len(node.min); i++ {
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margin += node.max[i] - node.min[i]
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}
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return margin
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}
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type result int
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const (
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not result = 0
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intersects result = 1
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contains result = 2
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)
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func (node *treeNode) overlaps(b *treeNode) result {
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for i := 0; i < len(node.min); i++ {
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if b.min[i] > node.max[i] || b.max[i] < node.min[i] {
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return not
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}
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if node.min[i] > b.min[i] || b.max[i] > node.max[i] {
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i++
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for ; i < len(node.min); i++ {
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if b.min[i] > node.max[i] || b.max[i] < node.min[i] {
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return not
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}
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}
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return intersects
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}
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}
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return contains
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}
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func (node *treeNode) intersects(b *treeNode) bool {
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for i := 0; i < len(node.min); i++ {
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if b.min[i] > node.max[i] || b.max[i] < node.min[i] {
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return false
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}
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}
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return true
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}
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func (node *treeNode) findItem(item interface{}) int {
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for i := 0; i < node.count; i++ {
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if node.children[i].unsafeItem().item == item {
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return i
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}
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}
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return -1
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}
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func (node *treeNode) contains(b *treeNode) bool {
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for i := 0; i < len(node.min); i++ {
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if node.min[i] > b.min[i] || b.max[i] > node.max[i] {
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return false
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}
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}
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return true
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}
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func (node *treeNode) childCount() int {
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if node.leaf {
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return node.count
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}
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var n int
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for i := 0; i < node.count; i++ {
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n += node.children[i].childCount()
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}
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return n
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}
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type treeItem struct {
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min, max []float64
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item interface{}
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}
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func (item *treeItem) unsafeNode() *treeNode {
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return (*treeNode)(unsafe.Pointer(item))
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}
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// RTree is an R-tree
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type RTree struct {
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dims int
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maxEntries int
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minEntries int
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data *treeNode // root node
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// resusable fields, these help performance of common mutable operations.
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reuse struct {
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path []*treeNode // for reinsertion path
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indexes []int // for remove function
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stack []int // for bulk loading
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}
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}
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// New creates a new R-tree
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func New(dims, maxEntries int) *RTree {
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if dims <= 0 {
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panic("invalid dimensions")
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}
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tr := &RTree{}
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tr.dims = dims
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tr.maxEntries = int(math.Max(4, float64(maxEntries)))
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tr.minEntries = int(math.Max(2, math.Ceil(float64(tr.maxEntries)*0.4)))
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tr.data = tr.createNode(nil)
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return tr
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}
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// Insert inserts an item
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func (tr *RTree) Insert(min, max []float64, item interface{}) {
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if len(min) != tr.dims || len(max) != tr.dims {
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panic("invalid dimensions")
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}
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if item == nil {
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panic("nil item")
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}
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bbox := treeNode{min: min, max: max}
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tr.insert(&bbox, item, tr.data.height-1, false)
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}
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func (tr *RTree) insert(bbox *treeNode, item interface{}, level int, isNode bool) {
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tr.reuse.path = tr.reuse.path[:0]
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node, insertPath := tr.chooseSubtree(bbox, tr.data, level, tr.reuse.path)
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if item == nil {
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// item is only nil when bulk loading a node
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if node.leaf {
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panic("loading node into leaf")
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}
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node.children[node.count] = bbox
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node.count++
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} else {
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ti := &treeItem{min: bbox.min, max: bbox.max, item: item}
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node.children[node.count] = ti.unsafeNode()
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node.count++
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}
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node.extend(bbox)
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for level >= 0 {
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if insertPath[level].count > tr.maxEntries {
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insertPath = tr.split(insertPath, level)
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level--
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} else {
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break
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}
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}
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tr.adjustParentBBoxes(bbox, insertPath, level)
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tr.reuse.path = insertPath
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}
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func (tr *RTree) adjustParentBBoxes(bbox *treeNode, path []*treeNode, level int) {
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// adjust bboxes along the given tree path
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for i := level; i >= 0; i-- {
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path[i].extend(bbox)
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}
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}
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func (tr *RTree) chooseSubtree(bbox, node *treeNode, level int, path []*treeNode) (*treeNode, []*treeNode) {
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var targetNode *treeNode
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var area, enlargement, minArea, minEnlargement float64
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for {
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path = append(path, node)
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if node.leaf || len(path)-1 == level {
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break
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}
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minEnlargement = mathInfPos
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minArea = minEnlargement
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for i := 0; i < node.count; i++ {
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child := node.children[i]
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area = child.area()
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enlargement = bbox.enlargedArea(child) - area
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if enlargement < minEnlargement {
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minEnlargement = enlargement
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if area < minArea {
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minArea = area
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}
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targetNode = child
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} else if enlargement == minEnlargement {
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if area < minArea {
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minArea = area
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targetNode = child
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}
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}
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}
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if targetNode != nil {
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node = targetNode
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} else if node.count > 0 {
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node = (*treeNode)(node.children[0])
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} else {
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node = nil
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}
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}
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return node, path
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}
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func (tr *RTree) split(insertPath []*treeNode, level int) []*treeNode {
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var node = insertPath[level]
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var M = node.count
|
||||
var m = tr.minEntries
|
||||
|
||||
tr.chooseSplitAxis(node, m, M)
|
||||
splitIndex := tr.chooseSplitIndex(node, m, M)
|
||||
|
||||
spliced := make([]*treeNode, node.count-splitIndex)
|
||||
copy(spliced, node.children[splitIndex:])
|
||||
node.count = splitIndex
|
||||
|
||||
newNode := tr.createNode(spliced)
|
||||
newNode.height = node.height
|
||||
newNode.leaf = node.leaf
|
||||
|
||||
tr.calcBBox(node)
|
||||
tr.calcBBox(newNode)
|
||||
|
||||
if level != 0 {
|
||||
insertPath[level-1].children[insertPath[level-1].count] = newNode
|
||||
insertPath[level-1].count++
|
||||
} else {
|
||||
tr.splitRoot(node, newNode)
|
||||
}
|
||||
return insertPath
|
||||
}
|
||||
func (tr *RTree) chooseSplitIndex(node *treeNode, m, M int) int {
|
||||
var i int
|
||||
var bbox1, bbox2 *treeNode
|
||||
var overlap, area, minOverlap, minArea float64
|
||||
var index int
|
||||
|
||||
minArea = mathInfPos
|
||||
minOverlap = minArea
|
||||
|
||||
for i = m; i <= M-m; i++ {
|
||||
bbox1 = tr.distBBox(node, 0, i, nil)
|
||||
bbox2 = tr.distBBox(node, i, M, nil)
|
||||
|
||||
overlap = bbox1.intersectionArea(bbox2)
|
||||
area = bbox1.area() + bbox2.area()
|
||||
|
||||
// choose distribution with minimum overlap
|
||||
if overlap < minOverlap {
|
||||
minOverlap = overlap
|
||||
index = i
|
||||
|
||||
if area < minArea {
|
||||
minArea = area
|
||||
}
|
||||
} else if overlap == minOverlap {
|
||||
// otherwise choose distribution with minimum area
|
||||
if area < minArea {
|
||||
minArea = area
|
||||
index = i
|
||||
}
|
||||
}
|
||||
}
|
||||
return index
|
||||
}
|
||||
func (tr *RTree) calcBBox(node *treeNode) {
|
||||
tr.distBBox(node, 0, node.count, node)
|
||||
}
|
||||
func (tr *RTree) chooseSplitAxis(node *treeNode, m, M int) {
|
||||
minMargin := tr.allDistMargin(node, m, M, 0)
|
||||
var minAxis int
|
||||
for axis := 1; axis < tr.dims; axis++ {
|
||||
margin := tr.allDistMargin(node, m, M, axis)
|
||||
if margin < minMargin {
|
||||
minMargin = margin
|
||||
minAxis = axis
|
||||
}
|
||||
}
|
||||
if minAxis < tr.dims {
|
||||
tr.sortNodes(node, minAxis)
|
||||
}
|
||||
}
|
||||
func (tr *RTree) splitRoot(node, newNode *treeNode) {
|
||||
tr.data = tr.createNode([]*treeNode{node, newNode})
|
||||
tr.data.height = node.height + 1
|
||||
tr.data.leaf = false
|
||||
tr.calcBBox(tr.data)
|
||||
}
|
||||
func (tr *RTree) distBBox(node *treeNode, k, p int, destNode *treeNode) *treeNode {
|
||||
if destNode == nil {
|
||||
destNode = tr.createNode(nil)
|
||||
} else {
|
||||
for i := 0; i < tr.dims; i++ {
|
||||
destNode.min[i] = mathInfPos
|
||||
destNode.max[i] = mathInfNeg
|
||||
}
|
||||
}
|
||||
for i := k; i < p; i++ {
|
||||
if node.leaf {
|
||||
destNode.extend(node.children[i])
|
||||
} else {
|
||||
destNode.extend((*treeNode)(node.children[i]))
|
||||
}
|
||||
}
|
||||
return destNode
|
||||
}
|
||||
func (tr *RTree) allDistMargin(node *treeNode, m, M int, axis int) float64 {
|
||||
tr.sortNodes(node, axis)
|
||||
|
||||
var leftBBox = tr.distBBox(node, 0, m, nil)
|
||||
var rightBBox = tr.distBBox(node, M-m, M, nil)
|
||||
var margin = leftBBox.margin() + rightBBox.margin()
|
||||
|
||||
var i int
|
||||
|
||||
if node.leaf {
|
||||
for i = m; i < M-m; i++ {
|
||||
leftBBox.extend(node.children[i])
|
||||
margin += leftBBox.margin()
|
||||
}
|
||||
for i = M - m - 1; i >= m; i-- {
|
||||
leftBBox.extend(node.children[i])
|
||||
margin += rightBBox.margin()
|
||||
}
|
||||
} else {
|
||||
for i = m; i < M-m; i++ {
|
||||
child := (*treeNode)(node.children[i])
|
||||
leftBBox.extend(child)
|
||||
margin += leftBBox.margin()
|
||||
}
|
||||
for i = M - m - 1; i >= m; i-- {
|
||||
child := (*treeNode)(node.children[i])
|
||||
leftBBox.extend(child)
|
||||
margin += rightBBox.margin()
|
||||
}
|
||||
}
|
||||
return margin
|
||||
}
|
||||
func (tr *RTree) sortNodes(node *treeNode, axis int) {
|
||||
sortByAxis(node.children[:node.count], axis)
|
||||
}
|
||||
|
||||
func sortByAxis(items []*treeNode, axis int) {
|
||||
if len(items) < 2 {
|
||||
return
|
||||
}
|
||||
left, right := 0, len(items)-1
|
||||
pivotIndex := len(items) / 2
|
||||
items[pivotIndex], items[right] = items[right], items[pivotIndex]
|
||||
for i := range items {
|
||||
if items[i].min[axis] < items[right].min[axis] {
|
||||
items[i], items[left] = items[left], items[i]
|
||||
left++
|
||||
}
|
||||
}
|
||||
items[left], items[right] = items[right], items[left]
|
||||
sortByAxis(items[:left], axis)
|
||||
sortByAxis(items[left+1:], axis)
|
||||
}
|
||||
|
||||
// Search searches the tree for items in the input rectangle
|
||||
func (tr *RTree) Search(min, max []float64, iter func(item interface{}) bool) bool {
|
||||
bbox := &treeNode{min: min, max: max}
|
||||
if !tr.data.intersects(bbox) {
|
||||
return true
|
||||
}
|
||||
return tr.search(tr.data, bbox, iter)
|
||||
}
|
||||
|
||||
func (tr *RTree) search(node, bbox *treeNode, iter func(item interface{}) bool) bool {
|
||||
if node.leaf {
|
||||
for i := 0; i < node.count; i++ {
|
||||
if bbox.intersects(node.children[i]) {
|
||||
if !iter(node.children[i].unsafeItem().item) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for i := 0; i < node.count; i++ {
|
||||
r := bbox.overlaps(node.children[i])
|
||||
if r == intersects {
|
||||
if !tr.search(node.children[i], bbox, iter) {
|
||||
return false
|
||||
}
|
||||
} else if r == contains {
|
||||
if !scan(node.children[i], iter) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (tr *RTree) IsEmpty() bool {
|
||||
empty := true
|
||||
tr.Scan(func(item interface{}) bool {
|
||||
empty = false
|
||||
return false
|
||||
})
|
||||
return empty
|
||||
}
|
||||
|
||||
// Remove removes an item from the R-tree.
