forked from mirror/ledisdb
293 lines
6.7 KiB
Go
293 lines
6.7 KiB
Go
package toml
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import (
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"errors"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"runtime"
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"strings"
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)
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type tomlValue struct {
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value interface{} // string, int64, uint64, float64, bool, time.Time, [] of any of this list
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position Position
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}
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// Tree is the result of the parsing of a TOML file.
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type Tree struct {
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values map[string]interface{} // string -> *tomlValue, *Tree, []*Tree
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position Position
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}
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func newTree() *Tree {
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return &Tree{
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values: make(map[string]interface{}),
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position: Position{},
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}
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}
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// TreeFromMap initializes a new Tree object using the given map.
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func TreeFromMap(m map[string]interface{}) (*Tree, error) {
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result, err := toTree(m)
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if err != nil {
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return nil, err
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}
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return result.(*Tree), nil
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}
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// Position returns the position of the tree.
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func (t *Tree) Position() Position {
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return t.position
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}
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// Has returns a boolean indicating if the given key exists.
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func (t *Tree) Has(key string) bool {
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if key == "" {
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return false
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}
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return t.HasPath(strings.Split(key, "."))
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}
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// HasPath returns true if the given path of keys exists, false otherwise.
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func (t *Tree) HasPath(keys []string) bool {
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return t.GetPath(keys) != nil
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}
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// Keys returns the keys of the toplevel tree (does not recurse).
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func (t *Tree) Keys() []string {
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keys := make([]string, len(t.values))
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i := 0
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for k := range t.values {
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keys[i] = k
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i++
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}
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return keys
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}
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// Get the value at key in the Tree.
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// Key is a dot-separated path (e.g. a.b.c).
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// Returns nil if the path does not exist in the tree.
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// If keys is of length zero, the current tree is returned.
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func (t *Tree) Get(key string) interface{} {
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if key == "" {
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return t
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}
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comps, err := parseKey(key)
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if err != nil {
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return nil
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}
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return t.GetPath(comps)
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}
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// GetPath returns the element in the tree indicated by 'keys'.
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// If keys is of length zero, the current tree is returned.
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func (t *Tree) GetPath(keys []string) interface{} {
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if len(keys) == 0 {
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return t
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}
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subtree := t
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for _, intermediateKey := range keys[:len(keys)-1] {
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value, exists := subtree.values[intermediateKey]
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if !exists {
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return nil
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}
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switch node := value.(type) {
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case *Tree:
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subtree = node
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case []*Tree:
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// go to most recent element
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if len(node) == 0 {
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return nil
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}
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subtree = node[len(node)-1]
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default:
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return nil // cannot navigate through other node types
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}
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}
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// branch based on final node type
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switch node := subtree.values[keys[len(keys)-1]].(type) {
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case *tomlValue:
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return node.value
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default:
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return node
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}
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}
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// GetPosition returns the position of the given key.
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func (t *Tree) GetPosition(key string) Position {
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if key == "" {
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return t.position
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}
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return t.GetPositionPath(strings.Split(key, "."))
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}
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// GetPositionPath returns the element in the tree indicated by 'keys'.
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// If keys is of length zero, the current tree is returned.
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func (t *Tree) GetPositionPath(keys []string) Position {
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if len(keys) == 0 {
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return t.position
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}
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subtree := t
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for _, intermediateKey := range keys[:len(keys)-1] {
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value, exists := subtree.values[intermediateKey]
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if !exists {
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return Position{0, 0}
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}
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switch node := value.(type) {
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case *Tree:
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subtree = node
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case []*Tree:
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// go to most recent element
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if len(node) == 0 {
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return Position{0, 0}
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}
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subtree = node[len(node)-1]
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default:
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return Position{0, 0}
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}
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}
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// branch based on final node type
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switch node := subtree.values[keys[len(keys)-1]].(type) {
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case *tomlValue:
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return node.position
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case *Tree:
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return node.position
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case []*Tree:
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// go to most recent element
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if len(node) == 0 {
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return Position{0, 0}
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}
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return node[len(node)-1].position
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default:
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return Position{0, 0}
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}
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}
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// GetDefault works like Get but with a default value
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func (t *Tree) GetDefault(key string, def interface{}) interface{} {
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val := t.Get(key)
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if val == nil {
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return def
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}
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return val
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}
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// Set an element in the tree.
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// Key is a dot-separated path (e.g. a.b.c).
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// Creates all necessary intermediate trees, if needed.
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func (t *Tree) Set(key string, value interface{}) {
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t.SetPath(strings.Split(key, "."), value)
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}
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// SetPath sets an element in the tree.
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// Keys is an array of path elements (e.g. {"a","b","c"}).
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// Creates all necessary intermediate trees, if needed.
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func (t *Tree) SetPath(keys []string, value interface{}) {
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subtree := t
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for _, intermediateKey := range keys[:len(keys)-1] {
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nextTree, exists := subtree.values[intermediateKey]
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if !exists {
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nextTree = newTree()
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subtree.values[intermediateKey] = nextTree // add new element here
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}
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switch node := nextTree.(type) {
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case *Tree:
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subtree = node
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case []*Tree:
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// go to most recent element
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if len(node) == 0 {
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// create element if it does not exist
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subtree.values[intermediateKey] = append(node, newTree())
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}
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subtree = node[len(node)-1]
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}
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}
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var toInsert interface{}
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switch value.(type) {
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case *Tree:
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toInsert = value
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case []*Tree:
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toInsert = value
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case *tomlValue:
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toInsert = value
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default:
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toInsert = &tomlValue{value: value}
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}
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subtree.values[keys[len(keys)-1]] = toInsert
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}
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// createSubTree takes a tree and a key and create the necessary intermediate
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// subtrees to create a subtree at that point. In-place.
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//
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// e.g. passing a.b.c will create (assuming tree is empty) tree[a], tree[a][b]
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// and tree[a][b][c]
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//
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// Returns nil on success, error object on failure
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func (t *Tree) createSubTree(keys []string, pos Position) error {
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subtree := t
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for _, intermediateKey := range keys {
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nextTree, exists := subtree.values[intermediateKey]
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if !exists {
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tree := newTree()
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tree.position = pos
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subtree.values[intermediateKey] = tree
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nextTree = tree
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}
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switch node := nextTree.(type) {
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case []*Tree:
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subtree = node[len(node)-1]
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case *Tree:
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subtree = node
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default:
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return fmt.Errorf("unknown type for path %s (%s): %T (%#v)",
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strings.Join(keys, "."), intermediateKey, nextTree, nextTree)
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}
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}
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return nil
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}
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// LoadBytes creates a Tree from a []byte.
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func LoadBytes(b []byte) (tree *Tree, err error) {
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defer func() {
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if r := recover(); r != nil {
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if _, ok := r.(runtime.Error); ok {
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panic(r)
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}
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err = errors.New(r.(string))
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}
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}()
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tree = parseToml(lexToml(b))
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return
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}
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// LoadReader creates a Tree from any io.Reader.
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func LoadReader(reader io.Reader) (tree *Tree, err error) {
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inputBytes, err := ioutil.ReadAll(reader)
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if err != nil {
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return
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}
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tree, err = LoadBytes(inputBytes)
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return
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}
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// Load creates a Tree from a string.
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func Load(content string) (tree *Tree, err error) {
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return LoadBytes([]byte(content))
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}
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// LoadFile creates a Tree from a file.
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func LoadFile(path string) (tree *Tree, err error) {
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file, err := os.Open(path)
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if err != nil {
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return nil, err
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}
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defer file.Close()
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return LoadReader(file)
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}
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