forked from mirror/redis
228 lines
4.8 KiB
Go
228 lines
4.8 KiB
Go
package redis // import "gopkg.in/redis.v3"
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import (
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"log"
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"net"
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"time"
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)
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type baseClient struct {
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connPool pool
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opt *options
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}
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func (c *baseClient) conn() (*conn, error) {
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return c.connPool.Get()
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}
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func (c *baseClient) putConn(cn *conn, ei error) {
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var err error
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if cn.rd.Buffered() > 0 {
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err = c.connPool.Remove(cn)
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} else if ei == nil {
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err = c.connPool.Put(cn)
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} else if _, ok := ei.(redisError); ok {
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err = c.connPool.Put(cn)
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} else {
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err = c.connPool.Remove(cn)
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}
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if err != nil {
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log.Printf("redis: putConn failed: %s", err)
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}
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}
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func (c *baseClient) process(cmd Cmder) {
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for i := 0; i <= c.opt.MaxRetries; i++ {
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if i > 0 {
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cmd.reset()
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}
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cn, err := c.conn()
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if err != nil {
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cmd.setErr(err)
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return
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}
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if timeout := cmd.writeTimeout(); timeout != nil {
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cn.WriteTimeout = *timeout
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} else {
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cn.WriteTimeout = c.opt.WriteTimeout
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}
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if timeout := cmd.readTimeout(); timeout != nil {
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cn.ReadTimeout = *timeout
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} else {
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cn.ReadTimeout = c.opt.ReadTimeout
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}
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if err := cn.writeCmds(cmd); err != nil {
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c.putConn(cn, err)
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cmd.setErr(err)
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if shouldRetry(err) {
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continue
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}
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return
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}
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err = cmd.parseReply(cn.rd)
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c.putConn(cn, err)
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if shouldRetry(err) {
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continue
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}
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return
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}
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}
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// Close closes the client, releasing any open resources.
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func (c *baseClient) Close() error {
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return c.connPool.Close()
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}
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//------------------------------------------------------------------------------
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type Options struct {
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// The network type, either "tcp" or "unix".
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// Default: "tcp"
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Network string
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// The network address.
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Addr string
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// Dialer creates new network connection and has priority over
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// Network and Addr options.
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Dialer func() (net.Conn, error)
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// An optional password. Must match the password specified in the
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// `requirepass` server configuration option.
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Password string
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// Select a database.
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// Default: 0
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DB int64
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// Sets the deadline for establishing new connections. If reached,
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// deal attepts will fail with a timeout.
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DialTimeout time.Duration
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// Sets the deadline for socket reads. If reached, commands will
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// fail with a timeout instead of blocking.
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ReadTimeout time.Duration
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// Sets the deadline for socket writes. If reached, commands will
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// fail with a timeout instead of blocking.
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WriteTimeout time.Duration
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// The maximum number of socket connections.
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// Default: 10
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PoolSize int
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// PoolTimeout specifies amount of time client waits for a free
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// connection in the pool. Default timeout is 1s.
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PoolTimeout time.Duration
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// Evict connections from the pool after they have been idle for longer
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// than specified in this option.
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// Default: 0 = no eviction
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IdleTimeout time.Duration
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// MaxRetries specifies maximum number of times client will retry
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// failed command. Default is to not retry failed command.
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MaxRetries int
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}
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func (opt *Options) getDialer() func() (net.Conn, error) {
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if opt.Dialer == nil {
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return func() (net.Conn, error) {
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return net.DialTimeout(opt.getNetwork(), opt.Addr, opt.getDialTimeout())
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}
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}
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return opt.Dialer
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}
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func (opt *Options) getNetwork() string {
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if opt.Network == "" {
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return "tcp"
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}
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return opt.Network
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}
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func (opt *Options) getPoolSize() int {
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if opt.PoolSize == 0 {
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return 10
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}
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return opt.PoolSize
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}
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func (opt *Options) getDialTimeout() time.Duration {
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if opt.DialTimeout == 0 {
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return 5 * time.Second
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}
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return opt.DialTimeout
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}
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func (opt *Options) getPoolTimeout() time.Duration {
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if opt.PoolTimeout == 0 {
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return 1 * time.Second
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}
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return opt.PoolTimeout
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}
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func (opt *Options) options() *options {
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return &options{
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Dialer: opt.getDialer(),
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PoolSize: opt.getPoolSize(),
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PoolTimeout: opt.getPoolTimeout(),
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IdleTimeout: opt.IdleTimeout,
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DB: opt.DB,
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Password: opt.Password,
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DialTimeout: opt.getDialTimeout(),
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ReadTimeout: opt.ReadTimeout,
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WriteTimeout: opt.WriteTimeout,
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MaxRetries: opt.MaxRetries,
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}
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}
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type options struct {
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Dialer func() (net.Conn, error)
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PoolSize int
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PoolTimeout time.Duration
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IdleTimeout time.Duration
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Password string
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DB int64
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DialTimeout time.Duration
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ReadTimeout time.Duration
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WriteTimeout time.Duration
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MaxRetries int
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}
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func (opt *options) connPoolOptions() *connPoolOptions {
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return &connPoolOptions{
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Dialer: newConnDialer(opt),
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PoolSize: opt.PoolSize,
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PoolTimeout: opt.PoolTimeout,
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IdleTimeout: opt.IdleTimeout,
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}
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}
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//------------------------------------------------------------------------------
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type Client struct {
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*baseClient
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commandable
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}
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func newClient(opt *options, pool pool) *Client {
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base := &baseClient{opt: opt, connPool: pool}
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return &Client{
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baseClient: base,
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commandable: commandable{process: base.process},
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}
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}
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func NewClient(clOpt *Options) *Client {
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opt := clOpt.options()
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pool := newConnPool(opt.connPoolOptions())
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return newClient(opt, pool)
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}
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