|
||||
func (tr *RTree) Remove(min, max []float64, item interface{}) {
|
||||
bbox := &treeNode{min: min, max: max}
|
||||
tr.remove(bbox, item)
|
||||
}
|
||||
|
||||
func (tr *RTree) remove(bbox *treeNode, item interface{}) {
|
||||
path := tr.reuse.path[:0]
|
||||
indexes := tr.reuse.indexes[:0]
|
||||
|
||||
var node = tr.data
|
||||
var i int
|
||||
var parent *treeNode
|
||||
var index int
|
||||
var goingUp bool
|
||||
|
||||
for node != nil || len(path) != 0 {
|
||||
if node == nil {
|
||||
node = path[len(path)-1]
|
||||
path = path[:len(path)-1]
|
||||
if len(path) == 0 {
|
||||
parent = nil
|
||||
} else {
|
||||
parent = path[len(path)-1]
|
||||
}
|
||||
i = indexes[len(indexes)-1]
|
||||
indexes = indexes[:len(indexes)-1]
|
||||
goingUp = true
|
||||
}
|
||||
|
||||
if node.leaf {
|
||||
index = node.findItem(item)
|
||||
if index != -1 {
|
||||
// item found, remove the item and condense tree upwards
|
||||
copy(node.children[index:], node.children[index+1:])
|
||||
node.children[node.count-1] = nil
|
||||
node.count--
|
||||
path = append(path, node)
|
||||
tr.condense(path)
|
||||
goto done
|
||||
}
|
||||
}
|
||||
if !goingUp && !node.leaf && node.contains(bbox) { // go down
|
||||
path = append(path, node)
|
||||
indexes = append(indexes, i)
|
||||
i = 0
|
||||
parent = node
|
||||
node = (*treeNode)(node.children[0])
|
||||
} else if parent != nil { // go right
|
||||
i++
|
||||
if i == parent.count {
|
||||
node = nil
|
||||
} else {
|
||||
node = (*treeNode)(parent.children[i])
|
||||
}
|
||||
goingUp = false
|
||||
} else {
|
||||
node = nil
|
||||
}
|
||||
}
|
||||
done:
|
||||
tr.reuse.path = path
|
||||
tr.reuse.indexes = indexes
|
||||
return
|
||||
}
|
||||
func (tr *RTree) condense(path []*treeNode) {
|
||||
// go through the path, removing empty nodes and updating bboxes
|
||||
var siblings []*treeNode
|
||||
for i := len(path) - 1; i >= 0; i-- {
|
||||
if path[i].count == 0 {
|
||||
if i > 0 {
|
||||
siblings = path[i-1].children[:path[i-1].count]
|
||||
index := -1
|
||||
for j := 0; j < len(siblings); j++ {
|
||||
if siblings[j] == path[i] {
|
||||
index = j
|
||||
break
|
||||
}
|
||||
}
|
||||
copy(siblings[index:], siblings[index+1:])
|
||||
siblings[len(siblings)-1] = nil
|
||||
path[i-1].count--
|
||||
//siblings = siblings[:len(siblings)-1]
|
||||
//path[i-1].children = siblings
|
||||
} else {
|
||||
tr.data = tr.createNode(nil) // clear tree
|
||||
}
|
||||
} else {
|
||||
tr.calcBBox(path[i])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Count returns the number of items in the R-tree.
|
||||
func (tr *RTree) Count() int {
|
||||
return tr.data.childCount()
|
||||
}
|
||||
|
||||
// Traverse iterates over the entire R-tree and includes all nodes and items.
|
||||
func (tr *RTree) Traverse(iter func(min, max []float64, level int, item interface{}) bool) bool {
|
||||
return tr.traverse(tr.data, iter)
|
||||
}
|
||||
|
||||
func (tr *RTree) traverse(node *treeNode, iter func(min, max []float64, level int, item interface{}) bool) bool {
|
||||
if !iter(node.min, node.max, int(node.height), nil) {
|
||||
return false
|
||||
}
|
||||
if node.leaf {
|
||||
for i := 0; i < node.count; i++ {
|
||||
child := node.children[i]
|
||||
if !iter(child.min, child.max, 0, child.unsafeItem().item) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for i := 0; i < node.count; i++ {
|
||||
child := node.children[i]
|
||||
if !tr.traverse(child, iter) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
// Scan iterates over the entire R-tree
|
||||
func (tr *RTree) Scan(iter func(item interface{}) bool) bool {
|
||||
return scan(tr.data, iter)
|
||||
}
|
||||
|
||||
func scan(node *treeNode, iter func(item interface{}) bool) bool {
|
||||
if node.leaf {
|
||||
for i := 0; i < node.count; i++ {
|
||||
child := node.children[i]
|
||||
if !iter(child.unsafeItem().item) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for i := 0; i < node.count; i++ {
|
||||
child := node.children[i]
|
||||
if !scan(child, iter) {
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
// Bounds returns the bounding box of the entire R-tree
|
||||
func (tr *RTree) Bounds() (min, max []float64) {
|
||||
if tr.data.count > 0 {
|
||||
return tr.data.min, tr.data.max
|
||||
}
|
||||
return make([]float64, tr.dims), make([]float64, tr.dims)
|
||||
}
|
||||
|
||||
// Complexity returns the complexity of the R-tree. The higher the value, the
|
||||
// more complex the tree. The value of 1 is the lowest.
|
||||
func (tr *RTree) Complexity() float64 {
|
||||
var nodeCount int
|
||||
var itemCount int
|
||||
tr.Traverse(func(_, _ []float64, level int, _ interface{}) bool {
|
||||
if level == 0 {
|
||||
itemCount++
|
||||
} else {
|
||||
nodeCount++
|
||||
}
|
||||
return true
|
||||
})
|
||||
return float64(tr.maxEntries*nodeCount) / float64(itemCount)
|
||||
}
|
|
@ -0,0 +1,584 @@
|
|||
package base
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"log"
|
||||
"math"
|
||||
"math/rand"
|
||||
"reflect"
|
||||
"runtime"
|
||||
"sort"
|
||||
"testing"
|
||||
"time"
|
||||
)
|
||||
|
||||
const D = 2
|
||||
const M = 13
|
||||
|
||||
type Rect struct {
|
||||
min, max []float64
|
||||
item interface{}
|
||||
}
|
||||
|
||||
func (r *Rect) equals(r2 Rect) bool {
|
||||
if len(r.min) != len(r2.min) || len(r.max) != len(r2.max) || r.item != r2.item {
|
||||
return false
|
||||
}
|
||||
for i := 0; i < len(r.min); i++ {
|
||||
if r.min[i] != r2.min[i] {
|
||||
return false
|
||||
}
|
||||
}
|
||||
for i := 0; i < len(r.max); i++ {
|
||||
if r.max[i] != r2.max[i] {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func ptrMakePoint(vals ...float64) *Rect {
|
||||
var r Rect
|
||||
r.min = make([]float64, D)
|
||||
r.max = make([]float64, D)
|
||||
for i := 0; i < D && i < len(vals); i++ {
|
||||
r.min[i] = vals[i]
|
||||
r.max[i] = vals[i]
|
||||
}
|
||||
r.item = &r
|
||||
return &r
|
||||
}
|
||||
|
||||
func ptrMakeRect(vals ...float64) *Rect {
|
||||
var r Rect
|
||||
r.min = make([]float64, D)
|
||||
r.max = make([]float64, D)
|
||||
for i := 0; i < D && i < len(vals); i++ {
|
||||
r.min[i] = vals[i]
|
||||
r.max[i] = vals[i+D]
|
||||
}
|
||||
r.item = &r
|
||||
return &r
|
||||
}
|
||||
|
||||
func TestRTree(t *testing.T) {
|
||||
tr := New(D, M)
|
||||
p := ptrMakePoint(10, 10)
|
||||
tr.Insert(p.min, p.max, p.item)
|
||||
}
|
||||
|
||||
func TestPtrBasic2D(t *testing.T) {
|
||||
if D != 2 {
|
||||
return
|
||||
}
|
||||
tr := New(D, M)
|
||||
p1 := ptrMakePoint(-115, 33)
|
||||
p2 := ptrMakePoint(-113, 35)
|
||||
tr.Insert(p1.min, p1.max, p1.item)
|
||||
tr.Insert(p2.min, p2.max, p2.item)
|
||||
assertEqual(t, 2, tr.Count())
|
||||
|
||||
var points []*Rect
|
||||
bbox := ptrMakeRect(-116, 32, -114, 34)
|
||||
tr.Search(bbox.min, bbox.max, func(item interface{}) bool {
|
||||
points = append(points, item.(*Rect))
|
||||
return true
|
||||
})
|
||||
assertEqual(t, 1, len(points))
|
||||
tr.Remove(p1.min, p1.max, p1.item)
|
||||
assertEqual(t, 1, tr.Count())
|
||||
|
||||
points = nil
|
||||
bbox = ptrMakeRect(-116, 33, -114, 34)
|
||||
tr.Search(bbox.min, bbox.max, func(item interface{}) bool {
|
||||
points = append(points, item.(*Rect))
|
||||
return true
|
||||
})
|
||||
assertEqual(t, 0, len(points))
|
||||
tr.Remove(p2.min, p2.max, p2.item)
|
||||
assertEqual(t, 0, tr.Count())
|
||||
}
|
||||
|
||||
func getMemStats() runtime.MemStats {
|
||||
runtime.GC()
|
||||
time.Sleep(time.Millisecond)
|
||||
runtime.GC()
|
||||
var ms runtime.MemStats
|
||||
runtime.ReadMemStats(&ms)
|
||||
return ms
|
||||
}
|
||||
|
||||
func ptrMakeRandom(what string) *Rect {
|
||||
if what == "point" {
|
||||
vals := make([]float64, D)
|
||||
for i := 0; i < D; i++ {
|
||||
if i == 0 {
|
||||
vals[i] = rand.Float64()*360 - 180
|
||||
} else if i == 1 {
|
||||
vals[i] = rand.Float64()*180 - 90
|
||||
} else {
|
||||
vals[i] = rand.Float64()*100 - 50
|
||||
}
|
||||
}
|
||||
return ptrMakePoint(vals...)
