ledisdb/ledis/t_zset.go

488 lines
9.5 KiB
Go

package ledis
import (
"bytes"
"encoding/binary"
"errors"
"github.com/siddontang/golib/hack"
"github.com/siddontang/golib/leveldb"
"strconv"
)
var errZSizeKey = errors.New("invalid zsize key")
var errZSetKey = errors.New("invalid zset key")
var errZScoreKey = errors.New("invalid zscore key")
const (
zsetNScoreSep byte = '<'
zsetPScoreSep byte = zsetNScoreSep + 1
zsetStopScoreSep byte = zsetPScoreSep + 1
zsetStartMemSep byte = ':'
zsetStopMemSep byte = zsetStartMemSep + 1
)
func encode_zsize_key(key []byte) []byte {
buf := make([]byte, len(key)+1)
buf[0] = ZSIZE_TYPE
copy(buf[1:], key)
return buf
}
func decode_zsize_key(ek []byte) ([]byte, error) {
if len(ek) == 0 || ek[0] != ZSIZE_TYPE {
return nil, errZSizeKey
}
return ek[1:], nil
}
func encode_zset_key(key []byte, member []byte) []byte {
buf := make([]byte, len(key)+len(member)+5)
pos := 0
buf[pos] = ZSET_TYPE
pos++
binary.BigEndian.PutUint32(buf[pos:], uint32(len(key)))
pos += 4
copy(buf[pos:], key)
pos += len(key)
copy(buf[pos:], member)
return buf
}
func decode_zset_key(ek []byte) ([]byte, []byte, error) {
if len(ek) < 5 || ek[0] != ZSET_TYPE {
return nil, nil, errZSetKey
}
keyLen := int(binary.BigEndian.Uint32(ek[1:]))
if keyLen+5 > len(ek) {
return nil, nil, errZSetKey
}
key := ek[5 : 5+keyLen]
member := ek[5+keyLen:]
return key, member, nil
}
func encode_zscore_key(key []byte, member []byte, score int64) []byte {
buf := make([]byte, len(key)+len(member)+15)
pos := 0
buf[pos] = ZSCORE_TYPE
pos++
binary.BigEndian.PutUint32(buf[pos:], uint32(len(key)))
pos += 4
copy(buf[pos:], key)
pos += len(key)
if score < 0 {
buf[pos] = zsetNScoreSep
} else {
buf[pos] = zsetPScoreSep
}
pos++
binary.BigEndian.PutUint64(buf[pos:], uint64(score))
pos += 8
buf[pos] = zsetStartMemSep
pos++
copy(buf[pos:], member)
return buf
}
func encode_start_zscore_key(key []byte, score int64) []byte {
k := encode_zscore_key(key, nil, score)
return k
}
func encode_stop_zscore_key(key []byte, score int64) []byte {
k := encode_zscore_key(key, nil, score)
k[len(k)-1] = zsetStopMemSep
return k
}
func decode_zscore_key(ek []byte) (key []byte, member []byte, score int64, err error) {
if len(ek) < 15 || ek[0] != ZSCORE_TYPE {
err = errZScoreKey
return
}
keyLen := int(binary.BigEndian.Uint32(ek[1:]))
if keyLen+14 > len(ek) {
err = errZScoreKey
return
}
key = ek[5 : 5+keyLen]
pos := 5 + keyLen
if (ek[pos] != zsetNScoreSep) && (ek[pos] != zsetPScoreSep) {
err = errZScoreKey
return
}
pos++
score = int64(binary.BigEndian.Uint64(ek[pos:]))
pos += 8
if ek[pos] != zsetStartMemSep {
err = errZScoreKey
return
}
pos++
member = ek[pos:]
return
}
func (a *App) zset_setItem(key []byte, score int64, member []byte) (int64, error) {
if score <= MinScore || score >= MaxScore {
return 0, errScoreOverflow
}
t := a.zsetTx
var exists int64 = 0
ek := encode_zset_key(key, member)
if v, err := a.db.Get(ek); err != nil {
return 0, err
} else if v != nil {
exists = 1
if s, err := Int64(v, err); err != nil {
return 0, err
} else {
sk := encode_zscore_key(key, member, s)
