forked from mirror/redis
Merge pull request #836 from go-redis/fix/min-idle-conns2
Add MinIdleConns
This commit is contained in:
commit
52d9bc3a1e
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@ -19,6 +19,7 @@ type Conn struct {
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concurrentReadWrite bool
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Inited bool
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pooled bool
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usedAt atomic.Value
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}
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@ -53,6 +53,7 @@ type Options struct {
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OnClose func(*Conn) error
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PoolSize int
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MinIdleConns int
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PoolTimeout time.Duration
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IdleTimeout time.Duration
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IdleCheckFrequency time.Duration
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@ -63,16 +64,16 @@ type ConnPool struct {
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dialErrorsNum uint32 // atomic
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lastDialError error
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lastDialErrorMu sync.RWMutex
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lastDialError error
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queue chan struct{}
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connsMu sync.Mutex
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conns []*Conn
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idleConnsMu sync.RWMutex
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idleConns []*Conn
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connsMu sync.Mutex
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conns []*Conn
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idleConns []*Conn
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poolSize int
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idleConnsLen int
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stats Stats
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@ -90,6 +91,10 @@ func NewConnPool(opt *Options) *ConnPool {
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idleConns: make([]*Conn, 0, opt.PoolSize),
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}
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for i := 0; i < opt.MinIdleConns; i++ {
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p.checkMinIdleConns()
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}
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if opt.IdleTimeout > 0 && opt.IdleCheckFrequency > 0 {
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go p.reaper(opt.IdleCheckFrequency)
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}
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@ -97,19 +102,53 @@ func NewConnPool(opt *Options) *ConnPool {
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return p
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}
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func (p *ConnPool) checkMinIdleConns() {
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if p.opt.MinIdleConns == 0 {
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return
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}
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if p.poolSize < p.opt.PoolSize && p.idleConnsLen < p.opt.MinIdleConns {
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p.poolSize++
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p.idleConnsLen++
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go p.addIdleConn()
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}
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}
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func (p *ConnPool) addIdleConn() {
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cn, err := p.newConn(true)
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if err != nil {
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return
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}
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p.connsMu.Lock()
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p.conns = append(p.conns, cn)
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p.idleConns = append(p.idleConns, cn)
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p.connsMu.Unlock()
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}
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func (p *ConnPool) NewConn() (*Conn, error) {
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cn, err := p.newConn()
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return p._NewConn(false)
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}
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func (p *ConnPool) _NewConn(pooled bool) (*Conn, error) {
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cn, err := p.newConn(pooled)
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if err != nil {
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return nil, err
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}
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p.connsMu.Lock()
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p.conns = append(p.conns, cn)
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if pooled {
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if p.poolSize < p.opt.PoolSize {
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p.poolSize++
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} else {
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cn.pooled = false
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}
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}
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p.connsMu.Unlock()
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return cn, nil
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}
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func (p *ConnPool) newConn() (*Conn, error) {
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func (p *ConnPool) newConn(pooled bool) (*Conn, error) {
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if p.closed() {
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return nil, ErrClosed
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}
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@ -127,7 +166,9 @@ func (p *ConnPool) newConn() (*Conn, error) {
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return nil, err
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}
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return NewConn(netConn), nil
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cn := NewConn(netConn)
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cn.pooled = pooled
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return cn, nil
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}
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func (p *ConnPool) tryDial() {
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@ -174,9 +215,9 @@ func (p *ConnPool) Get() (*Conn, error) {
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}
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for {
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p.idleConnsMu.Lock()
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p.connsMu.Lock()
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cn := p.popIdle()
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p.idleConnsMu.Unlock()
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p.connsMu.Unlock()
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if cn == nil {
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break
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@ -193,7 +234,7 @@ func (p *ConnPool) Get() (*Conn, error) {
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atomic.AddUint32(&p.stats.Misses, 1)
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newcn, err := p.NewConn()
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newcn, err := p._NewConn(true)
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if err != nil {
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p.freeTurn()
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return nil, err
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@ -241,7 +282,8 @@ func (p *ConnPool) popIdle() *Conn {
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idx := len(p.idleConns) - 1
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cn := p.idleConns[idx]
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p.idleConns = p.idleConns[:idx]
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p.idleConnsLen--
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p.checkMinIdleConns()
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return cn
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}
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@ -253,9 +295,15 @@ func (p *ConnPool) Put(cn *Conn) {
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return
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}
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p.idleConnsMu.Lock()
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if !cn.pooled {
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p.Remove(cn)
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return
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}
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p.connsMu.Lock()
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p.idleConns = append(p.idleConns, cn)
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p.idleConnsMu.Unlock()
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p.idleConnsLen++
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p.connsMu.Unlock()
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p.freeTurn()
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}
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@ -275,6 +323,10 @@ func (p *ConnPool) removeConn(cn *Conn) {
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for i, c := range p.conns {
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if c == cn {
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p.conns = append(p.conns[:i], p.conns[i+1:]...)