|
||||
} else if what == "rect" {
|
||||
vals := make([]float64, D)
|
||||
for i := 0; i < D; i++ {
|
||||
if i == 0 {
|
||||
vals[i] = rand.Float64()*340 - 170
|
||||
} else if i == 1 {
|
||||
vals[i] = rand.Float64()*160 - 80
|
||||
} else {
|
||||
vals[i] = rand.Float64()*80 - 30
|
||||
}
|
||||
}
|
||||
rvals := make([]float64, D*2)
|
||||
for i := 0; i < D; i++ {
|
||||
rvals[i] = vals[i] - rand.Float64()*10
|
||||
rvals[D+i] = vals[i] + rand.Float64()*10
|
||||
}
|
||||
return ptrMakeRect(rvals...)
|
||||
}
|
||||
panic("??")
|
||||
}
|
||||
|
||||
func TestPtrRandom(t *testing.T) {
|
||||
t.Run(fmt.Sprintf("%dD", D), func(t *testing.T) {
|
||||
t.Run("point", func(t *testing.T) { ptrTestRandom(t, "point", 10000) })
|
||||
t.Run("rect", func(t *testing.T) { ptrTestRandom(t, "rect", 10000) })
|
||||
})
|
||||
}
|
||||
|
||||
func ptrTestRandom(t *testing.T, which string, n int) {
|
||||
fmt.Println("-------------------------------------------------")
|
||||
fmt.Printf("Testing Random %dD %ss\n", D, which)
|
||||
fmt.Println("-------------------------------------------------")
|
||||
rand.Seed(time.Now().UnixNano())
|
||||
tr := New(D, M)
|
||||
min, max := tr.Bounds()
|
||||
assertEqual(t, make([]float64, D), min[:])
|
||||
assertEqual(t, make([]float64, D), max[:])
|
||||
|
||||
// create random objects
|
||||
m1 := getMemStats()
|
||||
objs := make([]*Rect, n)
|
||||
for i := 0; i < n; i++ {
|
||||
objs[i] = ptrMakeRandom(which)
|
||||
}
|
||||
|
||||
// insert the objects into tree
|
||||
m2 := getMemStats()
|
||||
start := time.Now()
|
||||
for _, r := range objs {
|
||||
tr.Insert(r.min, r.max, r.item)
|
||||
}
|
||||
durInsert := time.Since(start)
|
||||
m3 := getMemStats()
|
||||
assertEqual(t, len(objs), tr.Count())
|
||||
fmt.Printf("Inserted %d random %ss in %dms -- %d ops/sec\n",
|
||||
len(objs), which, int(durInsert.Seconds()*1000),
|
||||
int(float64(len(objs))/durInsert.Seconds()))
|
||||
fmt.Printf(" total cost is %d bytes/%s\n", int(m3.HeapAlloc-m1.HeapAlloc)/len(objs), which)
|
||||
fmt.Printf(" tree cost is %d bytes/%s\n", int(m3.HeapAlloc-m2.HeapAlloc)/len(objs), which)
|
||||
fmt.Printf(" tree overhead %d%%\n", int((float64(m3.HeapAlloc-m2.HeapAlloc)/float64(len(objs)))/(float64(m3.HeapAlloc-m1.HeapAlloc)/float64(len(objs)))*100))
|
||||
fmt.Printf(" complexity %f\n", tr.Complexity())
|
||||
|
||||
start = time.Now()
|
||||
// count all nodes and leaves
|
||||
var nodes int
|
||||
var leaves int
|
||||
var maxLevel int
|
||||
tr.Traverse(func(min, max []float64, level int, item interface{}) bool {
|
||||
if level != 0 {
|
||||
nodes++
|
||||
}
|
||||
if level == 1 {
|
||||
leaves++
|
||||
}
|
||||
if level > maxLevel {
|
||||
maxLevel = level
|
||||
}
|
||||
return true
|
||||
})
|
||||
fmt.Printf(" nodes: %d, leaves: %d, level: %d\n", nodes, leaves, maxLevel)
|
||||
|
||||
// verify mbr
|
||||
for i := 0; i < D; i++ {
|
||||
min[i] = math.Inf(+1)
|
||||
max[i] = math.Inf(-1)
|
||||
}
|
||||
for _, o := range objs {
|
||||
for i := 0; i < D; i++ {
|
||||
if o.min[i] < min[i] {
|
||||
min[i] = o.min[i]
|
||||
}
|
||||
if o.max[i] > max[i] {
|
||||
max[i] = o.max[i]
|
||||
}
|
||||
}
|
||||
}
|
||||
minb, maxb := tr.Bounds()
|
||||
assertEqual(t, min, minb)
|
||||
assertEqual(t, max, maxb)
|
||||
|
||||
// scan
|
||||
var arr []*Rect
|
||||
tr.Scan(func(item interface{}) bool {
|
||||
arr = append(arr, item.(*Rect))
|
||||
return true
|
||||
})
|
||||
assertEqual(t, true, ptrTestHasSameItems(objs, arr))
|
||||
|
||||
// search
|
||||
ptrTestSearch(t, tr, objs, 0.10, true)
|
||||
ptrTestSearch(t, tr, objs, 0.50, true)
|
||||
ptrTestSearch(t, tr, objs, 1.00, true)
|
||||
|
||||
// knn
|
||||
ptrTestKNN(t, tr, objs, int(float64(len(objs))*0.01), true)
|
||||
ptrTestKNN(t, tr, objs, int(float64(len(objs))*0.50), true)
|
||||
ptrTestKNN(t, tr, objs, int(float64(len(objs))*1.00), true)
|
||||
|
||||
// remove all objects
|
||||
indexes := rand.Perm(len(objs))
|
||||
start = time.Now()
|
||||
for _, i := range indexes {
|
||||
tr.Remove(objs[i].min, objs[i].max, objs[i].item)
|
||||
}
|
||||
durRemove := time.Since(start)
|
||||
assertEqual(t, 0, tr.Count())
|
||||
fmt.Printf("Removed %d random %ss in %dms -- %d ops/sec\n",
|
||||
len(objs), which, int(durRemove.Seconds()*1000),
|
||||
int(float64(len(objs))/durRemove.Seconds()))
|
||||
|
||||
min, max = tr.Bounds()
|
||||
assertEqual(t, make([]float64, D), min[:])
|
||||
assertEqual(t, make([]float64, D), max[:])
|
||||
}
|
||||
|
||||
func ptrTestHasSameItems(a1, a2 []*Rect) bool {
|
||||
if len(a1) != len(a2) {
|
||||
return false
|
||||
}
|
||||
for _, p1 := range a1 {
|
||||
var found bool
|
||||
for _, p2 := range a2 {
|
||||
if p1.equals(*p2) {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func ptrTestSearch(t *testing.T, tr *RTree, objs []*Rect, percent float64, check bool) {
|
||||
var found int
|
||||
var start time.Time
|
||||
var stop time.Time
|
||||
defer func() {
|
||||
dur := stop.Sub(start)
|
||||
fmt.Printf("Searched %.0f%% (%d/%d items) in %dms -- %d ops/sec\n",
|
||||
percent*100, found, len(objs), int(dur.Seconds()*1000),
|
||||
int(float64(1)/dur.Seconds()),
|
||||
)
|
||||
}()
|
||||
min, max := tr.Bounds()
|
||||
vals := make([]float64, D*2)
|
||||
for i := 0; i < D; i++ {
|
||||
vals[i] = ((max[i]+min[i])/2 - ((max[i]-min[i])*percent)/2)
|
||||
vals[D+i] = ((max[i]+min[i])/2 + ((max[i]-min[i])*percent)/2)
|
||||
}
|
||||
var arr1 []*Rect
|
||||
var box *Rect
|
||||
if percent == 1 {
|
||||
box = ptrMakeRect(append(append([]float64{}, min[:]...), max[:]...)...)
|
||||
} else {
|
||||
box = ptrMakeRect(vals...)