t.Delete(sk)
}
}
t.Put(ek, PutInt64(score))
sk := encode_zscore_key(key, member, score)
t.Put(sk, []byte{})
return exists, nil
}
func (a *App) zset_delItem(key []byte, member []byte, skipDelScore bool) (int64, error) {
t := a.zsetTx
ek := encode_zset_key(key, member)
if v, err := a.db.Get(ek); err != nil {
return 0, err
} else if v == nil {
//not exists
return 0, nil
} else {
//exists
if !skipDelScore {
//we must del score
if s, err := Int64(v, err); err != nil {
return 0, err
} else {
sk := encode_zscore_key(key, member, s)
t.Delete(sk)
}
}
}
t.Delete(ek)
return 1, nil
}
func (a *App) zset_add(key []byte, args []interface{}) (int64, error) {
t := a.zsetTx
t.Lock()
defer t.Unlock()
var num int64 = 0
for i := 0; i < len(args); i += 2 {
score := args[i].(int64)
member := args[i+1].([]byte)
if n, err := a.zset_setItem(key, score, member); err != nil {
return 0, err
} else if n == 0 {
//add new
num++
}
}
if _, err := a.zset_incrSize(key, num); err != nil {
return 0, err
}
//todo add binlog
err := t.Commit()
return num, err
}
func (a *App) zset_incrSize(key []byte, delta int64) (int64, error) {
t := a.zsetTx
sk := encode_zsize_key(key)
size, err := Int64(a.db.Get(sk))
if err != nil {
return 0, err
} else {
size += delta
if size <= 0 {
size = 0
t.Delete(sk)
} else {
t.Put(sk, PutInt64(size))
}
}
return size, nil
}
func (a *App) zset_card(key []byte) (int64, error) {
sk := encode_zsize_key(key)
size, err := Int64(a.db.Get(sk))
return size, err
}
func (a *App) zset_score(key []byte, member []byte) ([]byte, error) {
k := encode_zset_key(key, member)
score, err := Int64(a.db.Get(k))
if err != nil {
return nil, err
}
return hack.Slice(strconv.FormatInt(score, 10)), nil
}
func (a *App) zset_rem(key []byte, args [][]byte) (int64, error) {
t := a.zsetTx
t.Lock()
defer t.Unlock()
var num int64 = 0
for i := 0; i < len(args); i++ {
if n, err := a.zset_delItem(key, args[i], false); err != nil {
return 0, err
} else if n == 1 {
num++
}
}
if _, err := a.zset_incrSize(key, -num); err != nil {
return 0, err
}
err := t.Commit()
return num, err
}
func (a *App) zset_incrby(key []byte, delta int64, member []byte) ([]byte, error) {
t := a.zsetTx
t.Lock()
defer t.Unlock()
ek := encode_zset_key(key, member)
var score int64 = delta
v, err := a.db.Get(ek)
if err != nil {
return nil, err
} else if v != nil {
if s, err := Int64(v, err); err != nil {
return nil, err
} else {
sk := encode_zscore_key(key, member, s)
t.Delete(sk)
score = s + delta
if score >= MaxScore || score <= MinScore {
return nil, errScoreOverflow
}
}
} else {
a.zset_incrSize(key, 1)
}
t.Put(ek, PutInt64(score))
t.Put(encode_zscore_key(key, member, score), []byte{})
err = t.Commit()
return hack.Slice(strconv.FormatInt(score, 10)), err
}
func (a *App) zset_count(key []byte, min int64, max int64) (int64, error) {
minKey := encode_start_zscore_key(key, min)
maxKey := encode_stop_zscore_key(key, max)
rangeType := leveldb.RangeROpen
it := a.db.Iterator(minKey, maxKey, rangeType, 0, -1)
var n int64 = 0
for ; it.Valid(); it.Next() {
n++
}
it.Close()
return n, nil
}
