package redis import ( "context" "crypto/tls" "fmt" "math" "net" "runtime" "sort" "sync" "sync/atomic" "time" "github.com/go-redis/redis/v8/internal" "github.com/go-redis/redis/v8/internal/hashtag" "github.com/go-redis/redis/v8/internal/pool" "github.com/go-redis/redis/v8/internal/proto" "github.com/go-redis/redis/v8/internal/rand" ) var errClusterNoNodes = fmt.Errorf("redis: cluster has no nodes") // ClusterOptions are used to configure a cluster client and should be // passed to NewClusterClient. type ClusterOptions struct { // A seed list of host:port addresses of cluster nodes. Addrs []string // NewClient creates a cluster node client with provided name and options. NewClient func(opt *Options) *Client // The maximum number of retries before giving up. Command is retried // on network errors and MOVED/ASK redirects. // Default is 3 retries. MaxRedirects int // Enables read-only commands on slave nodes. ReadOnly bool // Allows routing read-only commands to the closest master or slave node. // It automatically enables ReadOnly. RouteByLatency bool // Allows routing read-only commands to the random master or slave node. // It automatically enables ReadOnly. RouteRandomly bool // Optional function that returns cluster slots information. // It is useful to manually create cluster of standalone Redis servers // and load-balance read/write operations between master and slaves. // It can use service like ZooKeeper to maintain configuration information // and Cluster.ReloadState to manually trigger state reloading. ClusterSlots func(context.Context) ([]ClusterSlot, error) // Following options are copied from Options struct. Dialer func(ctx context.Context, network, addr string) (net.Conn, error) OnConnect func(ctx context.Context, cn *Conn) error Username string Password string MaxRetries int MinRetryBackoff time.Duration MaxRetryBackoff time.Duration DialTimeout time.Duration ReadTimeout time.Duration WriteTimeout time.Duration // PoolFIFO uses FIFO mode for each node connection pool GET/PUT (default LIFO). PoolFIFO bool // PoolSize applies per cluster node and not for the whole cluster. PoolSize int MinIdleConns int MaxConnAge time.Duration PoolTimeout time.Duration IdleTimeout time.Duration IdleCheckFrequency time.Duration TLSConfig *tls.Config } func (opt *ClusterOptions) init() { if opt.MaxRedirects == -1 { opt.MaxRedirects = 0 } else if opt.MaxRedirects == 0 { opt.MaxRedirects = 3 } if opt.RouteByLatency || opt.RouteRandomly { opt.ReadOnly = true } if opt.PoolSize == 0 { opt.PoolSize = 5 * runtime.GOMAXPROCS(0) } switch opt.ReadTimeout { case -1: opt.ReadTimeout = 0 case 0: opt.ReadTimeout = 3 * time.Second } switch opt.WriteTimeout { case -1: opt.WriteTimeout = 0 case 0: opt.WriteTimeout = opt.ReadTimeout } if opt.MaxRetries == 0 { opt.MaxRetries = -1 } switch opt.MinRetryBackoff { case -1: opt.MinRetryBackoff = 0 case 0: opt.MinRetryBackoff = 8 * time.Millisecond } switch opt.MaxRetryBackoff { case -1: opt.MaxRetryBackoff = 0 case 0: opt.MaxRetryBackoff = 512 * time.Millisecond } if opt.NewClient == nil { opt.NewClient = NewClient } } func (opt *ClusterOptions) clientOptions() *Options { const disableIdleCheck = -1 return &Options{ Dialer: opt.Dialer, OnConnect: opt.OnConnect, Username: opt.Username, Password: opt.Password, MaxRetries: opt.MaxRetries, MinRetryBackoff: opt.MinRetryBackoff, MaxRetryBackoff: opt.MaxRetryBackoff, DialTimeout: opt.DialTimeout, ReadTimeout: opt.ReadTimeout, WriteTimeout: opt.WriteTimeout, PoolFIFO: opt.PoolFIFO, PoolSize: opt.PoolSize, MinIdleConns: opt.MinIdleConns, MaxConnAge: opt.MaxConnAge, PoolTimeout: opt.PoolTimeout, IdleTimeout: opt.IdleTimeout, IdleCheckFrequency: disableIdleCheck, TLSConfig: opt.TLSConfig, // If ClusterSlots is populated, then we probably have an artificial // cluster whose nodes are not in clustering mode (otherwise there isn't // much use for ClusterSlots config). This means we cannot execute the // READONLY command against that node -- setting readOnly to false in such // situations in the options below will prevent that from happening. readOnly: opt.ReadOnly && opt.ClusterSlots == nil, } } //------------------------------------------------------------------------------ type clusterNode struct { id string Client *Client latency uint32 // atomic generation uint32 // atomic failing uint32 // atomic } func newClusterNode(clOpt *ClusterOptions, id, addr