|
||||
}
|
||||
start = time.Now()
|
||||
tr.Search(box.min, box.max, func(item interface{}) bool {
|
||||
if check {
|
||||
arr1 = append(arr1, item.(*Rect))
|
||||
}
|
||||
found++
|
||||
return true
|
||||
})
|
||||
stop = time.Now()
|
||||
if !check {
|
||||
return
|
||||
}
|
||||
var arr2 []*Rect
|
||||
for _, obj := range objs {
|
||||
if ptrTestIntersects(obj, box) {
|
||||
arr2 = append(arr2, obj)
|
||||
}
|
||||
}
|
||||
assertEqual(t, len(arr1), len(arr2))
|
||||
for _, o1 := range arr1 {
|
||||
var found bool
|
||||
for _, o2 := range arr2 {
|
||||
if o2.equals(*o1) {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
t.Fatalf("not found")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func ptrTestKNN(t *testing.T, tr *RTree, objs []*Rect, n int, check bool) {
|
||||
var start time.Time
|
||||
var stop time.Time
|
||||
defer func() {
|
||||
dur := stop.Sub(start)
|
||||
fmt.Printf("KNN %d items in %dms -- %d ops/sec\n",
|
||||
n, int(dur.Seconds()*1000),
|
||||
int(float64(1)/dur.Seconds()),
|
||||
)
|
||||
}()
|
||||
min, max := tr.Bounds()
|
||||
pvals := make([]float64, D)
|
||||
for i := 0; i < D; i++ {
|
||||
pvals[i] = (max[i] + min[i]) / 2
|
||||
}
|
||||
point := ptrMakePoint(pvals...)
|
||||
|
||||
// gather the results, make sure that is matches exactly
|
||||
var arr1 []Rect
|
||||
var dists1 []float64
|
||||
pdist := math.Inf(-1)
|
||||
start = time.Now()
|
||||
tr.KNN(point.min, point.max, false, func(item interface{}, dist float64) bool {
|
||||
if len(arr1) == n {
|
||||
return false
|
||||
}
|
||||
arr1 = append(arr1, Rect{min: min, max: max, item: item})
|
||||
dists1 = append(dists1, dist)
|
||||
if dist < pdist {
|
||||
panic("dist out of order")
|
||||
}
|
||||
pdist = dist
|
||||
return true
|
||||
})
|
||||
stop = time.Now()
|
||||
assertEqual(t, true, n > len(objs) || n == len(arr1))
|
||||
|
||||
// get the KNN for the original array
|
||||
nobjs := make([]*Rect, len(objs))
|
||||
copy(nobjs, objs)
|
||||
sort.Slice(nobjs, func(i, j int) bool {
|
||||
idist := ptrTestBoxDist(pvals, nobjs[i].min, nobjs[i].max)
|
||||
jdist := ptrTestBoxDist(pvals, nobjs[j].min, nobjs[j].max)
|
||||
return idist < jdist
|
||||
})
|
||||
arr2 := nobjs[:len(arr1)]
|
||||
var dists2 []float64
|
||||
for i := 0; i < len(arr2); i++ {
|
||||
dist := ptrTestBoxDist(pvals, arr2[i].min, arr2[i].max)
|
||||
dists2 = append(dists2, dist)
|
||||
}
|
||||
// only compare the distances, not the objects because rectangles with
|
||||
// a dist of zero will not be ordered.
|
||||
assertEqual(t, dists1, dists2)
|
||||
|
||||
}
|
||||
|
||||
func ptrTestBoxDist(point []float64, min, max []float64) float64 {
|
||||
var dist float64
|
||||
for i := 0; i < len(point); i++ {
|
||||
d := ptrTestAxisDist(point[i], min[i], max[i])
|
||||
dist += d * d
|
||||
}
|
||||
return dist
|
||||
}
|
||||
func ptrTestAxisDist(k, min, max float64) float64 {
|
||||
if k < min {
|
||||
return min - k
|
||||
}
|
||||
if k <= max {
|
||||
return 0
|
||||
}
|
||||
return k - max
|
||||
}
|
||||
func ptrTestIntersects(obj, box *Rect) bool {
|
||||
for i := 0; i < D; i++ {
|
||||
if box.min[i] > obj.max[i] || box.max[i] < obj.min[i] {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
// func TestPtrInsertFlatPNG2D(t *testing.T) {
|
||||
// fmt.Println("-------------------------------------------------")
|
||||
// fmt.Println("Generating Cities PNG 2D (flat-insert-2d.png)")
|
||||
// fmt.Println("-------------------------------------------------")
|
||||
// tr := New()
|
||||
// var items []*Rect
|
||||
// c := cities.Cities
|
||||
// for i := 0; i < len(c); i++ {
|
||||
// x := c[i].Longitude
|
||||
// y := c[i].Latitude
|
||||
// items = append(items, ptrMakePoint(x, y))
|
||||
// }
|
||||
// start := time.Now()
|
||||
// for _, item := range items {
|
||||
// tr.Insert(item.min, item.max, item.item)
|
||||
// }
|
||||
// dur := time.Since(start)
|
||||
// fmt.Printf("wrote %d cities (flat) in %s (%.0f/ops)\n", len(c), dur, float64(len(c))/dur.Seconds())
|
||||
// withGIF := os.Getenv("GIFOUTPUT") != ""
|
||||
// if err := tr.SavePNG("ptr-flat-insert-2d.png", 1000, 1000, 1.25/360.0, 0, true, withGIF, os.Stdout); err != nil {
|
||||
// t.Fatal(err)
|
||||
// }
|
||||
// if !withGIF {
|
||||
// fmt.Println("use GIFOUTPUT=1 for animated gif")
|
||||
// }
|
||||
// }
|
||||
|
||||
// func TestPtrLoadFlatPNG2D(t *testing.T) {
|
||||
// fmt.Println("-------------------------------------------------")
|
||||
// fmt.Println("Generating Cities 2D PNG (flat-load-2d.png)")
|
||||
// fmt.Println("-------------------------------------------------")
|
||||
// tr := New()
|
||||
// var items []*Rect
|
||||
// c := cities.Cities
|
||||
// for i := 0; i < len(c); i++ {
|
||||
// x := c[i].Longitude
|
||||
// y := c[i].Latitude
|
||||
// items = append(items, ptrMakePoint(x, y))
|
||||
// }
|
||||
|
||||
// var mins [][D]float64
|
||||
// var maxs [][D]float64
|
||||
// var ifs []interface{}
|
||||
// for i := 0; i < len(items); i++ {
|
||||
// mins = append(mins, items[i].min)
|
||||
// maxs = append(maxs, items[i].max)
|
||||
// ifs = append(ifs, items[i].item)
|
||||
// }
|
||||
|
||||
// start := time.Now()
|
||||
// tr.Load(mins, maxs, ifs)
|
||||
// dur := time.Since(start)
|
||||
|
||||
// if true {
|
||||
// var all []*Rect
|
||||
// tr.Scan(func(min, max [D]float64, item interface{}) bool {
|
||||
// all = append(all, &Rect{min: min, max: max, item: item})
|
||||
// return true
|
||||
// })
|
||||
// assertEqual(t, len(all), len(items))
|
||||
|
||||
// for len(all) > 0 {
|
||||
// item := all[0]
|
||||
// var found bool
|
||||
// for _, city := range items {
|
||||
// if *city == *item {
|
||||
// found = true
|
||||
// break
|
||||
// }
|
||||
// }
|
||||
// if !found {
|
||||
// t.Fatal("item not found")
|
||||
// }
|
||||
// all = all[1:]
|
||||
// }
|
||||
// }
|
||||
// fmt.Printf("wrote %d cities (flat) in %s (%.0f/ops)\n", len(c), dur, float64(len(c))/dur.Seconds())
|
||||
// withGIF := os.Getenv("GIFOUTPUT") != ""
|
||||
// if err := tr.SavePNG("ptr-flat-load-2d.png", 1000, 1000, 1.25/360.0, 0, true, withGIF, os.Stdout); err != nil {
|
||||
// t.Fatal(err)
|
||||
// }
|
||||
// if !withGIF {
|
||||
// fmt.Println("use GIFOUTPUT=1 for animated gif")
|
||||
// }
|
||||
// }
|
||||
|
||||
func TestBenchmarks(t *testing.T) {
|
||||
var points []*Rect
|
||||
for i := 0; i < 2000000; i++ {
|
||||
x := rand.Float64()*360 - 180
|
||||
y := rand.Float64()*180 - 90
|
||||
points = append(points, ptrMakePoint(x, y))
|
||||
}
|
||||
tr := New(D, M)
|
||||
start := time.Now()
|
||||
for i := len(points) / 2; i < len(points); i++ {
|
||||
tr.Insert(points[i].min, points[i].max, points[i].item)
|
||||
}
|
||||
dur := time.Since(start)
|
||||
log.Printf("insert 1M items one by one: %.3fs", dur.Seconds())
|
||||
////
|
||||
rarr := rand.Perm(len(points) / 2)
|
||||
start = time.Now()
|
||||
for i := 0; i < len(points)/2; i++ {
|
||||
a := points[rarr[i]+len(points)/2]
|
||||
b := points[rarr[i]]
|
||||
tr.Remove(a.min, a.max, a.item)
|
||||
tr.Insert(b.min, b.max, b.item)
|
||||
}
|
||||
dur = time.Since(start)
|
||||
log.Printf("replaced 1M items one by one: %.3fs", dur.Seconds())
|
||||
points = points[:len(points)/2]
|
||||
////
|
||||
start = time.Now()
|
||||
for i := 0; i < 1000; i++ {
|
||||
tr.Remove(points[i].min, points[i].max, points[i].item)
|
||||
}
|
||||
dur = time.Since(start)
|
||||
log.Printf("remove 100 items one by one: %.3fs", dur.Seconds())
|
||||
////
|
||||
bbox := ptrMakeRect(0, 0, 0+(360*0.0001), 0+(180*0.0001))
|
||||
start = time.Now()
|
||||
for i := 0; i < 1000; i++ {
|
||||
tr.Search(bbox.min, bbox.max, func(_ interface{}) bool { return true })
|
||||
}
|
||||
dur = time.Since(start)
|
||||
log.Printf("1000 searches of 0.01%% area: %.3fs", dur.Seconds())
|
||||
////
|
||||
bbox = ptrMakeRect(0, 0, 0+(360*0.01), 0+(180*0.01))
|
||||
start = time.Now()
|
||||
for i := 0; i < 1000; i++ {
|
||||
tr.Search(bbox.min, bbox.max, func(_ interface{}) bool { return true })
|
||||
}
|
||||
dur = time.Since(start)
|
