forked from mirror/redis
643 lines
13 KiB
Go
643 lines
13 KiB
Go
package redis
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import (
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"math/rand"
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"sync"
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"sync/atomic"
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"time"
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"gopkg.in/redis.v4/internal"
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"gopkg.in/redis.v4/internal/hashtag"
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"gopkg.in/redis.v4/internal/pool"
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)
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type clusterNode struct {
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Addr string
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Client *Client
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Latency time.Duration
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}
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// ClusterClient is a Redis Cluster client representing a pool of zero
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// or more underlying connections. It's safe for concurrent use by
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// multiple goroutines.
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type ClusterClient struct {
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cmdable
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opt *ClusterOptions
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mu sync.RWMutex
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addrs []string
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nodes map[string]*clusterNode
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slots [][]*clusterNode
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closed bool
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cmdsInfo map[string]*CommandInfo
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cmdsInfoOnce *sync.Once
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// Reports where slots reloading is in progress.
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reloading uint32
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}
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// NewClusterClient returns a Redis Cluster client as described in
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// http://redis.io/topics/cluster-spec.
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func NewClusterClient(opt *ClusterOptions) *ClusterClient {
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opt.init()
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client := &ClusterClient{
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opt: opt,
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nodes: make(map[string]*clusterNode),
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cmdsInfoOnce: new(sync.Once),
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}
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client.cmdable.process = client.Process
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for _, addr := range opt.Addrs {
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_, _ = client.nodeByAddr(addr)
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}
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client.reloadSlots()
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return client
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}
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func (c *ClusterClient) cmdInfo(name string) *CommandInfo {
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c.cmdsInfoOnce.Do(func() {
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for _, node := range c.nodes {
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cmdsInfo, err := node.Client.Command().Result()
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if err == nil {
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c.cmdsInfo = cmdsInfo
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return
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}
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}
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c.cmdsInfoOnce = &sync.Once{}
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})
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return c.cmdsInfo[name]
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}
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func (c *ClusterClient) getNodes() map[string]*clusterNode {
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var nodes map[string]*clusterNode
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c.mu.RLock()
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if !c.closed {
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nodes = make(map[string]*clusterNode, len(c.nodes))
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for addr, node := range c.nodes {
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nodes[addr] = node
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}
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}
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c.mu.RUnlock()
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return nodes
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}
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func (c *ClusterClient) Watch(fn func(*Tx) error, keys ...string) error {
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node, err := c.slotMasterNode(hashtag.Slot(keys[0]))
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if err != nil {
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return err
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}
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return node.Client.Watch(fn, keys...)
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}
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// PoolStats returns accumulated connection pool stats.
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func (c *ClusterClient) PoolStats() *PoolStats {
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var acc PoolStats
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for _, node := range c.getNodes() {
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s := node.Client.connPool.Stats()
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acc.Requests += s.Requests
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acc.Hits += s.Hits
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acc.Timeouts += s.Timeouts
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acc.TotalConns += s.TotalConns
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acc.FreeConns += s.FreeConns
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}
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return &acc
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}
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// Close closes the cluster client, releasing any open resources.
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//
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// It is rare to Close a ClusterClient, as the ClusterClient is meant
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// to be long-lived and shared between many goroutines.
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func (c *ClusterClient) Close() error {
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c.mu.Lock()
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if !c.closed {
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c.closeClients()
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c.addrs = nil
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c.nodes = nil
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c.slots = nil
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c.cmdsInfo = nil
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}
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c.closed = true
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c.mu.Unlock()
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return nil
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}
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func (c *ClusterClient) nodeByAddr(addr string) (*clusterNode, error) {
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c.mu.RLock()
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node, ok := c.nodes[addr]
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c.mu.RUnlock()
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if ok {
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return node, nil
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}
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defer c.mu.Unlock()
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c.mu.Lock()
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if c.closed {
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return nil, pool.ErrClosed
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}
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node, ok = c.nodes[addr]
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if !ok {
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node = c.newNode(addr)
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c.nodes[addr] = node
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c.addrs = append(c.addrs, node.Addr)
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}
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return node, nil
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}
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func (c *ClusterClient) newNode(addr string) *clusterNode {
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opt := c.opt.clientOptions()
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opt.Addr = addr
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return &clusterNode{
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Addr: addr,
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Client: NewClient(opt),
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}
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}
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func (c *ClusterClient) slotNodes(slot int) []*clusterNode {
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c.mu.RLock()
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nodes := c.slots[slot]
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c.mu.RUnlock()
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return nodes
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}
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// randomNode returns random live node.
