redis/cluster.go

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package redis
import (
"context"
"crypto/tls"
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"fmt"
"math"
"net"
"runtime"
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"sort"
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"sync"
"sync/atomic"
"time"
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"github.com/go-redis/redis/v8/internal"
"github.com/go-redis/redis/v8/internal/hashtag"
"github.com/go-redis/redis/v8/internal/pool"
"github.com/go-redis/redis/v8/internal/proto"
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"github.com/go-redis/redis/v8/internal/rand"
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)
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var errClusterNoNodes = fmt.Errorf("redis: cluster has no nodes")
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// ClusterOptions are used to configure a cluster client and should be
// passed to NewClusterClient.
type ClusterOptions struct {
// A seed list of host:port addresses of cluster nodes.
Addrs []string
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// NewClient creates a cluster node client with provided name and options.
NewClient func(opt *Options) *Client
// The maximum number of retries before giving up. Command is retried
// on network errors and MOVED/ASK redirects.
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// Default is 3 retries.
MaxRedirects int
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// Enables read-only commands on slave nodes.
ReadOnly bool
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// Allows routing read-only commands to the closest master or slave node.
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// It automatically enables ReadOnly.
RouteByLatency bool
// Allows routing read-only commands to the random master or slave node.
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// It automatically enables ReadOnly.
RouteRandomly bool
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// Optional function that returns cluster slots information.
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// It is useful to manually create cluster of standalone Redis servers
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// and load-balance read/write operations between master and slaves.
// It can use service like ZooKeeper to maintain configuration information
// and Cluster.ReloadState to manually trigger state reloading.
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ClusterSlots func(context.Context) ([]ClusterSlot, error)
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// Following options are copied from Options struct.
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Dialer func(ctx context.Context, network, addr string) (net.Conn, error)
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OnConnect func(ctx context.Context, cn *Conn) error
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Username string
Password string
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MaxRetries int
MinRetryBackoff time.Duration
MaxRetryBackoff time.Duration
DialTimeout time.Duration
ReadTimeout time.Duration
WriteTimeout time.Duration
// PoolFIFO uses FIFO mode for each node connection pool GET/PUT (default LIFO).
PoolFIFO bool
// PoolSize applies per cluster node and not for the whole cluster.
PoolSize int
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MinIdleConns int
MaxConnAge time.Duration
PoolTimeout time.Duration
IdleTimeout time.Duration
IdleCheckFrequency time.Duration
TLSConfig *tls.Config
}
func (opt *ClusterOptions) init() {
if opt.MaxRedirects == -1 {
opt.MaxRedirects = 0
} else if opt.MaxRedirects == 0 {
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opt.MaxRedirects = 3
}
if opt.RouteByLatency || opt.RouteRandomly {
opt.ReadOnly = true
}
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if opt.PoolSize == 0 {
opt.PoolSize = 5 * runtime.GOMAXPROCS(0)
}
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switch opt.ReadTimeout {
case -1:
opt.ReadTimeout = 0
case 0:
opt.ReadTimeout = 3 * time.Second
}
switch opt.WriteTimeout {
case -1:
opt.WriteTimeout = 0
case 0:
opt.WriteTimeout = opt.ReadTimeout
}
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if opt.MaxRetries == 0 {
opt.MaxRetries = -1
}
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switch opt.MinRetryBackoff {
case -1:
opt.MinRetryBackoff = 0
case 0:
opt.MinRetryBackoff = 8 * time.Millisecond
}
switch opt.MaxRetryBackoff {
case -1:
opt.MaxRetryBackoff = 0
case 0:
opt.MaxRetryBackoff = 512 * time.Millisecond
}
if opt.NewClient == nil {
opt.NewClient = NewClient
}
}
func (opt *ClusterOptions) clientOptions() *Options {
const disableIdleCheck = -1
return &Options{
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Dialer: opt.Dialer,
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OnConnect: opt.OnConnect,
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Username: opt.Username,
Password: opt.Password,
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MaxRetries: opt.MaxRetries,
MinRetryBackoff: opt.MinRetryBackoff,
MaxRetryBackoff: opt.MaxRetryBackoff,
DialTimeout: opt.DialTimeout,
ReadTimeout: opt.ReadTimeout,
WriteTimeout: opt.WriteTimeout,
PoolFIFO: opt.PoolFIFO,
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PoolSize: opt.PoolSize,
MinIdleConns: opt.MinIdleConns,
MaxConnAge: opt.MaxConnAge,
PoolTimeout: opt.PoolTimeout,
IdleTimeout: opt.IdleTimeout,
IdleCheckFrequency: disableIdleCheck,
TLSConfig: opt.TLSConfig,
// If ClusterSlots is populated, then we probably have an artificial
// cluster whose nodes are not in clustering mode (otherwise there isn't
// much use for ClusterSlots config). This means we cannot execute the
// READONLY command against that node -- setting readOnly to false in such
// situations in the options below will prevent that from happening.