||||
log.Printf("1000 searches of 1%% area: %.3fs", dur.Seconds())
|
||||
////
|
||||
bbox = ptrMakeRect(0, 0, 0+(360*0.10), 0+(180*0.10))
|
||||
start = time.Now()
|
||||
for i := 0; i < 1000; i++ {
|
||||
tr.Search(bbox.min, bbox.max, func(_ interface{}) bool { return true })
|
||||
}
|
||||
dur = time.Since(start)
|
||||
log.Printf("1000 searches of 10%% area: %.3fs", dur.Seconds())
|
||||
///
|
||||
|
||||
var mins [][]float64
|
||||
var maxs [][]float64
|
||||
var items []interface{}
|
||||
for i := 0; i < len(points); i++ {
|
||||
mins = append(mins, points[i].min)
|
||||
maxs = append(maxs, points[i].max)
|
||||
items = append(items, points[i].item)
|
||||
}
|
||||
|
||||
tr = New(D, M)
|
||||
start = time.Now()
|
||||
tr.Load(mins, maxs, items)
|
||||
dur = time.Since(start)
|
||||
log.Printf("bulk-insert 1M items: %.3fs", dur.Seconds())
|
||||
}
|
||||
|
||||
func assertEqual(t *testing.T, expected, actual interface{}) {
|
||||
t.Helper()
|
||||
if !reflect.DeepEqual(expected, actual) {
|
||||
t.Fatalf("expected '%v', got '%v'", expected, actual)
|
||||
}
|
||||
}
|
87
gen/gen.go
87
gen/gen.go
|
@ -1,87 +0,0 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"flag"
|
||||
"io/ioutil"
|
||||
"log"
|
||||
"os"
|
||||
"strconv"
|
||||
"strings"
|
||||
)
|
||||
|
||||
func main() {
|
||||
var dims int
|
||||
var debug bool
|
||||
flag.IntVar(&dims, "dims", 4, "number of dimensions")
|
||||
flag.BoolVar(&debug, "debug", false, "turn on debug tracing")
|
||||
flag.Parse()
|
||||
// process rtree.go
|
||||
data, err := ioutil.ReadFile("src/rtree.go")
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
data = []byte(strings.Replace(string(data), "// +build ignore", "// generated; DO NOT EDIT!", -1))
|
||||
if debug {
|
||||
data = []byte(strings.Replace(string(data), "TDEBUG", "true", -1))
|
||||
} else {
|
||||
data = []byte(strings.Replace(string(data), "TDEBUG", "false", -1))
|
||||
}
|
||||
var dimouts = make([]string, dims)
|
||||
var output string
|
||||
var recording bool
|
||||
lines := strings.Split(string(data), "\n")
|
||||
for _, line := range lines {
|
||||
if strings.HasPrefix(strings.TrimSpace(line), "//") {
|
||||
idx := strings.Index(line, "//")
|
||||
switch strings.ToUpper(strings.TrimSpace(line[idx+2:])) {
|
||||
case "BEGIN":
|
||||
recording = true
|
||||
for i := 0; i < len(dimouts); i++ {
|
||||
dimouts[i] = ""
|
||||
}
|
||||
continue
|
||||
case "END":
|
||||
for _, out := range dimouts {
|
||||
if out != "" {
|
||||
output += out
|
||||
}
|
||||
}
|
||||
recording = false
|
||||
continue
|
||||
}
|
||||
}
|
||||
if recording {
|
||||
for i := 0; i < len(dimouts); i++ {
|
||||
dimouts[i] += strings.Replace(line, "TNUMDIMS", strconv.FormatInt(int64(i+1), 10), -1) + "\n"
|
||||
}
|
||||
} else {
|
||||
output += line + "\n"
|
||||
}
|
||||
}
|
||||
// process rtree_base.go
|
||||
if err := os.RemoveAll("../dims"); err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
for i := 0; i < dims; i++ {
|
||||
sdim := strconv.FormatInt(int64(i+1), 10)
|
||||
data, err := ioutil.ReadFile("src/rtree_base.go")
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
data = []byte(strings.Split(string(data), "// FILE_START")[1])
|
||||
if debug {
|
||||
data = []byte(strings.Replace(string(data), "TDEBUG", "true", -1))
|
||||
} else {
|
||||
data = []byte(strings.Replace(string(data), "TDEBUG", "false", -1))
|
||||
}
|
||||
data = []byte(strings.Replace(string(data), "TNUMDIMS", strconv.FormatInt(int64(i+1), 10), -1))
|
||||
data = []byte(strings.Replace(string(data), "DD_", "d"+strconv.FormatInt(int64(i+1), 10), -1))
|
||||
if err := os.MkdirAll("../dims/d"+sdim, 0777); err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
output = string(append([]byte(output), data...))
|
||||
}
|
||||
if err := ioutil.WriteFile("../rtree.go", []byte(output), 0666); err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
}
|
|
@ -1,9 +0,0 @@
|
|||
#!/bin/bash
|
||||
|
||||
set -e
|
||||
|
||||
cd $(dirname "${BASH_SOURCE[0]}")
|
||||
|
||||
go run gen.go --dims=20 --debug=false
|
||||
cd ..
|
||||
go fmt
|
134
gen/src/rtree.go
134
gen/src/rtree.go
|
@ -1,134 +0,0 @@
|
|||
// +build ignore
|
||||
|
||||
package rtree
|
||||
|
||||
import "math"
|
||||
|
||||
type Iterator func(item Item) bool
|
||||
type Item interface {
|
||||
Rect(ctx interface{}) (min []float64, max []float64)
|
||||
}
|
||||
|
||||
type RTree struct {
|
||||
ctx interface{}
|
||||
// BEGIN
|
||||
trTNUMDIMS *dTNUMDIMSRTree
|
||||
// END
|
||||
}
|
||||
|
||||
func New(ctx interface{}) *RTree {
|
||||
return &RTree{
|
||||
ctx: ctx,
|
||||
// BEGIN
|
||||
trTNUMDIMS: dTNUMDIMSNew(),
|
||||
// END
|
||||
}
|
||||
}
|
||||
|
||||
func (tr *RTree) Insert(item Item) {
|
||||
if item == nil {
|
||||
panic("nil item being added to RTree")
|
||||
}
|
||||
min, max := item.Rect(tr.ctx)
|
||||
if len(min) != len(max) {
|
||||
return // just return
|
||||
panic("invalid item rectangle")
|
||||
}
|
||||
switch len(min) {
|
||||
default:
|
||||
return // just return
|
||||
panic("invalid dimension")
|
||||
// BEGIN
|
||||
case TNUMDIMS:
|
||||
var amin, amax [TNUMDIMS]float64
|
||||
for i := 0; i < len(min); i++ {
|
||||
amin[i], amax[i] = min[i], max[i]
|
||||
}
|
||||
tr.trTNUMDIMS.Insert(amin, amax, item)
|
||||
// END
|
||||
}
|
||||
}
|
||||
|
||||
func (tr *RTree) Remove(item Item) {
|
||||
if item == nil {
|
||||
panic("nil item being added to RTree")
|
||||
}
|
||||
min, max := item.Rect(tr.ctx)
|
||||
if len(min) != len(max) {
|
||||
return // just return
|
||||
panic("invalid item rectangle")
|
||||
}
|
||||
switch len(min) {
|
||||
default:
|
||||
return // just return
|
||||
panic("invalid dimension")
|
||||
// BEGIN
|
||||
case TNUMDIMS:
|
||||
var amin, amax [TNUMDIMS]float64
|
||||
for i := 0; i < len(min); i++ {
|
||||
amin[i], amax[i] = min[i], max[i]
|
||||
}
|
||||
tr.trTNUMDIMS.Remove(amin, amax, item)
|
||||
// END
|
||||
}
|
||||
}
|
||||
func (tr *RTree) Reset() {
|
||||
// BEGIN
|
||||
tr.trTNUMDIMS = dTNUMDIMSNew()
|
||||
// END
|
||||
}
|
||||
func (tr *RTree) Count() int {
|
||||
count := 0
|
||||
// BEGIN
|
||||
count += tr.trTNUMDIMS.Count()
|
||||
// END
|
||||
return count
|
||||
}
|
||||
func (tr *RTree) Search(bounds Item, iter Iterator) {
|
||||
if bounds == nil {
|
||||
panic("nil bounds being used for search")
|
||||
}
|
||||
min, max := bounds.Rect(tr.ctx)
|
||||
if len(min) != len(max) {
|
||||
return // just return
|
||||
panic("invalid item rectangle")
|
||||
}
|
||||
switch len(min) {
|
||||
default:
|
||||
return // just return
|
||||
panic("invalid dimension")
|
||||
// BEGIN
|
||||
case TNUMDIMS:
|
||||
// END
|
||||
}
|
||||
// BEGIN
|
||||
if !tr.searchTNUMDIMS(min, max, iter) {
|
||||
return
|
||||
}
|
||||
// END
|
||||
}
|
||||
|
||||
// BEGIN
|
||||
func (tr *RTree) searchTNUMDIMS(min, max []float64, iter Iterator) bool {
|
||||
var amin, amax [TNUMDIMS]float64
|
||||
for i := 0; i < TNUMDIMS; i++ {
|
||||
if i < len(min) {
|
||||
amin[i] = min[i]
|
||||
amax[i] = max[i]
|
||||
} else {
|
||||
amin[i] = math.Inf(-1)
|
||||
amax[i] = math.Inf(+1)
|
||||
}
|
||||
}
|
||||
ended := false
|
||||
tr.trTNUMDIMS.Search(amin, amax, func(dataID interface{}) bool {
|
||||
if !iter(dataID.(Item)) {
|
||||
ended = true
|
||||
return false
|
||||
}
|
||||
return true
|
||||
})
|
||||
return !ended
|
||||
}
|
||||
|
||||
// END
|
|
@ -1,687 +0,0 @@
|
|||
// +build ignore
|
||||
|
||||
/*
|
||||
|
||||
TITLE
|
||||
|
||||
R-TREES: A DYNAMIC INDEX STRUCTURE FOR SPATIAL SEARCHING
|
||||
|
||||
DESCRIPTION
|
||||
|
||||
A Go version of the RTree algorithm.
|
||||
|
||||
AUTHORS
|
||||
|
||||
* 1983 Original algorithm and test code by Antonin Guttman and Michael Stonebraker, UC Berkely
|
||||
* 1994 ANCI C ported from original test code by Melinda Green - melinda@superliminal.com
|
||||
* 1995 Sphere volume fix for degeneracy problem submitted by Paul Brook
|
||||
* 2004 Templated C++ port by Greg Douglas
|
||||
* 2016 Go port by Josh Baker
|
||||
|
||||
LICENSE:
|
||||
|
||||
Entirely free for all uses. Enjoy!
