package redis import ( "fmt" "sync" "time" "github.com/go-redis/redis/internal" "github.com/go-redis/redis/internal/pool" ) // PubSub implements Pub/Sub commands as described in // http://redis.io/topics/pubsub. Message receiving is NOT safe // for concurrent use by multiple goroutines. // // PubSub automatically reconnects to Redis Server and resubscribes // to the channels in case of network errors. type PubSub struct { opt *Options newConn func([]string) (*pool.Conn, error) closeConn func(*pool.Conn) error mu sync.Mutex cn *pool.Conn channels map[string]struct{} patterns map[string]struct{} closed bool exit chan struct{} cmd *Cmd pingOnce sync.Once ping chan struct{} chOnce sync.Once ch chan *Message } func (c *PubSub) init() { c.exit = make(chan struct{}) } func (c *PubSub) conn() (*pool.Conn, error) { c.mu.Lock() cn, err := c._conn(nil) c.mu.Unlock() return cn, err } func (c *PubSub) _conn(channels []string) (*pool.Conn, error) { if c.closed { return nil, pool.ErrClosed } if c.cn != nil { return c.cn, nil } cn, err := c.newConn(channels) if err != nil { return nil, err } if err := c.resubscribe(cn); err != nil { _ = c.closeConn(cn) return nil, err } c.cn = cn return cn, nil } func (c *PubSub) resubscribe(cn *pool.Conn) error { var firstErr error if len(c.channels) > 0 { channels := mapKeys(c.channels) err := c._subscribe(cn, "subscribe", channels...) if err != nil && firstErr == nil { firstErr = err } } if len(c.patterns) > 0 { patterns := mapKeys(c.patterns) err := c._subscribe(cn, "psubscribe", patterns...) if err != nil && firstErr == nil { firstErr = err } } return firstErr } func mapKeys(m map[string]struct{}) []string { s := make([]string, len(m)) i := 0 for k := range m { s[i] = k i++ } return s } func (c *PubSub) _subscribe(cn *pool.Conn, redisCmd string, channels ...string) error { args := make([]interface{}, 1+len(channels)) args[0] = redisCmd for i, channel := range channels { args[1+i] = channel } cmd := NewSliceCmd(args...) cn.SetWriteTimeout(c.opt.WriteTimeout) return writeCmd(cn, cmd) } func (c *PubSub) releaseConn(cn *pool.Conn, err error) { c.mu.Lock() c._releaseConn(cn, err) c.mu.Unlock() } func (c *PubSub) _releaseConn(cn *pool.Conn, err error) { if c.cn != cn { return } if internal.IsBadConn(err, true) { c._reconnect() } } func (c *PubSub) _closeTheCn() error { var err error if c.cn != nil { err = c.closeConn(c.cn) c.cn = nil } return err } func (c *PubSub) reconnect() { c.mu.Lock() c._reconnect() c.mu.Unlock() } func (c *PubSub) _reconnect() { _ = c._closeTheCn() _, _ = c._conn(nil) } func (c *PubSub) Close() error { c.mu.Lock() defer c.mu.Unlock() if c.closed { return pool.ErrClosed } c.closed = true close(c.exit) err := c._closeTheCn() return err } // Subscribe the client to the specified channels. It returns // empty subscription if there are no channels. func (c *PubSub) Subscribe(channels ...string) error { c.mu.Lock() defer c.mu.Unlock() err := c.subscribe("subscribe", channels...) if c.channels == nil { c.channels = make(map[string]struct{}) } for _, channel := range channels { c.channels[channel] = struct{}{} } return err } // PSubscribe the client to the given patterns. It returns // empty subscription if there are no patterns. func (c *PubSub) PSubscribe(patterns ...string) error { c.mu.Lock() defer c.mu.Unlock() err := c.subscribe("psubscribe", patterns...) if c.patterns == nil { c.patterns = make(map[string]struct{}) } for _, pattern := range patterns { c.patterns[pattern] = struct{}{} } return err } // Unsubscribe the client from the given channels, or from all of // them if none is given. func (c *PubSub) Unsubscribe(channels ...string) error { c.mu.Lock() defer c.mu.Unlock() err := c.subscribe("unsubscribe", channels...) for _, channel := range channels { delete(c.channels, channel) } return err } // PUnsubscribe the client from the given patterns, or from all of // them if none is given. func (c *PubSub) PUnsubscribe(patterns ...string) error { c.mu.Lock() defer c.mu.Unlock() err := c.subscribe("punsubscribe", patterns...) for _, pattern := range patterns { delete(c.patterns, pattern) } return err } func (c *PubSub) subscribe(redisCmd string, channels ...string) error { cn, err := c._conn(channels) if err != nil { return err } err = c._subscribe(cn, redisCmd, channels...) c._releaseConn(cn, err) return err } func (c *PubSub) Ping(payload ...string) error { args := []interface{}{"ping"} if len(payload) == 1 { args = append(args, payload[0]) } cmd := NewCmd(args...) cn, err := c.conn() if err != nil { return err } cn.SetWriteTimeout(c.opt.WriteTimeout) err = writeCmd(cn, cmd) c.releaseConn(cn, err) return err } // Subscription received after a successful subscription to channel. type Subscription struct { // Can be "subscribe", "unsubscribe", "psubscribe" or "punsubscribe". Kind string // Channel name we have subscribed to. Channel string // Number of channels we are currently subscribed to. Count int } func (m *Subscription) String() string { return fmt.Sprintf("%s: %s", m.Kind, m.Channel) } // Message received as result of a PUBLISH command issued by another client. type Message struct { Channel string Pattern string Payload string } func (m *Message) String() string { return fmt.Sprintf("Message<%s: %s>", m.Channel, m.Payload) } // Pong received as result of a PING command issued by another client. type Pong struct { Payload string } func (p *Pong) String() string { if p.Payload != "" { return fmt.Sprintf("Pong<%s>", p.Payload) } return "Pong" } func (c *PubSub) newMessage(reply interface{}) (interface{}, error) { switch reply := reply.(type) { case string: return &Pong{ Payload: reply, }, nil case []interface{}: switch kind := reply[0].(string); kind { case "subscribe", "unsubscribe", "psubscribe", "punsubscribe": return &Subscription{ Kind: kind, Channel: reply[1].(string), Count: int(reply[2].(int64)), }, nil case "message": return &Message{ Channel: reply[1].(string), Payload: reply[2].(string), }, nil case "pmessage": return &Message{ Pattern: reply[1].(string), Channel: reply[2].(string), Payload: reply[3].(string), }, nil case "pong": return &Pong{ Payload: reply[1].(string), }, nil default: return nil, fmt.Errorf("redis: unsupported pubsub message: %q", kind) } default: return nil, fmt.Errorf("redis: unsupported pubsub message: %#v", reply) } } // ReceiveTimeout acts like Receive but returns an error if message // is not received in time. This is low-level API and most clients // should use ReceiveMessage instead. func (c *PubSub) ReceiveTimeout(timeout time.Duration) (interface{}, error) { if c.cmd == nil { c.cmd = NewCmd() } cn, err := c.conn() if err != nil { return nil, err } cn.SetReadTimeout(timeout) err = c.cmd.readReply(cn) c.releaseConn(cn, err) if err != nil { return nil, err } return c.newMessage(c.cmd.Val()) } // Receive returns a message as a Subscription, Message, Pong or error. // See PubSub example for details. This is low-level API and most clients // should use ReceiveMessage instead. func (c *PubSub) Receive() (interface{}, error) { return c.ReceiveTimeout(0) } // ReceiveMessage returns a Message or error ignoring Subscription or Pong // messages. It periodically sends Ping messages to test connection health. func (c *PubSub) ReceiveMessage() (*Message, error) { c.pingOnce.Do(c.initPing) for { msg, err := c.Receive() if err != nil { return nil, err } // Any message is as good as a ping. select { case c.ping <- struct{}{}: default: } switch msg := msg.(type) { case *Subscription: // Ignore. case *Pong: // Ignore. case *Message: return msg, nil default: err := fmt.Errorf("redis: unknown message: %T", msg) return nil, err } } } // Channel returns a Go channel for concurrently receiving messages. // The channel is closed with PubSub. Receive* APIs can not be used // after channel is created. func (c *PubSub) Channel() <-chan *Message { c.chOnce.Do(c.initChannel) return c.ch } func (c *PubSub) initChannel() { c.ch = make(chan *Message, 100) go func() { var errCount int for { msg, err := c.ReceiveMessage() if err != nil { if err == pool.ErrClosed { close(c.ch) return } if errCount > 0 { time.Sleep(c.retryBackoff(errCount)) } errCount++ continue } errCount = 0 c.ch <- msg } }() } func (c *PubSub) initPing() { const timeout = 5 * time.Second c.ping = make(chan struct{}, 10) go func() { timer := time.NewTimer(timeout) timer.Stop() var hasPing bool for { timer.Reset(timeout) select { case <-c.ping: hasPing = true if !timer.Stop() { <-timer.C } case <-timer.C: if hasPing { hasPing = false _ = c.Ping() } else { c.reconnect() } case <-c.exit: return } } }() } func (c *PubSub) retryBackoff(attempt int) time.Duration { return internal.RetryBackoff(attempt, c.opt.MinRetryBackoff, c.opt.MaxRetryBackoff) }