readOnly: opt.ReadOnly && opt.ClusterSlots == nil,
}
}
//------------------------------------------------------------------------------
type clusterNode struct {
Client *Client
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latency uint32 // atomic
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generation uint32 // atomic
failing uint32 // atomic
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}
func newClusterNode(clOpt *ClusterOptions, addr string) *clusterNode {
opt := clOpt.clientOptions()
opt.Addr = addr
node := clusterNode{
Client: clOpt.NewClient(opt),
}
node.latency = math.MaxUint32
if clOpt.RouteByLatency {
go node.updateLatency()
}
return &node
}
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func (n *clusterNode) String() string {
return n.Client.String()
}
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func (n *clusterNode) Close() error {
return n.Client.Close()
}
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func (n *clusterNode) updateLatency() {
const numProbe = 10
var dur uint64
for i := 0; i < numProbe; i++ {
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time.Sleep(time.Duration(10+rand.Intn(10)) * time.Millisecond)
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start := time.Now()
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n.Client.Ping(context.TODO())
dur += uint64(time.Since(start) / time.Microsecond)
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}
latency := float64(dur) / float64(numProbe)
atomic.StoreUint32(&n.latency, uint32(latency+0.5))
}
func (n *clusterNode) Latency() time.Duration {
latency := atomic.LoadUint32(&n.latency)
return time.Duration(latency) * time.Microsecond
}
func (n *clusterNode) MarkAsFailing() {
atomic.StoreUint32(&n.failing, uint32(time.Now().Unix()))
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}
func (n *clusterNode) Failing() bool {
const timeout = 15 // 15 seconds
failing := atomic.LoadUint32(&n.failing)
if failing == 0 {
return false
}
if time.Now().Unix()-int64(failing) < timeout {
return true
}
atomic.StoreUint32(&n.failing, 0)
return false
}
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func (n *clusterNode) Generation() uint32 {
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return atomic.LoadUint32(&n.generation)
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}
func (n *clusterNode) SetGeneration(gen uint32) {
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for {
v := atomic.LoadUint32(&n.generation)
if gen < v || atomic.CompareAndSwapUint32(&n.generation, v, gen) {
break
}
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}
}
//------------------------------------------------------------------------------
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type clusterNodes struct {
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opt *ClusterOptions
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mu sync.RWMutex
addrs []string
nodes map[string]*clusterNode
activeAddrs []string
closed bool
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_generation uint32 // atomic
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}
func newClusterNodes(opt *ClusterOptions) *clusterNodes {
return &clusterNodes{
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opt: opt,
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addrs: opt.Addrs,
nodes: make(map[string]*clusterNode),
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}
}
func (c *clusterNodes) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil
}
c.closed = true
var firstErr error
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for _, node := range c.nodes {
if err := node.Client.Close(); err != nil && firstErr == nil {
firstErr = err
}
}
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c.nodes = nil
c.activeAddrs = nil
return firstErr
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}
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func (c *clusterNodes) Addrs() ([]string, error) {
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var addrs []string
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c.mu.RLock()
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closed := c.closed //nolint:ifshort
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if !closed {
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if len(c.activeAddrs) > 0 {
addrs = c.activeAddrs
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} else {
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addrs = c.addrs
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}
}
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c.mu.RUnlock()
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if closed {
return nil, pool.ErrClosed
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}
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if len(addrs) == 0 {
return nil, errClusterNoNodes
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}
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return addrs, nil
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}
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func (c *clusterNodes) NextGeneration() uint32 {
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return atomic.AddUint32(&c._generation, 1)
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}
// GC removes unused nodes.
func (c *clusterNodes) GC(generation uint32) {
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//nolint:prealloc
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var collected []*clusterNode
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c.mu.Lock()
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c.activeAddrs = c.activeAddrs[:0]
for addr, node := range c.nodes {
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if node.Generation() >= generation {
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c.activeAddrs = append(c.activeAddrs, addr)
if c.opt.RouteByLatency {
go node.updateLatency()
}
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continue
}
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delete(c.nodes, addr)
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collected = append(collected, node)
}
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c.mu.Unlock()
for _, node := range collected {
_ = node.Client.Close()
}
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}
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func (c *clusterNodes) GetOrCreate(addr string) (*clusterNode, error) {
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node, err := c.get(addr)
if err != nil {
return nil, err
}
if node != nil {
return node, nil
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}
c.mu.Lock()
defer c.mu.Unlock()
if c.closed {
return nil, pool.ErrClosed
}
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node, ok := c.nodes[addr]
if ok {
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return node, nil
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}
node = newClusterNode(c.opt, addr)
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c.addrs = appendIfNotExists(c.addrs, addr)
c.nodes[addr] = node
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return node, nil
}
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func (c *clusterNodes) get(addr string) (*clusterNode, error) {
var node *clusterNode
var err error
c.mu.RLock()
if c.closed {
err = pool.ErrClosed
} else {
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node = c.nodes[addr]
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}
c.mu.RUnlock()
return node, err
}
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func (c *clusterNodes) All() ([]*clusterNode, error) {
c.mu.RLock()
defer c.mu.RUnlock()
if c.closed {
return nil, pool.ErrClosed
}
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cp := make([]*clusterNode, 0, len(c.nodes))
for _, node := range c.nodes {
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cp = append(cp, node)
}
return cp, nil
}
func (c *clusterNodes) Random() (*clusterNode, error) {
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addrs, err := c.Addrs()
if err != nil {
return nil, err
}
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n := rand.Intn(len(addrs))
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return c.GetOrCreate(addrs[n])
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}