|
||||
|
||||
*/
|
||||
|
||||
// Implementation of RTree, a multidimensional bounding rectangle tree.
|
||||
package rtree
|
||||
|
||||
import "math"
|
||||
|
||||
// FILE_START
|
||||
|
||||
func DD_fmin(a, b float64) float64 {
|
||||
if a < b {
|
||||
return a
|
||||
}
|
||||
return b
|
||||
}
|
||||
func DD_fmax(a, b float64) float64 {
|
||||
if a > b {
|
||||
return a
|
||||
}
|
||||
return b
|
||||
}
|
||||
|
||||
const (
|
||||
DD_numDims = TNUMDIMS
|
||||
DD_maxNodes = 8
|
||||
DD_minNodes = DD_maxNodes / 2
|
||||
DD_useSphericalVolume = true // Better split classification, may be slower on some systems
|
||||
)
|
||||
|
||||
var DD_unitSphereVolume = []float64{
|
||||
0.000000, 2.000000, 3.141593, // Dimension 0,1,2
|
||||
4.188790, 4.934802, 5.263789, // Dimension 3,4,5
|
||||
5.167713, 4.724766, 4.058712, // Dimension 6,7,8
|
||||
3.298509, 2.550164, 1.884104, // Dimension 9,10,11
|
||||
1.335263, 0.910629, 0.599265, // Dimension 12,13,14
|
||||
0.381443, 0.235331, 0.140981, // Dimension 15,16,17
|
||||
0.082146, 0.046622, 0.025807, // Dimension 18,19,20
|
||||
}[DD_numDims]
|
||||
|
||||
type DD_RTree struct {
|
||||
root *DD_nodeT ///< Root of tree
|
||||
}
|
||||
|
||||
/// Minimal bounding rectangle (n-dimensional)
|
||||
type DD_rectT struct {
|
||||
min [DD_numDims]float64 ///< Min dimensions of bounding box
|
||||
max [DD_numDims]float64 ///< Max dimensions of bounding box
|
||||
}
|
||||
|
||||
/// May be data or may be another subtree
|
||||
/// The parents level determines this.
|
||||
/// If the parents level is 0, then this is data
|
||||
type DD_branchT struct {
|
||||
rect DD_rectT ///< Bounds
|
||||
child *DD_nodeT ///< Child node
|
||||
data interface{} ///< Data Id or Ptr
|
||||
}
|
||||
|
||||
/// DD_nodeT for each branch level
|
||||
type DD_nodeT struct {
|
||||
count int ///< Count
|
||||
level int ///< Leaf is zero, others positive
|
||||
branch [DD_maxNodes]DD_branchT ///< Branch
|
||||
}
|
||||
|
||||
func (node *DD_nodeT) isInternalNode() bool {
|
||||
return (node.level > 0) // Not a leaf, but a internal node
|
||||
}
|
||||
func (node *DD_nodeT) isLeaf() bool {
|
||||
return (node.level == 0) // A leaf, contains data
|
||||
}
|
||||
|
||||
/// A link list of nodes for reinsertion after a delete operation
|
||||
type DD_listNodeT struct {
|
||||
next *DD_listNodeT ///< Next in list
|
||||
node *DD_nodeT ///< Node
|
||||
}
|
||||
|
||||
const DD_notTaken = -1 // indicates that position
|
||||
|
||||
/// Variables for finding a split partition
|
||||
type DD_partitionVarsT struct {
|
||||
partition [DD_maxNodes + 1]int
|
||||
total int
|
||||
minFill int
|
||||
count [2]int
|
||||
cover [2]DD_rectT
|
||||
area [2]float64
|
||||
|
||||
branchBuf [DD_maxNodes + 1]DD_branchT
|
||||
branchCount int
|
||||
coverSplit DD_rectT
|
||||
coverSplitArea float64
|
||||
}
|
||||
|
||||
func DD_New() *DD_RTree {
|
||||
// We only support machine word size simple data type eg. integer index or object pointer.
|
||||
// Since we are storing as union with non data branch
|
||||
return &DD_RTree{
|
||||
root: &DD_nodeT{},
|
||||
}
|
||||
}
|
||||
|
||||
/// Insert entry
|
||||
/// \param a_min Min of bounding rect
|
||||
/// \param a_max Max of bounding rect
|
||||
/// \param a_dataId Positive Id of data. Maybe zero, but negative numbers not allowed.
|
||||
func (tr *DD_RTree) Insert(min, max [DD_numDims]float64, dataId interface{}) {
|
||||
var branch DD_branchT
|
||||
branch.data = dataId
|
||||
for axis := 0; axis < DD_numDims; axis++ {
|
||||
branch.rect.min[axis] = min[axis]
|
||||
branch.rect.max[axis] = max[axis]
|
||||
}
|
||||
DD_insertRect(&branch, &tr.root, 0)
|
||||
}
|
||||
|
||||
/// Remove entry
|
||||
/// \param a_min Min of bounding rect
|
||||
/// \param a_max Max of bounding rect
|
||||
/// \param a_dataId Positive Id of data. Maybe zero, but negative numbers not allowed.
|
||||
func (tr *DD_RTree) Remove(min, max [DD_numDims]float64, dataId interface{}) {
|
||||
var rect DD_rectT
|
||||
for axis := 0; axis < DD_numDims; axis++ {
|
||||
rect.min[axis] = min[axis]
|
||||
rect.max[axis] = max[axis]
|
||||
}
|
||||
DD_removeRect(&rect, dataId, &tr.root)
|
||||
}
|
||||
|
||||
/// Find all within DD_search rectangle
|
||||
/// \param a_min Min of DD_search bounding rect
|
||||
/// \param a_max Max of DD_search bounding rect
|
||||
/// \param a_searchResult DD_search result array. Caller should set grow size. Function will reset, not append to array.
|
||||
/// \param a_resultCallback Callback function to return result. Callback should return 'true' to continue searching
|
||||
/// \param a_context User context to pass as parameter to a_resultCallback
|
||||
/// \return Returns the number of entries found
|
||||
func (tr *DD_RTree) Search(min, max [DD_numDims]float64, resultCallback func(data interface{}) bool) int {
|
||||
var rect DD_rectT
|
||||
for axis := 0; axis < DD_numDims; axis++ {
|
||||
rect.min[axis] = min[axis]
|
||||
rect.max[axis] = max[axis]
|
||||
}
|
||||
foundCount, _ := DD_search(tr.root, rect, 0, resultCallback)
|
||||
return foundCount
|
||||
}
|
||||
|
||||
/// Count the data elements in this container. This is slow as no internal counter is maintained.
|
||||
func (tr *DD_RTree) Count() int {
|
||||
var count int
|
||||
DD_countRec(tr.root, &count)
|
||||
return count
|
||||
}
|
||||
|
||||
/// Remove all entries from tree
|
||||
func (tr *DD_RTree) RemoveAll() {
|
||||
// Delete all existing nodes
|
||||
tr.root = &DD_nodeT{}
|
||||
}
|
||||
|
||||
func DD_countRec(node *DD_nodeT, count *int) {
|
||||
if node.isInternalNode() { // not a leaf node
|
||||
for index := 0; index < node.count; index++ {
|
||||
DD_countRec(node.branch[index].child, count)
|
||||
}
|
||||
} else { // A leaf node
|
||||
*count += node.count
|
||||
}
|
||||
}
|
||||
|
||||
// Inserts a new data rectangle into the index structure.
|
||||
// Recursively descends tree, propagates splits back up.
|
||||
// Returns 0 if node was not split. Old node updated.
|
||||
// If node was split, returns 1 and sets the pointer pointed to by
|
||||
// new_node to point to the new node. Old node updated to become one of two.
|
||||
// The level argument specifies the number of steps up from the leaf
|
||||
// level to insert; e.g. a data rectangle goes in at level = 0.
|
||||
func DD_insertRectRec(branch *DD_branchT, node *DD_nodeT, newNode **DD_nodeT, level int) bool {
|
||||
// recurse until we reach the correct level for the new record. data records
|
||||
// will always be called with a_level == 0 (leaf)
|
||||
if node.level > level {
|
||||
// Still above level for insertion, go down tree recursively
|
||||
var otherNode *DD_nodeT
|
||||
//var newBranch DD_branchT
|
||||
|
||||
// find the optimal branch for this record
|
||||
index := DD_pickBranch(&branch.rect, node)
|
||||
|
||||
// recursively insert this record into the picked branch
|
||||
childWasSplit := DD_insertRectRec(branch, node.branch[index].child, &otherNode, level)
|
||||
|
||||
if !childWasSplit {
|
||||
// Child was not split. Merge the bounding box of the new record with the
|
||||
// existing bounding box
|
||||
node.branch[index].rect = DD_combineRect(&branch.rect, &(node.branch[index].rect))
|
||||
return false
|
||||
} else {
|
||||
// Child was split. The old branches are now re-partitioned to two nodes
|
||||
// so we have to re-calculate the bounding boxes of each node
|
||||
node.branch[index].rect = DD_nodeCover(node.branch[index].child)
|
||||
var newBranch DD_branchT
|
||||
newBranch.child = otherNode
|
||||
newBranch.rect = DD_nodeCover(otherNode)
|
||||
|
||||
// The old node is already a child of a_node. Now add the newly-created
|
||||
// node to a_node as well. a_node might be split because of that.
|
||||
return DD_addBranch(&newBranch, node, newNode)
|
||||
}
|
||||
} else if node.level == level {
|
||||
// We have reached level for insertion. Add rect, split if necessary
|
||||
return DD_addBranch(branch, node, newNode)
|
||||
} else {
|
||||
// Should never occur
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
// Insert a data rectangle into an index structure.
|
||||
// DD_insertRect provides for splitting the root;
|
||||
// returns 1 if root was split, 0 if it was not.
|
||||
// The level argument specifies the number of steps up from the leaf
|
||||
// level to insert; e.g. a data rectangle goes in at level = 0.
|
||||
// InsertRect2 does the recursion.
