// Copyright 2012 The Redis Client Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. /* Package github.com/vmihailenco/redis implements a Redis client. Let's start with connecting to Redis: password := "" // no password set db := -1 // use default DB client := redis.NewTCPClient("localhost:6379", password, db) defer client.Close() Then we can start sending commands: if err := client.Set("foo", "bar"); err != nil { panic(err) } get := client.Get("foo") if err := get.Err(); err != nil { panic(err) } fmt.Println(get.Val()) We can also pipeline two commands together: var set *redis.StatusReq var get *redis.StringReq reqs, err := client.Pipelined(func(c *redis.PipelineClient)) { set = c.Set("key1", "hello1") get = c.Get("key2") } if err != nil { panic(err) } if err := set.Err(); err != nil { panic(err) } if err := get.Err(); err != nil { panic(err) } fmt.Println(get.Val()) fmt.Println(reqs[0] == set) fmt.Println(reqs[1] == get) or: pipeline, err := client.PipelineClient() if err != nil { panic(err) } defer pipeline.Close() set := pipeline.Set("key1", "hello1") get := pipline.Get("key2") reqs, err := pipeline.RunQueued() if err != nil { panic(err) } if err := set.Err(); err != nil { panic(err) } if err := get.Err(); err != nil { panic(err) } fmt.Println(get.Val()) fmt.Println(reqs[0] == set) fmt.Println(reqs[1] == get) We can also send several commands in transaction: func incrKeyInTransaction(multi *redis.MultiClient) ([]redis.Req, error) { get := multi.Get("key") if err := get.Err(); err != nil { panic(err) } val, err := strconv.ParseInt(get.Val(), 10, 64) if err != nil { panic(err) } reqs, err = multi.Exec(func() { multi.Set("key", val + 1) }) // Transaction failed. Repeat. if err == redis.Nil { return incrKeyInTransaction(multi) } return reqs, err } multi, err := client.MultiClient() if err != nil { panic(err) } defer multi.Close() watch := multi.Watch("key") if err := watch.Err(); err != nil { panic(err) } reqs, err := incrKeyInTransaction(multi) if err != nil { panic(err) } for _, req := range reqs { // ... } To subscribe to the channel: pubsub, err := client.PubSubClient() if err != nil { panic(err) } defer pubsub.Close() ch, err := pubsub.Subscribe("mychannel") if err != nil { panic(err) } go func() { for msg := range ch { if err := msg.Err; err != nil { panic(err) } message := msg.Message } } You can also write custom commands: func Get(client *redis.Client, key string) *redis.StringReq { req := redis.NewStringReq("GET", key) client.Process(req) return req } get := Get(redisClient, "key") if err := get.Err(); err != nil && err != redis.Nil { panic(err) } Client uses connection pool to send commands. You can change maximum number of connections with: client.ConnPool.(*redis.MultiConnPool).MaxCap = 1 */ package redis