//------------------------------------------------------------------------------
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type clusterSlot struct {
start, end int
nodes []*clusterNode
}
type clusterSlotSlice []*clusterSlot
func (p clusterSlotSlice) Len() int {
return len(p)
}
func (p clusterSlotSlice) Less(i, j int) bool {
return p[i].start < p[j].start
}
func (p clusterSlotSlice) Swap(i, j int) {
p[i], p[j] = p[j], p[i]
}
type clusterState struct {
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nodes *clusterNodes
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Masters []*clusterNode
Slaves []*clusterNode
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slots []*clusterSlot
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generation uint32
createdAt time.Time
}
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func newClusterState(
nodes *clusterNodes, slots []ClusterSlot, origin string,
) (*clusterState, error) {
c := clusterState{
nodes: nodes,
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slots: make([]*clusterSlot, 0, len(slots)),
generation: nodes.NextGeneration(),
createdAt: time.Now(),
}
originHost, _, _ := net.SplitHostPort(origin)
isLoopbackOrigin := isLoopback(originHost)
for _, slot := range slots {
var nodes []*clusterNode
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for i, slotNode := range slot.Nodes {
addr := slotNode.Addr
if !isLoopbackOrigin {
addr = replaceLoopbackHost(addr, originHost)
}
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node, err := c.nodes.GetOrCreate(addr)
if err != nil {
return nil, err
}
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node.SetGeneration(c.generation)
nodes = append(nodes, node)
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if i == 0 {
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c.Masters = appendUniqueNode(c.Masters, node)
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} else {
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c.Slaves = appendUniqueNode(c.Slaves, node)
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}
}
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c.slots = append(c.slots, &clusterSlot{
start: slot.Start,
end: slot.End,
nodes: nodes,
})
}
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sort.Sort(clusterSlotSlice(c.slots))
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time.AfterFunc(time.Minute, func() {
nodes.GC(c.generation)
})
return &c, nil
}
func replaceLoopbackHost(nodeAddr, originHost string) string {
nodeHost, nodePort, err := net.SplitHostPort(nodeAddr)
if err != nil {
return nodeAddr
}
nodeIP := net.ParseIP(nodeHost)
if nodeIP == nil {
return nodeAddr
}
if !nodeIP.IsLoopback() {
return nodeAddr
}
// Use origin host which is not loopback and node port.
return net.JoinHostPort(originHost, nodePort)
}
func isLoopback(host string) bool {
ip := net.ParseIP(host)
if ip == nil {
return true
}
return ip.IsLoopback()
}
func (c *clusterState) slotMasterNode(slot int) (*clusterNode, error) {
nodes := c.slotNodes(slot)
if len(nodes) > 0 {
return nodes[0], nil
}
return c.nodes.Random()
}
func (c *clusterState) slotSlaveNode(slot int) (*clusterNode, error) {
nodes := c.slotNodes(slot)
switch len(nodes) {
case 0:
return c.nodes.Random()
case 1:
return nodes[0], nil
case 2:
if slave := nodes[1]; !slave.Failing() {
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return slave, nil
}
return nodes[0], nil
default:
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var slave *clusterNode
for i := 0; i < 10; i++ {
n := rand.Intn(len(nodes)-1) + 1
slave = nodes[n]
if !slave.Failing() {
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return slave, nil
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}
}
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// All slaves are loading - use master.
return nodes[0], nil
}
}
func (c *clusterState) slotClosestNode(slot int) (*clusterNode, error) {
nodes := c.slotNodes(slot)
if len(nodes) == 0 {
return c.nodes.Random()
}
var node *clusterNode
for _, n := range nodes {
if n.Failing() {
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continue
}
if node == nil || n.Latency() < node.Latency() {
node = n
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}
}
if node != nil {
return node, nil
}
// If all nodes are failing - return random node
return c.nodes.Random()
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}
func (c *clusterState) slotRandomNode(slot int) (*clusterNode, error) {
nodes := c.slotNodes(slot)
if len(nodes) == 0 {
return c.nodes.Random()
}
if len(nodes) == 1 {
return nodes[0], nil
}
randomNodes := rand.Perm(len(nodes))
for _, idx := range randomNodes {
if node := nodes[idx]; !node.Failing() {
return node, nil
}
}
return nodes[randomNodes[0]], nil
}
func (c *clusterState) slotNodes(slot int) []*clusterNode {
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i := sort.Search(len(c.slots), func(i int) bool {
return c.slots[i].end >= slot
})
if i >= len(c.slots) {
return nil
}
x := c.slots[i]
if slot >= x.start && slot <= x.end {
return x.nodes
}
return nil
}
//------------------------------------------------------------------------------
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type clusterStateHolder struct {
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load func(ctx context.Context) (*clusterState, error)
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state atomic.Value
reloading uint32 // atomic
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}
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func newClusterStateHolder(fn func(ctx context.Context) (*clusterState, error)) *clusterStateHolder {
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return &clusterStateHolder{
load: fn,
}
}
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func (c *clusterStateHolder) Reload(ctx context.Context) (*clusterState, error) {
state, err := c.load(ctx)
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if err != nil {
return nil, err
}
c.state.Store(state)
return state, nil
}
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func (c *clusterStateHolder) LazyReload() {
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if !atomic.CompareAndSwapUint32(&c.reloading, 0, 1) {
return
}
go func() {
defer atomic.StoreUint32(&c.reloading, 0)
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_, err := c.Reload(context.Background())
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if err != nil {
return
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}
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time.Sleep(200 * time.Millisecond)
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}()
}
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func (c *clusterStateHolder) Get(ctx context.Context) (*clusterState, error) {
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v := c.state.Load()
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if v == nil {
return c.Reload(ctx)
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}
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state := v.(*clusterState)
if time.Since(state.createdAt) > 10*time.Second {
c.LazyReload()
}
return state, nil
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}
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func (c *clusterStateHolder) ReloadOrGet(ctx context.Context) (*clusterState, error) {
state, err := c.Reload(ctx)
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if err == nil {
return state, nil
}
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return c.Get(ctx)
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}
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//------------------------------------------------------------------------------
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type clusterClient struct {
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opt *ClusterOptions
nodes *clusterNodes
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state *clusterStateHolder //nolint:structcheck
cmdsInfoCache *cmdsInfoCache //nolint:structcheck
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}
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// ClusterClient is a Redis Cluster client representing a pool of zero
// or more underlying connections. It's safe for concurrent use by
// multiple goroutines.