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func (c *ClusterClient) randomNode() (*clusterNode, error) {
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var node *clusterNode
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var err error
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for i := 0; i < 10; i++ {
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c.mu.RLock()
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closed := c.closed
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addrs := c.addrs
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c.mu.RUnlock()
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if closed {
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return nil, pool.ErrClosed
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}
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n := rand.Intn(len(addrs))
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node, err = c.nodeByAddr(addrs[n])
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if err != nil {
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return nil, err
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}
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if node.Client.ClusterInfo().Err() == nil {
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break
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}
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}
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return node, nil
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}
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func (c *ClusterClient) slotMasterNode(slot int) (*clusterNode, error) {
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nodes := c.slotNodes(slot)
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if len(nodes) == 0 {
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return c.randomNode()
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}
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return nodes[0], nil
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}
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func (c *ClusterClient) slotSlaveNode(slot int) (*clusterNode, error) {
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nodes := c.slotNodes(slot)
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switch len(nodes) {
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case 0:
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return c.randomNode()
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case 1:
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return nodes[0], nil
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case 2:
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return nodes[1], nil
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default:
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n := rand.Intn(len(nodes)-1) + 1
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return nodes[n], nil
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}
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}
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func (c *ClusterClient) slotClosestNode(slot int) (*clusterNode, error) {
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nodes := c.slotNodes(slot)
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if len(nodes) == 0 {
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return c.randomNode()
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}
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var node *clusterNode
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for _, n := range nodes {
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if node == nil || n.Latency < node.Latency {
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node = n
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}
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}
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return node, nil
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}
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func (c *ClusterClient) cmdSlotAndNode(cmd Cmder) (int, *clusterNode, error) {
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cmdInfo := c.cmdInfo(cmd.arg(0))
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if cmdInfo == nil {
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node, err := c.randomNode()
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return 0, node, err
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}
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if cmdInfo.FirstKeyPos == -1 {
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node, err := c.randomNode()
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return 0, node, err
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}
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firstKey := cmd.arg(int(cmdInfo.FirstKeyPos))
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slot := hashtag.Slot(firstKey)
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if cmdInfo.ReadOnly && c.opt.ReadOnly {
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if c.opt.RouteByLatency {
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node, err := c.slotClosestNode(slot)
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return slot, node, err
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}
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node, err := c.slotSlaveNode(slot)
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return slot, node, err
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}
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node, err := c.slotMasterNode(slot)
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return slot, node, err
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}
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func (c *ClusterClient) Process(cmd Cmder) error {
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slot, node, err := c.cmdSlotAndNode(cmd)
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if err != nil {
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cmd.setErr(err)
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return err
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}
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var ask bool
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for attempt := 0; attempt <= c.opt.MaxRedirects; attempt++ {
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if attempt > 0 {
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cmd.reset()
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}
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if ask {
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pipe := node.Client.Pipeline()
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pipe.Process(NewCmd("ASKING"))
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pipe.Process(cmd)
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_, _ = pipe.Exec()
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pipe.Close()
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ask = false
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} else {
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node.Client.Process(cmd)
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}
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// If there is no (real) error, we are done!
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err := cmd.Err()
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if err == nil {
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return nil
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}
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// On network errors try random node.
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if shouldRetry(err) {
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node, err = c.randomNode()
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continue
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}
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var moved bool
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var addr string
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moved, ask, addr = isMovedError(err)
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if moved || ask {
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master, _ := c.slotMasterNode(slot)
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if moved && (master == nil || master.Addr != addr) {
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c.lazyReloadSlots()
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}
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node, err = c.nodeByAddr(addr)
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if err != nil {
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cmd.setErr(err)
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return err
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}
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continue
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}
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break
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}
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return cmd.Err()
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}
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// ForEachMaster concurrently calls the fn on each master node in the cluster.
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// It returns the first error if any.