|
||||
//
|
||||
func DD_insertRect(branch *DD_branchT, root **DD_nodeT, level int) bool {
|
||||
var newNode *DD_nodeT
|
||||
|
||||
if DD_insertRectRec(branch, *root, &newNode, level) { // Root split
|
||||
|
||||
// Grow tree taller and new root
|
||||
newRoot := &DD_nodeT{}
|
||||
newRoot.level = (*root).level + 1
|
||||
|
||||
var newBranch DD_branchT
|
||||
|
||||
// add old root node as a child of the new root
|
||||
newBranch.rect = DD_nodeCover(*root)
|
||||
newBranch.child = *root
|
||||
DD_addBranch(&newBranch, newRoot, nil)
|
||||
|
||||
// add the split node as a child of the new root
|
||||
newBranch.rect = DD_nodeCover(newNode)
|
||||
newBranch.child = newNode
|
||||
DD_addBranch(&newBranch, newRoot, nil)
|
||||
|
||||
// set the new root as the root node
|
||||
*root = newRoot
|
||||
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// Find the smallest rectangle that includes all rectangles in branches of a node.
|
||||
func DD_nodeCover(node *DD_nodeT) DD_rectT {
|
||||
rect := node.branch[0].rect
|
||||
for index := 1; index < node.count; index++ {
|
||||
rect = DD_combineRect(&rect, &(node.branch[index].rect))
|
||||
}
|
||||
return rect
|
||||
}
|
||||
|
||||
// Add a branch to a node. Split the node if necessary.
|
||||
// Returns 0 if node not split. Old node updated.
|
||||
// Returns 1 if node split, sets *new_node to address of new node.
|
||||
// Old node updated, becomes one of two.
|
||||
func DD_addBranch(branch *DD_branchT, node *DD_nodeT, newNode **DD_nodeT) bool {
|
||||
if node.count < DD_maxNodes { // Split won't be necessary
|
||||
node.branch[node.count] = *branch
|
||||
node.count++
|
||||
return false
|
||||
} else {
|
||||
DD_splitNode(node, branch, newNode)
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
// Disconnect a dependent node.
|
||||
// Caller must return (or stop using iteration index) after this as count has changed
|
||||
func DD_disconnectBranch(node *DD_nodeT, index int) {
|
||||
// Remove element by swapping with the last element to prevent gaps in array
|
||||
node.branch[index] = node.branch[node.count-1]
|
||||
node.branch[node.count-1].data = nil
|
||||
node.branch[node.count-1].child = nil
|
||||
node.count--
|
||||
}
|
||||
|
||||
// Pick a branch. Pick the one that will need the smallest increase
|
||||
// in area to accomodate the new rectangle. This will result in the
|
||||
// least total area for the covering rectangles in the current node.
|
||||
// In case of a tie, pick the one which was smaller before, to get
|
||||
// the best resolution when searching.
|
||||
func DD_pickBranch(rect *DD_rectT, node *DD_nodeT) int {
|
||||
var firstTime bool = true
|
||||
var increase float64
|
||||
var bestIncr float64 = -1
|
||||
var area float64
|
||||
var bestArea float64
|
||||
var best int
|
||||
var tempRect DD_rectT
|
||||
|
||||
for index := 0; index < node.count; index++ {
|
||||
curRect := &node.branch[index].rect
|
||||
area = DD_calcRectVolume(curRect)
|
||||
tempRect = DD_combineRect(rect, curRect)
|
||||
increase = DD_calcRectVolume(&tempRect) - area
|
||||
if (increase < bestIncr) || firstTime {
|
||||
best = index
|
||||
bestArea = area
|
||||
bestIncr = increase
|
||||
firstTime = false
|
||||
} else if (increase == bestIncr) && (area < bestArea) {
|
||||
best = index
|
||||
bestArea = area
|
||||
bestIncr = increase
|
||||
}
|
||||
}
|
||||
return best
|
||||
}
|
||||
|
||||
// Combine two rectangles into larger one containing both
|
||||
func DD_combineRect(rectA, rectB *DD_rectT) DD_rectT {
|
||||
var newRect DD_rectT
|
||||
|
||||
for index := 0; index < DD_numDims; index++ {
|
||||
newRect.min[index] = DD_fmin(rectA.min[index], rectB.min[index])
|
||||
newRect.max[index] = DD_fmax(rectA.max[index], rectB.max[index])
|
||||
}
|
||||
|
||||
return newRect
|
||||
}
|
||||
|
||||
// Split a node.
|
||||
// Divides the nodes branches and the extra one between two nodes.
|
||||
// Old node is one of the new ones, and one really new one is created.
|
||||
// Tries more than one method for choosing a partition, uses best result.
|
||||
func DD_splitNode(node *DD_nodeT, branch *DD_branchT, newNode **DD_nodeT) {
|
||||
// Could just use local here, but member or external is faster since it is reused
|
||||
var localVars DD_partitionVarsT
|
||||
parVars := &localVars
|
||||
|
||||
// Load all the branches into a buffer, initialize old node
|
||||
DD_getBranches(node, branch, parVars)
|
||||
|
||||
// Find partition
|
||||
DD_choosePartition(parVars, DD_minNodes)
|
||||
|
||||
// Create a new node to hold (about) half of the branches
|
||||
*newNode = &DD_nodeT{}
|
||||
(*newNode).level = node.level
|
||||
|
||||
// Put branches from buffer into 2 nodes according to the chosen partition
|
||||
node.count = 0
|
||||
DD_loadNodes(node, *newNode, parVars)
|
||||
}
|
||||
|
||||
// Calculate the n-dimensional volume of a rectangle
|
||||
func DD_rectVolume(rect *DD_rectT) float64 {
|
||||
var volume float64 = 1
|
||||
for index := 0; index < DD_numDims; index++ {
|
||||
volume *= rect.max[index] - rect.min[index]
|
||||
}
|
||||
return volume
|
||||
}
|
||||
|
||||
// The exact volume of the bounding sphere for the given DD_rectT
|
||||
func DD_rectSphericalVolume(rect *DD_rectT) float64 {
|
||||
var sumOfSquares float64 = 0
|
||||
var radius float64
|
||||
|
||||
for index := 0; index < DD_numDims; index++ {
|
||||
halfExtent := (rect.max[index] - rect.min[index]) * 0.5
|
||||
sumOfSquares += halfExtent * halfExtent
|
||||
}
|
||||
|
||||
radius = math.Sqrt(sumOfSquares)
|
||||
|
||||
// Pow maybe slow, so test for common dims just use x*x, x*x*x.
|
||||
if DD_numDims == 5 {
|
||||
return (radius * radius * radius * radius * radius * DD_unitSphereVolume)
|
||||
} else if DD_numDims == 4 {
|
||||
return (radius * radius * radius * radius * DD_unitSphereVolume)
|
||||
} else if DD_numDims == 3 {
|
||||
return (radius * radius * radius * DD_unitSphereVolume)
|
||||
} else if DD_numDims == 2 {
|
||||
return (radius * radius * DD_unitSphereVolume)
|
||||
} else {
|
||||
return (math.Pow(radius, DD_numDims) * DD_unitSphereVolume)
|
||||
}
|
||||
}
|
||||
|
||||
// Use one of the methods to calculate retangle volume
|
||||
func DD_calcRectVolume(rect *DD_rectT) float64 {
|
||||
if DD_useSphericalVolume {
|
||||
return DD_rectSphericalVolume(rect) // Slower but helps certain merge cases
|
||||
} else { // RTREE_USE_SPHERICAL_VOLUME
|
||||
return DD_rectVolume(rect) // Faster but can cause poor merges
|
||||
} // RTREE_USE_SPHERICAL_VOLUME
|
||||
}
|
||||
|
||||
// Load branch buffer with branches from full node plus the extra branch.
|
||||
func DD_getBranches(node *DD_nodeT, branch *DD_branchT, parVars *DD_partitionVarsT) {
|
||||
// Load the branch buffer
|
||||
for index := 0; index < DD_maxNodes; index++ {
|
||||
parVars.branchBuf[index] = node.branch[index]
|
||||
}
|
||||
parVars.branchBuf[DD_maxNodes] = *branch
|
||||
parVars.branchCount = DD_maxNodes + 1
|
||||
|
||||
// Calculate rect containing all in the set
|
||||
parVars.coverSplit = parVars.branchBuf[0].rect
|
||||
for index := 1; index < DD_maxNodes+1; index++ {
|
||||
parVars.coverSplit = DD_combineRect(&parVars.coverSplit, &parVars.branchBuf[index].rect)
|
||||
}
|
||||
parVars.coverSplitArea = DD_calcRectVolume(&parVars.coverSplit)
|
||||
}
|
||||
|
||||
// Method #0 for choosing a partition:
|
||||
// As the seeds for the two groups, pick the two rects that would waste the
|
||||
// most area if covered by a single rectangle, i.e. evidently the worst pair
|
||||
// to have in the same group.
|
||||
// Of the remaining, one at a time is chosen to be put in one of the two groups.
|
||||
// The one chosen is the one with the greatest difference in area expansion
|
||||
// depending on which group - the rect most strongly attracted to one group
|
||||
// and repelled from the other.
|
||||
// If one group gets too full (more would force other group to violate min
|
||||
// fill requirement) then other group gets the rest.
|
||||
// These last are the ones that can go in either group most easily.
|
||||
func DD_choosePartition(parVars *DD_partitionVarsT, minFill int) {
|
||||
var biggestDiff float64
|
||||
var group, chosen, betterGroup int
|
||||
|
||||
DD_initParVars(parVars, parVars.branchCount, minFill)
|
||||
DD_pickSeeds(parVars)
|
||||
|
||||
for ((parVars.count[0] + parVars.count[1]) < parVars.total) &&
|
||||
(parVars.count[0] < (parVars.total - parVars.minFill)) &&
|
||||
(parVars.count[1] < (parVars.total - parVars.minFill)) {
|
||||
biggestDiff = -1
|
||||
for index := 0; index < parVars.total; index++ {
|
||||
if DD_notTaken == parVars.partition[index] {
|
||||
curRect := &parVars.branchBuf[index].rect
|
||||
rect0 := DD_combineRect(curRect, &parVars.cover[0])
|
||||
rect1 := DD_combineRect(curRect, &parVars.cover[1])
|
||||
growth0 := DD_calcRectVolume(&rect0) - parVars.area[0]
|
||||
growth1 := DD_calcRectVolume(&rect1) - parVars.area[1]
|
||||
diff := growth1 - growth0
|
||||
if diff >= 0 {
|
||||
group = 0
|
||||
} else {
|
||||
group = 1
|
||||
diff = -diff
|
||||
}
|
||||
|
||||
if diff > biggestDiff {
|
||||
biggestDiff = diff
|
||||
chosen = index
|
||||
betterGroup = group
|
||||
} else if (diff == biggestDiff) && (parVars.count[group] < parVars.count[betterGroup]) {
|
||||
chosen = index
|
||||
betterGroup = group
|
||||
}
|
||||
}
|
||||
}
|
||||
DD_classify(chosen, betterGroup, parVars)
|
||||
}
|
||||
|
||||
// If one group too full, put remaining rects in the other
|
||||
if (parVars.count[0] + parVars.count[1]) < parVars.total {
|
||||
if parVars.count[0] >= parVars.total-parVars.minFill {
|
||||
group = 1
|
||||
} else {
|
||||
group = 0
|
||||
}
|
||||
for index := 0; index < parVars.total; index++ {
|
||||
if DD_notTaken == parVars.partition[index] {
|
||||
DD_classify(index, group, parVars)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Copy branches from the buffer into two nodes according to the partition.