func (a *App) zset_rank(key []byte, member []byte, reverse bool) (int64, error) {
k := encode_zset_key(key, member)
if v, err := a.db.Get(k); err != nil {
return 0, err
} else if v == nil {
return -1, nil
} else {
if s, err := Int64(v, err); err != nil {
return 0, err
} else {
var it *leveldb.Iterator
sk := encode_zscore_key(key, member, s)
if !reverse {
minKey := encode_start_zscore_key(key, MinScore)
it = a.db.Iterator(minKey, sk, leveldb.RangeClose, 0, -1)
} else {
maxKey := encode_stop_zscore_key(key, MaxScore)
it = a.db.RevIterator(sk, maxKey, leveldb.RangeClose, 0, -1)
}
var lastKey []byte = nil
var n int64 = 0
for ; it.Valid(); it.Next() {
n++
lastKey = it.Key()
}
it.Close()
if _, m, _, err := decode_zscore_key(lastKey); err == nil && bytes.Equal(m, member) {
n--
return n, nil
}
}
}
return -1, nil
}
func (a *App) zset_iterator(key []byte, min int64, max int64, offset int, limit int, reverse bool) *leveldb.Iterator {
minKey := encode_start_zscore_key(key, min)
maxKey := encode_stop_zscore_key(key, max)
if !reverse {
return a.db.Iterator(minKey, maxKey, leveldb.RangeClose, offset, limit)
} else {
return a.db.RevIterator(minKey, maxKey, leveldb.RangeClose, offset, limit)
}
}
func (a *App) zset_remRange(key []byte, min int64, max int64, offset int, limit int) (int64, error) {
t := a.zsetTx
t.Lock()
defer t.Unlock()
it := a.zset_iterator(key, min, max, offset, limit, false)
var num int64 = 0
for ; it.Valid(); it.Next() {
k := it.Key()
_, m, _, err := decode_zscore_key(k)
if err != nil {
continue
}
if n, err := a.zset_delItem(key, m, true); err != nil {
return 0, err
} else if n == 1 {
num++
}
t.Delete(k)
}
if _, err := a.zset_incrSize(key, -num); err != nil {
return 0, err
}
//todo add binlog
err := t.Commit()
return num, err
}
func (a *App) zset_reverse(s []interface{}, withScores bool) []interface{} {
if withScores {
for i, j := 0, len(s)-2; i < j; i, j = i+2, j-2 {
s[i], s[j] = s[j], s[i]
s[i+1], s[j+1] = s[j+1], s[i+1]
}
} else {
for i, j := 0, len(s)-1; i < j; i, j = i+1, j-1 {
s[i], s[j] = s[j], s[i]
}
}
return s
}
func (a *App) zset_range(key []byte, min int64, max int64, withScores bool, offset int, limit int, reverse bool) ([]interface{}, error) {
nv := 64
if limit > 0 {
nv = limit
}
if withScores {
nv = 2 * nv
}
v := make([]interface{}, 0, nv)
var it *leveldb.Iterator
//if reverse and offset is 0, limit < 0, we may use forward iterator then reverse
//because leveldb iterator prev is slower than next
if !reverse || (offset == 0 && limit < 0) {
it = a.zset_iterator(key, min, max, offset, limit, false)
} else {
it = a.zset_iterator(key, min, max, offset, limit, true)
}
for ; it.Valid(); it.Next() {
_, m, s, err := decode_zscore_key(it.Key())
//may be we will check key equal?
if err != nil {
continue
}
v = append(v, m)
if withScores {
v = append(v, hack.Slice(strconv.FormatInt(s, 10)))
}
}
if reverse && (offset == 0 && limit < 0) {
v = a.zset_reverse(v, withScores)
}
return v, nil
}
func (a *App) zset_clear(key []byte) (int64, error) {
return a.zset_remRange(key, MinScore, MaxScore, 0, -1)
}