type ClusterClient struct {
*clusterClient
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cmdable
hooks
ctx context.Context
}
// NewClusterClient returns a Redis Cluster client as described in
// http://redis.io/topics/cluster-spec.
func NewClusterClient(opt *ClusterOptions) *ClusterClient {
opt.init()
c := &ClusterClient{
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clusterClient: &clusterClient{
opt: opt,
nodes: newClusterNodes(opt),
},
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ctx: context.Background(),
}
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c.state = newClusterStateHolder(c.loadState)
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c.cmdsInfoCache = newCmdsInfoCache(c.cmdsInfo)
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c.cmdable = c.Process
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if opt.IdleCheckFrequency > 0 {
go c.reaper(opt.IdleCheckFrequency)
}
return c
}
func (c *ClusterClient) Context() context.Context {
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return c.ctx
}
func (c *ClusterClient) WithContext(ctx context.Context) *ClusterClient {
if ctx == nil {
panic("nil context")
}
clone := *c
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clone.cmdable = clone.Process
clone.hooks.lock()
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clone.ctx = ctx
return &clone
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}
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// Options returns read-only Options that were used to create the client.
func (c *ClusterClient) Options() *ClusterOptions {
return c.opt
}
// ReloadState reloads cluster state. If available it calls ClusterSlots func
// to get cluster slots information.
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func (c *ClusterClient) ReloadState(ctx context.Context) {
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c.state.LazyReload()
}
// Close closes the cluster client, releasing any open resources.
//
// It is rare to Close a ClusterClient, as the ClusterClient is meant
// to be long-lived and shared between many goroutines.
func (c *ClusterClient) Close() error {
return c.nodes.Close()
}
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// Do creates a Cmd from the args and processes the cmd.
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func (c *ClusterClient) Do(ctx context.Context, args ...interface{}) *Cmd {
cmd := NewCmd(ctx, args...)
_ = c.Process(ctx, cmd)
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return cmd
}
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func (c *ClusterClient) Process(ctx context.Context, cmd Cmder) error {
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return c.hooks.process(ctx, cmd, c.process)
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}
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func (c *ClusterClient) process(ctx context.Context, cmd Cmder) error {
cmdInfo := c.cmdInfo(cmd.Name())
slot := c.cmdSlot(cmd)
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var node *clusterNode
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var ask bool
var lastErr error
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for attempt := 0; attempt <= c.opt.MaxRedirects; attempt++ {
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if attempt > 0 {
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if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil {
return err
}
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}
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if node == nil {
var err error
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node, err = c.cmdNode(ctx, cmdInfo, slot)
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if err != nil {
return err
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}
}
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if ask {
pipe := node.Client.Pipeline()
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_ = pipe.Process(ctx, NewCmd(ctx, "asking"))
_ = pipe.Process(ctx, cmd)
_, lastErr = pipe.Exec(ctx)
_ = pipe.Close()
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ask = false
} else {
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lastErr = node.Client.Process(ctx, cmd)
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}
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// If there is no error - we are done.
if lastErr == nil {
return nil
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}
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if isReadOnly := isReadOnlyError(lastErr); isReadOnly || lastErr == pool.ErrClosed {
if isReadOnly {
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c.state.LazyReload()
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}
node = nil
continue
}
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// If slave is loading - pick another node.
if c.opt.ReadOnly && isLoadingError(lastErr) {
node.MarkAsFailing()
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node = nil
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continue
}
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var moved bool
var addr string
moved, ask, addr = isMovedError(lastErr)
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if moved || ask {
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c.state.LazyReload()
var err error
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node, err = c.nodes.GetOrCreate(addr)
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if err != nil {
return err
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}
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continue
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}
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if shouldRetry(lastErr, cmd.readTimeout() == nil) {
// First retry the same node.
if attempt == 0 {
continue
}
// Second try another node.
node.MarkAsFailing()
node = nil
continue
}
return lastErr
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}
return lastErr
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}
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// ForEachMaster concurrently calls the fn on each master node in the cluster.
// It returns the first error if any.
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func (c *ClusterClient) ForEachMaster(
ctx context.Context,
fn func(ctx context.Context, client *Client) error,
) error {
state, err := c.state.ReloadOrGet(ctx)
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if err != nil {
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return err
}
var wg sync.WaitGroup
errCh := make(chan error, 1)
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for _, master := range state.Masters {
wg.Add(1)
go func(node *clusterNode) {
defer wg.Done()
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err := fn(ctx, node.Client)
if err != nil {
select {
case errCh <- err:
default:
}
}
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}(master)
}
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wg.Wait()
select {
case err := <-errCh:
return err
default:
return nil
}
}
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// ForEachSlave concurrently calls the fn on each slave node in the cluster.