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if cn.pooled {
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p.poolSize--
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p.checkMinIdleConns()
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}
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break
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}
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}
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@ -291,17 +343,17 @@ func (p *ConnPool) closeConn(cn *Conn) error {
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// Len returns total number of connections.
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func (p *ConnPool) Len() int {
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p.connsMu.Lock()
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l := len(p.conns)
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n := p.poolSize
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p.connsMu.Unlock()
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return l
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return n
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}
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// FreeLen returns number of idle connections.
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func (p *ConnPool) IdleLen() int {
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p.idleConnsMu.RLock()
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l := len(p.idleConns)
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p.idleConnsMu.RUnlock()
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return l
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p.connsMu.Lock()
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n := p.idleConnsLen
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p.connsMu.Unlock()
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return n
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}
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func (p *ConnPool) Stats() *Stats {
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@ -349,11 +401,10 @@ func (p *ConnPool) Close() error {
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}
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}
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p.conns = nil
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p.connsMu.Unlock()
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p.idleConnsMu.Lock()
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p.poolSize = 0
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p.idleConns = nil
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p.idleConnsMu.Unlock()
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p.idleConnsLen = 0
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p.connsMu.Unlock()
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return firstErr
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}
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@ -369,6 +420,7 @@ func (p *ConnPool) reapStaleConn() *Conn {
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}
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p.idleConns = append(p.idleConns[:0], p.idleConns[1:]...)
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p.idleConnsLen--
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return cn
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}
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@ -378,9 +430,9 @@ func (p *ConnPool) ReapStaleConns() (int, error) {
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for {
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p.getTurn()
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p.idleConnsMu.Lock()
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p.connsMu.Lock()
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cn := p.reapStaleConn()
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p.idleConnsMu.Unlock()
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p.connsMu.Unlock()
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if cn != nil {
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p.removeConn(cn)
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@ -1,6 +1,7 @@
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package pool_test
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import (
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"sync"
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"testing"
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"time"
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@ -78,6 +79,173 @@ var _ = Describe("ConnPool", func() {
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})
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})
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var _ = Describe("MinIdleConns", func() {
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const poolSize = 100
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var minIdleConns int
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var connPool *pool.ConnPool
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newConnPool := func() *pool.ConnPool {
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connPool := pool.NewConnPool(&pool.Options{
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Dialer: dummyDialer,
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PoolSize: poolSize,
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MinIdleConns: minIdleConns,
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PoolTimeout: 100 * time.Millisecond,
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IdleTimeout: -1,
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IdleCheckFrequency: -1,
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})
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Eventually(func() int {
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return connPool.Len()
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}).Should(Equal(minIdleConns))
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return connPool
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}
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assert := func() {
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It("has idle connections when created", func() {
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Expect(connPool.Len()).To(Equal(minIdleConns))
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Expect(connPool.IdleLen()).To(Equal(minIdleConns))
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})
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Context("after Get", func() {
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var cn *pool.Conn
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BeforeEach(func() {
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var err error
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cn, err = connPool.Get()
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Expect(err).NotTo(HaveOccurred())
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Eventually(func() int {
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return connPool.Len()
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}).Should(Equal(minIdleConns + 1))
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})
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It("has idle connections", func() {
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Expect(connPool.Len()).To(Equal(minIdleConns + 1))
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Expect(connPool.IdleLen()).To(Equal(minIdleConns))
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})
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Context("after Remove", func() {
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BeforeEach(func() {
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connPool.Remove(cn)
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})
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It("has idle connections", func() {
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Expect(connPool.Len()).To(Equal(minIdleConns))
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Expect(connPool.IdleLen()).To(Equal(minIdleConns))
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})
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})
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})
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Describe("Get does not exceed pool size", func() {
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var mu sync.RWMutex
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var cns []*pool.Conn
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BeforeEach(func() {
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cns = make([]*pool.Conn, 0)
