optimize reverse range with no limit

leveled iterator pref is too slow
This commit is contained in:
siddontang 2014-05-13 09:22:33 +08:00
parent 74d18cd6d3
commit 44ecf7a7b7
1 changed files with 38 additions and 2 deletions

View File

@ -426,9 +426,41 @@ func (a *App) zset_remRange(key []byte, min int64, max int64, offset int, limit
return num, err
}
func (a *App) zset_reverse(s []interface{}, withScores bool) []interface{} {
if withScores {
for i, j := 0, len(s)-2; i < j; i, j = i+2, j-2 {
s[i], s[j] = s[j], s[i]
s[i+1], s[j+1] = s[j+1], s[i+1]
}
} else {
for i, j := 0, len(s)-1; i < j; i, j = i+1, j-1 {
s[i], s[j] = s[j], s[i]
}
}
return s
}
func (a *App) zset_range(key []byte, min int64, max int64, withScores bool, offset int, limit int, reverse bool) ([]interface{}, error) {
v := make([]interface{}, 0, 16)
it := a.zset_iterator(key, min, max, offset, limit, reverse)
nv := 64
if limit > 0 {
nv = limit
}
if withScores {
nv = 2 * nv
}
v := make([]interface{}, 0, nv)
var it *leveldb.Iterator
//if reverse and offset is 0, limit < 0, we may use forward iterator then reverse
//because leveldb iterator prev is slower than next
if !reverse || (offset == 0 && limit < 0) {
it = a.zset_iterator(key, min, max, offset, limit, false)
} else {
it = a.zset_iterator(key, min, max, offset, limit, true)
}
for ; it.Valid(); it.Next() {
_, m, s, err := decode_zscore_key(it.Key())
//may be we will check key equal?
@ -443,6 +475,10 @@ func (a *App) zset_range(key []byte, min int64, max int64, withScores bool, offs
}
}
if reverse && (offset == 0 && limit < 0) {
v = a.zset_reverse(v, withScores)
}
return v, nil
}