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// It returns the first error if any.
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func (c *ClusterClient) ForEachSlave(
ctx context.Context,
fn func(ctx context.Context, client *Client) error,
) error {
state, err := c.state.ReloadOrGet(ctx)
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if err != nil {
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return err
}
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var wg sync.WaitGroup
errCh := make(chan error, 1)
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for _, slave := range state.Slaves {
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wg.Add(1)
go func(node *clusterNode) {
defer wg.Done()
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err := fn(ctx, node.Client)
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if err != nil {
select {
case errCh <- err:
default:
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}
}
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}(slave)
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}
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wg.Wait()
select {
case err := <-errCh:
return err
default:
return nil
}
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}
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// ForEachShard concurrently calls the fn on each known node in the cluster.
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// It returns the first error if any.
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func (c *ClusterClient) ForEachShard(
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ctx context.Context,
fn func(ctx context.Context, client *Client) error,
) error {
state, err := c.state.ReloadOrGet(ctx)
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if err != nil {
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return err
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}
var wg sync.WaitGroup
errCh := make(chan error, 1)
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worker := func(node *clusterNode) {
defer wg.Done()
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err := fn(ctx, node.Client)
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if err != nil {
select {
case errCh <- err:
default:
}
}
}
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for _, node := range state.Masters {
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wg.Add(1)
go worker(node)
}
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for _, node := range state.Slaves {
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wg.Add(1)
go worker(node)
}
wg.Wait()
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select {
case err := <-errCh:
return err
default:
return nil
}
}
// PoolStats returns accumulated connection pool stats.
func (c *ClusterClient) PoolStats() *PoolStats {
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var acc PoolStats
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state, _ := c.state.Get(context.TODO())
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if state == nil {
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return &acc
}
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for _, node := range state.Masters {
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s := node.Client.connPool.Stats()
acc.Hits += s.Hits
acc.Misses += s.Misses
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acc.Timeouts += s.Timeouts
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acc.TotalConns += s.TotalConns
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acc.IdleConns += s.IdleConns
acc.StaleConns += s.StaleConns
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}
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for _, node := range state.Slaves {
s := node.Client.connPool.Stats()
acc.Hits += s.Hits
acc.Misses += s.Misses
acc.Timeouts += s.Timeouts
acc.TotalConns += s.TotalConns
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acc.IdleConns += s.IdleConns
acc.StaleConns += s.StaleConns
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}
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return &acc
}
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func (c *ClusterClient) loadState(ctx context.Context) (*clusterState, error) {
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if c.opt.ClusterSlots != nil {
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slots, err := c.opt.ClusterSlots(ctx)
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if err != nil {
return nil, err
}
return newClusterState(c.nodes, slots, "")
}
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addrs, err := c.nodes.Addrs()
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if err != nil {
return nil, err
}
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var firstErr error
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for _, idx := range rand.Perm(len(addrs)) {
addr := addrs[idx]
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node, err := c.nodes.GetOrCreate(addr)
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if err != nil {
if firstErr == nil {
firstErr = err
}
continue
}
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slots, err := node.Client.ClusterSlots(ctx).Result()
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if err != nil {
if firstErr == nil {
firstErr = err
}
continue
}
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return newClusterState(c.nodes, slots, node.Client.opt.Addr)
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}
/*
* No node is connectable. It's possible that all nodes' IP has changed.
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* Clear activeAddrs to let client be able to re-connect using the initial
* setting of the addresses (e.g. [redis-cluster-0:6379, redis-cluster-1:6379]),
* which might have chance to resolve domain name and get updated IP address.
*/
c.nodes.mu.Lock()
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c.nodes.activeAddrs = nil
c.nodes.mu.Unlock()
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return nil, firstErr
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}
// reaper closes idle connections to the cluster.
