package redis import ( "errors" "fmt" "log" "sync" "sync/atomic" "time" "gopkg.in/bsm/ratelimit.v1" ) var ( errClosed = errors.New("redis: client is closed") errPoolTimeout = errors.New("redis: connection pool timeout") ) type pool interface { First() *conn Get() (*conn, error) Put(*conn) error Remove(*conn) error Len() int FreeLen() int Close() error } type connList struct { cns []*conn mx sync.Mutex len int32 // atomic size int32 } func newConnList(size int) *connList { return &connList{ cns: make([]*conn, 0, size), size: int32(size), } } func (l *connList) Len() int { return int(atomic.LoadInt32(&l.len)) } // Reserve reserves place in the list and returns true on success. The // caller must add or remove connection if place was reserved. func (l *connList) Reserve() bool { len := atomic.AddInt32(&l.len, 1) reserved := len <= l.size if !reserved { atomic.AddInt32(&l.len, -1) } return reserved } // Add adds connection to the list. The caller must reserve place first. func (l *connList) Add(cn *conn) { l.mx.Lock() l.cns = append(l.cns, cn) l.mx.Unlock() } func (l *connList) Remove(cn *conn) error { defer l.mx.Unlock() l.mx.Lock() if cn == nil { atomic.AddInt32(&l.len, -1) return nil } for i, c := range l.cns { if c == cn { l.cns = append(l.cns[:i], l.cns[i+1:]...) atomic.AddInt32(&l.len, -1) return cn.Close() } } panic("conn not found in the list") } func (l *connList) Replace(cn, newcn *conn) error { defer l.mx.Unlock() l.mx.Lock() for i, c := range l.cns { if c == cn { l.cns[i] = newcn return cn.Close() } } panic("conn not found in the list") } func (l *connList) Close() (retErr error) { l.mx.Lock() for _, c := range l.cns { if err := c.Close(); err != nil { retErr = err } } l.cns = nil atomic.StoreInt32(&l.len, 0) l.mx.Unlock() return retErr } type connPoolOptions struct { Dialer func() (*conn, error) PoolSize int PoolTimeout time.Duration IdleTimeout time.Duration IdleCheckFrequency time.Duration } type connPool struct { rl *ratelimit.RateLimiter opt *connPoolOptions conns *connList freeConns chan *conn _closed int32 lastDialErr error } func newConnPool(opt *connPoolOptions) *connPool { p := &connPool{ rl: ratelimit.New(2*opt.PoolSize, time.Second), opt: opt, conns: newConnList(opt.PoolSize), freeConns: make(chan *conn, opt.PoolSize), } if p.opt.IdleTimeout > 0 && p.opt.IdleCheckFrequency > 0 { go p.reaper() } return p } func (p *connPool) closed() bool { return atomic.LoadInt32(&p._closed) == 1 } func (p *connPool) isIdle(cn *conn) bool { return p.opt.IdleTimeout > 0 && time.Since(cn.usedAt) > p.opt.IdleTimeout } // First returns first non-idle connection from the pool or nil if // there are no connections. func (p *connPool) First() *conn { for { select { case cn := <-p.freeConns: if p.isIdle(cn) { p.conns.Remove(cn) continue } return cn default: return nil } } panic("not reached") } // wait waits for free non-idle connection. It returns nil on timeout. func (p *connPool) wait(timeout time.Duration) *conn { deadline := time.After(timeout) for { select { case cn := <-p.freeConns: if p.isIdle(cn) { p.Remove(cn) continue } return cn case <-deadline: return nil } } panic("not reached") } // Establish a new connection func (p *connPool) new() (*conn, error) { if p.rl.Limit() { err := fmt.Errorf( "redis: you open connections too fast (last error: %v)", p.lastDialErr, ) return nil, err } cn, err := p.opt.Dialer() if err != nil { p.lastDialErr = err return nil, err } return cn, nil } // Get returns existed connection from the pool or