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func (c *ClusterClient) ForEachMaster(fn func(client *Client) error) error {
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c.mu.RLock()
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slots := c.slots
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c.mu.RUnlock()
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var retErr error
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var mu sync.Mutex
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var wg sync.WaitGroup
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visited := make(map[*clusterNode]struct{})
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for _, nodes := range slots {
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if len(nodes) == 0 {
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continue
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}
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master := nodes[0]
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if _, ok := visited[master]; ok {
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continue
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}
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visited[master] = struct{}{}
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wg.Add(1)
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go func(node *clusterNode) {
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err := fn(node.Client)
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if err != nil {
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mu.Lock()
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if retErr == nil {
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retErr = err
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}
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mu.Unlock()
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}
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wg.Done()
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}(master)
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}
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wg.Wait()
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return retErr
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}
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// closeClients closes all clients and returns the first error if there are any.
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func (c *ClusterClient) closeClients() error {
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var retErr error
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for _, node := range c.nodes {
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if err := node.Client.Close(); err != nil && retErr == nil {
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retErr = err
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}
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}
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return retErr
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}
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func (c *ClusterClient) setSlots(cs []ClusterSlot) {
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slots := make([][]*clusterNode, hashtag.SlotNumber)
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for _, s := range cs {
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var nodes []*clusterNode
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for _, n := range s.Nodes {
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node, err := c.nodeByAddr(n.Addr)
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if err == nil {
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nodes = append(nodes, node)
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}
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}
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for i := s.Start; i <= s.End; i++ {
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slots[i] = nodes
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}
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}
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c.mu.Lock()
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if !c.closed {
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c.slots = slots
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}
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c.mu.Unlock()
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}
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func (c *ClusterClient) lazyReloadSlots() {
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if !atomic.CompareAndSwapUint32(&c.reloading, 0, 1) {
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return
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}
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go c.reloadSlots()
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}
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func (c *ClusterClient) reloadSlots() {
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defer atomic.StoreUint32(&c.reloading, 0)
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node, err := c.randomNode()
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if err != nil {
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return
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}
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slots, err := node.Client.ClusterSlots().Result()
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if err != nil {
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internal.Logf("ClusterSlots on addr=%q failed: %s", node.Addr, err)
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return
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}
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c.setSlots(slots)
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if c.opt.RouteByLatency {
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c.setNodesLatency()
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}
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}
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func (c *ClusterClient) setNodesLatency() {
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const n = 10
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for _, node := range c.getNodes() {
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var latency time.Duration
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for i := 0; i < n; i++ {
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t1 := time.Now()
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node.Client.Ping()
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latency += time.Since(t1)
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}
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node.Latency = latency / n
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}
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}
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// reaper closes idle connections to the cluster.
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func (c *ClusterClient) reaper(frequency time.Duration) {
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ticker := time.NewTicker(frequency)
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defer ticker.Stop()
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for _ = range ticker.C {
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nodes := c.getNodes()
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if nodes == nil {
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break
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}
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var n int
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for _, node := range nodes {
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nn, err := node.Client.connPool.(*pool.ConnPool).ReapStaleConns()
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if err != nil {
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internal.Logf("ReapStaleConns failed: %s", err)
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} else {
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n += nn
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}
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}
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s := c.PoolStats()
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internal.Logf(
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"reaper: removed %d stale conns (TotalConns=%d FreeConns=%d Requests=%d Hits=%d Timeouts=%d)",
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n, s.TotalConns, s.FreeConns, s.Requests, s.Hits, s.Timeouts,
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)
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}
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}
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func (c *ClusterClient) Pipeline() *Pipeline {
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pipe := Pipeline{
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exec: c.pipelineExec,
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}
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pipe.cmdable.process = pipe.Process
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pipe.statefulCmdable.process = pipe.Process
