// Copyright 2011 The Snappy-Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package snappy implements the snappy block-based compression format. // It aims for very high speeds and reasonable compression. // // The C++ snappy implementation is at https://github.com/google/snappy package snappy import ( "hash/crc32" ) /* Each encoded block begins with the varint-encoded length of the decoded data, followed by a sequence of chunks. Chunks begin and end on byte boundaries. The first byte of each chunk is broken into its 2 least and 6 most significant bits called l and m: l ranges in [0, 4) and m ranges in [0, 64). l is the chunk tag. Zero means a literal tag. All other values mean a copy tag. For literal tags: - If m < 60, the next 1 + m bytes are literal bytes. - Otherwise, let n be the little-endian unsigned integer denoted by the next m - 59 bytes. The next 1 + n bytes after that are literal bytes. For copy tags, length bytes are copied from offset bytes ago, in the style of Lempel-Ziv compression algorithms. In particular: - For l == 1, the offset ranges in [0, 1<<11) and the length in [4, 12). The length is 4 + the low 3 bits of m. The high 3 bits of m form bits 8-10 of the offset. The next byte is bits 0-7 of the offset. - For l == 2, the offset ranges in [0, 1<<16) and the length in [1, 65). The length is 1 + m. The offset is the little-endian unsigned integer denoted by the next 2 bytes. - For l == 3, this tag is a legacy format that is no longer supported. */ const ( tagLiteral = 0x00 tagCopy1 = 0x01 tagCopy2 = 0x02 tagCopy4 = 0x03 ) const ( checksumSize = 4 chunkHeaderSize = 4 magicChunk = "\xff\x06\x00\x00" + magicBody magicBody = "sNaPpY" // https://github.com/google/snappy/blob/master/framing_format.txt says // that "the uncompressed data in a chunk must be no longer than 65536 bytes". maxUncompressedChunkLen = 65536 ) const ( chunkTypeCompressedData = 0x00 chunkTypeUncompressedData = 0x01 chunkTypePadding = 0xfe chunkTypeStreamIdentifier = 0xff ) var crcTable = crc32.MakeTable(crc32.Castagnoli) // crc implements the checksum specified in section 3 of // https://github.com/google/snappy/blob/master/framing_format.txt func crc(b []byte) uint32 { c := crc32.Update(0, crcTable, b) return uint32(c>>15|c<<17) + 0xa282ead8 }