func (c *ClusterClient) reaper(idleCheckFrequency time.Duration) {
ticker := time.NewTicker(idleCheckFrequency)
defer ticker.Stop()
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for range ticker.C {
nodes, err := c.nodes.All()
if err != nil {
break
}
for _, node := range nodes {
_, err := node.Client.connPool.(*pool.ConnPool).ReapStaleConns()
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if err != nil {
internal.Logger.Printf(c.Context(), "ReapStaleConns failed: %s", err)
}
}
}
}
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func (c *ClusterClient) Pipeline() Pipeliner {
pipe := Pipeline{
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ctx: c.ctx,
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exec: c.processPipeline,
}
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pipe.init()
return &pipe
}
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func (c *ClusterClient) Pipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) {
return c.Pipeline().Pipelined(ctx, fn)
}
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func (c *ClusterClient) processPipeline(ctx context.Context, cmds []Cmder) error {
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return c.hooks.processPipeline(ctx, cmds, c._processPipeline)
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}
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func (c *ClusterClient) _processPipeline(ctx context.Context, cmds []Cmder) error {
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cmdsMap := newCmdsMap()
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err := c.mapCmdsByNode(ctx, cmdsMap, cmds)
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if err != nil {
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setCmdsErr(cmds, err)
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return err
}
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for attempt := 0; attempt <= c.opt.MaxRedirects; attempt++ {
if attempt > 0 {
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if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil {
setCmdsErr(cmds, err)
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return err
}
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}
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failedCmds := newCmdsMap()
var wg sync.WaitGroup
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for node, cmds := range cmdsMap.m {
wg.Add(1)
go func(node *clusterNode, cmds []Cmder) {
defer wg.Done()
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err := c._processPipelineNode(ctx, node, cmds, failedCmds)
if err == nil {
return
}
if attempt < c.opt.MaxRedirects {
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if err := c.mapCmdsByNode(ctx, failedCmds, cmds); err != nil {
setCmdsErr(cmds, err)
}
} else {
setCmdsErr(cmds, err)
}
}(node, cmds)
}
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wg.Wait()
if len(failedCmds.m) == 0 {
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break
}
cmdsMap = failedCmds
}
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return cmdsFirstErr(cmds)
}
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func (c *ClusterClient) mapCmdsByNode(ctx context.Context, cmdsMap *cmdsMap, cmds []Cmder) error {
state, err := c.state.Get(ctx)
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if err != nil {
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return err
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}
if c.opt.ReadOnly && c.cmdsAreReadOnly(cmds) {
for _, cmd := range cmds {
slot := c.cmdSlot(cmd)
node, err := c.slotReadOnlyNode(state, slot)
if err != nil {
return err
}
cmdsMap.Add(node, cmd)
}
return nil
}
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for _, cmd := range cmds {
slot := c.cmdSlot(cmd)
node, err := state.slotMasterNode(slot)
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if err != nil {
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return err
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}
cmdsMap.Add(node, cmd)
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}
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return nil
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}
func (c *ClusterClient) cmdsAreReadOnly(cmds []Cmder) bool {
for _, cmd := range cmds {
cmdInfo := c.cmdInfo(cmd.Name())
if cmdInfo == nil || !cmdInfo.ReadOnly {
return false
}
}
return true
}
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func (c *ClusterClient) _processPipelineNode(
ctx context.Context, node *clusterNode, cmds []Cmder, failedCmds *cmdsMap,
) error {
return node.Client.hooks.processPipeline(ctx, cmds, func(ctx context.Context, cmds []Cmder) error {
return node.Client.withConn(ctx, func(ctx context.Context, cn *pool.Conn) error {
err := cn.WithWriter(ctx, c.opt.WriteTimeout, func(wr *proto.Writer) error {
return writeCmds(wr, cmds)
})
if err != nil {
return err
}
return cn.WithReader(ctx, c.opt.ReadTimeout, func(rd *proto.Reader) error {
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return c.pipelineReadCmds(ctx, node, rd, cmds, failedCmds)
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})
})
})
}
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func (c *ClusterClient) pipelineReadCmds(
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ctx context.Context,
node *clusterNode,
rd *proto.Reader,
cmds []Cmder,
failedCmds *cmdsMap,
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) error {
for _, cmd := range cmds {
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err := cmd.readReply(rd)
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cmd.SetErr(err)
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if err == nil {
continue
}
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if c.checkMovedErr(ctx, cmd, err, failedCmds) {
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continue
}
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if c.opt.ReadOnly && isLoadingError(err) {
node.MarkAsFailing()
return err
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}
if isRedisError(err) {
continue
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}
return err
}
return nil
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}
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func (c *ClusterClient) checkMovedErr(
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ctx context.Context, cmd Cmder, err error, failedCmds *cmdsMap,
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) bool {
moved, ask, addr := isMovedError(err)
if !moved && !ask {
return false
}
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node, err := c.nodes.GetOrCreate(addr)
if err != nil {
return false
}
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if moved {
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c.state.LazyReload()
failedCmds.Add(node, cmd)
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return true
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}
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if ask {
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failedCmds.Add(node, NewCmd(ctx, "asking"), cmd)
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return true
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}
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panic("not reached")
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}
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// TxPipeline acts like Pipeline, but wraps queued commands with MULTI/EXEC.
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func (c *ClusterClient) TxPipeline() Pipeliner {
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pipe := Pipeline{
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ctx: c.ctx,
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exec: c.processTxPipeline,
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}
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pipe.init()
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return &pipe
}
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func (c *ClusterClient) TxPipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) {
return c.TxPipeline().Pipelined(ctx, fn)
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}
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func (c *ClusterClient) processTxPipeline(ctx context.Context, cmds []Cmder) error {
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return c.hooks.processTxPipeline(ctx, cmds, c._processTxPipeline)
}
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func (c *ClusterClient) _processTxPipeline(ctx context.Context, cmds []Cmder) error {
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// Trim multi .. exec.
