// Copyright 2013, Google Inc. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package sync2 import ( "sync" "sync/atomic" "time" ) type AtomicInt32 int32 func (i *AtomicInt32) Add(n int32) int32 { return atomic.AddInt32((*int32)(i), n) } func (i *AtomicInt32) Set(n int32) { atomic.StoreInt32((*int32)(i), n) } func (i *AtomicInt32) Get() int32 { return atomic.LoadInt32((*int32)(i)) } func (i *AtomicInt32) CompareAndSwap(oldval, newval int32) (swapped bool) { return atomic.CompareAndSwapInt32((*int32)(i), oldval, newval) } type AtomicUint32 uint32 func (i *AtomicUint32) Add(n uint32) uint32 { return atomic.AddUint32((*uint32)(i), n) } func (i *AtomicUint32) Set(n uint32) { atomic.StoreUint32((*uint32)(i), n) } func (i *AtomicUint32) Get() uint32 { return atomic.LoadUint32((*uint32)(i)) } func (i *AtomicUint32) CompareAndSwap(oldval, newval uint32) (swapped bool) { return atomic.CompareAndSwapUint32((*uint32)(i), oldval, newval) } type AtomicInt64 int64 func (i *AtomicInt64) Add(n int64) int64 { return atomic.AddInt64((*int64)(i), n) } func (i *AtomicInt64) Set(n int64) { atomic.StoreInt64((*int64)(i), n) } func (i *AtomicInt64) Get() int64 { return atomic.LoadInt64((*int64)(i)) } func (i *AtomicInt64) CompareAndSwap(oldval, newval int64) (swapped bool) { return atomic.CompareAndSwapInt64((*int64)(i), oldval, newval) } type AtomicUint64 uint64 func (i *AtomicUint64) Add(n uint64) uint64 { return atomic.AddUint64((*uint64)(i), n) } func (i *AtomicUint64) Set(n uint64) { atomic.StoreUint64((*uint64)(i), n) } func (i *AtomicUint64) Get() uint64 { return atomic.LoadUint64((*uint64)(i)) } func (i *AtomicUint64) CompareAndSwap(oldval, newval uint64) (swapped bool) { return atomic.CompareAndSwapUint64((*uint64)(i), oldval, newval) } type AtomicDuration int64 func (d *AtomicDuration) Add(duration time.Duration) time.Duration { return time.Duration(atomic.AddInt64((*int64)(d), int64(duration))) } func (d *AtomicDuration) Set(duration time.Duration) { atomic.StoreInt64((*int64)(d), int64(duration)) } func (d *AtomicDuration) Get() time.Duration { return time.Duration(atomic.LoadInt64((*int64)(d))) } func (d *AtomicDuration) CompareAndSwap(oldval, newval time.Duration) (swapped bool) { return atomic.CompareAndSwapInt64((*int64)(d), int64(oldval), int64(newval)) } // AtomicString gives you atomic-style APIs for string, but // it's only a convenience wrapper that uses a mutex. So, it's // not as efficient as the rest of the atomic types. type AtomicString struct { mu sync.Mutex str string } func (s *AtomicString) Set(str string) { s.mu.Lock() s.str = str s.mu.Unlock() } func (s *AtomicString) Get() string { s.mu.Lock() str := s.str s.mu.Unlock() return str } func (s *AtomicString) CompareAndSwap(oldval, newval string) (swqpped bool) { s.mu.Lock() defer s.mu.Unlock() if s.str == oldval { s.str = newval return true } return false } type AtomicBool int32 func (b *AtomicBool) Set(v bool) { if v { atomic.StoreInt32((*int32)(b), 1) } else { atomic.StoreInt32((*int32)(b), 0) } } func (b *AtomicBool) Get() bool { return atomic.LoadInt32((*int32)(b)) == 1 }