// +build leveldb package leveldb // #cgo LDFLAGS: -lleveldb // #include "leveldb/c.h" import "C" import ( "git.internal/re/ledisdb/store/driver" ) type Snapshot struct { db *DB snap *C.leveldb_snapshot_t readOpts *ReadOptions iteratorOpts *ReadOptions } func (s *Snapshot) Get(key []byte) ([]byte, error) { return s.db.get(s.readOpts, key) } func (s *Snapshot) GetSlice(key []byte) (driver.ISlice, error) { return s.db.getSlice(s.readOpts, key) } func (s *Snapshot) NewIterator() driver.IIterator { it := new(Iterator) it.it = C.leveldb_create_iterator(s.db.db, s.db.iteratorOpts.Opt) return it } func (s *Snapshot) Close() { C.leveldb_release_snapshot(s.db.db, s.snap) s.iteratorOpts.Close() s.readOpts.Close() }