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return &pipe
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}
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func (c *ClusterClient) Pipelined(fn func(*Pipeline) error) ([]Cmder, error) {
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return c.Pipeline().pipelined(fn)
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}
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func (c *ClusterClient) pipelineExec(cmds []Cmder) error {
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var retErr error
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setRetErr := func(err error) {
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if retErr == nil {
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retErr = err
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}
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}
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cmdsMap := make(map[*clusterNode][]Cmder)
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for _, cmd := range cmds {
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_, node, err := c.cmdSlotAndNode(cmd)
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if err != nil {
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cmd.setErr(err)
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setRetErr(err)
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continue
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}
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cmdsMap[node] = append(cmdsMap[node], cmd)
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}
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for attempt := 0; attempt <= c.opt.MaxRedirects; attempt++ {
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failedCmds := make(map[*clusterNode][]Cmder)
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for node, cmds := range cmdsMap {
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if node == nil {
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var err error
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node, err = c.randomNode()
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if err != nil {
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setCmdsErr(cmds, err)
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setRetErr(err)
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continue
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}
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}
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cn, err := node.Client.conn()
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if err != nil {
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setCmdsErr(cmds, err)
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setRetErr(err)
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continue
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}
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failedCmds, err = c.execClusterCmds(cn, cmds, failedCmds)
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if err != nil {
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setRetErr(err)
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}
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node.Client.putConn(cn, err, false)
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}
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cmdsMap = failedCmds
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}
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return retErr
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}
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func (c *ClusterClient) execClusterCmds(
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cn *pool.Conn, cmds []Cmder, failedCmds map[*clusterNode][]Cmder,
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) (map[*clusterNode][]Cmder, error) {
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if err := writeCmd(cn, cmds...); err != nil {
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setCmdsErr(cmds, err)
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return failedCmds, err
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}
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var retErr error
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setRetErr := func(err error) {
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if retErr == nil {
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retErr = err
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}
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}
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for i, cmd := range cmds {
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err := cmd.readReply(cn)
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if err == nil {
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continue
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}
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if isNetworkError(err) {
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cmd.reset()
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failedCmds[nil] = append(failedCmds[nil], cmds[i:]...)
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break
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} else if moved, ask, addr := isMovedError(err); moved {
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c.lazyReloadSlots()
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cmd.reset()
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node, err := c.nodeByAddr(addr)
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if err != nil {
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setRetErr(err)
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continue
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}
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failedCmds[node] = append(failedCmds[node], cmd)
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} else if ask {
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cmd.reset()
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node, err := c.nodeByAddr(addr)
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if err != nil {
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setRetErr(err)
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continue
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}
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failedCmds[node] = append(failedCmds[node], NewCmd("ASKING"), cmd)
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} else {
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setRetErr(err)
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}
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}
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return failedCmds, retErr
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}
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//------------------------------------------------------------------------------
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|
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// ClusterOptions are used to configure a cluster client and should be
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// passed to NewClusterClient.
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type ClusterOptions struct {
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// A seed list of host:port addresses of cluster nodes.
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Addrs []string
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// The maximum number of retries before giving up. Command is retried
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// on network errors and MOVED/ASK redirects.
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// Default is 16.
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MaxRedirects int
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// Enables read queries for a connection to a Redis Cluster slave node.
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ReadOnly bool
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// Enables routing read-only queries to the closest master or slave node.
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RouteByLatency bool
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|
|
|
// Following options are copied from Options struct.
|
|
|
|
Password string
|
|
|
|
DialTimeout time.Duration
|
|
ReadTimeout time.Duration
|
|
WriteTimeout time.Duration
|
|
|
|
// PoolSize applies per cluster node and not for the whole cluster.
|
|
PoolSize int
|
|
PoolTimeout time.Duration
|
|
IdleTimeout time.Duration
|
|
IdleCheckFrequency time.Duration
|
|
}
|
|
|
|
func (opt *ClusterOptions) init() {
|
|
if opt.MaxRedirects == -1 {
|
|
opt.MaxRedirects = 0
|
|
} else if opt.MaxRedirects == 0 {
|
|
opt.MaxRedirects = 16
|
|
}
|
|
|
|
if opt.RouteByLatency {
|
|
opt.ReadOnly = true
|
|
}
|
|
}
|
|
|
|
func (opt *ClusterOptions) clientOptions() *Options {
|
|
return &Options{
|
|
Password: opt.Password,
|
|
ReadOnly: opt.ReadOnly,
|
|
|
|
DialTimeout: opt.DialTimeout,
|
|
ReadTimeout: opt.ReadTimeout,
|
|
WriteTimeout: opt.WriteTimeout,
|
|
|
|
PoolSize: opt.PoolSize,
|
|
PoolTimeout: opt.PoolTimeout,
|
|
IdleTimeout: opt.IdleTimeout,
|
|
|
|
// IdleCheckFrequency is not copied to disable reaper
|
|
}
|
|
}
|