cmds = cmds[1 : len(cmds)-1]
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state, err := c.state.Get(ctx)
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if err != nil {
setCmdsErr(cmds, err)
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return err
}
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cmdsMap := c.mapCmdsBySlot(cmds)
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for slot, cmds := range cmdsMap {
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node, err := state.slotMasterNode(slot)
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if err != nil {
setCmdsErr(cmds, err)
continue
}
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cmdsMap := map[*clusterNode][]Cmder{node: cmds}
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for attempt := 0; attempt <= c.opt.MaxRedirects; attempt++ {
if attempt > 0 {
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if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil {
setCmdsErr(cmds, err)
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return err
}
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}
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failedCmds := newCmdsMap()
var wg sync.WaitGroup
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for node, cmds := range cmdsMap {
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wg.Add(1)
go func(node *clusterNode, cmds []Cmder) {
defer wg.Done()
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err := c._processTxPipelineNode(ctx, node, cmds, failedCmds)
if err == nil {
return
}
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if attempt < c.opt.MaxRedirects {
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if err := c.mapCmdsByNode(ctx, failedCmds, cmds); err != nil {
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setCmdsErr(cmds, err)
}
} else {
setCmdsErr(cmds, err)
}
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}(node, cmds)
}
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wg.Wait()
if len(failedCmds.m) == 0 {
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break
}
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cmdsMap = failedCmds.m
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}
}
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return cmdsFirstErr(cmds)
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}
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func (c *ClusterClient) mapCmdsBySlot(cmds []Cmder) map[int][]Cmder {
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cmdsMap := make(map[int][]Cmder)
for _, cmd := range cmds {
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slot := c.cmdSlot(cmd)
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cmdsMap[slot] = append(cmdsMap[slot], cmd)
}
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return cmdsMap
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}
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func (c *ClusterClient) _processTxPipelineNode(
ctx context.Context, node *clusterNode, cmds []Cmder, failedCmds *cmdsMap,
) error {
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return node.Client.hooks.processTxPipeline(ctx, cmds, func(ctx context.Context, cmds []Cmder) error {
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return node.Client.withConn(ctx, func(ctx context.Context, cn *pool.Conn) error {
err := cn.WithWriter(ctx, c.opt.WriteTimeout, func(wr *proto.Writer) error {
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return writeCmds(wr, cmds)
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})
if err != nil {
return err
}
return cn.WithReader(ctx, c.opt.ReadTimeout, func(rd *proto.Reader) error {
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statusCmd := cmds[0].(*StatusCmd)
// Trim multi and exec.
cmds = cmds[1 : len(cmds)-1]
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err := c.txPipelineReadQueued(ctx, rd, statusCmd, cmds, failedCmds)
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if err != nil {
moved, ask, addr := isMovedError(err)
if moved || ask {
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return c.cmdsMoved(ctx, cmds, moved, ask, addr, failedCmds)
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}
return err
}
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return pipelineReadCmds(rd, cmds)
})
})
})
}
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func (c *ClusterClient) txPipelineReadQueued(
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ctx context.Context,
rd *proto.Reader,
statusCmd *StatusCmd,
cmds []Cmder,
failedCmds *cmdsMap,
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) error {
// Parse queued replies.
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if err := statusCmd.readReply(rd); err != nil {
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return err
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}
for _, cmd := range cmds {
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err := statusCmd.readReply(rd)
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if err == nil || c.checkMovedErr(ctx, cmd, err, failedCmds) || isRedisError(err) {
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continue
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}
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return err
}
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// Parse number of replies.
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line, err := rd.ReadLine()
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if err != nil {
if err == Nil {
err = TxFailedErr
}
return err
}
switch line[0] {
case proto.ErrorReply:
return proto.ParseErrorReply(line)
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case proto.ArrayReply:
// ok
default:
return fmt.Errorf("redis: expected '*', but got line %q", line)
}
return nil
}
func (c *ClusterClient) cmdsMoved(
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ctx context.Context, cmds []Cmder,
moved, ask bool,
addr string,
failedCmds *cmdsMap,
) error {
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node, err := c.nodes.GetOrCreate(addr)
if err != nil {
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return err
}
if moved {
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c.state.LazyReload()
for _, cmd := range cmds {
failedCmds.Add(node, cmd)
}
return nil
}
if ask {
for _, cmd := range cmds {
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failedCmds.Add(node, NewCmd(ctx, "asking"), cmd)
}
return nil
}
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return nil
}
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func (c *ClusterClient) Watch(ctx context.Context, fn func(*Tx) error, keys ...string) error {
if len(keys) == 0 {
return fmt.Errorf("redis: Watch requires at least one key")
}
slot := hashtag.Slot(keys[0])
for _, key := range keys[1:] {
if hashtag.Slot(key) != slot {
err := fmt.Errorf("redis: Watch requires all keys to be in the same slot")
return err
}
}
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node, err := c.slotMasterNode(ctx, slot)
if err != nil {
return err
}
for attempt := 0; attempt <= c.opt.MaxRedirects; attempt++ {
if attempt > 0 {
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if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil {
return err
}
}
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err = node.Client.Watch(ctx, fn, keys...)
if err == nil {
break
}
moved, ask, addr := isMovedError(err)
if moved || ask {
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node, err = c.nodes.GetOrCreate(addr)
if err != nil {
return err
}
continue
}
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if isReadOnly := isReadOnlyError(err); isReadOnly || err == pool.ErrClosed {
if isReadOnly {
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c.state.LazyReload()
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}
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node, err = c.slotMasterNode(ctx, slot)
if err != nil {
return err
}
continue
}
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if shouldRetry(err, true) {
continue
}
return err
}
return err
}
func (c *ClusterClient) pubSub() *PubSub {
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var node *clusterNode
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pubsub := &PubSub{
opt: c.opt.clientOptions(),
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newConn: func(ctx context.Context, channels []string) (*pool.Conn, error) {
if node != nil {
panic("node != nil")
}
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var err error
if len(channels) > 0 {
slot := hashtag.Slot(channels[0])
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node, err = c.slotMasterNode(ctx, slot)
} else {
node, err = c.nodes.Random()
}
if err != nil {
return nil, err
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}
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cn, err := node.Client.newConn(context.TODO())
if err != nil {
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node = nil
return nil, err
}
return cn, nil
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},
closeConn: func(cn *pool.Conn) error {
err := node.Client.connPool.CloseConn(cn)
node = nil
return err
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},
}
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pubsub.init()
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return pubsub
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}
// Subscribe subscribes the client to the specified channels.