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perform(poolSize, func(_ int) {
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defer GinkgoRecover()
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cn, err := connPool.Get()
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Expect(err).NotTo(HaveOccurred())
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mu.Lock()
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cns = append(cns, cn)
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mu.Unlock()
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})
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Eventually(func() int {
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return connPool.Len()
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}).Should(BeNumerically(">=", poolSize))
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})
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It("Get is blocked", func() {
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done := make(chan struct{})
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go func() {
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connPool.Get()
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close(done)
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}()
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select {
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case <-done:
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Fail("Get is not blocked")
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case <-time.After(time.Millisecond):
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// ok
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}
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select {
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case <-done:
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// ok
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case <-time.After(time.Second):
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Fail("Get is not unblocked")
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}
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})
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Context("after Put", func() {
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BeforeEach(func() {
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perform(len(cns), func(i int) {
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mu.RLock()
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connPool.Put(cns[i])
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mu.RUnlock()
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})
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Eventually(func() int {
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return connPool.Len()
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}).Should(Equal(poolSize))
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})
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It("pool.Len is back to normal", func() {
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Expect(connPool.Len()).To(Equal(poolSize))
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Expect(connPool.IdleLen()).To(Equal(poolSize))
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})
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})
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Context("after Remove", func() {
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BeforeEach(func() {
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perform(len(cns), func(i int) {
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mu.RLock()
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connPool.Remove(cns[i])
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mu.RUnlock()
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})
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Eventually(func() int {
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return connPool.Len()
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}).Should(Equal(minIdleConns))
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})
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It("has idle connections", func() {
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Expect(connPool.Len()).To(Equal(minIdleConns))
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Expect(connPool.IdleLen()).To(Equal(minIdleConns))
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})
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})
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})
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}
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Context("minIdleConns = 1", func() {
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BeforeEach(func() {
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minIdleConns = 1
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connPool = newConnPool()
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})
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AfterEach(func() {
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connPool.Close()
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})
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assert()
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})
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Context("minIdleConns = 32", func() {
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BeforeEach(func() {
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minIdleConns = 32
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connPool = newConnPool()
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})
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AfterEach(func() {
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connPool.Close()
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})
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assert()
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})
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})
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var _ = Describe("conns reaper", func() {
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const idleTimeout = time.Minute
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@ -59,6 +59,9 @@ type Options struct {
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// Maximum number of socket connections.
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// Default is 10 connections per every CPU as reported by runtime.NumCPU.
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PoolSize int
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// Minimum number of idle connections which is useful when establishing
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// new connection is slow.
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MinIdleConns int
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// Amount of time client waits for connection if all connections
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// are busy before returning an error.
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// Default is ReadTimeout + 1 second.
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@ -69,7 +72,8 @@ type Options struct {
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IdleTimeout time.Duration
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// Frequency of idle checks made by idle connections reaper.
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// Default is 1 minute. -1 disables idle connections reaper,
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// but idle connections are still discarded by the client.
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// but idle connections are still discarded by the client
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// if IdleTimeout is set.
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IdleCheckFrequency time.Duration
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// Enables read only queries on slave nodes.
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@ -196,6 +200,7 @@ func newConnPool(opt *Options) *pool.ConnPool {
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return pool.NewConnPool(&pool.Options{
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Dialer: opt.Dialer,
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PoolSize: opt.PoolSize,
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MinIdleConns: opt.MinIdleConns,
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PoolTimeout: opt.PoolTimeout,
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IdleTimeout: opt.IdleTimeout,
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IdleCheckFrequency: opt.IdleCheckFrequency,
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