redis/README.md

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Redis client for Golang
=======================
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Supports:
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- Redis 2.6 commands except QUIT, MONITOR, SLOWLOG and SYNC.
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- Pub/sub.
- Transactions.
- Pipelining.
- Connection pool.
- TLS connections.
- Thread safety.
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API docs: http://go.pkgdoc.org/github.com/vmihailenco/redis
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Installation
------------
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Install:
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go get github.com/vmihailenco/redis
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Getting started
---------------
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Let's start with connecting to Redis using TCP:
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password := "" // no password set
db := int64(-1) // use default DB
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client := redis.NewTCPClient("localhost:6379", password, db)
defer client.Close()
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ping := client.Ping()
fmt.Println(ping.Err(), ping.Val())
// Output: <nil> PONG
or using Unix socket:
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client := redis.NewUnixClient("/tmp/redis.sock", "", -1)
defer client.Close()
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ping := client.Ping()
fmt.Println(ping.Err(), ping.Val())
// Output: <nil> PONG
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Then we can start sending commands:
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set := client.Set("foo", "bar")
fmt.Println(set.Err(), set.Val())
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get := client.Get("foo")
fmt.Println(get.Err(), get.Val())
// Output: <nil> OK
// <nil> bar
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We can also pipeline two commands together:
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var set *redis.StatusReq
var get *redis.StringReq
reqs, err := client.Pipelined(func(c *redis.PipelineClient) {
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set = c.Set("key1", "hello1")
get = c.Get("key2")
})
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fmt.Println(err, reqs)
fmt.Println(set)
fmt.Println(get)
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// Output: <nil> [SET key1 hello1: OK GET key2: (nil)]
// SET key1 hello1: OK
// GET key2: (nil)
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or:
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var set *redis.StatusReq
var get *redis.StringReq
reqs, err := client.Pipelined(func(c *redis.PipelineClient) {
set = c.Set("key1", "hello1")
get = c.Get("key2")
})
fmt.Println(err, reqs)
fmt.Println(set)
fmt.Println(get)
// Output: <nil> [SET key1 hello1 GET key2]
// SET key1 hello1
// GET key2
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We can also send several commands in transaction:
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func transaction(multi *redis.MultiClient) ([]redis.Req, error) {
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get := multi.Get("key")
if err := get.Err(); err != nil && err != redis.Nil {
return nil, err
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}
val, _ := strconv.ParseInt(get.Val(), 10, 64)
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reqs, err := multi.Exec(func() {
multi.Set("key", strconv.FormatInt(val+1, 10))
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})
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// Transaction failed. Repeat.
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if err == redis.Nil {
return transaction(multi)
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}
return reqs, err
}
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multi, err := client.MultiClient()
_ = err
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defer multi.Close()
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watch := multi.Watch("key")
_ = watch.Err()
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reqs, err := transaction(multi)
fmt.Println(err, reqs)
// Output: <nil> [SET key 1: OK]
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To subscribe to the channel:
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pubsub, err := client.PubSubClient()
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defer pubsub.Close()
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ch, err := pubsub.Subscribe("mychannel")
_ = err
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subscribeMsg := <-ch
fmt.Println(subscribeMsg.Err, subscribeMsg.Name)
pub := client.Publish("mychannel", "hello")
_ = pub.Err()
msg := <-ch
fmt.Println(msg.Err, msg.Message)
// Output: <nil> subscribe
// <nil> hello
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You can also write custom commands:
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func Get(client *redis.Client, key string) *redis.StringReq {
req := redis.NewStringReq("GET", key)
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client.Process(req)
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return req
}
get := Get(client, "key_does_not_exist")
fmt.Println(get.Err(), get.Val())
// Output: (nil)
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Client uses connection pool to send commands. You can change maximum number of connections with:
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client.ConnPool.(*redis.MultiConnPool).MaxCap = 1
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Look and feel
-------------
Some corner cases:
SORT list LIMIT 0 2 ASC
client.Sort("list", redis.Sort{Offset: 0, Count: 2, Order: "ASC"})
ZRANGEBYSCORE zset -inf +inf WITHSCORES LIMIT 0 2
client.ZRangeByScoreWithScores("zset", "-inf", "+inf", 0, 2)
ZINTERSTORE out 2 zset1 zset2 WEIGHTS 2 3 AGGREGATE SUM
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client.ZInterStore("out", redis.ZStore{Weights: []int64{2, 3}}, "zset1", "zset2")
EVAL "return {KEYS[1],ARGV[1]}" 1 "key" "hello"
client.Eval("return {KEYS[1],ARGV[1]}", []string{"key"}, []string{"hello"})
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Contributing
------------
Configure Redis to allow maximum 10 clients:
maxclients 10
Run tests:
go test -gocheck.v
Run benchmarks:
go test -gocheck.b