forked from mirror/redis
285 lines
5.7 KiB
Go
285 lines
5.7 KiB
Go
package pool
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import (
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"errors"
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"fmt"
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"log"
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"sync/atomic"
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"time"
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"gopkg.in/bsm/ratelimit.v1"
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)
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var Logger *log.Logger
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var (
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errClosed = errors.New("redis: client is closed")
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ErrPoolTimeout = errors.New("redis: connection pool timeout")
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)
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// PoolStats contains pool state information and accumulated stats.
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type PoolStats struct {
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Requests uint32 // number of times a connection was requested by the pool
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Hits uint32 // number of times free connection was found in the pool
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Waits uint32 // number of times the pool had to wait for a connection
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Timeouts uint32 // number of times a wait timeout occurred
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TotalConns uint32 // the number of total connections in the pool
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FreeConns uint32 // the number of free connections in the pool
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}
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type Pooler interface {
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First() *Conn
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Get() (*Conn, bool, error)
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Put(*Conn) error
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Remove(*Conn, error) error
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Len() int
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FreeLen() int
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Close() error
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Stats() *PoolStats
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}
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type dialer func() (*Conn, error)
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type ConnPool struct {
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dial dialer
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poolTimeout time.Duration
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idleTimeout time.Duration
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rl *ratelimit.RateLimiter
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conns *connList
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freeConns chan *Conn
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stats PoolStats
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_closed int32
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lastErr atomic.Value
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}
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func NewConnPool(dial dialer, poolSize int, poolTimeout, idleTimeout time.Duration) *ConnPool {
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p := &ConnPool{
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dial: dial,
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poolTimeout: poolTimeout,
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idleTimeout: idleTimeout,
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rl: ratelimit.New(3*poolSize, time.Second),
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conns: newConnList(poolSize),
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freeConns: make(chan *Conn, poolSize),
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}
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if idleTimeout > 0 {
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go p.reaper()
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}
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return p
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}
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func (p *ConnPool) closed() bool {
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return atomic.LoadInt32(&p._closed) == 1
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}
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func (p *ConnPool) isIdle(cn *Conn) bool {
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return p.idleTimeout > 0 && time.Since(cn.UsedAt) > p.idleTimeout
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}
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// First returns first non-idle connection from the pool or nil if
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// there are no connections.
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func (p *ConnPool) First() *Conn {
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for {
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select {
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case cn := <-p.freeConns:
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if p.isIdle(cn) {
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var err error
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cn, err = p.replace(cn)
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if err != nil {
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Logger.Printf("pool.replace failed: %s", err)
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continue
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}
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}
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return cn
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default:
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return nil
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}
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}
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panic("not reached")
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}
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// wait waits for free non-idle connection. It returns nil on timeout.
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func (p *ConnPool) wait() *Conn {
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deadline := time.After(p.poolTimeout)
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for {
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select {
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case cn := <-p.freeConns:
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if p.isIdle(cn) {
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var err error
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cn, err = p.replace(cn)
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if err != nil {
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Logger.Printf("pool.replace failed: %s", err)
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continue
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}
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}
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return cn
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case <-deadline:
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return nil
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}
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}
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panic("not reached")
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}
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// Establish a new connection
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func (p *ConnPool) new() (*Conn, error) {
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if p.rl.Limit() {
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err := fmt.Errorf(
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"redis: you open connections too fast (last_error=%q)",
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p.loadLastErr(),
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)
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return nil, err
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}
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cn, err := p.dial()
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if err != nil {
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p.storeLastErr(err.Error())
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return nil, err
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}
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return cn, nil
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}
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// Get returns existed connection from the pool or creates a new one.
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func (p *ConnPool) Get() (cn *Conn, isNew bool, err error) {
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if p.closed() {
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err = errClosed
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return
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}
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atomic.AddUint32(&p.stats.Requests, 1)
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// Fetch first non-idle connection, if available.
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if cn = p.First(); cn != nil {
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atomic.AddUint32(&p.stats.Hits, 1)
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return
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}
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// Try to create a new one.
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if p.conns.Reserve() {
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isNew = true
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cn, err = p.new()
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if err != nil {
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p.conns.Remove(nil)
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return
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}
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p.conns.Add(cn)
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return
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}
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// Otherwise, wait for the available connection.
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atomic.AddUint32(&p.stats.Waits, 1)
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if cn = p.wait(); cn != nil {
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return
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}
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atomic.AddUint32(&p.stats.Timeouts, 1)
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err = ErrPoolTimeout
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return
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}
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func (p *ConnPool) Put(cn *Conn) error {
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if cn.Rd.Buffered() != 0 {
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b, _ := cn.Rd.Peek(cn.Rd.Buffered())
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err := fmt.Errorf("connection has unread data: %q", b)
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Logger.Print(err)
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return p.Remove(cn, err)
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}
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p.freeConns <- cn
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return nil
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}
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func (p *ConnPool) replace(cn *Conn) (*Conn, error) {
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newcn, err := p.new()
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if err != nil {
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_ = p.conns.Remove(cn)
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return nil, err
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}
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_ = p.conns.Replace(cn, newcn)
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return newcn, nil
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}
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func (p *ConnPool) Remove(cn *Conn, reason error) error {
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p.storeLastErr(reason.Error())
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// Replace existing connection with new one and unblock waiter.
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newcn, err := p.replace(cn)
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if err != nil {
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return err
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}
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p.freeConns <- newcn
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return nil
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}
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// Len returns total number of connections.
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func (p *ConnPool) Len() int {
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return p.conns.Len()
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}
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// FreeLen returns number of free connections.
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func (p *ConnPool) FreeLen() int {
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return len(p.freeConns)
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}
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func (p *ConnPool) Stats() *PoolStats {
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stats := p.stats
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stats.Requests = atomic.LoadUint32(&p.stats.Requests)
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stats.Waits = atomic.LoadUint32(&p.stats.Waits)
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stats.Timeouts = atomic.LoadUint32(&p.stats.Timeouts)
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stats.TotalConns = uint32(p.Len())
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stats.FreeConns = uint32(p.FreeLen())
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return &stats
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}
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func (p *ConnPool) Close() (retErr error) {
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if !atomic.CompareAndSwapInt32(&p._closed, 0, 1) {
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return errClosed
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}
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// Wait for app to free connections, but don't close them immediately.
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for i := 0; i < p.Len(); i++ {
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if cn := p.wait(); cn == nil {
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break
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}
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}
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// Close all connections.
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if err := p.conns.Close(); err != nil {
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retErr = err
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}
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return retErr
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}
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func (p *ConnPool) reaper() {
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ticker := time.NewTicker(time.Minute)
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defer ticker.Stop()
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for _ = range ticker.C {
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if p.closed() {
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break
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}
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// pool.First removes idle connections from the pool and
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// returns first non-idle connection. So just put returned
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// connection back.
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if cn := p.First(); cn != nil {
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p.Put(cn)
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}
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}
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}
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func (p *ConnPool) storeLastErr(err string) {
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p.lastErr.Store(err)
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}
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func (p *ConnPool) loadLastErr() string {
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if v := p.lastErr.Load(); v != nil {
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return v.(string)
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}
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return ""
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}
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