logrus/logrus.go

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2014-02-24 04:50:42 +04:00
package logrus
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import ()
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// TODO: Type naming here feels awkward, but the exposed variable should be
// Level. That's more important than the type name, and libraries should be
// reaching for logrus.Level{Debug,Info,Warning,Fatal}, not defining the type
// themselves as an int.
type LevelType uint8
type Fields map[string]interface{}
const (
LevelPanic LevelType = iota
LevelFatal
LevelWarning
LevelInfo
LevelDebug
)
var Level LevelType = LevelInfo
var Environment string = "development"
// StandardLogger is what your logrus-enabled library should take, that way
// it'll accept a stdlib logger and a logrus logger. There's no standard
// interface, this is the closest we get, unfortunately.
type StandardLogger interface {
Print(...interface{})
Printf(string, ...interface{})
Printfln(...interface{})
Fatal(...interface{})
Fatalf(string, ...interface{})
Fatalln(...interface{})
Panic(...interface{})
Panicf(string, ...interface{})
Panicln(...interface{})
}