redis/internal/pool/pool.go

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package pool
import (
"errors"
"fmt"
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"net"
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"sync"
"sync/atomic"
"time"
"gopkg.in/bsm/ratelimit.v1"
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"gopkg.in/redis.v3/internal"
)
var (
ErrClosed = errors.New("redis: client is closed")
ErrPoolTimeout = errors.New("redis: connection pool timeout")
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errConnStale = errors.New("connection is stale")
)
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var timers = sync.Pool{
New: func() interface{} {
return time.NewTimer(0)
},
}
// PoolStats contains pool state information and accumulated stats.
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// TODO: remove Waits
type PoolStats struct {
Requests uint32 // number of times a connection was requested by the pool
Hits uint32 // number of times free connection was found in the pool
Waits uint32 // number of times the pool had to wait for a connection
Timeouts uint32 // number of times a wait timeout occurred
TotalConns uint32 // the number of total connections in the pool
FreeConns uint32 // the number of free connections in the pool
}
type Pooler interface {
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Get() (*Conn, error)
Put(*Conn) error
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Remove(*Conn, error) error
Len() int
FreeLen() int
Stats() *PoolStats
Close() error
Closed() bool
}
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type dialer func() (net.Conn, error)
type ConnPool struct {
_dial dialer
DialLimiter *ratelimit.RateLimiter
OnClose func(*Conn) error
poolTimeout time.Duration
idleTimeout time.Duration
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queue chan struct{}
connsMu sync.Mutex
conns []*Conn
freeConnsMu sync.Mutex
freeConns []*Conn
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stats PoolStats
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_closed int32 // atomic
lastErr atomic.Value
}
var _ Pooler = (*ConnPool)(nil)
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func NewConnPool(dial dialer, poolSize int, poolTimeout, idleTimeout, idleCheckFrequency time.Duration) *ConnPool {
p := &ConnPool{
_dial: dial,
DialLimiter: ratelimit.New(3*poolSize, time.Second),
poolTimeout: poolTimeout,
idleTimeout: idleTimeout,
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queue: make(chan struct{}, poolSize),
conns: make([]*Conn, 0, poolSize),
freeConns: make([]*Conn, 0, poolSize),
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}
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for i := 0; i < poolSize; i++ {
p.queue <- struct{}{}
}
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if idleTimeout > 0 && idleCheckFrequency > 0 {
go p.reaper(idleCheckFrequency)
}
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return p
}
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func (p *ConnPool) dial() (net.Conn, error) {
if p.DialLimiter != nil && p.DialLimiter.Limit() {
err := fmt.Errorf(
"redis: you open connections too fast (last_error=%q)",
p.loadLastErr(),
)
return nil, err
}
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cn, err := p._dial()
if err != nil {
p.storeLastErr(err.Error())
return nil, err
}
return cn, nil
}
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func (p *ConnPool) NewConn() (*Conn, error) {
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netConn, err := p.dial()
if err != nil {
return nil, err
}
return NewConn(netConn), nil
}
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func (p *ConnPool) PopFree() *Conn {
timer := timers.Get().(*time.Timer)
if !timer.Reset(p.poolTimeout) {
<-timer.C
}
select {
case <-p.queue:
timers.Put(timer)
case <-timer.C:
timers.Put(timer)
atomic.AddUint32(&p.stats.Timeouts, 1)
return nil
}
p.freeConnsMu.Lock()
cn := p.popFree()
p.freeConnsMu.Unlock()
if cn == nil {
p.queue <- struct{}{}
}
return cn
}
func (p *ConnPool) popFree() *Conn {
if len(p.freeConns) == 0 {
return nil
}
idx := len(p.freeConns) - 1
cn := p.freeConns[idx]
p.freeConns = p.freeConns[:idx]
return cn
}
// Get returns existed connection from the pool or creates a new one.
