redis/README.md

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Redis client for Golang.

Supports:

  • Redis 2.6 commands except QUIT command.
  • Pub/sub.
  • Transactions.
  • Pipelining.
  • Connection pool.
  • TLS connections.
  • Thread safety.

Installation

Install:

go get github.com/vmihailenco/redis

Contributing

Configure Redis to allow maximum 10 clients:

maxclients 10

Run tests:

go test -gocheck.v

Run benchmarks:

go test -gocheck.b

Getting Client instance

Example 1:

import "github.com/vmihailenco/redis"


address := ":6379"
password := "secret"
db := 0
redisClient := redis.NewTCPClient(address, password, db)

Example 2:

import "github.com/vmihailenco/redis"


openConn := func() (io.ReadWriter, error) {
    fmt.Println("Connecting...")
    return net.Dial("tcp", ":6379")
}

closeConn := func(conn io.ReadWriter) error {
    fmt.Println("Disconnecting...")
    conn.Close()
    return nil
}

initConn := func(client *redis.Client) error {
     auth := client.Auth("foo")
     if auth.Err() != nil {
         return auth.Err()
     }

     ping := client.Ping()
     if ping.Err() != nil {
         return ping.Err()
     }

     return nil
}

redisClient := redis.NewClient(openConn, closeConn, initConn)

Both closeConn and initConn functions can be nil.

Running commands

set := redisClient.Set("foo", "bar")
if set.Err() != nil {
    panic(set.Err())
}
ok := set.Val()

get := redisClient.Get("foo")
if get.Err() != nil && get.Err() != redis.Nil {
    panic(get.Err())
}
val := get.Val()

Pipelining

Client has ability to run commands in batches:

pipeline, err := redisClient.PipelineClient()
if err != nil {
    panic(err)
}
defer pipeline.Close()

setReq := pipeline.Set("foo1", "bar1") // queue command SET
getReq := pipeline.Get("foo2") // queue command GET

reqs, err := pipeline.RunQueued() // run queued commands
if err != nil {
    panic(err)
}
for _, req := range reqs {
    // ...
}

if setReq.Err() != nil {
    panic(setReq.Err())
}

if getReq.Err() != nil && getReq.Err() != redis.Nil {
    panic(getReq.Err())
}

Multi/Exec

Example:

multiClient, err := redisClient.MultiClient()
if err != nil {
    panic(err)
}
defer multiClient.Close()

watch := mutliClient.Watch("foo")
if watch.Err() != nil {
    panic(watch.Err())
}

// Start transaction.
multiClient.Multi()

set := multiClient.Set("foo", watch.Val() + "1")

reqs, err := multiClient.Exec()
if err == redis.Nil {
    // Repeat transaction.
} else if err != nil {
    panic(err)
}
for _, req := range reqs {
    // ...
}

ok := set.Val()

Pub/sub

Publish:

pub := redisClient.Publish("mychannel", "hello")
if pub.Err() != nil {
    panic(pub.Err())
}

Subscribe:

pubsub, err := redisClient.PubSubClient()
if err != nil {
    panic(err)
}
defer pubsub.Close()

ch, err := pubsub.Subscribe("mychannel")
if err != nil {
    panic(err)
}

go func() {
    for msg := range ch {
        if msg.Err != nil {
            panic(err)
        }
        message := msg.Message
    }
}

Thread safety

Commands are thread safe. Following code is correct:

for i := 0; i < 1000; i++ {
    go func() {
        redisClient.Incr("foo")
    }()
}

Custom commands

Example:

func Get(client *redis.Client, key string) *redis.BulkReq {
    req := redis.NewBulkReq("GET", key)
    client.Process(req)
    return req
}

get := Get(redisClient, "foo")
if get.Err() != nil && get.Err() != redis.Nil {
    panic(get.Err())
}

Connection pool

Client uses connection pool with default capacity of 10 connections. To change pool capacity:

redisClient.ConnPool.(*redis.MultiConnPool).MaxCap = 1