string) *clusterNode { opt := clOpt.clientOptions() opt.Addr = addr node := clusterNode{ id: id, Client: clOpt.NewClient(opt), } node.latency = math.MaxUint32 if clOpt.RouteByLatency { go node.updateLatency() } return &node } func (n *clusterNode) String() string { return n.Client.String() } func (n *clusterNode) Close() error { return n.Client.Close() } func (n *clusterNode) updateLatency() { const numProbe = 10 var dur uint64 for i := 0; i < numProbe; i++ { time.Sleep(time.Duration(10+rand.Intn(10)) * time.Millisecond) start := time.Now() n.Client.Ping(context.TODO()) dur += uint64(time.Since(start) / time.Microsecond) } latency := float64(dur) / float64(numProbe) atomic.StoreUint32(&n.latency, uint32(latency+0.5)) } func (n *clusterNode) Latency() time.Duration { latency := atomic.LoadUint32(&n.latency) return time.Duration(latency) * time.Microsecond } func (n *clusterNode) MarkAsFailing() { atomic.StoreUint32(&n.failing, uint32(time.Now().Unix())) } func (n *clusterNode) Failing() bool { const timeout = 15 // 15 seconds failing := atomic.LoadUint32(&n.failing) if failing == 0 { return false } if time.Now().Unix()-int64(failing) < timeout { return true } atomic.StoreUint32(&n.failing, 0) return false } func (n *clusterNode) Generation() uint32 { return atomic.LoadUint32(&n.generation) } func (n *clusterNode) SetGeneration(gen uint32) { for { v := atomic.LoadUint32(&n.generation) if gen < v || atomic.CompareAndSwapUint32(&n.generation, v, gen) { break } } } //------------------------------------------------------------------------------ type clusterNodes struct { opt *ClusterOptions mu sync.RWMutex addrs []string nodes map[string]*clusterNode activeAddrs []string closed bool _generation uint32 // atomic } func newClusterNodes(opt *ClusterOptions) *clusterNodes { return &clusterNodes{ opt: opt, addrs: opt.Addrs, nodes: make(map[string]*clusterNode), } } func (c *clusterNodes) Close() error { c.mu.Lock() defer c.mu.Unlock() if c.closed { return nil } c.closed = true var firstErr error for _, node := range c.nodes { if err := node.Client.Close(); err != nil && firstErr == nil { firstErr = err } } c.nodes = nil c.activeAddrs = nil return firstErr } func (c *clusterNodes) Addrs() ([]string, error) { var addrs []string c.mu.RLock() closed := c.closed //nolint:ifshort if !closed { if len(c.activeAddrs) > 0 { addrs = c.activeAddrs } else { addrs = c.addrs } } c.mu.RUnlock() if closed { return nil, pool.ErrClosed } if len(addrs) == 0 { return nil, errClusterNoNodes } return addrs, nil } func (c *clusterNodes) NextGeneration() uint32 { return atomic.AddUint32(&c._generation, 1) } // GC removes unused nodes. func (c *clusterNodes) GC(generation uint32) { //nolint:prealloc var collected []*clusterNode c.mu.Lock() c.activeAddrs = c.activeAddrs[:0] for addr, node := range c.nodes { if node.Generation() >= generation { c.activeAddrs = append(c.activeAddrs, addr) if c.opt.RouteByLatency { go node.updateLatency() } continue } delete(c.nodes, addr) collected = append(collected, node) } c.mu.Unlock() for _, node := range collected { _ = node.Client.Close() } } func (c *clusterNodes) GetOrCreate(addr string) (*clusterNode, error) { return c.GetOrCreateWithID(addr, "") } func (c *clusterNodes) GetOrCreateWithID(addr, id string) (*clusterNode, error) { node, err := c.get(addr) if err != nil { return nil, err } if node != nil && (id == "" || node.id == id) { return node, nil } c.mu.Lock() node, oldNode, err := c.getOrCreate(addr, id) c.mu.Unlock() if err != nil { return nil, err } if oldNode != nil { _ = oldNode.Client.Close() } return node, nil } func (c *clusterNodes) getOrCreate(addr, id string) (node, oldNode *clusterNode, _ error) { if c.closed { return nil, nil, pool.ErrClosed } oldNode, ok := c.nodes[addr] if ok { // The id is changed when node is re-configured, for example, IP addr is changed. if id == "" || oldNode.id == id { return oldNode, nil, nil } } else { c.addrs = appendIfNotExists(c.addrs, addr) } node = newClusterNode(c.opt, id, addr) c.nodes[addr] = node return node, oldNode, nil } func (c *clusterNodes) get(addr string) (*clusterNode, error) { var node *clusterNode var err error c.mu.RLock() if c.closed { err = pool.ErrClosed } else { node = c.nodes[addr] } c.mu.RUnlock() return node, err } func (c *clusterNodes) All() ([]*clusterNode, error) { c.mu.RLock() defer c.mu.RUnlock() if c.closed { return nil, pool.ErrClosed } cp := make([]*clusterNode, 0, len(c.nodes)) for _, node := range c.nodes { cp = append(cp, node) } return cp, nil } func (c *clusterNodes) Random() (*clusterNode, error) { addrs, err := c.Addrs() if err != nil { return nil, err } n := rand.Intn(len(addrs)) return c.GetOrCreate(addrs[n]) } //------------------------------------------------------------------------------ type clusterSlot struct { start, end int nodes []*clusterNode } type clusterSlotSlice []*clusterSlot func (p clusterSlotSlice) Len() int { return len(p) } func (p clusterSlotSlice) Less(i, j int) bool { return p[i].start < p[j].start } func (p clusterSlotSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] } type clusterState struct { nodes *clusterNodes Masters []*clusterNode Slaves []*clusterNode slots []*clusterSlot generation uint32 createdAt time.Time } func newClusterState( nodes *clusterNodes, slots []ClusterSlot, origin string, ) (*clusterState, error) { c := clusterState{ nodes: nodes, slots: make([]*clusterSlot, 0, len(slots)), generation: nodes.NextGeneration(), createdAt: time.Now(), } originHost, _, _ := net.SplitHostPort(origin) isLoopbackOrigin := isLoopback(originHost) for _, slot := range slots { var nodes []*clusterNode for i, slotNode := range slot.Nodes { addr := slotNode.Addr if !isLoopbackOrigin { addr = replaceLoopbackHost(addr, originHost) } node, err := c.nodes.GetOrCreateWithID(addr, slotNode.ID) if err != nil { return nil, err } node.SetGeneration(c.generation) nodes = append(nodes, node) if i == 0 { c.Masters = appendUniqueNode(c.Masters, node) } else { c.Slaves = appendUniqueNode(c.Slaves, node) } } c.slots = append(c.slots, &clusterSlot{ start: slot.Start, end: slot.End, nodes: nodes, }) } sort.Sort(clusterSlotSlice(c.slots)) time.AfterFunc(time.Minute, func() { nodes.GC(c.generation) }) return &c, nil } func replaceLoopbackHost(nodeAddr, originHost string) string { nodeHost, nodePort, err := net.SplitHostPort(nodeAddr) if err != nil { return nodeAddr } nodeIP := net.ParseIP(nodeHost) if nodeIP == nil { return nodeAddr } if !nodeIP.IsLoopback() { return nodeAddr } // Use origin host which is not loopback and node port. return net.JoinHostPort(originHost, nodePort) } func isLoopback(host string) bool { ip := net.ParseIP(host) if ip == nil { return true } return ip.IsLoopback() } func (c *clusterState) slotMasterNode(slot int) (*clusterNode, error) { nodes := c.slotNodes(slot) if len(nodes) > 0 { return nodes[0], nil } return c.nodes.Random() } func (c *clusterState) slotSlaveNode(slot int) (*clusterNode, error) { nodes := c.slotNodes(slot) switch len(nodes) { case 0: return c.nodes.Random() case 1: return nodes[0], nil case 2: if slave := nodes[1]; !slave.Failing() { return slave, nil } return nodes[0], nil default: var slave *clusterNode for i := 0; i < 10; i++ { n := rand.Intn(len(nodes)-1) + 1 slave = nodes[n] if !slave.Failing() { return slave, nil } } // All slaves are loading - use master. return nodes[0], nil } } func (c *clusterState) slotClosestNode(slot int) (*clusterNode, error) { nodes := c.slotNodes(slot) if len(nodes) == 0 { return c.nodes.Random() } var node *clusterNode for _, n := range nodes { if n.Failing() { continue } if node == nil || n.Latency() < node.Latency() { node = n } } if node != nil { return node, nil } // If all nodes are failing - return random node return c.nodes.Random() } func (c *clusterState) slotRandomNode(slot int) (*clusterNode, error) { nodes := c.slotNodes(slot) if len(nodes) == 0 { return c.nodes.Random() } if len(nodes) == 1 { return nodes[0], nil } randomNodes := rand.Perm(len(nodes)) for _, idx := range randomNodes { if node := nodes[idx]; !node.Failing() { return node, nil } } return nodes[randomNodes[0]], nil } func (c *clusterState) slotNodes(slot int) []*clusterNode { i := sort.Search(len(c.slots), func(i int) bool { return c.slots[i].end >= slot }) if i >= len(c.slots) { return nil } x := c.slots[i] if slot >= x.start && slot <= x.end { return x.nodes } return nil } //------------------------------------------------------------------------------ type clusterStateHolder struct { load func(ctx context.Context) (*clusterState, error) state atomic.Value reloading uint32 // atomic } func newClusterStateHolder(fn func(ctx context.Context) (*clusterState, error)) *clusterStateHolder { return &clusterStateHolder{ load: fn, } } func (c *clusterStateHolder) Reload(ctx context.Context) (*clusterState, error) { state, err := c.load(ctx) if err != nil { return nil, err } c.state.Store(state) return state, nil } func (c *clusterStateHolder) LazyReload() { if !atomic.CompareAndSwapUint32(&c.reloading, 0, 1) { return } go func() { defer atomic.StoreUint32(&c.reloading, 0) _, err := c.Reload(context.Background()) if err != nil { return } time.Sleep(200 * time.Millisecond) }() } func (c *clusterStateHolder) Get(ctx context.Context) (*clusterState, error) { v := c.state.Load() if v == nil { return c.Reload(ctx) } state := v.