|
||||
func DD_loadNodes(nodeA, nodeB *DD_nodeT, parVars *DD_partitionVarsT) {
|
||||
for index := 0; index < parVars.total; index++ {
|
||||
targetNodeIndex := parVars.partition[index]
|
||||
targetNodes := []*DD_nodeT{nodeA, nodeB}
|
||||
|
||||
// It is assured that DD_addBranch here will not cause a node split.
|
||||
DD_addBranch(&parVars.branchBuf[index], targetNodes[targetNodeIndex], nil)
|
||||
}
|
||||
}
|
||||
|
||||
// Initialize a DD_partitionVarsT structure.
|
||||
func DD_initParVars(parVars *DD_partitionVarsT, maxRects, minFill int) {
|
||||
parVars.count[0] = 0
|
||||
parVars.count[1] = 0
|
||||
parVars.area[0] = 0
|
||||
parVars.area[1] = 0
|
||||
parVars.total = maxRects
|
||||
parVars.minFill = minFill
|
||||
for index := 0; index < maxRects; index++ {
|
||||
parVars.partition[index] = DD_notTaken
|
||||
}
|
||||
}
|
||||
|
||||
func DD_pickSeeds(parVars *DD_partitionVarsT) {
|
||||
var seed0, seed1 int
|
||||
var worst, waste float64
|
||||
var area [DD_maxNodes + 1]float64
|
||||
|
||||
for index := 0; index < parVars.total; index++ {
|
||||
area[index] = DD_calcRectVolume(&parVars.branchBuf[index].rect)
|
||||
}
|
||||
|
||||
worst = -parVars.coverSplitArea - 1
|
||||
for indexA := 0; indexA < parVars.total-1; indexA++ {
|
||||
for indexB := indexA + 1; indexB < parVars.total; indexB++ {
|
||||
oneRect := DD_combineRect(&parVars.branchBuf[indexA].rect, &parVars.branchBuf[indexB].rect)
|
||||
waste = DD_calcRectVolume(&oneRect) - area[indexA] - area[indexB]
|
||||
if waste > worst {
|
||||
worst = waste
|
||||
seed0 = indexA
|
||||
seed1 = indexB
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DD_classify(seed0, 0, parVars)
|
||||
DD_classify(seed1, 1, parVars)
|
||||
}
|
||||
|
||||
// Put a branch in one of the groups.
|
||||
func DD_classify(index, group int, parVars *DD_partitionVarsT) {
|
||||
parVars.partition[index] = group
|
||||
|
||||
// Calculate combined rect
|
||||
if parVars.count[group] == 0 {
|
||||
parVars.cover[group] = parVars.branchBuf[index].rect
|
||||
} else {
|
||||
parVars.cover[group] = DD_combineRect(&parVars.branchBuf[index].rect, &parVars.cover[group])
|
||||
}
|
||||
|
||||
// Calculate volume of combined rect
|
||||
parVars.area[group] = DD_calcRectVolume(&parVars.cover[group])
|
||||
|
||||
parVars.count[group]++
|
||||
}
|
||||
|
||||
// Delete a data rectangle from an index structure.
|
||||
// Pass in a pointer to a DD_rectT, the tid of the record, ptr to ptr to root node.
|
||||
// Returns 1 if record not found, 0 if success.
|
||||
// DD_removeRect provides for eliminating the root.
|
||||
func DD_removeRect(rect *DD_rectT, id interface{}, root **DD_nodeT) bool {
|
||||
var reInsertList *DD_listNodeT
|
||||
|
||||
if !DD_removeRectRec(rect, id, *root, &reInsertList) {
|
||||
// Found and deleted a data item
|
||||
// Reinsert any branches from eliminated nodes
|
||||
for reInsertList != nil {
|
||||
tempNode := reInsertList.node
|
||||
|
||||
for index := 0; index < tempNode.count; index++ {
|
||||
// TODO go over this code. should I use (tempNode->m_level - 1)?
|
||||
DD_insertRect(&tempNode.branch[index], root, tempNode.level)
|
||||
}
|
||||
reInsertList = reInsertList.next
|
||||
}
|
||||
|
||||
// Check for redundant root (not leaf, 1 child) and eliminate TODO replace
|
||||
// if with while? In case there is a whole branch of redundant roots...
|
||||
if (*root).count == 1 && (*root).isInternalNode() {
|
||||
tempNode := (*root).branch[0].child
|
||||
*root = tempNode
|
||||
}
|
||||
return false
|
||||
} else {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
// Delete a rectangle from non-root part of an index structure.
|
||||
// Called by DD_removeRect. Descends tree recursively,
|
||||
// merges branches on the way back up.
|
||||
// Returns 1 if record not found, 0 if success.
|
||||
func DD_removeRectRec(rect *DD_rectT, id interface{}, node *DD_nodeT, listNode **DD_listNodeT) bool {
|
||||
if node.isInternalNode() { // not a leaf node
|
||||
for index := 0; index < node.count; index++ {
|
||||
if DD_overlap(*rect, node.branch[index].rect) {
|
||||
if !DD_removeRectRec(rect, id, node.branch[index].child, listNode) {
|
||||
if node.branch[index].child.count >= DD_minNodes {
|
||||
// child removed, just resize parent rect
|
||||
node.branch[index].rect = DD_nodeCover(node.branch[index].child)
|
||||
} else {
|
||||
// child removed, not enough entries in node, eliminate node
|
||||
DD_reInsert(node.branch[index].child, listNode)
|
||||
DD_disconnectBranch(node, index) // Must return after this call as count has changed
|
||||
}
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
} else { // A leaf node
|
||||
for index := 0; index < node.count; index++ {
|
||||
if node.branch[index].data == id {
|
||||
DD_disconnectBranch(node, index) // Must return after this call as count has changed
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
// Decide whether two rectangles DD_overlap.
|
||||
func DD_overlap(rectA, rectB DD_rectT) bool {
|
||||
for index := 0; index < DD_numDims; index++ {
|
||||
if rectA.min[index] > rectB.max[index] ||
|
||||
rectB.min[index] > rectA.max[index] {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
// Add a node to the reinsertion list. All its branches will later
|
||||
// be reinserted into the index structure.
|
||||
func DD_reInsert(node *DD_nodeT, listNode **DD_listNodeT) {
|
||||
newListNode := &DD_listNodeT{}
|
||||
newListNode.node = node
|
||||
newListNode.next = *listNode
|
||||
*listNode = newListNode
|
||||
}
|
||||
|
||||
// DD_search in an index tree or subtree for all data retangles that DD_overlap the argument rectangle.
|
||||
func DD_search(node *DD_nodeT, rect DD_rectT, foundCount int, resultCallback func(data interface{}) bool) (int, bool) {
|
||||
if node.isInternalNode() {
|
||||
// This is an internal node in the tree
|
||||
for index := 0; index < node.count; index++ {
|
||||
if DD_overlap(rect, node.branch[index].rect) {
|
||||
var ok bool
|
||||
foundCount, ok = DD_search(node.branch[index].child, rect, foundCount, resultCallback)
|
||||
if !ok {
|
||||
// The callback indicated to stop searching
|
||||
return foundCount, false
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// This is a leaf node
|
||||
for index := 0; index < node.count; index++ {
|
||||
if DD_overlap(rect, node.branch[index].rect) {
|
||||
id := node.branch[index].data
|
||||
foundCount++
|
||||
if !resultCallback(id) {
|
||||
return foundCount, false // Don't continue searching
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
return foundCount, true // Continue searching
|
||||
}
|
|
@ -167,3 +167,59 @@ func BenchmarkInsert(t *testing.B) {
|
|||
|
||||
t.StartTimer()
|
||||
}
|
||||
|
||||
func TestKNN(t *testing.T) {
|
||||
n := 25000
|
||||
tr := New(nil)
|
||||
var points []*tPoint
|
||||
rand.Seed(1)
|
||||
for i := 0; i < n; i++ {
|
||||
r := tRandPoint()
|
||||
points = append(points, r)
|
||||
tr.Insert(r)
|
||||
}
|
||||
if tr.Count() != n {
|
||||
t.Fatalf("expecting %v, got %v", n, tr.Count())
|
||||
}
|
||||
var count int
|
||||
tr.Search(&tRect{-100, -100, -100, -100, 100, 100, 100, 100}, func(item Item) bool {
|
||||
count++
|
||||
return true
|
||||
})
|
||||
var pdist float64
|
||||
var i int
|
||||
center := []float64{50, 50}
|
||||
centerRect := &tRect{center[0], center[1], center[0], center[1]}
|
||||
tr.KNN(centerRect, true, func(item Item, dist float64) bool {
|
||||
dist2 := boxDistPoint(center, item)
|
||||
if i > 0 && dist2 < pdist {
|
||||
t.Fatal("out of order")
|
||||
}
|
||||
pdist = dist
|
||||
i++
|
||||
return true
|
||||
})
|
||||
if i != n {
|
||||
t.Fatal("mismatch")
|
||||
}
|
||||
}
|
||||
|
||||
func boxDistPoint(point []float64, item Item) float64 {
|
||||
var dist float64
|
||||
min, max := item.Rect(nil)
|
||||
for i := 0; i < len(point); i++ {
|
||||
d := axisDist(point[i], min[i], max[i])
|
||||
dist += d * d
|
||||
}
|
||||
return dist
|
||||
}
|
||||
|
||||
func axisDist(k, min, max float64) float64 {
|
||||
if k < min {
|
||||
return min - k
|
||||
}
|
||||
if k <= max {
|
||||
return 0
|
||||
}
|
||||
return k - max
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue