go/snappy/snappy.go

39 lines
1.6 KiB
Go

// Copyright 2011 The Snappy-Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package snappy implements the snappy block-based compression format.
// It aims for very high speeds and reasonable compression.
//
// The C++ snappy implementation is at http://code.google.com/p/snappy/
package snappy
/*
Each encoded block begins with the varint-encoded length of the decoded data,
followed by a sequence of chunks. Chunks begin and end on byte boundaries. The
first byte of each chunk is broken into its 2 least and 6 most significant bits
called l and m: l ranges in [0, 4) and m ranges in [0, 64). l is the chunk tag.
Zero means a literal tag. All other values mean a copy tag.
For literal tags:
- If m < 60, the next 1 + m bytes are literal bytes.
- Otherwise, let n be the little-endian unsigned integer denoted by the next
m - 59 bytes. The next 1 + n bytes after that are literal bytes.
For copy tags, length bytes are copied from offset bytes ago, in the style of
Lempel-Ziv compression algorithms. In particular:
- For l == 1, the offset ranges in [0, 1<<11) and the length in [4, 12).
The length is 4 + the low 3 bits of m. The high 3 bits of m form bits 8-10
of the offset. The next byte is bits 0-7 of the offset.
- For l == 2, the offset ranges in [0, 1<<16) and the length in [1, 65).
The length is 1 + m. The offset is the little-endian unsigned integer
denoted by the next 2 bytes.
- For l == 3, this tag is a legacy format that is no longer supported.
*/
const (
tagLiteral = 0x00
tagCopy1 = 0x01
tagCopy2 = 0x02
tagCopy4 = 0x03
)