(*clusterState) if time.Since(state.createdAt) > 10*time.Second { c.LazyReload() } return state, nil } func (c *clusterStateHolder) ReloadOrGet(ctx context.Context) (*clusterState, error) { state, err := c.Reload(ctx) if err == nil { return state, nil } return c.Get(ctx) } //------------------------------------------------------------------------------ type clusterClient struct { opt *ClusterOptions nodes *clusterNodes state *clusterStateHolder //nolint:structcheck cmdsInfoCache *cmdsInfoCache //nolint:structcheck } // ClusterClient is a Redis Cluster client representing a pool of zero // or more underlying connections. It's safe for concurrent use by // multiple goroutines. type ClusterClient struct { *clusterClient cmdable hooks ctx context.Context } // NewClusterClient returns a Redis Cluster client as described in // http://redis.io/topics/cluster-spec. func NewClusterClient(opt *ClusterOptions) *ClusterClient { opt.init() c := &ClusterClient{ clusterClient: &clusterClient{ opt: opt, nodes: newClusterNodes(opt), }, ctx: context.Background(), } c.state = newClusterStateHolder(c.loadState) c.cmdsInfoCache = newCmdsInfoCache(c.cmdsInfo) c.cmdable = c.Process if opt.IdleCheckFrequency > 0 { go c.reaper(opt.IdleCheckFrequency) } return c } func (c *ClusterClient) Context() context.Context { return c.ctx } func (c *ClusterClient) WithContext(ctx context.Context) *ClusterClient { if ctx == nil { panic("nil context") } clone := *c clone.cmdable = clone.Process clone.hooks.lock() clone.ctx = ctx return &clone } // Options returns read-only Options that were used to create the client. func (c *ClusterClient) Options() *ClusterOptions { return c.opt } // ReloadState reloads cluster state. If available it calls ClusterSlots func // to get cluster slots information. func (c *ClusterClient) ReloadState(ctx context.Context) { c.state.LazyReload() } // Close closes the cluster client, releasing any open resources. // // It is rare to Close a ClusterClient, as the ClusterClient is meant // to be long-lived and shared between many goroutines. func (c *ClusterClient) Close() error { return c.nodes.Close() } // Do creates a Cmd from the args and processes the cmd. func (c *ClusterClient) Do(ctx context.Context, args ...interface{}) *Cmd { cmd := NewCmd(ctx, args...) _ = c.Process(ctx, cmd) return cmd } func (c *ClusterClient) Process(ctx context.Context, cmd Cmder) error { return c.hooks.process(ctx, cmd, c.process) } func (c *ClusterClient) process(ctx context.Context, cmd Cmder) error { cmdInfo := c.cmdInfo(cmd.Name()) slot := c.cmdSlot(cmd) var node *clusterNode var ask bool var lastErr error for attempt := 0; attempt <= c.opt.MaxRedirects; attempt++ { if attempt > 0 { if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil { return err } } if node == nil { var err error node, err = c.cmdNode(ctx, cmdInfo, slot) if err != nil { return err } } if ask { pipe := node.Client.Pipeline() _ = pipe.Process(ctx, NewCmd(ctx, "asking")) _ = pipe.Process(ctx, cmd) _, lastErr = pipe.Exec(ctx) _ = pipe.Close() ask = false } else { lastErr = node.Client.Process(ctx, cmd) } // If there is no error - we are done. if lastErr == nil { return nil } if isReadOnly := isReadOnlyError(lastErr); isReadOnly || lastErr == pool.ErrClosed { if isReadOnly { c.state.LazyReload() } node = nil continue } // If slave is loading - pick another node. if c.opt.ReadOnly && isLoadingError(lastErr) { node.MarkAsFailing() node = nil continue } var moved bool var addr string moved, ask, addr = isMovedError(lastErr) if moved || ask { c.state.LazyReload() var err error node, err = c.nodes.GetOrCreate(addr) if err != nil { return err } continue } if shouldRetry(lastErr, cmd.readTimeout() == nil) { // First retry the same node. if attempt == 0 { continue } // Second try another node. node.MarkAsFailing() node = nil continue } return lastErr } return lastErr } // ForEachMaster concurrently calls the fn on each master node in the cluster. // It returns the first error if any. func (c *ClusterClient) ForEachMaster( ctx context.Context, fn func(ctx context.Context, client *Client) error, ) error { state, err := c.state.ReloadOrGet(ctx) if err != nil { return err } var wg sync.WaitGroup errCh := make(chan error, 1) for _, master := range state.Masters { wg.Add(1) go func(node *clusterNode) { defer wg.Done() err := fn(ctx, node.Client) if err != nil { select { case errCh <- err: default: } } }(master) } wg.Wait() select { case err := <-errCh: return err default: return nil } } // ForEachSlave concurrently calls the fn on each slave node in the cluster. // It returns the first error if any. func (c *ClusterClient) ForEachSlave( ctx context.Context, fn func(ctx context.Context, client *Client) error, ) error { state, err := c.state.ReloadOrGet(ctx) if err != nil { return err } var wg sync.WaitGroup errCh := make(chan error, 1) for _, slave := range state.Slaves { wg.Add(1) go func(node *clusterNode) { defer wg.Done() err := fn(ctx, node.Client) if err != nil { select { case errCh <- err: default: } } }(slave) } wg.Wait() select { case err := <-errCh: return err default: return nil } } // ForEachShard concurrently calls the fn on each known node in the cluster. // It returns the first error if any. func (c *ClusterClient) ForEachShard( ctx context.Context, fn func(ctx context.Context, client *Client) error, ) error { state, err := c.state.ReloadOrGet(ctx) if err != nil { return err } var wg sync.WaitGroup errCh := make(chan error, 1) worker := func(node *clusterNode) { defer wg.Done() err := fn(ctx, node.Client) if err != nil { select { case errCh <- err: default: } } } for _, node := range state.Masters { wg.Add(1) go worker(node) } for _, node := range state.Slaves { wg.Add(1) go worker(node) } wg.Wait() select { case err := <-errCh: return err default: return nil } } // PoolStats returns accumulated connection pool stats. func (c *ClusterClient) PoolStats() *PoolStats { var acc PoolStats state, _ := c.state.Get(context.TODO()) if state == nil { return &acc } for _, node := range state.Masters { s := node.Client.connPool.Stats() acc.Hits += s.Hits acc.Misses += s.Misses acc.Timeouts += s.Timeouts acc.TotalConns += s.TotalConns acc.IdleConns += s.IdleConns acc.StaleConns += s.StaleConns } for _, node := range state.Slaves { s := node.Client.connPool.Stats() acc.Hits += s.Hits acc.Misses += s.Misses acc.Timeouts += s.Timeouts acc.TotalConns += s.TotalConns acc.IdleConns += s.IdleConns acc.StaleConns += s.StaleConns } return &acc } func (c *ClusterClient) loadState(ctx context.Context) (*clusterState, error) { if c.opt.ClusterSlots != nil { slots, err := c.opt.ClusterSlots(ctx) if err != nil { return nil, err } return newClusterState(c.nodes, slots, "") } addrs, err := c.nodes.Addrs() if err != nil { return nil, err } var firstErr error for _, idx := range rand.Perm(len(addrs)) { addr := addrs[idx] node, err := c.nodes.GetOrCreate(addr) if err != nil { if firstErr == nil { firstErr = err } continue } slots, err := node.Client.ClusterSlots(ctx).Result() if err != nil { if firstErr == nil { firstErr = err } continue } return newClusterState(c.nodes, slots, node.Client.opt.Addr) } /* * No node is connectable. It's possible that all nodes' IP has changed. * Clear activeAddrs to let client be able to re-connect using the initial * setting of the addresses (e.g. [redis-cluster-0:6379, redis-cluster-1:6379]), * which might have chance to resolve domain name and get updated IP address. */ c.nodes.mu.Lock() c.nodes.activeAddrs = nil c.nodes.mu.Unlock() return nil, firstErr } // reaper closes idle connections to the cluster. func (c *ClusterClient) reaper(idleCheckFrequency time.Duration) { ticker := time.NewTicker(idleCheckFrequency) defer ticker.Stop() for range ticker.C { nodes, err := c.nodes.All() if err != nil { break } for _, node := range nodes { _, err := node.Client.connPool.