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func (p *ConnPool) Get() (*Conn, error) {
if p.Closed() {
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return nil, ErrClosed
}
atomic.AddUint32(&p.stats.Requests, 1)
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timer := timers.Get().(*time.Timer)
if !timer.Reset(p.poolTimeout) {
<-timer.C
}
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select {
case <-p.queue:
timers.Put(timer)
case <-timer.C:
timers.Put(timer)
atomic.AddUint32(&p.stats.Timeouts, 1)
return nil, ErrPoolTimeout
}
p.freeConnsMu.Lock()
cn := p.popFree()
p.freeConnsMu.Unlock()
if cn != nil {
atomic.AddUint32(&p.stats.Hits, 1)
if !cn.IsStale(p.idleTimeout) {
return cn, nil
}
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_ = cn.Close()
}
newcn, err := p.NewConn()
if err != nil {
p.queue <- struct{}{}
return nil, err
}
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p.connsMu.Lock()
if cn != nil {
p.remove(cn, errConnStale)
}
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p.conns = append(p.conns, newcn)
p.connsMu.Unlock()
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return newcn, nil
}
func (p *ConnPool) Put(cn *Conn) error {
if cn.Rd.Buffered() != 0 {
b, _ := cn.Rd.Peek(cn.Rd.Buffered())
err := fmt.Errorf("connection has unread data: %q", b)
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internal.Logf(err.Error())
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return p.Remove(cn, err)
}
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p.freeConnsMu.Lock()
p.freeConns = append(p.freeConns, cn)
p.freeConnsMu.Unlock()
p.queue <- struct{}{}
return nil
}
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func (p *ConnPool) Remove(cn *Conn, reason error) error {
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_ = cn.Close()
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p.connsMu.Lock()
p.remove(cn, reason)
p.connsMu.Unlock()
p.queue <- struct{}{}
return nil
}
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func (p *ConnPool) remove(cn *Conn, reason error) {
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p.storeLastErr(reason.Error())
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for i, c := range p.conns {
if c == cn {
p.conns = append(p.conns[:i], p.conns[i+1:]...)
break
}
}
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}
// Len returns total number of connections.
func (p *ConnPool) Len() int {
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p.connsMu.Lock()
l := len(p.conns)
p.connsMu.Unlock()
return l
}
// FreeLen returns number of free connections.
func (p *ConnPool) FreeLen() int {
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p.freeConnsMu.Lock()
l := len(p.freeConns)
p.freeConnsMu.Unlock()
return l
}
func (p *ConnPool) Stats() *PoolStats {
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stats := PoolStats{}
stats.Requests = atomic.LoadUint32(&p.stats.Requests)
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stats.Hits = atomic.LoadUint32(&p.stats.Hits)
stats.Waits = atomic.LoadUint32(&p.stats.Waits)
stats.Timeouts = atomic.LoadUint32(&p.stats.Timeouts)
stats.TotalConns = uint32(p.Len())
stats.FreeConns = uint32(p.FreeLen())
return &stats
}
func (p *ConnPool) Closed() bool {
return atomic.LoadInt32(&p._closed) == 1
}
func (p *ConnPool) Close() (retErr error) {
if !atomic.CompareAndSwapInt32(&p._closed, 0, 1) {
return ErrClosed
}
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p.connsMu.Lock()
// Close all connections.
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for _, cn := range p.conns {
if cn == nil {
continue
}
if err := p.closeConn(cn); err != nil && retErr == nil {
retErr = err
}
}
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p.conns = nil
p.connsMu.Unlock()
p.freeConnsMu.Lock()
p.freeConns = nil
p.freeConnsMu.Unlock()
return retErr
}
func (p *ConnPool) closeConn(cn *Conn) error {
if p.OnClose != nil {
_ = p.OnClose(cn)
}
return cn.Close()
}
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func (p *ConnPool) ReapStaleConns() (n int, err error) {
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<-p.queue
p.freeConnsMu.Lock()
if len(p.freeConns) == 0 {
p.freeConnsMu.Unlock()
p.queue <- struct{}{}
return
}
var idx int
var cn *Conn
for idx, cn = range p.freeConns {
if !cn.IsStale(p.idleTimeout) {
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break
}
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p.connsMu.Lock()
p.remove(cn, errConnStale)
p.connsMu.Unlock()
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n++
}
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if idx > 0 {
p.freeConns = append(p.freeConns[:0], p.freeConns[idx:]...)
}
p.freeConnsMu.Unlock()
p.queue <- struct{}{}
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return
}
func (p *ConnPool) reaper(frequency time.Duration) {
ticker := time.NewTicker(frequency)
defer ticker.Stop()
for _ = range ticker.C {
if p.Closed() {
break
}
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n, err := p.ReapStaleConns()
if err != nil {
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internal.Logf("ReapStaleConns failed: %s", err)
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continue
}
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s := p.Stats()
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internal.Logf(
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"reaper: removed %d stale conns (TotalConns=%d FreeConns=%d Requests=%d Hits=%d Timeouts=%d)",
n, s.TotalConns, s.FreeConns, s.Requests, s.Hits, s.Timeouts,
)
}
}
func (p *ConnPool) storeLastErr(err string) {
p.lastErr.Store(err)
}
func (p *ConnPool) loadLastErr() string {
if v := p.lastErr.Load(); v != nil {
return v.(string)
}
return ""
}
//------------------------------------------------------------------------------
var idleCheckFrequency atomic.Value
func SetIdleCheckFrequency(d time.Duration) {
idleCheckFrequency.Store(d)
}
func getIdleCheckFrequency() time.Duration {
v := idleCheckFrequency.Load()
if v == nil {
return time.Minute
}
return v.(time.Duration)
}