creates a new one // if needed. func (p *connPool) Get() (*conn, error) { if p.closed() { return nil, errClosed } // Fetch first non-idle connection, if available if cn := p.First(); cn != nil { return cn, nil } // Try to create a new one. if p.conns.Reserve() { cn, err := p.new() if err != nil { p.conns.Remove(nil) return nil, err } p.conns.Add(cn) return cn, nil } // Otherwise, wait for the available connection if cn := p.wait(p.opt.PoolTimeout); cn != nil { return cn, nil } return nil, errPoolTimeout } func (p *connPool) Put(cn *conn) error { if cn.rd.Buffered() != 0 { b, _ := cn.rd.ReadN(cn.rd.Buffered()) log.Printf("redis: connection has unread data: %q", b) return p.Remove(cn) } if p.opt.IdleTimeout > 0 { cn.usedAt = time.Now() } p.freeConns <- cn return nil } func (p *connPool) Remove(cn *conn) error { if p.closed() { // Close already closed all connections. return nil } // Replace existing connection with new one and unblock waiter. newcn, err := p.new() if err != nil { return p.conns.Remove(cn) } p.freeConns <- newcn return p.conns.Replace(cn, newcn) } // Len returns total number of connections. func (p *connPool) Len() int { return p.conns.Len() } // FreeLen returns number of free connections. func (p *connPool) FreeLen() int { return len(p.freeConns) } func (p *connPool) Close() error { if !atomic.CompareAndSwapInt32(&p._closed, 0, 1) { return errClosed } return p.conns.Close() } func (p *connPool) reaper() { ticker := time.NewTicker(p.opt.IdleCheckFrequency) defer ticker.Stop() for _ = range ticker.C { if p.closed() { break } // pool.First removes idle connections from the pool and // returns first non-idle connection. So just put returned // connection back. if cn := p.First(); cn != nil { p.Put(cn) } } } //------------------------------------------------------------------------------ type singleConnPool struct { pool pool cnMtx sync.Mutex cn *conn reusable bool closed bool } func newSingleConnPool(pool pool, reusable bool) *singleConnPool { return &singleConnPool{ pool: pool, reusable: reusable, } } func (p *singleConnPool) SetConn(cn *conn) { p.cnMtx.Lock() p.cn = cn p.cnMtx.Unlock() } func (p *singleConnPool) First() *conn { defer p.cnMtx.Unlock() p.cnMtx.Lock() return p.cn } func (p *singleConnPool) Get() (*conn, error) { defer p.cnMtx.Unlock() p.cnMtx.Lock() if p.closed { return nil, errClosed } if p.cn != nil { return p.cn, nil } cn, err := p.pool.Get() if err != nil { return nil, err } p.cn = cn return p.cn, nil } func (p *singleConnPool) Put(cn *conn) error { defer p.cnMtx.Unlock() p.cnMtx.Lock() if p.cn != cn { panic("p.cn != cn") } if p.closed { return errClosed } return nil } func (p *singleConnPool) put() error { err := p.pool.Put(p.cn) p.cn = nil return err } func (p *singleConnPool) Remove(cn *conn) error { defer p.cnMtx.Unlock() p.cnMtx.Lock() if p.cn == nil { panic("p.cn == nil") } if p.cn != cn { panic("p.cn != cn") } if p.closed { return errClosed } return p.remove() } func (p *singleConnPool) remove() error { err := p.pool.Remove(p.cn) p.cn = nil return err } func (p *singleConnPool) Len() int { defer p.cnMtx.Unlock() p.cnMtx.Lock() if p.cn == nil { return 0 } return 1 } func (p *singleConnPool) FreeLen() int { defer p.cnMtx.Unlock() p.cnMtx.Lock() if p.cn == nil { return 0 } return 1 } func (p *singleConnPool) Close() error { defer p.cnMtx.Unlock() p.cnMtx.Lock() if p.closed { return nil } p.closed = true var err error if p.cn != nil { if p.reusable { err = p.put() } else { err = p.remove() } } return err }