(*pool.ConnPool).ReapStaleConns() if err != nil { internal.Logger.Printf(c.Context(), "ReapStaleConns failed: %s", err) } } } } func (c *ClusterClient) Pipeline() Pipeliner { pipe := Pipeline{ ctx: c.ctx, exec: c.processPipeline, } pipe.init() return &pipe } func (c *ClusterClient) Pipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) { return c.Pipeline().Pipelined(ctx, fn) } func (c *ClusterClient) processPipeline(ctx context.Context, cmds []Cmder) error { return c.hooks.processPipeline(ctx, cmds, c._processPipeline) } func (c *ClusterClient) _processPipeline(ctx context.Context, cmds []Cmder) error { cmdsMap := newCmdsMap() err := c.mapCmdsByNode(ctx, cmdsMap, cmds) if err != nil { setCmdsErr(cmds, err) return err } for attempt := 0; attempt <= c.opt.MaxRedirects; attempt++ { if attempt > 0 { if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil { setCmdsErr(cmds, err) return err } } failedCmds := newCmdsMap() var wg sync.WaitGroup for node, cmds := range cmdsMap.m { wg.Add(1) go func(node *clusterNode, cmds []Cmder) { defer wg.Done() err := c._processPipelineNode(ctx, node, cmds, failedCmds) if err == nil { return } if attempt < c.opt.MaxRedirects { if err := c.mapCmdsByNode(ctx, failedCmds, cmds); err != nil { setCmdsErr(cmds, err) } } else { setCmdsErr(cmds, err) } }(node, cmds) } wg.Wait() if len(failedCmds.m) == 0 { break } cmdsMap = failedCmds } return cmdsFirstErr(cmds) } func (c *ClusterClient) mapCmdsByNode(ctx context.Context, cmdsMap *cmdsMap, cmds []Cmder) error { state, err := c.state.Get(ctx) if err != nil { return err } if c.opt.ReadOnly && c.cmdsAreReadOnly(cmds) { for _, cmd := range cmds { slot := c.cmdSlot(cmd) node, err := c.slotReadOnlyNode(state, slot) if err != nil { return err } cmdsMap.Add(node, cmd) } return nil } for _, cmd := range cmds { slot := c.cmdSlot(cmd) node, err := state.slotMasterNode(slot) if err != nil { return err } cmdsMap.Add(node, cmd) } return nil } func (c *ClusterClient) cmdsAreReadOnly(cmds []Cmder) bool { for _, cmd := range cmds { cmdInfo := c.cmdInfo(cmd.Name()) if cmdInfo == nil || !cmdInfo.ReadOnly { return false } } return true } func (c *ClusterClient) _processPipelineNode( ctx context.Context, node *clusterNode, cmds []Cmder, failedCmds *cmdsMap, ) error { return node.Client.hooks.processPipeline(ctx, cmds, func(ctx context.Context, cmds []Cmder) error { return node.Client.withConn(ctx, func(ctx context.Context, cn *pool.Conn) error { err := cn.WithWriter(ctx, c.opt.WriteTimeout, func(wr *proto.Writer) error { return writeCmds(wr, cmds) }) if err != nil { return err } return cn.WithReader(ctx, c.opt.ReadTimeout, func(rd *proto.Reader) error { return c.pipelineReadCmds(ctx, node, rd, cmds, failedCmds) }) }) }) } func (c *ClusterClient) pipelineReadCmds( ctx context.Context, node *clusterNode, rd *proto.Reader, cmds []Cmder, failedCmds *cmdsMap, ) error { for _, cmd := range cmds { err := cmd.readReply(rd) cmd.SetErr(err) if err == nil { continue } if c.checkMovedErr(ctx, cmd, err, failedCmds) { continue } if c.opt.ReadOnly && isLoadingError(err) { node.MarkAsFailing() return err } if isRedisError(err) { continue } return err } return nil } func (c *ClusterClient) checkMovedErr( ctx context.Context, cmd Cmder, err error, failedCmds *cmdsMap, ) bool { moved, ask, addr := isMovedError(err) if !moved && !ask { return false } node, err := c.nodes.GetOrCreate(addr) if err != nil { return false } if moved { c.state.LazyReload() failedCmds.Add(node, cmd) return true } if ask { failedCmds.Add(node, NewCmd(ctx, "asking"), cmd) return true } panic("not reached") } // TxPipeline acts like Pipeline, but wraps queued commands with MULTI/EXEC. func (c *ClusterClient) TxPipeline() Pipeliner { pipe := Pipeline{ ctx: c.ctx, exec: c.processTxPipeline, } pipe.init() return &pipe } func (c *ClusterClient) TxPipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) { return c.TxPipeline().Pipelined(ctx, fn) } func (c *ClusterClient) processTxPipeline(ctx context.Context, cmds []Cmder) error { return c.hooks.processTxPipeline(ctx, cmds, c._processTxPipeline) } func (c *ClusterClient) _processTxPipeline(ctx context.Context, cmds []Cmder) error { // Trim multi .. exec. cmds = cmds[1 : len(cmds)-1] state, err := c.state.Get(ctx) if err != nil { setCmdsErr(cmds, err) return err } cmdsMap := c.mapCmdsBySlot(cmds) for slot, cmds := range cmdsMap { node, err := state.slotMasterNode(slot) if err != nil { setCmdsErr(cmds, err) continue } cmdsMap := map[*clusterNode][]Cmder{node: cmds} for attempt := 0; attempt <= c.opt.MaxRedirects; attempt++ { if attempt > 0 { if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil { setCmdsErr(cmds, err) return err } } failedCmds := newCmdsMap() var wg sync.WaitGroup for node, cmds := range cmdsMap { wg.Add(1) go func(node *clusterNode, cmds []Cmder) { defer wg.Done() err := c._processTxPipelineNode(ctx, node, cmds, failedCmds) if err == nil { return } if attempt < c.opt.MaxRedirects { if err := c.mapCmdsByNode(ctx, failedCmds, cmds); err != nil { setCmdsErr(cmds, err) } } else { setCmdsErr(cmds, err) } }(node, cmds) } wg.Wait() if len(failedCmds.m) == 0 { break } cmdsMap = failedCmds.m } } return cmdsFirstErr(cmds) } func (c *ClusterClient) mapCmdsBySlot(cmds []Cmder) map[int][]Cmder { cmdsMap := make(map[int][]Cmder) for _, cmd := range cmds { slot := c.cmdSlot(cmd) cmdsMap[slot] = append(cmdsMap[slot], cmd) } return cmdsMap } func (c *ClusterClient) _processTxPipelineNode( ctx context.Context, node *clusterNode, cmds []Cmder, failedCmds *cmdsMap, ) error { return node.Client.hooks.processTxPipeline(ctx, cmds, func(ctx context.Context, cmds []Cmder) error { return node.Client.withConn(ctx, func(ctx context.Context, cn *pool.Conn) error { err := cn.WithWriter(ctx, c.opt.WriteTimeout, func(wr *proto.Writer) error { return writeCmds(wr, cmds) }) if err != nil { return err } return cn.WithReader(ctx, c.opt.ReadTimeout, func(rd *proto.Reader) error { statusCmd := cmds[0].(*StatusCmd) // Trim multi and exec. cmds = cmds[1 : len(cmds)-1] err := c.txPipelineReadQueued(ctx, rd, statusCmd, cmds, failedCmds) if err != nil { moved, ask, addr := isMovedError(err) if moved || ask { return c.cmdsMoved(ctx, cmds, moved, ask, addr, failedCmds) } return err } return pipelineReadCmds(rd, cmds) }) }) }) } func (c *ClusterClient) txPipelineReadQueued( ctx context.Context, rd *proto.Reader, statusCmd *StatusCmd, cmds []Cmder, failedCmds *cmdsMap, ) error { // Parse queued replies. if err := statusCmd.readReply(rd); err != nil { return err } for _, cmd := range cmds { err := statusCmd.readReply(rd) if err == nil || c.checkMovedErr(ctx, cmd, err, failedCmds) || isRedisError(err) { continue } return err } // Parse number of replies. line, err := rd.ReadLine() if err != nil { if err == Nil { err = TxFailedErr } return err } switch line[0] { case proto.ErrorReply: return proto.ParseErrorReply(line) case proto.ArrayReply: // ok default: return fmt.Errorf("redis: expected '*', but got line %q", line) } return nil } func (c *ClusterClient) cmdsMoved( ctx context.Context, cmds []Cmder, moved, ask bool, addr string, failedCmds *cmdsMap, ) error { node, err := c.nodes.GetOrCreate(addr) if err != nil { return err } if moved { c.state.LazyReload() for _, cmd := range cmds { failedCmds.Add(node, cmd) } return nil } if ask { for _, cmd := range cmds { failedCmds.Add(node, NewCmd(ctx, "asking"), cmd) } return nil } return nil } func (c *ClusterClient) Watch(ctx context.Context, fn func(*Tx) error, keys ...string) error { if len(keys) == 0 { return fmt.Errorf("redis: Watch requires at least one key") } slot := hashtag.Slot(keys[0]) for _, key := range keys[1:] { if hashtag.Slot(key) != slot { err := fmt.Errorf("redis: Watch requires all keys to be in the same slot") return err } } node, err := c.slotMasterNode(ctx, slot) if err != nil { return err } for attempt := 0; attempt <= c.opt.MaxRedirects; attempt++ { if attempt > 0 { if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil { return err } } err = node.Client.Watch(ctx, fn, keys...) if err == nil { break } moved, ask, addr := isMovedError(err) if moved || ask { node, err = c.nodes.GetOrCreate(addr) if err != nil { return err } continue } if isReadOnly := isReadOnlyError(err); isReadOnly || err == pool.ErrClosed { if isReadOnly { c.state.LazyReload() } node, err = c.slotMasterNode(ctx, slot) if err != nil { return err } continue } if shouldRetry(err, true) { continue } return err } return err } func (c *ClusterClient) pubSub() *PubSub { var node *clusterNode pubsub := &PubSub{ opt: c.opt.clientOptions(), newConn: func(ctx context.Context, channels []string) (*pool.Conn, error) { if node != nil { panic("node != nil") } var err error if len(channels) > 0 { slot := hashtag.Slot(channels[0]) node, err = c.slotMasterNode(ctx, slot) } else { node, err = c.nodes.Random() } if err != nil { return nil, err } cn, err := node.Client.newConn(context.TODO()) if err != nil { node = nil return nil, err } return cn, nil }, closeConn: func(cn *pool.Conn) error { err := node.Client.connPool.CloseConn(cn) node = nil return err }, } pubsub.init() return pubsub } // Subscribe subscribes the client to the specified channels. // Channels