redis/internal/pool/pool.go

285 lines
5.7 KiB
Go

package pool
import (
"errors"
"fmt"
"log"
"sync/atomic"
"time"
"gopkg.in/bsm/ratelimit.v1"
)
var Logger *log.Logger
var (
errClosed = errors.New("redis: client is closed")
ErrPoolTimeout = errors.New("redis: connection pool timeout")
)
// PoolStats contains pool state information and accumulated stats.
type PoolStats struct {
Requests uint32 // number of times a connection was requested by the pool
Hits uint32 // number of times free connection was found in the pool
Waits uint32 // number of times the pool had to wait for a connection
Timeouts uint32 // number of times a wait timeout occurred
TotalConns uint32 // the number of total connections in the pool
FreeConns uint32 // the number of free connections in the pool
}
type Pooler interface {
First() *Conn
Get() (*Conn, bool, error)
Put(*Conn) error
Remove(*Conn, error) error
Len() int
FreeLen() int
Close() error
Stats() *PoolStats
}
type dialer func() (*Conn, error)
type ConnPool struct {
dial dialer
poolTimeout time.Duration
idleTimeout time.Duration
rl *ratelimit.RateLimiter
conns *connList
freeConns chan *Conn
stats PoolStats
_closed int32
lastErr atomic.Value
}
func NewConnPool(dial dialer, poolSize int, poolTimeout, idleTimeout time.Duration) *ConnPool {
p := &ConnPool{
dial: dial,
poolTimeout: poolTimeout,
idleTimeout: idleTimeout,
rl: ratelimit.New(3*poolSize, time.Second),
conns: newConnList(poolSize),
freeConns: make(chan *Conn, poolSize),
}
if idleTimeout > 0 {
go p.reaper()
}
return p
}
func (p *ConnPool) closed() bool {
return atomic.LoadInt32(&p._closed) == 1
}
func (p *ConnPool) isIdle(cn *Conn) bool {
return p.idleTimeout > 0 && time.Since(cn.UsedAt) > p.idleTimeout
}
// First returns first non-idle connection from the pool or nil if
// there are no connections.
func (p *ConnPool) First() *Conn {
for {
select {
case cn := <-p.freeConns:
if p.isIdle(cn) {
var err error
cn, err = p.replace(cn)
if err != nil {
Logger.Printf("pool.replace failed: %s", err)
continue
}
}
return cn
default:
return nil
}
}
panic("not reached")
}
// wait waits for free non-idle connection. It returns nil on timeout.
func (p *ConnPool) wait() *Conn {
deadline := time.After(p.poolTimeout)
for {
select {
case cn := <-p.freeConns:
if p.isIdle(cn) {
var err error
cn, err = p.replace(cn)
if err != nil {
Logger.Printf("pool.replace failed: %s", err)
continue
}
}
return cn
case <-deadline:
return nil
}
}
panic("not reached")
}
// Establish a new connection
func (p *ConnPool) new() (*Conn, error) {
if p.rl.Limit() {
err := fmt.Errorf(
"redis: you open connections too fast (last_error=%q)",
p.loadLastErr(),
)
return nil, err
}
cn, err := p.dial()
if err != nil {
p.storeLastErr(err.Error())
return nil, err
}
return cn, nil
}
// Get returns existed connection from the pool or creates a new one.
func (p *ConnPool) Get() (cn *Conn, isNew bool, err error) {
if p.closed() {
err = errClosed
return
}
atomic.AddUint32(&p.stats.Requests, 1)
// Fetch first non-idle connection, if available.
if cn = p.First(); cn != nil {
atomic.AddUint32(&p.stats.Hits, 1)
return
}
// Try to create a new one.
if p.conns.Reserve() {
isNew = true
cn, err = p.new()
if err != nil {
p.conns.Remove(nil)
return
}
p.conns.Add(cn)
return
}
// Otherwise, wait for the available connection.
atomic.AddUint32(&p.stats.Waits, 1)
if cn = p.wait(); cn != nil {
return
}
atomic.AddUint32(&p.stats.Timeouts, 1)
err = ErrPoolTimeout
return
}
func (p *ConnPool) Put(cn *Conn) error {
if cn.Rd.Buffered() != 0 {
b, _ := cn.Rd.Peek(cn.Rd.Buffered())
err := fmt.Errorf("connection has unread data: %q", b)
Logger.Print(err)
return p.Remove(cn, err)
}
p.freeConns <- cn
return nil
}
func (p *ConnPool) replace(cn *Conn) (*Conn, error) {
newcn, err := p.new()
if err != nil {
_ = p.conns.Remove(cn)
return nil, err
}
_ = p.conns.Replace(cn, newcn)
return newcn, nil
}
func (p *ConnPool) Remove(cn *Conn, reason error) error {
p.storeLastErr(reason.Error())
// Replace existing connection with new one and unblock waiter.
newcn, err := p.replace(cn)
if err != nil {
return err
}
p.freeConns <- newcn
return nil
}
// Len returns total number of connections.
func (p *ConnPool) Len() int {
return p.conns.Len()
}
// FreeLen returns number of free connections.
func (p *ConnPool) FreeLen() int {
return len(p.freeConns)
}
func (p *ConnPool) Stats() *PoolStats {
stats := p.stats
stats.Requests = atomic.LoadUint32(&p.stats.Requests)
stats.Waits = atomic.LoadUint32(&p.stats.Waits)
stats.Timeouts = atomic.LoadUint32(&p.stats.Timeouts)
stats.TotalConns = uint32(p.Len())
stats.FreeConns = uint32(p.FreeLen())
return &stats
}
func (p *ConnPool) Close() (retErr error) {
if !atomic.CompareAndSwapInt32(&p._closed, 0, 1) {
return errClosed
}
// Wait for app to free connections, but don't close them immediately.
for i := 0; i < p.Len(); i++ {
if cn := p.wait(); cn == nil {
break
}
}
// Close all connections.
if err := p.conns.Close(); err != nil {
retErr = err
}
return retErr
}
func (p *ConnPool) reaper() {
ticker := time.NewTicker(time.Minute)
defer ticker.Stop()
for _ = range ticker.C {
if p.closed() {
break
}
// pool.First removes idle connections from the pool and
// returns first non-idle connection. So just put returned
// connection back.
if cn := p.First(); cn != nil {
p.Put(cn)
}
}
}
func (p *ConnPool) storeLastErr(err string) {
p.lastErr.Store(err)
}
func (p *ConnPool) loadLastErr() string {
if v := p.lastErr.Load(); v != nil {
return v.(string)
}
return ""
}