// Channels can be omitted to create empty subscription.
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func (c *ClusterClient) Subscribe(ctx context.Context, channels ...string) *PubSub {
pubsub := c.pubSub()
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if len(channels) > 0 {
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_ = pubsub.Subscribe(ctx, channels...)
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}
return pubsub
}
// PSubscribe subscribes the client to the given patterns.
// Patterns can be omitted to create empty subscription.
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func (c *ClusterClient) PSubscribe(ctx context.Context, channels ...string) *PubSub {
pubsub := c.pubSub()
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if len(channels) > 0 {
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_ = pubsub.PSubscribe(ctx, channels...)
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}
return pubsub
}
func (c *ClusterClient) retryBackoff(attempt int) time.Duration {
return internal.RetryBackoff(attempt, c.opt.MinRetryBackoff, c.opt.MaxRetryBackoff)
}
func (c *ClusterClient) cmdsInfo(ctx context.Context) (map[string]*CommandInfo, error) {
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// Try 3 random nodes.
const nodeLimit = 3
addrs, err := c.nodes.Addrs()
if err != nil {
return nil, err
}
var firstErr error
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perm := rand.Perm(len(addrs))
if len(perm) > nodeLimit {
perm = perm[:nodeLimit]
}
for _, idx := range perm {
addr := addrs[idx]
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node, err := c.nodes.GetOrCreate(addr)
if err != nil {
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if firstErr == nil {
firstErr = err
}
continue
}
info, err := node.Client.Command(ctx).Result()
if err == nil {
return info, nil
}
if firstErr == nil {
firstErr = err
}
}
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if firstErr == nil {
panic("not reached")
}
return nil, firstErr
}
func (c *ClusterClient) cmdInfo(name string) *CommandInfo {
cmdsInfo, err := c.cmdsInfoCache.Get(c.ctx)
if err != nil {
return nil
}
info := cmdsInfo[name]
if info == nil {
internal.Logger.Printf(c.Context(), "info for cmd=%s not found", name)
}
return info
}
func (c *ClusterClient) cmdSlot(cmd Cmder) int {
args := cmd.Args()
if args[0] == "cluster" && args[1] == "getkeysinslot" {
return args[2].(int)
}
cmdInfo := c.cmdInfo(cmd.Name())
return cmdSlot(cmd, cmdFirstKeyPos(cmd, cmdInfo))
}
func cmdSlot(cmd Cmder, pos int) int {
if pos == 0 {
return hashtag.RandomSlot()
}
firstKey := cmd.stringArg(pos)
return hashtag.Slot(firstKey)
}
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func (c *ClusterClient) cmdNode(
ctx context.Context,
cmdInfo *CommandInfo,
slot int,
) (*clusterNode, error) {
state, err := c.state.Get(ctx)
if err != nil {
return nil, err
}
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if c.opt.ReadOnly && cmdInfo != nil && cmdInfo.ReadOnly {
return c.slotReadOnlyNode(state, slot)
}
return state.slotMasterNode(slot)
}
func (c *clusterClient) slotReadOnlyNode(state *clusterState, slot int) (*clusterNode, error) {
if c.opt.RouteByLatency {
return state.slotClosestNode(slot)
}
if c.opt.RouteRandomly {
return state.slotRandomNode(slot)
}
return state.slotSlaveNode(slot)
}
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func (c *ClusterClient) slotMasterNode(ctx context.Context, slot int) (*clusterNode, error) {
state, err := c.state.Get(ctx)
if err != nil {
return nil, err
}
return state.slotMasterNode(slot)
}
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// SlaveForKey gets a client for a replica node to run any command on it.
// This is especially useful if we want to run a particular lua script which has
// only read only commands on the replica.
// This is because other redis commands generally have a flag that points that
// they are read only and automatically run on the replica nodes
// if ClusterOptions.ReadOnly flag is set to true.
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func (c *ClusterClient) SlaveForKey(ctx context.Context, key string) (*Client, error) {
state, err := c.state.Get(ctx)
if err != nil {
return nil, err
}
slot := hashtag.Slot(key)
node, err := c.slotReadOnlyNode(state, slot)
if err != nil {
return nil, err
}
return node.Client, err
}
// MasterForKey return a client to the master node for a particular key.
func (c *ClusterClient) MasterForKey(ctx context.Context, key string) (*Client, error) {
slot := hashtag.Slot(key)
node, err := c.slotMasterNode(ctx, slot)
if err != nil {
return nil, err
}
return node.Client, err
}
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func appendUniqueNode(nodes []*clusterNode, node *clusterNode) []*clusterNode {
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for _, n := range nodes {
if n == node {
return nodes
}
}
return append(nodes, node)
}
func appendIfNotExists(ss []string, es ...string) []string {
loop:
for _, e := range es {
for _, s := range ss {
if s == e {
continue loop
}
}
ss = append(ss, e)
}
return ss
}
//------------------------------------------------------------------------------
type cmdsMap struct {
mu sync.Mutex
m map[*clusterNode][]Cmder
}
func newCmdsMap() *cmdsMap {
return &cmdsMap{
m: make(map[*clusterNode][]Cmder),
}
}
func (m *cmdsMap) Add(node *clusterNode, cmds ...Cmder) {
m.mu.Lock()
m.m[node] = append(m.m[node], cmds...)
m.mu.Unlock()
}