can be omitted to create empty subscription. func (c *ClusterClient) Subscribe(ctx context.Context, channels ...string) *PubSub { pubsub := c.pubSub() if len(channels) > 0 { _ = pubsub.Subscribe(ctx, channels...) } return pubsub } // PSubscribe subscribes the client to the given patterns. // Patterns can be omitted to create empty subscription. func (c *ClusterClient) PSubscribe(ctx context.Context, channels ...string) *PubSub { pubsub := c.pubSub() if len(channels) > 0 { _ = pubsub.PSubscribe(ctx, channels...) } return pubsub } func (c *ClusterClient) retryBackoff(attempt int) time.Duration { return internal.RetryBackoff(attempt, c.opt.MinRetryBackoff, c.opt.MaxRetryBackoff) } func (c *ClusterClient) cmdsInfo(ctx context.Context) (map[string]*CommandInfo, error) { // Try 3 random nodes. const nodeLimit = 3 addrs, err := c.nodes.Addrs() if err != nil { return nil, err } var firstErr error perm := rand.Perm(len(addrs)) if len(perm) > nodeLimit { perm = perm[:nodeLimit] } for _, idx := range perm { addr := addrs[idx] node, err := c.nodes.GetOrCreate(addr) if err != nil { if firstErr == nil { firstErr = err } continue } info, err := node.Client.Command(ctx).Result() if err == nil { return info, nil } if firstErr == nil { firstErr = err } } if firstErr == nil { panic("not reached") } return nil, firstErr } func (c *ClusterClient) cmdInfo(name string) *CommandInfo { cmdsInfo, err := c.cmdsInfoCache.Get(c.ctx) if err != nil { return nil } info := cmdsInfo[name] if info == nil { internal.Logger.Printf(c.Context(), "info for cmd=%s not found", name) } return info } func (c *ClusterClient) cmdSlot(cmd Cmder) int { args := cmd.Args() if args[0] == "cluster" && args[1] == "getkeysinslot" { return args[2].(int) } cmdInfo := c.cmdInfo(cmd.Name()) return cmdSlot(cmd, cmdFirstKeyPos(cmd, cmdInfo)) } func cmdSlot(cmd Cmder, pos int) int { if pos == 0 { return hashtag.RandomSlot() } firstKey := cmd.stringArg(pos) return hashtag.Slot(firstKey) } func (c *ClusterClient) cmdNode( ctx context.Context, cmdInfo *CommandInfo, slot int, ) (*clusterNode, error) { state, err := c.state.Get(ctx) if err != nil { return nil, err } if c.opt.ReadOnly && cmdInfo != nil && cmdInfo.ReadOnly { return c.slotReadOnlyNode(state, slot) } return state.slotMasterNode(slot) } func (c *clusterClient) slotReadOnlyNode(state *clusterState, slot int) (*clusterNode, error) { if c.opt.RouteByLatency { return state.slotClosestNode(slot) } if c.opt.RouteRandomly { return state.slotRandomNode(slot) } return state.slotSlaveNode(slot) } func (c *ClusterClient) slotMasterNode(ctx context.Context, slot int) (*clusterNode, error) { state, err := c.state.Get(ctx) if err != nil { return nil, err } return state.slotMasterNode(slot) } // SlaveForKey gets a client for a replica node to run any command on it. // This is especially useful if we want to run a particular lua script which has // only read only commands on the replica. // This is because other redis commands generally have a flag that points that // they are read only and automatically run on the replica nodes // if ClusterOptions.ReadOnly flag is set to true. func (c *ClusterClient) SlaveForKey(ctx context.Context, key string) (*Client, error) { state, err := c.state.Get(ctx) if err != nil { return nil, err } slot := hashtag.Slot(key) node, err := c.slotReadOnlyNode(state, slot) if err != nil { return nil, err } return node.Client, err } // MasterForKey return a client to the master node for a particular key. func (c *ClusterClient) MasterForKey(ctx context.Context, key string) (*Client, error) { slot := hashtag.Slot(key) node, err := c.slotMasterNode(ctx, slot) if err != nil { return nil, err } return node.Client, err } func appendUniqueNode(nodes []*clusterNode, node *clusterNode) []*clusterNode { for _, n := range nodes { if n == node { return nodes } } return append(nodes, node) } func appendIfNotExists(ss []string, es ...string) []string { loop: for _, e := range es { for _, s := range ss { if s == e { continue loop } } ss = append(ss, e) } return ss } //------------------------------------------------------------------------------ type cmdsMap struct { mu sync.Mutex m map[*clusterNode][]Cmder } func newCmdsMap() *cmdsMap { return &cmdsMap{ m: make(map[*clusterNode][]Cmder), } } func (m *cmdsMap) Add(node *clusterNode, cmds ...Cmder) { m.mu.Lock() m.m[node] = append(m.m[node], cmds...) m.mu.Unlock() }