Redis client for Golang ======================= Supports: - Redis 2.6 commands except QUIT, MONITOR, SLOWLOG and SYNC. - Pub/sub. - Transactions. - Pipelining. - Connection pool. - TLS connections. - Thread safety. API docs: http://godoc.org/github.com/vmihailenco/redis Installation ------------ Install: go get github.com/vmihailenco/redis Getting started --------------- Let's start with connecting to Redis using TCP: ```go password := "" // no password set db := int64(-1) // use default DB client := redis.NewTCPClient("localhost:6379", password, db) defer client.Close() ping := client.Ping() fmt.Println(ping.Err(), ping.Val()) // Output: PONG ``` or using Unix socket: ```go client := redis.NewUnixClient("/tmp/redis.sock", "", -1) defer client.Close() ping := client.Ping() fmt.Println(ping.Err(), ping.Val()) // Output: PONG ``` Then we can start sending commands: ```go set := client.Set("foo", "bar") fmt.Println(set.Err(), set.Val()) get := client.Get("foo") fmt.Println(get.Err(), get.Val()) // Output: OK // bar ``` We can also pipeline two commands together: ```go var set *redis.StatusReq var get *redis.StringReq reqs, err := client.Pipelined(func(c *redis.PipelineClient) { set = c.Set("key1", "hello1") get = c.Get("key2") }) fmt.Println(err, reqs) fmt.Println(set) fmt.Println(get) // Output: [SET key1 hello1: OK GET key2: (nil)] // SET key1 hello1: OK // GET key2: (nil) ``` or: ```go var set *redis.StatusReq var get *redis.StringReq reqs, err := client.Pipelined(func(c *redis.PipelineClient) { set = c.Set("key1", "hello1") get = c.Get("key2") }) fmt.Println(err, reqs) fmt.Println(set) fmt.Println(get) // Output: [SET key1 hello1 GET key2] // SET key1 hello1 // GET key2 ``` We can also send several commands in transaction: ```go func transaction(multi *redis.MultiClient) ([]redis.Req, error) { get := multi.Get("key") if err := get.Err(); err != nil && err != redis.Nil { return nil, err } val, _ := strconv.ParseInt(get.Val(), 10, 64) reqs, err := multi.Exec(func() { multi.Set("key", strconv.FormatInt(val+1, 10)) }) // Transaction failed. Repeat. if err == redis.Nil { return transaction(multi) } return reqs, err } multi, err := client.MultiClient() _ = err defer multi.Close() watch := multi.Watch("key") _ = watch.Err() reqs, err := transaction(multi) fmt.Println(err, reqs) // Output: [SET key 1: OK] ``` To subscribe to the channel: ```go pubsub, err := client.PubSubClient() defer pubsub.Close() ch, err := pubsub.Subscribe("mychannel") _ = err subscribeMsg := <-ch fmt.Println(subscribeMsg.Err, subscribeMsg.Name) pub := client.Publish("mychannel", "hello") _ = pub.Err() msg := <-ch fmt.Println(msg.Err, msg.Message) // Output: subscribe // hello ``` You can also write custom commands: ```go func Get(client *redis.Client, key string) *redis.StringReq { req := redis.NewStringReq("GET", key) client.Process(req) return req } get := Get(client, "key_does_not_exist") fmt.Println(get.Err(), get.Val()) // Output: (nil) ``` Client uses connection pool to send commands. You can change maximum number of connections with: ```go client.ConnPool.(*redis.MultiConnPool).MaxCap = 1 ``` Look and feel ------------- Some corner cases: SORT list LIMIT 0 2 ASC client.Sort("list", redis.Sort{Offset: 0, Count: 2, Order: "ASC"}) ZRANGEBYSCORE zset -inf +inf WITHSCORES LIMIT 0 2 client.ZRangeByScoreWithScores("zset", "-inf", "+inf", 0, 2) ZINTERSTORE out 2 zset1 zset2 WEIGHTS 2 3 AGGREGATE SUM client.ZInterStore("out", redis.ZStore{Weights: []int64{2, 3}}, "zset1", "zset2") EVAL "return {KEYS[1],ARGV[1]}" 1 "key" "hello" client.Eval("return {KEYS[1],ARGV[1]}", []string{"key"}, []string{"hello"}) Contributing ------------ Configure Redis to allow maximum 10 clients: maxclients 10 Run tests: go test -gocheck.v Run benchmarks: go test -gocheck.b