forked from mirror/redis
331f882d34 | ||
---|---|---|
v2 | ||
LICENSE | ||
README.md | ||
commands.go | ||
connpool.go | ||
doc.go | ||
example_test.go | ||
multi.go | ||
parser.go | ||
parser_test.go | ||
pipeline.go | ||
pubsub.go | ||
redis.go | ||
redis_test.go | ||
req.go | ||
req_test.go | ||
script.go |
README.md
Redis client for Golang
Supports:
- Redis 2.6 commands except QUIT, MONITOR, SLOWLOG and SYNC.
- Pub/sub.
- Transactions.
- Pipelining.
- Connection pool.
- TLS connections.
- Thread safety.
API docs: http://go.pkgdoc.org/github.com/vmihailenco/redis
Installation
Install:
go get github.com/vmihailenco/redis
Getting started
Let's start with connecting to Redis using TCP:
password := "" // no password set
db := int64(-1) // use default DB
client := redis.NewTCPClient("localhost:6379", password, db)
defer client.Close()
ping := client.Ping()
fmt.Println(ping.Err(), ping.Val())
// Output: <nil> PONG
or using Unix socket:
client := redis.NewUnixClient("/tmp/redis.sock", "", -1)
defer client.Close()
ping := client.Ping()
fmt.Println(ping.Err(), ping.Val())
// Output: <nil> PONG
Then we can start sending commands:
set := client.Set("foo", "bar")
fmt.Println(set.Err(), set.Val())
get := client.Get("foo")
fmt.Println(get.Err(), get.Val())
// Output: <nil> OK
// <nil> bar
We can also pipeline two commands together:
var set *redis.StatusReq
var get *redis.StringReq
reqs, err := client.Pipelined(func(c *redis.PipelineClient) {
set = c.Set("key1", "hello1")
get = c.Get("key2")
})
fmt.Println(err, reqs)
fmt.Println(set)
fmt.Println(get)
// Output: <nil> [SET key1 hello1: OK GET key2: (nil)]
// SET key1 hello1: OK
// GET key2: (nil)
or:
var set *redis.StatusReq
var get *redis.StringReq
reqs, err := client.Pipelined(func(c *redis.PipelineClient) {
set = c.Set("key1", "hello1")
get = c.Get("key2")
})
fmt.Println(err, reqs)
fmt.Println(set)
fmt.Println(get)
// Output: <nil> [SET key1 hello1 GET key2]
// SET key1 hello1
// GET key2
We can also send several commands in transaction:
func transaction(multi *redis.MultiClient) ([]redis.Req, error) {
get := multi.Get("key")
if err := get.Err(); err != nil && err != redis.Nil {
return nil, err
}
val, _ := strconv.ParseInt(get.Val(), 10, 64)
reqs, err := multi.Exec(func() {
multi.Set("key", strconv.FormatInt(val+1, 10))
})
// Transaction failed. Repeat.
if err == redis.Nil {
return transaction(multi)
}
return reqs, err
}
multi, err := client.MultiClient()
_ = err
defer multi.Close()
watch := multi.Watch("key")
_ = watch.Err()
reqs, err := transaction(multi)
fmt.Println(err, reqs)
// Output: <nil> [SET key 1: OK]
To subscribe to the channel:
pubsub, err := client.PubSubClient()
defer pubsub.Close()
ch, err := pubsub.Subscribe("mychannel")
_ = err
subscribeMsg := <-ch
fmt.Println(subscribeMsg.Err, subscribeMsg.Name)
pub := client.Publish("mychannel", "hello")
_ = pub.Err()
msg := <-ch
fmt.Println(msg.Err, msg.Message)
// Output: <nil> subscribe
// <nil> hello
You can also write custom commands:
func Get(client *redis.Client, key string) *redis.StringReq {
req := redis.NewStringReq("GET", key)
client.Process(req)
return req
}
get := Get(client, "key_does_not_exist")
fmt.Println(get.Err(), get.Val())
// Output: (nil)
Client uses connection pool to send commands. You can change maximum number of connections with:
client.ConnPool.(*redis.MultiConnPool).MaxCap = 1
Look and feel
Some corner cases:
SORT list LIMIT 0 2 ASC
client.Sort("list", redis.Sort{Offset: 0, Count: 2, Order: "ASC"})
ZRANGEBYSCORE zset -inf +inf WITHSCORES LIMIT 0 2
client.ZRangeByScoreWithScores("zset", "-inf", "+inf", 0, 2)
ZINTERSTORE out 2 zset1 zset2 WEIGHTS 2 3 AGGREGATE SUM
client.ZInterStore("out", redis.ZStore{Weights: []int64{2, 3}}, "zset1", "zset2")
EVAL "return {KEYS[1],ARGV[1]}" 1 "key" "hello"
client.Eval("return {KEYS[1],ARGV[1]}", []string{"key"}, []string{"hello"})
Contributing
Configure Redis to allow maximum 10 clients:
maxclients 10
Run tests:
go test -gocheck.v
Run benchmarks:
go test -gocheck.b