forked from mirror/redis
Documented options
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f05782eeaa
commit
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4
pool.go
4
pool.go
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@ -251,13 +251,13 @@ func (p *connPool) Close() (err error) {
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for {
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for {
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if p.Size() < 1 {
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if p.Size() < 1 {
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return
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break
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}
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}
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if e := p.remove(<-p.conns); e != nil {
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if e := p.remove(<-p.conns); e != nil {
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err = e
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err = e
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}
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}
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}
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}
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panic("not reached")
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return
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}
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}
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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32
redis.go
32
redis.go
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@ -153,22 +153,44 @@ type options struct {
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}
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}
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type Options struct {
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type Options struct {
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// The network type, either "tcp" or "unix".
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// Default: "tcp"
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Network string
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Network string
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Addr string
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// The network address.
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Addr string
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// Dialer creates new network connection and has priority over
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// Dialer creates new network connection and has priority over
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// Network and Addr options.
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// Network and Addr options.
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Dialer func() (net.Conn, error)
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Dialer func() (net.Conn, error)
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// An optional password. Must match the password specified in the
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// `requirepass` server configuration option.
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Password string
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Password string
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DB int64
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// Select a database.
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// Default: 0
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DB int64
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DialTimeout time.Duration
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// Sets the deadline for establishing new connections. If reached,
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ReadTimeout time.Duration
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// deal attepts will fail with a timeout.
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DialTimeout time.Duration
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// Sets the deadline for socket reads. If reached, commands will
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// fail with a timeout instead of blocking.
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ReadTimeout time.Duration
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// Sets the deadline for socket writes. If reached, commands will
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// fail with a timeout instead of blocking.
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WriteTimeout time.Duration
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WriteTimeout time.Duration
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PoolSize int
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// The maximum number of socket connections.
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// Default: 10
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PoolSize int
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// If all socket connections is the pool are busy, the pool will wait
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// this amount of time for a conection to become available, before
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// returning an error.
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// Default: 5s
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PoolTimeout time.Duration
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PoolTimeout time.Duration
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// Evict connections from the pool after they have been idle for longer
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// than specified in this option.
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// Default: 0 = no eviction
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IdleTimeout time.Duration
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IdleTimeout time.Duration
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}
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}
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37
sentinel.go
37
sentinel.go
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@ -12,19 +12,40 @@ import (
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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type FailoverOptions struct {
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type FailoverOptions struct {
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MasterName string
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// The master name.
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MasterName string
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// Seed addresses of sentinel nodes.
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SentinelAddrs []string
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SentinelAddrs []string
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// An optional password. Must match the password specified in the
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// `requirepass` server configuration option.
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Password string
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Password string
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DB int64
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// Select a database.
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// Default: 0
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DB int64
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PoolSize int
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// Sets the deadline for establishing new connections. If reached,
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// deal attepts will fail with a timeout.
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DialTimeout time.Duration
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DialTimeout time.Duration
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ReadTimeout time.Duration
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// Sets the deadline for socket reads. If reached, commands will
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// fail with a timeout instead of blocking.
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ReadTimeout time.Duration
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// Sets the deadline for socket writes. If reached, commands will
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// fail with a timeout instead of blocking.
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WriteTimeout time.Duration
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WriteTimeout time.Duration
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PoolTimeout time.Duration
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IdleTimeout time.Duration
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// The maximum number of socket connections.
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// Default: 10
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PoolSize int
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// If all socket connections is the pool are busy, the pool will wait
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// this amount of time for a conection to become available, before
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// returning an error.
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// Default: 5s
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PoolTimeout time.Duration
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// Evict connections from the pool after they have been idle for longer
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// than specified in this option.
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// Default: 0 = no eviction
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IdleTimeout time.Duration
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}
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}
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func (opt *FailoverOptions) getPoolSize() int {
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func (opt *FailoverOptions) getPoolSize() int {
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